/* * Copyright © 2012 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include "intel_batchbuffer.h" #include "brw_context.h" #include "brw_defines.h" #include "brw_multisample_state.h" #include "main/framebuffer.h" void gen6_get_sample_position(struct gl_context *ctx, struct gl_framebuffer *fb, GLuint index, GLfloat *result) { uint8_t bits; switch (_mesa_geometric_samples(fb)) { case 1: result[0] = result[1] = 0.5f; return; case 2: bits = brw_multisample_positions_1x_2x >> (8 * index); break; case 4: bits = brw_multisample_positions_4x >> (8 * index); break; case 8: bits = brw_multisample_positions_8x[index >> 2] >> (8 * (index & 3)); break; case 16: bits = brw_multisample_positions_16x[index >> 2] >> (8 * (index & 3)); break; default: unreachable("Not implemented"); } /* Convert from U0.4 back to a floating point coordinate. */ result[0] = ((bits >> 4) & 0xf) / 16.0f; result[1] = (bits & 0xf) / 16.0f; } /** * Sample index layout shows the numbering of slots in a rectangular * grid of samples with in a pixel. Sample number layout shows the * rectangular grid of samples roughly corresponding to the real sample * locations with in a pixel. Sample number layout matches the sample * index layout in case of 2X and 4x MSAA, but they are different in * case of 8X MSAA. * * 8X MSAA sample index layout 8x MSAA sample number layout * --------- --------- * | 0 | 1 | | 1 | 0 | * --------- --------- * * 4X MSAA sample index / number layout * --------- * | 0 | 1 | * --------- * | 2 | 3 | * --------- * * 8X MSAA sample index layout 8x MSAA sample number layout * --------- --------- * | 0 | 1 | | 5 | 2 | * --------- --------- * | 2 | 3 | | 4 | 6 | * --------- --------- * | 4 | 5 | | 0 | 3 | * --------- --------- * | 6 | 7 | | 7 | 1 | * --------- --------- * * 16X MSAA sample index layout 16x MSAA sample number layout * ----------------- ----------------- * | 0 | 1 | 2 | 3 | |15 |10 | 9 | 7 | * ----------------- ----------------- * | 4 | 5 | 6 | 7 | | 4 | 1 | 3 |13 | * ----------------- ----------------- * | 8 | 9 |10 |11 | |12 | 2 | 0 | 6 | * ----------------- ----------------- * |12 |13 |14 |15 | |11 | 8 | 5 |14 | * ----------------- ----------------- * * A sample map is used to map sample indices to sample numbers. */ void gen6_set_sample_maps(struct gl_context *ctx) { uint8_t map_2x[2] = {1, 0}; uint8_t map_4x[4] = {0, 1, 2, 3}; uint8_t map_8x[8] = {3, 7, 5, 0, 1, 2, 4, 6}; uint8_t map_16x[16] = { 15, 10, 9, 7, 4, 1, 3, 13, 12, 2, 0, 6, 11, 8, 5, 14 }; memcpy(ctx->Const.SampleMap2x, map_2x, sizeof(map_2x)); memcpy(ctx->Const.SampleMap4x, map_4x, sizeof(map_4x)); memcpy(ctx->Const.SampleMap8x, map_8x, sizeof(map_8x)); memcpy(ctx->Const.SampleMap16x, map_16x, sizeof(map_16x)); }