/**************************************************************************** * Copyright (C) 2016 Intel Corporation. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. * * @file gen_ar_event.cpp * * @brief Implementation for events. auto-generated file * * DO NOT EDIT * * Generation Command Line: * ./rasterizer/codegen/gen_archrast.py * --proto * ./rasterizer/archrast/events.proto * --proto_private * ./rasterizer/archrast/events_private.proto * --output * rasterizer/archrast/gen_ar_event.cpp * --gen_event_cpp * ******************************************************************************/ // clang-format off #include "common/os.h" #include "gen_ar_event.hpp" #include "gen_ar_eventhandler.hpp" using namespace ArchRast; void ThreadStartApiEvent::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void ThreadStartWorkerEvent::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void DrawInfoEvent::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void DispatchEvent::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void FrameEndEvent::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void SwrSyncEvent::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void SwrInvalidateTilesEvent::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void SwrDiscardRectEvent::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void SwrStoreTilesEvent::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void FrontendStatsEvent::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void BackendStatsEvent::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void EarlyZSingleSample::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void LateZSingleSample::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void EarlyStencilSingleSample::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void LateStencilSingleSample::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void EarlyZSampleRate::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void LateZSampleRate::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void EarlyStencilSampleRate::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void LateStencilSampleRate::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void EarlyZ::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void LateZ::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void EarlyStencil::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void LateStencil::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void EarlyZNullPS::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void EarlyStencilNullPS::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void EarlyZPixelRate::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void LateZPixelRate::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void EarlyOmZ::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void EarlyOmStencil::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void LateOmZ::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void LateOmStencil::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void GSInputPrims::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void GSPrimsGen::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void GSVertsInput::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void TessPrims::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void RasterTiles::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void ClipperEvent::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void CullEvent::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void AlphaEvent::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void VSInfo::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void HSInfo::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void DSInfo::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void GSInfo::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void PSInfo::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void CSInfo::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void EarlyDepthStencilInfoSingleSample::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void EarlyDepthStencilInfoSampleRate::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void EarlyDepthStencilInfoNullPS::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void LateDepthStencilInfoSingleSample::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void LateDepthStencilInfoSampleRate::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void LateDepthStencilInfoNullPS::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void EarlyDepthInfoPixelRate::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void LateDepthInfoPixelRate::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void BackendDrawEndEvent::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void FrontendDrawEndEvent::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void TessPrimCount::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void RasterTileCount::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void GSPrimInfo::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void ClipInfoEvent::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void CullInfoEvent::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void AlphaInfoEvent::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void DrawInstancedEvent::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void DrawIndexedInstancedEvent::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void VSStats::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void HSStats::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void DSStats::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void GSStats::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void PSStats::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } void CSStats::Accept(EventHandler* pHandler) const { pHandler->Handle(*this); } // clan-format on