/* DO NOT EDIT - This file generated automatically by gl_SPARC_asm.py (from Mesa) script */ /* * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. * (C) Copyright IBM Corporation 2004 * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sub license, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL, IBM, * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #ifdef __arch64__ #define GL_OFF(N) ((N) * 8) #define GL_LL ldx #define GL_TIE_LD(SYM) %tie_ldx(SYM) #define GL_STACK_SIZE 128 #else #define GL_OFF(N) ((N) * 4) #define GL_LL ld #define GL_TIE_LD(SYM) %tie_ld(SYM) #define GL_STACK_SIZE 64 #endif #define GLOBL_FN(x) .globl x ; .type x, @function #define HIDDEN(x) .hidden x .register %g2, #scratch .register %g3, #scratch .text GLOBL_FN(__glapi_sparc_icache_flush) HIDDEN(__glapi_sparc_icache_flush) .type __glapi_sparc_icache_flush, @function __glapi_sparc_icache_flush: /* %o0 = insn_addr */ flush %o0 retl nop .align 32 .type __glapi_sparc_get_pc, @function __glapi_sparc_get_pc: retl add %o7, %g2, %g2 .size __glapi_sparc_get_pc, .-__glapi_sparc_get_pc #ifdef GLX_USE_TLS GLOBL_FN(__glapi_sparc_get_dispatch) HIDDEN(__glapi_sparc_get_dispatch) __glapi_sparc_get_dispatch: mov %o7, %g1 sethi %hi(_GLOBAL_OFFSET_TABLE_-4), %g2 call __glapi_sparc_get_pc add %g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2 mov %g1, %o7 sethi %tie_hi22(_glapi_tls_Dispatch), %g1 add %g1, %tie_lo10(_glapi_tls_Dispatch), %g1 GL_LL [%g2 + %g1], %g2, GL_TIE_LD(_glapi_tls_Dispatch) retl mov %g2, %o0 .data .align 32 /* --> sethi %hi(_glapi_tls_Dispatch), %g1 */ /* --> or %g1, %lo(_glapi_tls_Dispatch), %g1 */ GLOBL_FN(__glapi_sparc_tls_stub) HIDDEN(__glapi_sparc_tls_stub) __glapi_sparc_tls_stub: /* Call offset in %g3 */ mov %o7, %g1 sethi %hi(_GLOBAL_OFFSET_TABLE_-4), %g2 call __glapi_sparc_get_pc add %g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2 mov %g1, %o7 srl %g3, 10, %g3 sethi %tie_hi22(_glapi_tls_Dispatch), %g1 add %g1, %tie_lo10(_glapi_tls_Dispatch), %g1 GL_LL [%g2 + %g1], %g2, GL_TIE_LD(_glapi_tls_Dispatch) GL_LL [%g7+%g2], %g1 GL_LL [%g1 + %g3], %g1 jmp %g1 nop .size __glapi_sparc_tls_stub, .-__glapi_sparc_tls_stub #define GL_STUB(fn, off) \ GLOBL_FN(fn); \ fn: ba __glapi_sparc_tls_stub; \ sethi GL_OFF(off), %g3; \ .size fn,.-fn; #elif defined(HAVE_PTHREAD) /* 64-bit 0x00 --> sethi %hh(_glapi_Dispatch), %g1 */ /* 64-bit 0x04 --> sethi %lm(_glapi_Dispatch), %g2 */ /* 64-bit 0x08 --> or %g1, %hm(_glapi_Dispatch), %g1 */ /* 64-bit 0x0c --> sllx %g1, 32, %g1 */ /* 64-bit 0x10 --> add %g1, %g2, %g1 */ /* 64-bit 0x14 --> ldx [%g1 + %lo(_glapi_Dispatch)], %g1 */ /* 32-bit 0x00 --> sethi %hi(_glapi_Dispatch), %g1 */ /* 32-bit 0x04 --> ld [%g1 + %lo(_glapi_Dispatch)], %g1 */ .data .align 32 GLOBL_FN(__glapi_sparc_pthread_stub) HIDDEN(__glapi_sparc_pthread_stub) __glapi_sparc_pthread_stub: /* Call offset in %g3 */ mov %o7, %g1 sethi %hi(_GLOBAL_OFFSET_TABLE_-4), %g2 call __glapi_sparc_get_pc add %g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2 mov %g1, %o7 sethi %hi(_glapi_Dispatch), %g1 or %g1, %lo(_glapi_Dispatch), %g1 srl %g3, 10, %g3 GL_LL [%g2+%g1], %g2 GL_LL [%g2], %g1 cmp %g1, 0 be 2f nop 1: GL_LL [%g1 + %g3], %g1 jmp %g1 nop 2: save %sp, GL_STACK_SIZE, %sp mov %g3, %l0 call _glapi_get_dispatch nop mov %o0, %g1 mov %l0, %g3 ba 1b restore %g0, %g0, %g0 .size __glapi_sparc_pthread_stub, .-__glapi_sparc_pthread_stub #define GL_STUB(fn, off) \ GLOBL_FN(fn); \ fn: ba __glapi_sparc_pthread_stub; \ sethi GL_OFF(off), %g3; \ .size fn,.-fn; #else /* Non-threaded version. */ .type __glapi_sparc_nothread_stub, @function __glapi_sparc_nothread_stub: /* Call offset in %g3 */ mov %o7, %g1 sethi %hi(_GLOBAL_OFFSET_TABLE_-4), %g2 call __glapi_sparc_get_pc add %g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2 mov %g1, %o7 srl %g3, 10, %g3 sethi %hi(_glapi_Dispatch), %g1 or %g1, %lo(_glapi_Dispatch), %g1 GL_LL [%g2+%g1], %g2 GL_LL [%g2], %g1 GL_LL [%g1 + %g3], %g1 jmp %g1 nop .size __glapi_sparc_nothread_stub, .-__glapi_sparc_nothread_stub #define GL_STUB(fn, off) \ GLOBL_FN(fn); \ fn: ba __glapi_sparc_nothread_stub; \ sethi GL_OFF(off), %g3; \ .size fn,.-fn; #endif #define GL_STUB_ALIAS(fn, alias) \ .globl fn; \ .set fn, alias .text .align 32 .globl gl_dispatch_functions_start HIDDEN(gl_dispatch_functions_start) gl_dispatch_functions_start: GL_STUB(glNewList, 0) GL_STUB(glEndList, 1) GL_STUB(glCallList, 2) GL_STUB(glCallLists, 3) GL_STUB(glDeleteLists, 4) GL_STUB(glGenLists, 5) GL_STUB(glListBase, 6) GL_STUB(glBegin, 7) GL_STUB(glBitmap, 8) GL_STUB(glColor3b, 9) GL_STUB(glColor3bv, 10) GL_STUB(glColor3d, 11) GL_STUB(glColor3dv, 12) GL_STUB(glColor3f, 13) GL_STUB(glColor3fv, 14) GL_STUB(glColor3i, 15) GL_STUB(glColor3iv, 16) GL_STUB(glColor3s, 17) GL_STUB(glColor3sv, 18) GL_STUB(glColor3ub, 19) GL_STUB(glColor3ubv, 20) GL_STUB(glColor3ui, 21) GL_STUB(glColor3uiv, 22) GL_STUB(glColor3us, 23) GL_STUB(glColor3usv, 24) GL_STUB(glColor4b, 25) GL_STUB(glColor4bv, 26) GL_STUB(glColor4d, 27) GL_STUB(glColor4dv, 28) GL_STUB(glColor4f, 29) GL_STUB(glColor4fv, 30) GL_STUB(glColor4i, 31) GL_STUB(glColor4iv, 32) GL_STUB(glColor4s, 33) GL_STUB(glColor4sv, 34) GL_STUB(glColor4ub, 35) GL_STUB(glColor4ubv, 36) GL_STUB(glColor4ui, 37) GL_STUB(glColor4uiv, 38) GL_STUB(glColor4us, 39) GL_STUB(glColor4usv, 40) GL_STUB(glEdgeFlag, 41) GL_STUB(glEdgeFlagv, 42) GL_STUB(glEnd, 43) GL_STUB(glIndexd, 44) GL_STUB(glIndexdv, 45) GL_STUB(glIndexf, 46) GL_STUB(glIndexfv, 47) GL_STUB(glIndexi, 48) GL_STUB(glIndexiv, 49) GL_STUB(glIndexs, 50) GL_STUB(glIndexsv, 51) GL_STUB(glNormal3b, 52) GL_STUB(glNormal3bv, 53) GL_STUB(glNormal3d, 54) GL_STUB(glNormal3dv, 55) GL_STUB(glNormal3f, 56) GL_STUB(glNormal3fv, 57) GL_STUB(glNormal3i, 58) GL_STUB(glNormal3iv, 59) GL_STUB(glNormal3s, 60) GL_STUB(glNormal3sv, 61) GL_STUB(glRasterPos2d, 62) GL_STUB(glRasterPos2dv, 63) GL_STUB(glRasterPos2f, 64) GL_STUB(glRasterPos2fv, 65) GL_STUB(glRasterPos2i, 66) GL_STUB(glRasterPos2iv, 67) GL_STUB(glRasterPos2s, 68) GL_STUB(glRasterPos2sv, 69) GL_STUB(glRasterPos3d, 70) GL_STUB(glRasterPos3dv, 71) GL_STUB(glRasterPos3f, 72) GL_STUB(glRasterPos3fv, 73) GL_STUB(glRasterPos3i, 74) GL_STUB(glRasterPos3iv, 75) GL_STUB(glRasterPos3s, 76) GL_STUB(glRasterPos3sv, 77) GL_STUB(glRasterPos4d, 78) GL_STUB(glRasterPos4dv, 79) GL_STUB(glRasterPos4f, 80) GL_STUB(glRasterPos4fv, 81) GL_STUB(glRasterPos4i, 82) GL_STUB(glRasterPos4iv, 83) GL_STUB(glRasterPos4s, 84) GL_STUB(glRasterPos4sv, 85) GL_STUB(glRectd, 86) GL_STUB(glRectdv, 87) GL_STUB(glRectf, 88) GL_STUB(glRectfv, 89) GL_STUB(glRecti, 90) GL_STUB(glRectiv, 91) GL_STUB(glRects, 92) GL_STUB(glRectsv, 93) GL_STUB(glTexCoord1d, 94) GL_STUB(glTexCoord1dv, 95) GL_STUB(glTexCoord1f, 96) GL_STUB(glTexCoord1fv, 97) GL_STUB(glTexCoord1i, 98) GL_STUB(glTexCoord1iv, 99) GL_STUB(glTexCoord1s, 100) GL_STUB(glTexCoord1sv, 101) GL_STUB(glTexCoord2d, 102) GL_STUB(glTexCoord2dv, 103) GL_STUB(glTexCoord2f, 104) GL_STUB(glTexCoord2fv, 105) GL_STUB(glTexCoord2i, 106) GL_STUB(glTexCoord2iv, 107) GL_STUB(glTexCoord2s, 108) GL_STUB(glTexCoord2sv, 109) GL_STUB(glTexCoord3d, 110) GL_STUB(glTexCoord3dv, 111) GL_STUB(glTexCoord3f, 112) GL_STUB(glTexCoord3fv, 113) GL_STUB(glTexCoord3i, 114) GL_STUB(glTexCoord3iv, 115) GL_STUB(glTexCoord3s, 116) GL_STUB(glTexCoord3sv, 117) GL_STUB(glTexCoord4d, 118) GL_STUB(glTexCoord4dv, 119) GL_STUB(glTexCoord4f, 120) GL_STUB(glTexCoord4fv, 121) GL_STUB(glTexCoord4i, 122) GL_STUB(glTexCoord4iv, 123) GL_STUB(glTexCoord4s, 124) GL_STUB(glTexCoord4sv, 125) GL_STUB(glVertex2d, 126) GL_STUB(glVertex2dv, 127) GL_STUB(glVertex2f, 128) GL_STUB(glVertex2fv, 129) GL_STUB(glVertex2i, 130) GL_STUB(glVertex2iv, 131) GL_STUB(glVertex2s, 132) GL_STUB(glVertex2sv, 133) GL_STUB(glVertex3d, 134) GL_STUB(glVertex3dv, 135) GL_STUB(glVertex3f, 136) GL_STUB(glVertex3fv, 137) GL_STUB(glVertex3i, 138) GL_STUB(glVertex3iv, 139) GL_STUB(glVertex3s, 140) GL_STUB(glVertex3sv, 141) GL_STUB(glVertex4d, 142) GL_STUB(glVertex4dv, 143) GL_STUB(glVertex4f, 144) GL_STUB(glVertex4fv, 145) GL_STUB(glVertex4i, 146) GL_STUB(glVertex4iv, 147) GL_STUB(glVertex4s, 148) GL_STUB(glVertex4sv, 149) GL_STUB(glClipPlane, 150) GL_STUB(glColorMaterial, 151) GL_STUB(glCullFace, 152) GL_STUB(glFogf, 153) GL_STUB(glFogfv, 154) GL_STUB(glFogi, 155) GL_STUB(glFogiv, 156) GL_STUB(glFrontFace, 157) GL_STUB(glHint, 158) GL_STUB(glLightf, 159) GL_STUB(glLightfv, 160) GL_STUB(glLighti, 161) GL_STUB(glLightiv, 162) GL_STUB(glLightModelf, 163) GL_STUB(glLightModelfv, 164) GL_STUB(glLightModeli, 165) GL_STUB(glLightModeliv, 166) GL_STUB(glLineStipple, 167) GL_STUB(glLineWidth, 168) GL_STUB(glMaterialf, 169) GL_STUB(glMaterialfv, 170) GL_STUB(glMateriali, 171) GL_STUB(glMaterialiv, 172) GL_STUB(glPointSize, 173) GL_STUB(glPolygonMode, 174) GL_STUB(glPolygonStipple, 175) GL_STUB(glScissor, 176) GL_STUB(glShadeModel, 177) GL_STUB(glTexParameterf, 178) GL_STUB(glTexParameterfv, 179) GL_STUB(glTexParameteri, 180) GL_STUB(glTexParameteriv, 181) GL_STUB(glTexImage1D, 182) GL_STUB(glTexImage2D, 183) GL_STUB(glTexEnvf, 184) GL_STUB(glTexEnvfv, 185) GL_STUB(glTexEnvi, 186) GL_STUB(glTexEnviv, 187) GL_STUB(glTexGend, 188) GL_STUB(glTexGendv, 189) GL_STUB(glTexGenf, 190) GL_STUB(glTexGenfv, 191) GL_STUB(glTexGeni, 192) GL_STUB(glTexGeniv, 193) GL_STUB(glFeedbackBuffer, 194) GL_STUB(glSelectBuffer, 195) GL_STUB(glRenderMode, 196) GL_STUB(glInitNames, 197) GL_STUB(glLoadName, 198) GL_STUB(glPassThrough, 199) GL_STUB(glPopName, 200) GL_STUB(glPushName, 201) GL_STUB(glDrawBuffer, 202) GL_STUB(glClear, 203) GL_STUB(glClearAccum, 204) GL_STUB(glClearIndex, 205) GL_STUB(glClearColor, 206) GL_STUB(glClearStencil, 207) GL_STUB(glClearDepth, 208) GL_STUB(glStencilMask, 209) GL_STUB(glColorMask, 210) GL_STUB(glDepthMask, 211) GL_STUB(glIndexMask, 212) GL_STUB(glAccum, 213) GL_STUB(glDisable, 214) GL_STUB(glEnable, 215) GL_STUB(glFinish, 216) GL_STUB(glFlush, 217) GL_STUB(glPopAttrib, 218) GL_STUB(glPushAttrib, 219) GL_STUB(glMap1d, 220) GL_STUB(glMap1f, 221) GL_STUB(glMap2d, 222) GL_STUB(glMap2f, 223) GL_STUB(glMapGrid1d, 224) GL_STUB(glMapGrid1f, 225) GL_STUB(glMapGrid2d, 226) GL_STUB(glMapGrid2f, 227) GL_STUB(glEvalCoord1d, 228) GL_STUB(glEvalCoord1dv, 229) GL_STUB(glEvalCoord1f, 230) GL_STUB(glEvalCoord1fv, 231) GL_STUB(glEvalCoord2d, 232) GL_STUB(glEvalCoord2dv, 233) GL_STUB(glEvalCoord2f, 234) GL_STUB(glEvalCoord2fv, 235) GL_STUB(glEvalMesh1, 236) GL_STUB(glEvalPoint1, 237) GL_STUB(glEvalMesh2, 238) GL_STUB(glEvalPoint2, 239) GL_STUB(glAlphaFunc, 240) GL_STUB(glBlendFunc, 241) GL_STUB(glLogicOp, 242) GL_STUB(glStencilFunc, 243) GL_STUB(glStencilOp, 244) GL_STUB(glDepthFunc, 245) GL_STUB(glPixelZoom, 246) GL_STUB(glPixelTransferf, 247) GL_STUB(glPixelTransferi, 248) GL_STUB(glPixelStoref, 249) GL_STUB(glPixelStorei, 250) GL_STUB(glPixelMapfv, 251) GL_STUB(glPixelMapuiv, 252) GL_STUB(glPixelMapusv, 253) GL_STUB(glReadBuffer, 254) GL_STUB(glCopyPixels, 255) GL_STUB(glReadPixels, 256) GL_STUB(glDrawPixels, 257) GL_STUB(glGetBooleanv, 258) GL_STUB(glGetClipPlane, 259) GL_STUB(glGetDoublev, 260) GL_STUB(glGetError, 261) GL_STUB(glGetFloatv, 262) GL_STUB(glGetIntegerv, 263) GL_STUB(glGetLightfv, 264) GL_STUB(glGetLightiv, 265) GL_STUB(glGetMapdv, 266) GL_STUB(glGetMapfv, 267) GL_STUB(glGetMapiv, 268) GL_STUB(glGetMaterialfv, 269) GL_STUB(glGetMaterialiv, 270) GL_STUB(glGetPixelMapfv, 271) GL_STUB(glGetPixelMapuiv, 272) GL_STUB(glGetPixelMapusv, 273) GL_STUB(glGetPolygonStipple, 274) GL_STUB(glGetString, 275) GL_STUB(glGetTexEnvfv, 276) GL_STUB(glGetTexEnviv, 277) GL_STUB(glGetTexGendv, 278) GL_STUB(glGetTexGenfv, 279) GL_STUB(glGetTexGeniv, 280) GL_STUB(glGetTexImage, 281) GL_STUB(glGetTexParameterfv, 282) GL_STUB(glGetTexParameteriv, 283) GL_STUB(glGetTexLevelParameterfv, 284) GL_STUB(glGetTexLevelParameteriv, 285) GL_STUB(glIsEnabled, 286) GL_STUB(glIsList, 287) GL_STUB(glDepthRange, 288) GL_STUB(glFrustum, 289) GL_STUB(glLoadIdentity, 290) GL_STUB(glLoadMatrixf, 291) GL_STUB(glLoadMatrixd, 292) GL_STUB(glMatrixMode, 293) GL_STUB(glMultMatrixf, 294) GL_STUB(glMultMatrixd, 295) GL_STUB(glOrtho, 296) GL_STUB(glPopMatrix, 297) GL_STUB(glPushMatrix, 298) GL_STUB(glRotated, 299) GL_STUB(glRotatef, 300) GL_STUB(glScaled, 301) GL_STUB(glScalef, 302) GL_STUB(glTranslated, 303) GL_STUB(glTranslatef, 304) GL_STUB(glViewport, 305) GL_STUB(glArrayElement, 306) GL_STUB(glBindTexture, 307) GL_STUB(glColorPointer, 308) GL_STUB(glDisableClientState, 309) GL_STUB(glDrawArrays, 310) GL_STUB(glDrawElements, 311) GL_STUB(glEdgeFlagPointer, 312) GL_STUB(glEnableClientState, 313) GL_STUB(glIndexPointer, 314) GL_STUB(glIndexub, 315) GL_STUB(glIndexubv, 316) GL_STUB(glInterleavedArrays, 317) GL_STUB(glNormalPointer, 318) GL_STUB(glPolygonOffset, 319) GL_STUB(glTexCoordPointer, 320) GL_STUB(glVertexPointer, 321) GL_STUB(glAreTexturesResident, 322) GL_STUB(glCopyTexImage1D, 323) GL_STUB(glCopyTexImage2D, 324) GL_STUB(glCopyTexSubImage1D, 325) GL_STUB(glCopyTexSubImage2D, 326) GL_STUB(glDeleteTextures, 327) GL_STUB(glGenTextures, 328) GL_STUB(glGetPointerv, 329) GL_STUB(glIsTexture, 330) GL_STUB(glPrioritizeTextures, 331) GL_STUB(glTexSubImage1D, 332) GL_STUB(glTexSubImage2D, 333) GL_STUB(glPopClientAttrib, 334) GL_STUB(glPushClientAttrib, 335) GL_STUB(glBlendColor, 336) GL_STUB(glBlendEquation, 337) GL_STUB(glDrawRangeElements, 338) GL_STUB(glColorTable, 339) GL_STUB(glColorTableParameterfv, 340) GL_STUB(glColorTableParameteriv, 341) GL_STUB(glCopyColorTable, 342) GL_STUB(glGetColorTable, 343) GL_STUB(glGetColorTableParameterfv, 344) GL_STUB(glGetColorTableParameteriv, 345) GL_STUB(glColorSubTable, 346) GL_STUB(glCopyColorSubTable, 347) GL_STUB(glConvolutionFilter1D, 348) GL_STUB(glConvolutionFilter2D, 349) GL_STUB(glConvolutionParameterf, 350) GL_STUB(glConvolutionParameterfv, 351) GL_STUB(glConvolutionParameteri, 352) GL_STUB(glConvolutionParameteriv, 353) GL_STUB(glCopyConvolutionFilter1D, 354) GL_STUB(glCopyConvolutionFilter2D, 355) GL_STUB(glGetConvolutionFilter, 356) GL_STUB(glGetConvolutionParameterfv, 357) GL_STUB(glGetConvolutionParameteriv, 358) GL_STUB(glGetSeparableFilter, 359) GL_STUB(glSeparableFilter2D, 360) GL_STUB(glGetHistogram, 361) GL_STUB(glGetHistogramParameterfv, 362) GL_STUB(glGetHistogramParameteriv, 363) GL_STUB(glGetMinmax, 364) GL_STUB(glGetMinmaxParameterfv, 365) GL_STUB(glGetMinmaxParameteriv, 366) GL_STUB(glHistogram, 367) GL_STUB(glMinmax, 368) GL_STUB(glResetHistogram, 369) GL_STUB(glResetMinmax, 370) GL_STUB(glTexImage3D, 371) GL_STUB(glTexSubImage3D, 372) GL_STUB(glCopyTexSubImage3D, 373) GL_STUB(glActiveTexture, 374) GL_STUB(glClientActiveTexture, 375) GL_STUB(glMultiTexCoord1d, 376) GL_STUB(glMultiTexCoord1dv, 377) GL_STUB(glMultiTexCoord1fARB, 378) GL_STUB(glMultiTexCoord1fvARB, 379) GL_STUB(glMultiTexCoord1i, 380) GL_STUB(glMultiTexCoord1iv, 381) GL_STUB(glMultiTexCoord1s, 382) GL_STUB(glMultiTexCoord1sv, 383) GL_STUB(glMultiTexCoord2d, 384) GL_STUB(glMultiTexCoord2dv, 385) GL_STUB(glMultiTexCoord2fARB, 386) GL_STUB(glMultiTexCoord2fvARB, 387) GL_STUB(glMultiTexCoord2i, 388) GL_STUB(glMultiTexCoord2iv, 389) GL_STUB(glMultiTexCoord2s, 390) GL_STUB(glMultiTexCoord2sv, 391) GL_STUB(glMultiTexCoord3d, 392) GL_STUB(glMultiTexCoord3dv, 393) GL_STUB(glMultiTexCoord3fARB, 394) GL_STUB(glMultiTexCoord3fvARB, 395) GL_STUB(glMultiTexCoord3i, 396) GL_STUB(glMultiTexCoord3iv, 397) GL_STUB(glMultiTexCoord3s, 398) GL_STUB(glMultiTexCoord3sv, 399) GL_STUB(glMultiTexCoord4d, 400) GL_STUB(glMultiTexCoord4dv, 401) GL_STUB(glMultiTexCoord4fARB, 402) GL_STUB(glMultiTexCoord4fvARB, 403) GL_STUB(glMultiTexCoord4i, 404) GL_STUB(glMultiTexCoord4iv, 405) GL_STUB(glMultiTexCoord4s, 406) GL_STUB(glMultiTexCoord4sv, 407) GL_STUB(glCompressedTexImage1D, 408) GL_STUB(glCompressedTexImage2D, 409) GL_STUB(glCompressedTexImage3D, 410) GL_STUB(glCompressedTexSubImage1D, 411) GL_STUB(glCompressedTexSubImage2D, 412) GL_STUB(glCompressedTexSubImage3D, 413) GL_STUB(glGetCompressedTexImage, 414) GL_STUB(glLoadTransposeMatrixd, 415) GL_STUB(glLoadTransposeMatrixf, 416) GL_STUB(glMultTransposeMatrixd, 417) GL_STUB(glMultTransposeMatrixf, 418) GL_STUB(glSampleCoverage, 419) GL_STUB(glBlendFuncSeparate, 420) GL_STUB(glFogCoordPointer, 421) GL_STUB(glFogCoordd, 422) GL_STUB(glFogCoorddv, 423) GL_STUB(glMultiDrawArrays, 424) GL_STUB(glPointParameterf, 425) GL_STUB(glPointParameterfv, 426) GL_STUB(glPointParameteri, 427) GL_STUB(glPointParameteriv, 428) GL_STUB(glSecondaryColor3b, 429) GL_STUB(glSecondaryColor3bv, 430) GL_STUB(glSecondaryColor3d, 431) GL_STUB(glSecondaryColor3dv, 432) GL_STUB(glSecondaryColor3i, 433) GL_STUB(glSecondaryColor3iv, 434) GL_STUB(glSecondaryColor3s, 435) GL_STUB(glSecondaryColor3sv, 436) GL_STUB(glSecondaryColor3ub, 437) GL_STUB(glSecondaryColor3ubv, 438) GL_STUB(glSecondaryColor3ui, 439) GL_STUB(glSecondaryColor3uiv, 440) GL_STUB(glSecondaryColor3us, 441) GL_STUB(glSecondaryColor3usv, 442) GL_STUB(glSecondaryColorPointer, 443) GL_STUB(glWindowPos2d, 444) GL_STUB(glWindowPos2dv, 445) GL_STUB(glWindowPos2f, 446) GL_STUB(glWindowPos2fv, 447) GL_STUB(glWindowPos2i, 448) GL_STUB(glWindowPos2iv, 449) GL_STUB(glWindowPos2s, 450) GL_STUB(glWindowPos2sv, 451) GL_STUB(glWindowPos3d, 452) GL_STUB(glWindowPos3dv, 453) GL_STUB(glWindowPos3f, 454) GL_STUB(glWindowPos3fv, 455) GL_STUB(glWindowPos3i, 456) GL_STUB(glWindowPos3iv, 457) GL_STUB(glWindowPos3s, 458) GL_STUB(glWindowPos3sv, 459) GL_STUB(glBeginQuery, 460) GL_STUB(glBindBuffer, 461) GL_STUB(glBufferData, 462) GL_STUB(glBufferSubData, 463) GL_STUB(glDeleteBuffers, 464) GL_STUB(glDeleteQueries, 465) GL_STUB(glEndQuery, 466) GL_STUB(glGenBuffers, 467) GL_STUB(glGenQueries, 468) GL_STUB(glGetBufferParameteriv, 469) GL_STUB(glGetBufferPointerv, 470) GL_STUB(glGetBufferSubData, 471) GL_STUB(glGetQueryObjectiv, 472) GL_STUB(glGetQueryObjectuiv, 473) GL_STUB(glGetQueryiv, 474) GL_STUB(glIsBuffer, 475) GL_STUB(glIsQuery, 476) GL_STUB(glMapBuffer, 477) GL_STUB(glUnmapBuffer, 478) GL_STUB(glAttachShader, 479) GL_STUB(glBindAttribLocation, 480) GL_STUB(glBlendEquationSeparate, 481) GL_STUB(glCompileShader, 482) GL_STUB(glCreateProgram, 483) GL_STUB(glCreateShader, 484) GL_STUB(glDeleteProgram, 485) GL_STUB(glDeleteShader, 486) GL_STUB(glDetachShader, 487) GL_STUB(glDisableVertexAttribArray, 488) GL_STUB(glDrawBuffers, 489) GL_STUB(glEnableVertexAttribArray, 490) GL_STUB(glGetActiveAttrib, 491) GL_STUB(glGetActiveUniform, 492) GL_STUB(glGetAttachedShaders, 493) GL_STUB(glGetAttribLocation, 494) GL_STUB(glGetProgramInfoLog, 495) GL_STUB(glGetProgramiv, 496) GL_STUB(glGetShaderInfoLog, 497) GL_STUB(glGetShaderSource, 498) GL_STUB(glGetShaderiv, 499) GL_STUB(glGetUniformLocation, 500) GL_STUB(glGetUniformfv, 501) GL_STUB(glGetUniformiv, 502) GL_STUB(glGetVertexAttribPointerv, 503) GL_STUB(glGetVertexAttribdv, 504) GL_STUB(glGetVertexAttribfv, 505) GL_STUB(glGetVertexAttribiv, 506) GL_STUB(glIsProgram, 507) GL_STUB(glIsShader, 508) GL_STUB(glLinkProgram, 509) GL_STUB(glShaderSource, 510) GL_STUB(glStencilFuncSeparate, 511) GL_STUB(glStencilMaskSeparate, 512) GL_STUB(glStencilOpSeparate, 513) GL_STUB(glUniform1f, 514) GL_STUB(glUniform1fv, 515) GL_STUB(glUniform1i, 516) GL_STUB(glUniform1iv, 517) GL_STUB(glUniform2f, 518) GL_STUB(glUniform2fv, 519) GL_STUB(glUniform2i, 520) GL_STUB(glUniform2iv, 521) GL_STUB(glUniform3f, 522) GL_STUB(glUniform3fv, 523) GL_STUB(glUniform3i, 524) GL_STUB(glUniform3iv, 525) GL_STUB(glUniform4f, 526) GL_STUB(glUniform4fv, 527) GL_STUB(glUniform4i, 528) GL_STUB(glUniform4iv, 529) GL_STUB(glUniformMatrix2fv, 530) GL_STUB(glUniformMatrix3fv, 531) GL_STUB(glUniformMatrix4fv, 532) GL_STUB(glUseProgram, 533) GL_STUB(glValidateProgram, 534) GL_STUB(glVertexAttrib1d, 535) GL_STUB(glVertexAttrib1dv, 536) GL_STUB(glVertexAttrib1s, 537) GL_STUB(glVertexAttrib1sv, 538) GL_STUB(glVertexAttrib2d, 539) GL_STUB(glVertexAttrib2dv, 540) GL_STUB(glVertexAttrib2s, 541) GL_STUB(glVertexAttrib2sv, 542) GL_STUB(glVertexAttrib3d, 543) GL_STUB(glVertexAttrib3dv, 544) GL_STUB(glVertexAttrib3s, 545) GL_STUB(glVertexAttrib3sv, 546) GL_STUB(glVertexAttrib4Nbv, 547) GL_STUB(glVertexAttrib4Niv, 548) GL_STUB(glVertexAttrib4Nsv, 549) GL_STUB(glVertexAttrib4Nub, 550) GL_STUB(glVertexAttrib4Nubv, 551) GL_STUB(glVertexAttrib4Nuiv, 552) GL_STUB(glVertexAttrib4Nusv, 553) GL_STUB(glVertexAttrib4bv, 554) GL_STUB(glVertexAttrib4d, 555) GL_STUB(glVertexAttrib4dv, 556) GL_STUB(glVertexAttrib4iv, 557) GL_STUB(glVertexAttrib4s, 558) GL_STUB(glVertexAttrib4sv, 559) GL_STUB(glVertexAttrib4ubv, 560) GL_STUB(glVertexAttrib4uiv, 561) GL_STUB(glVertexAttrib4usv, 562) GL_STUB(glVertexAttribPointer, 563) GL_STUB(glUniformMatrix2x3fv, 564) GL_STUB(glUniformMatrix2x4fv, 565) GL_STUB(glUniformMatrix3x2fv, 566) GL_STUB(glUniformMatrix3x4fv, 567) GL_STUB(glUniformMatrix4x2fv, 568) GL_STUB(glUniformMatrix4x3fv, 569) GL_STUB(glBeginConditionalRender, 570) GL_STUB(glBeginTransformFeedback, 571) GL_STUB(glBindBufferBase, 572) GL_STUB(glBindBufferRange, 573) GL_STUB(glBindFragDataLocation, 574) GL_STUB(glClampColor, 575) GL_STUB(glClearBufferfi, 576) GL_STUB(glClearBufferfv, 577) GL_STUB(glClearBufferiv, 578) GL_STUB(glClearBufferuiv, 579) GL_STUB(glColorMaski, 580) GL_STUB(glDisablei, 581) GL_STUB(glEnablei, 582) GL_STUB(glEndConditionalRender, 583) GL_STUB(glEndTransformFeedback, 584) GL_STUB(glGetBooleani_v, 585) GL_STUB(glGetFragDataLocation, 586) GL_STUB(glGetIntegeri_v, 587) GL_STUB(glGetStringi, 588) GL_STUB(glGetTexParameterIiv, 589) GL_STUB(glGetTexParameterIuiv, 590) GL_STUB(glGetTransformFeedbackVarying, 591) GL_STUB(glGetUniformuiv, 592) GL_STUB(glGetVertexAttribIiv, 593) GL_STUB(glGetVertexAttribIuiv, 594) GL_STUB(glIsEnabledi, 595) GL_STUB(glTexParameterIiv, 596) GL_STUB(glTexParameterIuiv, 597) GL_STUB(glTransformFeedbackVaryings, 598) GL_STUB(glUniform1ui, 599) GL_STUB(glUniform1uiv, 600) GL_STUB(glUniform2ui, 601) GL_STUB(glUniform2uiv, 602) GL_STUB(glUniform3ui, 603) GL_STUB(glUniform3uiv, 604) GL_STUB(glUniform4ui, 605) GL_STUB(glUniform4uiv, 606) GL_STUB(glVertexAttribI1iv, 607) GL_STUB(glVertexAttribI1uiv, 608) GL_STUB(glVertexAttribI4bv, 609) GL_STUB(glVertexAttribI4sv, 610) GL_STUB(glVertexAttribI4ubv, 611) GL_STUB(glVertexAttribI4usv, 612) GL_STUB(glVertexAttribIPointer, 613) GL_STUB(glPrimitiveRestartIndex, 614) GL_STUB(glTexBuffer, 615) GL_STUB(glFramebufferTexture, 616) GL_STUB(glGetBufferParameteri64v, 617) GL_STUB(glGetInteger64i_v, 618) GL_STUB(glVertexAttribDivisor, 619) GL_STUB(glMinSampleShading, 620) GL_STUB(glMemoryBarrierByRegion, 621) GL_STUB(glBindProgramARB, 622) GL_STUB(glDeleteProgramsARB, 623) GL_STUB(glGenProgramsARB, 624) GL_STUB(glGetProgramEnvParameterdvARB, 625) GL_STUB(glGetProgramEnvParameterfvARB, 626) GL_STUB(glGetProgramLocalParameterdvARB, 627) GL_STUB(glGetProgramLocalParameterfvARB, 628) GL_STUB(glGetProgramStringARB, 629) GL_STUB(glGetProgramivARB, 630) GL_STUB(glIsProgramARB, 631) GL_STUB(glProgramEnvParameter4dARB, 632) GL_STUB(glProgramEnvParameter4dvARB, 633) GL_STUB(glProgramEnvParameter4fARB, 634) GL_STUB(glProgramEnvParameter4fvARB, 635) GL_STUB(glProgramLocalParameter4dARB, 636) GL_STUB(glProgramLocalParameter4dvARB, 637) GL_STUB(glProgramLocalParameter4fARB, 638) GL_STUB(glProgramLocalParameter4fvARB, 639) GL_STUB(glProgramStringARB, 640) GL_STUB(glVertexAttrib1fARB, 641) GL_STUB(glVertexAttrib1fvARB, 642) GL_STUB(glVertexAttrib2fARB, 643) GL_STUB(glVertexAttrib2fvARB, 644) GL_STUB(glVertexAttrib3fARB, 645) GL_STUB(glVertexAttrib3fvARB, 646) GL_STUB(glVertexAttrib4fARB, 647) GL_STUB(glVertexAttrib4fvARB, 648) GL_STUB(glAttachObjectARB, 649) GL_STUB(glCreateProgramObjectARB, 650) GL_STUB(glCreateShaderObjectARB, 651) GL_STUB(glDeleteObjectARB, 652) GL_STUB(glDetachObjectARB, 653) GL_STUB(glGetAttachedObjectsARB, 654) GL_STUB(glGetHandleARB, 655) GL_STUB(glGetInfoLogARB, 656) GL_STUB(glGetObjectParameterfvARB, 657) GL_STUB(glGetObjectParameterivARB, 658) GL_STUB(glDrawArraysInstancedARB, 659) GL_STUB(glDrawElementsInstancedARB, 660) GL_STUB(glBindFramebuffer, 661) GL_STUB(glBindRenderbuffer, 662) GL_STUB(glBlitFramebuffer, 663) GL_STUB(glCheckFramebufferStatus, 664) GL_STUB(glDeleteFramebuffers, 665) GL_STUB(glDeleteRenderbuffers, 666) GL_STUB(glFramebufferRenderbuffer, 667) GL_STUB(glFramebufferTexture1D, 668) GL_STUB(glFramebufferTexture2D, 669) GL_STUB(glFramebufferTexture3D, 670) GL_STUB(glFramebufferTextureLayer, 671) GL_STUB(glGenFramebuffers, 672) GL_STUB(glGenRenderbuffers, 673) GL_STUB(glGenerateMipmap, 674) GL_STUB(glGetFramebufferAttachmentParameteriv, 675) GL_STUB(glGetRenderbufferParameteriv, 676) GL_STUB(glIsFramebuffer, 677) GL_STUB(glIsRenderbuffer, 678) GL_STUB(glRenderbufferStorage, 679) GL_STUB(glRenderbufferStorageMultisample, 680) GL_STUB(glFlushMappedBufferRange, 681) GL_STUB(glMapBufferRange, 682) GL_STUB(glBindVertexArray, 683) GL_STUB(glDeleteVertexArrays, 684) GL_STUB(glGenVertexArrays, 685) GL_STUB(glIsVertexArray, 686) GL_STUB(glGetActiveUniformBlockName, 687) GL_STUB(glGetActiveUniformBlockiv, 688) GL_STUB(glGetActiveUniformName, 689) GL_STUB(glGetActiveUniformsiv, 690) GL_STUB(glGetUniformBlockIndex, 691) GL_STUB(glGetUniformIndices, 692) GL_STUB(glUniformBlockBinding, 693) GL_STUB(glCopyBufferSubData, 694) GL_STUB(glClientWaitSync, 695) GL_STUB(glDeleteSync, 696) GL_STUB(glFenceSync, 697) GL_STUB(glGetInteger64v, 698) GL_STUB(glGetSynciv, 699) GL_STUB(glIsSync, 700) GL_STUB(glWaitSync, 701) GL_STUB(glDrawElementsBaseVertex, 702) GL_STUB(glDrawElementsInstancedBaseVertex, 703) GL_STUB(glDrawRangeElementsBaseVertex, 704) GL_STUB(glMultiDrawElementsBaseVertex, 705) GL_STUB(glProvokingVertex, 706) GL_STUB(glGetMultisamplefv, 707) GL_STUB(glSampleMaski, 708) GL_STUB(glTexImage2DMultisample, 709) GL_STUB(glTexImage3DMultisample, 710) GL_STUB(glBlendEquationSeparateiARB, 711) GL_STUB(glBlendEquationiARB, 712) GL_STUB(glBlendFuncSeparateiARB, 713) GL_STUB(glBlendFunciARB, 714) GL_STUB(glBindFragDataLocationIndexed, 715) GL_STUB(glGetFragDataIndex, 716) GL_STUB(glBindSampler, 717) GL_STUB(glDeleteSamplers, 718) GL_STUB(glGenSamplers, 719) GL_STUB(glGetSamplerParameterIiv, 720) GL_STUB(glGetSamplerParameterIuiv, 721) GL_STUB(glGetSamplerParameterfv, 722) GL_STUB(glGetSamplerParameteriv, 723) GL_STUB(glIsSampler, 724) GL_STUB(glSamplerParameterIiv, 725) GL_STUB(glSamplerParameterIuiv, 726) GL_STUB(glSamplerParameterf, 727) GL_STUB(glSamplerParameterfv, 728) GL_STUB(glSamplerParameteri, 729) GL_STUB(glSamplerParameteriv, 730) GL_STUB(gl_dispatch_stub_731, 731) HIDDEN(gl_dispatch_stub_731) GL_STUB(gl_dispatch_stub_732, 732) HIDDEN(gl_dispatch_stub_732) GL_STUB(gl_dispatch_stub_733, 733) HIDDEN(gl_dispatch_stub_733) GL_STUB(glColorP3ui, 734) GL_STUB(glColorP3uiv, 735) GL_STUB(glColorP4ui, 736) GL_STUB(glColorP4uiv, 737) GL_STUB(glMultiTexCoordP1ui, 738) GL_STUB(glMultiTexCoordP1uiv, 739) GL_STUB(glMultiTexCoordP2ui, 740) GL_STUB(glMultiTexCoordP2uiv, 741) GL_STUB(glMultiTexCoordP3ui, 742) GL_STUB(glMultiTexCoordP3uiv, 743) GL_STUB(glMultiTexCoordP4ui, 744) GL_STUB(glMultiTexCoordP4uiv, 745) GL_STUB(glNormalP3ui, 746) GL_STUB(glNormalP3uiv, 747) GL_STUB(glSecondaryColorP3ui, 748) GL_STUB(glSecondaryColorP3uiv, 749) GL_STUB(glTexCoordP1ui, 750) GL_STUB(glTexCoordP1uiv, 751) GL_STUB(glTexCoordP2ui, 752) GL_STUB(glTexCoordP2uiv, 753) GL_STUB(glTexCoordP3ui, 754) GL_STUB(glTexCoordP3uiv, 755) GL_STUB(glTexCoordP4ui, 756) GL_STUB(glTexCoordP4uiv, 757) GL_STUB(glVertexAttribP1ui, 758) GL_STUB(glVertexAttribP1uiv, 759) GL_STUB(glVertexAttribP2ui, 760) GL_STUB(glVertexAttribP2uiv, 761) GL_STUB(glVertexAttribP3ui, 762) GL_STUB(glVertexAttribP3uiv, 763) GL_STUB(glVertexAttribP4ui, 764) GL_STUB(glVertexAttribP4uiv, 765) GL_STUB(glVertexP2ui, 766) GL_STUB(glVertexP2uiv, 767) GL_STUB(glVertexP3ui, 768) GL_STUB(glVertexP3uiv, 769) GL_STUB(glVertexP4ui, 770) GL_STUB(glVertexP4uiv, 771) GL_STUB(glDrawArraysIndirect, 772) GL_STUB(glDrawElementsIndirect, 773) GL_STUB(gl_dispatch_stub_774, 774) HIDDEN(gl_dispatch_stub_774) GL_STUB(gl_dispatch_stub_775, 775) HIDDEN(gl_dispatch_stub_775) GL_STUB(gl_dispatch_stub_776, 776) HIDDEN(gl_dispatch_stub_776) GL_STUB(gl_dispatch_stub_777, 777) HIDDEN(gl_dispatch_stub_777) GL_STUB(gl_dispatch_stub_778, 778) HIDDEN(gl_dispatch_stub_778) GL_STUB(gl_dispatch_stub_779, 779) HIDDEN(gl_dispatch_stub_779) GL_STUB(gl_dispatch_stub_780, 780) HIDDEN(gl_dispatch_stub_780) GL_STUB(gl_dispatch_stub_781, 781) HIDDEN(gl_dispatch_stub_781) GL_STUB(gl_dispatch_stub_782, 782) HIDDEN(gl_dispatch_stub_782) GL_STUB(gl_dispatch_stub_783, 783) HIDDEN(gl_dispatch_stub_783) GL_STUB(gl_dispatch_stub_784, 784) HIDDEN(gl_dispatch_stub_784) GL_STUB(gl_dispatch_stub_785, 785) HIDDEN(gl_dispatch_stub_785) GL_STUB(gl_dispatch_stub_786, 786) HIDDEN(gl_dispatch_stub_786) GL_STUB(gl_dispatch_stub_787, 787) HIDDEN(gl_dispatch_stub_787) GL_STUB(gl_dispatch_stub_788, 788) HIDDEN(gl_dispatch_stub_788) GL_STUB(gl_dispatch_stub_789, 789) HIDDEN(gl_dispatch_stub_789) GL_STUB(gl_dispatch_stub_790, 790) HIDDEN(gl_dispatch_stub_790) GL_STUB(gl_dispatch_stub_791, 791) HIDDEN(gl_dispatch_stub_791) GL_STUB(gl_dispatch_stub_792, 792) HIDDEN(gl_dispatch_stub_792) GL_STUB(gl_dispatch_stub_793, 793) HIDDEN(gl_dispatch_stub_793) GL_STUB(gl_dispatch_stub_794, 794) HIDDEN(gl_dispatch_stub_794) GL_STUB(gl_dispatch_stub_795, 795) HIDDEN(gl_dispatch_stub_795) GL_STUB(gl_dispatch_stub_796, 796) HIDDEN(gl_dispatch_stub_796) GL_STUB(gl_dispatch_stub_797, 797) HIDDEN(gl_dispatch_stub_797) GL_STUB(gl_dispatch_stub_798, 798) HIDDEN(gl_dispatch_stub_798) GL_STUB(gl_dispatch_stub_799, 799) HIDDEN(gl_dispatch_stub_799) GL_STUB(gl_dispatch_stub_800, 800) HIDDEN(gl_dispatch_stub_800) GL_STUB(glPatchParameteri, 801) GL_STUB(glBindTransformFeedback, 802) GL_STUB(glDeleteTransformFeedbacks, 803) GL_STUB(glDrawTransformFeedback, 804) GL_STUB(glGenTransformFeedbacks, 805) GL_STUB(glIsTransformFeedback, 806) GL_STUB(glPauseTransformFeedback, 807) GL_STUB(glResumeTransformFeedback, 808) GL_STUB(glBeginQueryIndexed, 809) GL_STUB(glDrawTransformFeedbackStream, 810) GL_STUB(glEndQueryIndexed, 811) GL_STUB(glGetQueryIndexediv, 812) GL_STUB(glClearDepthf, 813) GL_STUB(glDepthRangef, 814) GL_STUB(glGetShaderPrecisionFormat, 815) GL_STUB(glReleaseShaderCompiler, 816) GL_STUB(glShaderBinary, 817) GL_STUB(glGetProgramBinary, 818) GL_STUB(glProgramBinary, 819) GL_STUB(glProgramParameteri, 820) GL_STUB(gl_dispatch_stub_821, 821) HIDDEN(gl_dispatch_stub_821) GL_STUB(gl_dispatch_stub_822, 822) HIDDEN(gl_dispatch_stub_822) GL_STUB(gl_dispatch_stub_823, 823) HIDDEN(gl_dispatch_stub_823) GL_STUB(gl_dispatch_stub_824, 824) HIDDEN(gl_dispatch_stub_824) GL_STUB(gl_dispatch_stub_825, 825) HIDDEN(gl_dispatch_stub_825) GL_STUB(gl_dispatch_stub_826, 826) HIDDEN(gl_dispatch_stub_826) GL_STUB(gl_dispatch_stub_827, 827) HIDDEN(gl_dispatch_stub_827) GL_STUB(gl_dispatch_stub_828, 828) HIDDEN(gl_dispatch_stub_828) GL_STUB(gl_dispatch_stub_829, 829) HIDDEN(gl_dispatch_stub_829) GL_STUB(gl_dispatch_stub_830, 830) HIDDEN(gl_dispatch_stub_830) GL_STUB(glDepthRangeArrayv, 831) GL_STUB(glDepthRangeIndexed, 832) GL_STUB(glGetDoublei_v, 833) GL_STUB(glGetFloati_v, 834) GL_STUB(glScissorArrayv, 835) GL_STUB(glScissorIndexed, 836) GL_STUB(glScissorIndexedv, 837) GL_STUB(glViewportArrayv, 838) GL_STUB(glViewportIndexedf, 839) GL_STUB(glViewportIndexedfv, 840) GL_STUB(glGetGraphicsResetStatusARB, 841) GL_STUB(glGetnColorTableARB, 842) GL_STUB(glGetnCompressedTexImageARB, 843) GL_STUB(glGetnConvolutionFilterARB, 844) GL_STUB(glGetnHistogramARB, 845) GL_STUB(glGetnMapdvARB, 846) GL_STUB(glGetnMapfvARB, 847) GL_STUB(glGetnMapivARB, 848) GL_STUB(glGetnMinmaxARB, 849) GL_STUB(glGetnPixelMapfvARB, 850) GL_STUB(glGetnPixelMapuivARB, 851) GL_STUB(glGetnPixelMapusvARB, 852) GL_STUB(glGetnPolygonStippleARB, 853) GL_STUB(glGetnSeparableFilterARB, 854) GL_STUB(glGetnTexImageARB, 855) GL_STUB(glGetnUniformdvARB, 856) GL_STUB(glGetnUniformfvARB, 857) GL_STUB(glGetnUniformivARB, 858) GL_STUB(glGetnUniformuivARB, 859) GL_STUB(glReadnPixelsARB, 860) GL_STUB(glDrawArraysInstancedBaseInstance, 861) GL_STUB(glDrawElementsInstancedBaseInstance, 862) GL_STUB(glDrawElementsInstancedBaseVertexBaseInstance, 863) GL_STUB(glDrawTransformFeedbackInstanced, 864) GL_STUB(glDrawTransformFeedbackStreamInstanced, 865) GL_STUB(gl_dispatch_stub_866, 866) HIDDEN(gl_dispatch_stub_866) GL_STUB(glGetActiveAtomicCounterBufferiv, 867) GL_STUB(glBindImageTexture, 868) GL_STUB(glMemoryBarrier, 869) GL_STUB(glTexStorage1D, 870) GL_STUB(glTexStorage2D, 871) GL_STUB(glTexStorage3D, 872) GL_STUB(glTextureStorage1DEXT, 873) GL_STUB(glTextureStorage2DEXT, 874) GL_STUB(glTextureStorage3DEXT, 875) GL_STUB(glClearBufferData, 876) GL_STUB(glClearBufferSubData, 877) GL_STUB(glDispatchCompute, 878) GL_STUB(glDispatchComputeIndirect, 879) GL_STUB(glCopyImageSubData, 880) GL_STUB(glTextureView, 881) GL_STUB(glBindVertexBuffer, 882) GL_STUB(glVertexAttribBinding, 883) GL_STUB(glVertexAttribFormat, 884) GL_STUB(glVertexAttribIFormat, 885) GL_STUB(glVertexAttribLFormat, 886) GL_STUB(glVertexBindingDivisor, 887) GL_STUB(glFramebufferParameteri, 888) GL_STUB(glGetFramebufferParameteriv, 889) GL_STUB(gl_dispatch_stub_890, 890) HIDDEN(gl_dispatch_stub_890) GL_STUB(glMultiDrawArraysIndirect, 891) GL_STUB(glMultiDrawElementsIndirect, 892) GL_STUB(glGetProgramInterfaceiv, 893) GL_STUB(glGetProgramResourceIndex, 894) GL_STUB(glGetProgramResourceLocation, 895) GL_STUB(gl_dispatch_stub_896, 896) HIDDEN(gl_dispatch_stub_896) GL_STUB(glGetProgramResourceName, 897) GL_STUB(glGetProgramResourceiv, 898) GL_STUB(gl_dispatch_stub_899, 899) HIDDEN(gl_dispatch_stub_899) GL_STUB(glTexBufferRange, 900) GL_STUB(glTexStorage2DMultisample, 901) GL_STUB(glTexStorage3DMultisample, 902) GL_STUB(glBufferStorage, 903) GL_STUB(glClearTexImage, 904) GL_STUB(glClearTexSubImage, 905) GL_STUB(glBindBuffersBase, 906) GL_STUB(glBindBuffersRange, 907) GL_STUB(glBindImageTextures, 908) GL_STUB(glBindSamplers, 909) GL_STUB(glBindTextures, 910) GL_STUB(glBindVertexBuffers, 911) GL_STUB(gl_dispatch_stub_912, 912) HIDDEN(gl_dispatch_stub_912) GL_STUB(gl_dispatch_stub_913, 913) HIDDEN(gl_dispatch_stub_913) GL_STUB(gl_dispatch_stub_914, 914) HIDDEN(gl_dispatch_stub_914) GL_STUB(gl_dispatch_stub_915, 915) HIDDEN(gl_dispatch_stub_915) GL_STUB(gl_dispatch_stub_916, 916) HIDDEN(gl_dispatch_stub_916) GL_STUB(gl_dispatch_stub_917, 917) HIDDEN(gl_dispatch_stub_917) GL_STUB(gl_dispatch_stub_918, 918) HIDDEN(gl_dispatch_stub_918) GL_STUB(gl_dispatch_stub_919, 919) HIDDEN(gl_dispatch_stub_919) GL_STUB(gl_dispatch_stub_920, 920) HIDDEN(gl_dispatch_stub_920) GL_STUB(gl_dispatch_stub_921, 921) HIDDEN(gl_dispatch_stub_921) GL_STUB(gl_dispatch_stub_922, 922) HIDDEN(gl_dispatch_stub_922) GL_STUB(gl_dispatch_stub_923, 923) HIDDEN(gl_dispatch_stub_923) GL_STUB(gl_dispatch_stub_924, 924) HIDDEN(gl_dispatch_stub_924) GL_STUB(gl_dispatch_stub_925, 925) HIDDEN(gl_dispatch_stub_925) GL_STUB(gl_dispatch_stub_926, 926) HIDDEN(gl_dispatch_stub_926) GL_STUB(gl_dispatch_stub_927, 927) HIDDEN(gl_dispatch_stub_927) GL_STUB(gl_dispatch_stub_928, 928) HIDDEN(gl_dispatch_stub_928) GL_STUB(gl_dispatch_stub_929, 929) HIDDEN(gl_dispatch_stub_929) GL_STUB(gl_dispatch_stub_930, 930) HIDDEN(gl_dispatch_stub_930) GL_STUB(gl_dispatch_stub_931, 931) HIDDEN(gl_dispatch_stub_931) GL_STUB(gl_dispatch_stub_932, 932) HIDDEN(gl_dispatch_stub_932) GL_STUB(gl_dispatch_stub_933, 933) HIDDEN(gl_dispatch_stub_933) GL_STUB(gl_dispatch_stub_934, 934) HIDDEN(gl_dispatch_stub_934) GL_STUB(gl_dispatch_stub_935, 935) HIDDEN(gl_dispatch_stub_935) GL_STUB(gl_dispatch_stub_936, 936) HIDDEN(gl_dispatch_stub_936) GL_STUB(gl_dispatch_stub_937, 937) HIDDEN(gl_dispatch_stub_937) GL_STUB(gl_dispatch_stub_938, 938) HIDDEN(gl_dispatch_stub_938) GL_STUB(gl_dispatch_stub_939, 939) HIDDEN(gl_dispatch_stub_939) GL_STUB(gl_dispatch_stub_940, 940) HIDDEN(gl_dispatch_stub_940) GL_STUB(gl_dispatch_stub_941, 941) HIDDEN(gl_dispatch_stub_941) GL_STUB(gl_dispatch_stub_942, 942) HIDDEN(gl_dispatch_stub_942) GL_STUB(gl_dispatch_stub_943, 943) HIDDEN(gl_dispatch_stub_943) GL_STUB(gl_dispatch_stub_944, 944) HIDDEN(gl_dispatch_stub_944) GL_STUB(gl_dispatch_stub_945, 945) HIDDEN(gl_dispatch_stub_945) GL_STUB(gl_dispatch_stub_946, 946) HIDDEN(gl_dispatch_stub_946) GL_STUB(gl_dispatch_stub_947, 947) HIDDEN(gl_dispatch_stub_947) GL_STUB(gl_dispatch_stub_948, 948) HIDDEN(gl_dispatch_stub_948) GL_STUB(gl_dispatch_stub_949, 949) HIDDEN(gl_dispatch_stub_949) GL_STUB(gl_dispatch_stub_950, 950) HIDDEN(gl_dispatch_stub_950) GL_STUB(gl_dispatch_stub_951, 951) HIDDEN(gl_dispatch_stub_951) GL_STUB(gl_dispatch_stub_952, 952) HIDDEN(gl_dispatch_stub_952) GL_STUB(gl_dispatch_stub_953, 953) HIDDEN(gl_dispatch_stub_953) GL_STUB(gl_dispatch_stub_954, 954) HIDDEN(gl_dispatch_stub_954) GL_STUB(gl_dispatch_stub_955, 955) HIDDEN(gl_dispatch_stub_955) GL_STUB(gl_dispatch_stub_956, 956) HIDDEN(gl_dispatch_stub_956) GL_STUB(gl_dispatch_stub_957, 957) HIDDEN(gl_dispatch_stub_957) GL_STUB(gl_dispatch_stub_958, 958) HIDDEN(gl_dispatch_stub_958) GL_STUB(gl_dispatch_stub_959, 959) HIDDEN(gl_dispatch_stub_959) GL_STUB(gl_dispatch_stub_960, 960) HIDDEN(gl_dispatch_stub_960) GL_STUB(gl_dispatch_stub_961, 961) HIDDEN(gl_dispatch_stub_961) GL_STUB(gl_dispatch_stub_962, 962) HIDDEN(gl_dispatch_stub_962) GL_STUB(gl_dispatch_stub_963, 963) HIDDEN(gl_dispatch_stub_963) GL_STUB(gl_dispatch_stub_964, 964) HIDDEN(gl_dispatch_stub_964) GL_STUB(gl_dispatch_stub_965, 965) HIDDEN(gl_dispatch_stub_965) GL_STUB(gl_dispatch_stub_966, 966) HIDDEN(gl_dispatch_stub_966) GL_STUB(gl_dispatch_stub_967, 967) HIDDEN(gl_dispatch_stub_967) GL_STUB(gl_dispatch_stub_968, 968) HIDDEN(gl_dispatch_stub_968) GL_STUB(gl_dispatch_stub_969, 969) HIDDEN(gl_dispatch_stub_969) GL_STUB(gl_dispatch_stub_970, 970) HIDDEN(gl_dispatch_stub_970) GL_STUB(gl_dispatch_stub_971, 971) HIDDEN(gl_dispatch_stub_971) GL_STUB(gl_dispatch_stub_972, 972) HIDDEN(gl_dispatch_stub_972) GL_STUB(gl_dispatch_stub_973, 973) HIDDEN(gl_dispatch_stub_973) GL_STUB(gl_dispatch_stub_974, 974) HIDDEN(gl_dispatch_stub_974) GL_STUB(gl_dispatch_stub_975, 975) HIDDEN(gl_dispatch_stub_975) GL_STUB(gl_dispatch_stub_976, 976) HIDDEN(gl_dispatch_stub_976) GL_STUB(gl_dispatch_stub_977, 977) HIDDEN(gl_dispatch_stub_977) GL_STUB(gl_dispatch_stub_978, 978) HIDDEN(gl_dispatch_stub_978) GL_STUB(gl_dispatch_stub_979, 979) HIDDEN(gl_dispatch_stub_979) GL_STUB(gl_dispatch_stub_980, 980) HIDDEN(gl_dispatch_stub_980) GL_STUB(gl_dispatch_stub_981, 981) HIDDEN(gl_dispatch_stub_981) GL_STUB(gl_dispatch_stub_982, 982) HIDDEN(gl_dispatch_stub_982) GL_STUB(gl_dispatch_stub_983, 983) HIDDEN(gl_dispatch_stub_983) GL_STUB(gl_dispatch_stub_984, 984) HIDDEN(gl_dispatch_stub_984) GL_STUB(gl_dispatch_stub_985, 985) HIDDEN(gl_dispatch_stub_985) GL_STUB(gl_dispatch_stub_986, 986) HIDDEN(gl_dispatch_stub_986) GL_STUB(gl_dispatch_stub_987, 987) HIDDEN(gl_dispatch_stub_987) GL_STUB(gl_dispatch_stub_988, 988) HIDDEN(gl_dispatch_stub_988) GL_STUB(gl_dispatch_stub_989, 989) HIDDEN(gl_dispatch_stub_989) GL_STUB(gl_dispatch_stub_990, 990) HIDDEN(gl_dispatch_stub_990) GL_STUB(gl_dispatch_stub_991, 991) HIDDEN(gl_dispatch_stub_991) GL_STUB(gl_dispatch_stub_992, 992) HIDDEN(gl_dispatch_stub_992) GL_STUB(gl_dispatch_stub_993, 993) HIDDEN(gl_dispatch_stub_993) GL_STUB(gl_dispatch_stub_994, 994) HIDDEN(gl_dispatch_stub_994) GL_STUB(gl_dispatch_stub_995, 995) HIDDEN(gl_dispatch_stub_995) GL_STUB(gl_dispatch_stub_996, 996) HIDDEN(gl_dispatch_stub_996) GL_STUB(gl_dispatch_stub_997, 997) HIDDEN(gl_dispatch_stub_997) GL_STUB(gl_dispatch_stub_998, 998) HIDDEN(gl_dispatch_stub_998) GL_STUB(gl_dispatch_stub_999, 999) HIDDEN(gl_dispatch_stub_999) GL_STUB(gl_dispatch_stub_1000, 1000) HIDDEN(gl_dispatch_stub_1000) GL_STUB(gl_dispatch_stub_1001, 1001) HIDDEN(gl_dispatch_stub_1001) GL_STUB(gl_dispatch_stub_1002, 1002) HIDDEN(gl_dispatch_stub_1002) GL_STUB(gl_dispatch_stub_1003, 1003) HIDDEN(gl_dispatch_stub_1003) GL_STUB(gl_dispatch_stub_1004, 1004) HIDDEN(gl_dispatch_stub_1004) GL_STUB(gl_dispatch_stub_1005, 1005) HIDDEN(gl_dispatch_stub_1005) GL_STUB(gl_dispatch_stub_1006, 1006) HIDDEN(gl_dispatch_stub_1006) GL_STUB(gl_dispatch_stub_1007, 1007) HIDDEN(gl_dispatch_stub_1007) GL_STUB(gl_dispatch_stub_1008, 1008) HIDDEN(gl_dispatch_stub_1008) GL_STUB(gl_dispatch_stub_1009, 1009) HIDDEN(gl_dispatch_stub_1009) GL_STUB(gl_dispatch_stub_1010, 1010) HIDDEN(gl_dispatch_stub_1010) GL_STUB(gl_dispatch_stub_1011, 1011) HIDDEN(gl_dispatch_stub_1011) GL_STUB(gl_dispatch_stub_1012, 1012) HIDDEN(gl_dispatch_stub_1012) GL_STUB(gl_dispatch_stub_1013, 1013) HIDDEN(gl_dispatch_stub_1013) GL_STUB(gl_dispatch_stub_1014, 1014) HIDDEN(gl_dispatch_stub_1014) GL_STUB(gl_dispatch_stub_1015, 1015) HIDDEN(gl_dispatch_stub_1015) GL_STUB(gl_dispatch_stub_1016, 1016) HIDDEN(gl_dispatch_stub_1016) GL_STUB(gl_dispatch_stub_1017, 1017) HIDDEN(gl_dispatch_stub_1017) GL_STUB(gl_dispatch_stub_1018, 1018) HIDDEN(gl_dispatch_stub_1018) GL_STUB(gl_dispatch_stub_1019, 1019) HIDDEN(gl_dispatch_stub_1019) GL_STUB(gl_dispatch_stub_1020, 1020) HIDDEN(gl_dispatch_stub_1020) GL_STUB(gl_dispatch_stub_1021, 1021) HIDDEN(gl_dispatch_stub_1021) GL_STUB(gl_dispatch_stub_1022, 1022) HIDDEN(gl_dispatch_stub_1022) GL_STUB(gl_dispatch_stub_1023, 1023) HIDDEN(gl_dispatch_stub_1023) GL_STUB(gl_dispatch_stub_1024, 1024) HIDDEN(gl_dispatch_stub_1024) GL_STUB(gl_dispatch_stub_1025, 1025) HIDDEN(gl_dispatch_stub_1025) GL_STUB(gl_dispatch_stub_1026, 1026) HIDDEN(gl_dispatch_stub_1026) GL_STUB(gl_dispatch_stub_1027, 1027) HIDDEN(gl_dispatch_stub_1027) GL_STUB(gl_dispatch_stub_1028, 1028) HIDDEN(gl_dispatch_stub_1028) GL_STUB(gl_dispatch_stub_1029, 1029) HIDDEN(gl_dispatch_stub_1029) GL_STUB(gl_dispatch_stub_1030, 1030) HIDDEN(gl_dispatch_stub_1030) GL_STUB(gl_dispatch_stub_1031, 1031) HIDDEN(gl_dispatch_stub_1031) GL_STUB(gl_dispatch_stub_1032, 1032) HIDDEN(gl_dispatch_stub_1032) GL_STUB(gl_dispatch_stub_1033, 1033) HIDDEN(gl_dispatch_stub_1033) GL_STUB(gl_dispatch_stub_1034, 1034) HIDDEN(gl_dispatch_stub_1034) GL_STUB(gl_dispatch_stub_1035, 1035) HIDDEN(gl_dispatch_stub_1035) GL_STUB(gl_dispatch_stub_1036, 1036) HIDDEN(gl_dispatch_stub_1036) GL_STUB(gl_dispatch_stub_1037, 1037) HIDDEN(gl_dispatch_stub_1037) GL_STUB(gl_dispatch_stub_1038, 1038) HIDDEN(gl_dispatch_stub_1038) GL_STUB(gl_dispatch_stub_1039, 1039) HIDDEN(gl_dispatch_stub_1039) GL_STUB(gl_dispatch_stub_1040, 1040) HIDDEN(gl_dispatch_stub_1040) GL_STUB(gl_dispatch_stub_1041, 1041) HIDDEN(gl_dispatch_stub_1041) GL_STUB(gl_dispatch_stub_1042, 1042) HIDDEN(gl_dispatch_stub_1042) GL_STUB(gl_dispatch_stub_1043, 1043) HIDDEN(gl_dispatch_stub_1043) GL_STUB(gl_dispatch_stub_1044, 1044) HIDDEN(gl_dispatch_stub_1044) GL_STUB(gl_dispatch_stub_1045, 1045) HIDDEN(gl_dispatch_stub_1045) GL_STUB(gl_dispatch_stub_1046, 1046) HIDDEN(gl_dispatch_stub_1046) GL_STUB(gl_dispatch_stub_1047, 1047) HIDDEN(gl_dispatch_stub_1047) GL_STUB(gl_dispatch_stub_1048, 1048) HIDDEN(gl_dispatch_stub_1048) GL_STUB(gl_dispatch_stub_1049, 1049) HIDDEN(gl_dispatch_stub_1049) GL_STUB(gl_dispatch_stub_1050, 1050) HIDDEN(gl_dispatch_stub_1050) GL_STUB(gl_dispatch_stub_1051, 1051) HIDDEN(gl_dispatch_stub_1051) GL_STUB(gl_dispatch_stub_1052, 1052) HIDDEN(gl_dispatch_stub_1052) GL_STUB(gl_dispatch_stub_1053, 1053) HIDDEN(gl_dispatch_stub_1053) GL_STUB(gl_dispatch_stub_1054, 1054) HIDDEN(gl_dispatch_stub_1054) GL_STUB(gl_dispatch_stub_1055, 1055) HIDDEN(gl_dispatch_stub_1055) GL_STUB(gl_dispatch_stub_1056, 1056) HIDDEN(gl_dispatch_stub_1056) GL_STUB(gl_dispatch_stub_1057, 1057) HIDDEN(gl_dispatch_stub_1057) GL_STUB(gl_dispatch_stub_1058, 1058) HIDDEN(gl_dispatch_stub_1058) GL_STUB(gl_dispatch_stub_1059, 1059) HIDDEN(gl_dispatch_stub_1059) GL_STUB(gl_dispatch_stub_1060, 1060) HIDDEN(gl_dispatch_stub_1060) GL_STUB(gl_dispatch_stub_1061, 1061) HIDDEN(gl_dispatch_stub_1061) GL_STUB(gl_dispatch_stub_1062, 1062) HIDDEN(gl_dispatch_stub_1062) GL_STUB(gl_dispatch_stub_1063, 1063) HIDDEN(gl_dispatch_stub_1063) GL_STUB(gl_dispatch_stub_1064, 1064) HIDDEN(gl_dispatch_stub_1064) GL_STUB(gl_dispatch_stub_1065, 1065) HIDDEN(gl_dispatch_stub_1065) GL_STUB(gl_dispatch_stub_1066, 1066) HIDDEN(gl_dispatch_stub_1066) GL_STUB(gl_dispatch_stub_1067, 1067) HIDDEN(gl_dispatch_stub_1067) GL_STUB(gl_dispatch_stub_1068, 1068) HIDDEN(gl_dispatch_stub_1068) GL_STUB(gl_dispatch_stub_1069, 1069) HIDDEN(gl_dispatch_stub_1069) GL_STUB(gl_dispatch_stub_1070, 1070) HIDDEN(gl_dispatch_stub_1070) GL_STUB(gl_dispatch_stub_1071, 1071) HIDDEN(gl_dispatch_stub_1071) GL_STUB(gl_dispatch_stub_1072, 1072) HIDDEN(gl_dispatch_stub_1072) GL_STUB(glInvalidateBufferData, 1073) GL_STUB(glInvalidateBufferSubData, 1074) GL_STUB(glInvalidateFramebuffer, 1075) GL_STUB(glInvalidateSubFramebuffer, 1076) GL_STUB(glInvalidateTexImage, 1077) GL_STUB(glInvalidateTexSubImage, 1078) GL_STUB(gl_dispatch_stub_1079, 1079) HIDDEN(gl_dispatch_stub_1079) GL_STUB(gl_dispatch_stub_1080, 1080) HIDDEN(gl_dispatch_stub_1080) GL_STUB(gl_dispatch_stub_1081, 1081) HIDDEN(gl_dispatch_stub_1081) GL_STUB(gl_dispatch_stub_1082, 1082) HIDDEN(gl_dispatch_stub_1082) GL_STUB(gl_dispatch_stub_1083, 1083) HIDDEN(gl_dispatch_stub_1083) GL_STUB(gl_dispatch_stub_1084, 1084) HIDDEN(gl_dispatch_stub_1084) GL_STUB(gl_dispatch_stub_1085, 1085) HIDDEN(gl_dispatch_stub_1085) GL_STUB(gl_dispatch_stub_1086, 1086) HIDDEN(gl_dispatch_stub_1086) GL_STUB(glPointSizePointerOES, 1087) GL_STUB(gl_dispatch_stub_1088, 1088) HIDDEN(gl_dispatch_stub_1088) GL_STUB(gl_dispatch_stub_1089, 1089) HIDDEN(gl_dispatch_stub_1089) GL_STUB(gl_dispatch_stub_1090, 1090) HIDDEN(gl_dispatch_stub_1090) GL_STUB(glColorPointerEXT, 1091) GL_STUB(glEdgeFlagPointerEXT, 1092) GL_STUB(glIndexPointerEXT, 1093) GL_STUB(glNormalPointerEXT, 1094) GL_STUB(glTexCoordPointerEXT, 1095) GL_STUB(glVertexPointerEXT, 1096) GL_STUB(gl_dispatch_stub_1097, 1097) HIDDEN(gl_dispatch_stub_1097) GL_STUB(glActiveShaderProgram, 1098) GL_STUB(glBindProgramPipeline, 1099) GL_STUB(glCreateShaderProgramv, 1100) GL_STUB(glDeleteProgramPipelines, 1101) GL_STUB(glGenProgramPipelines, 1102) GL_STUB(glGetProgramPipelineInfoLog, 1103) GL_STUB(glGetProgramPipelineiv, 1104) GL_STUB(glIsProgramPipeline, 1105) GL_STUB(glLockArraysEXT, 1106) GL_STUB(gl_dispatch_stub_1107, 1107) HIDDEN(gl_dispatch_stub_1107) GL_STUB(gl_dispatch_stub_1108, 1108) HIDDEN(gl_dispatch_stub_1108) GL_STUB(glProgramUniform1f, 1109) GL_STUB(glProgramUniform1fv, 1110) GL_STUB(glProgramUniform1i, 1111) GL_STUB(glProgramUniform1iv, 1112) GL_STUB(glProgramUniform1ui, 1113) GL_STUB(glProgramUniform1uiv, 1114) GL_STUB(gl_dispatch_stub_1115, 1115) HIDDEN(gl_dispatch_stub_1115) GL_STUB(gl_dispatch_stub_1116, 1116) HIDDEN(gl_dispatch_stub_1116) GL_STUB(glProgramUniform2f, 1117) GL_STUB(glProgramUniform2fv, 1118) GL_STUB(glProgramUniform2i, 1119) GL_STUB(glProgramUniform2iv, 1120) GL_STUB(glProgramUniform2ui, 1121) GL_STUB(glProgramUniform2uiv, 1122) GL_STUB(gl_dispatch_stub_1123, 1123) HIDDEN(gl_dispatch_stub_1123) GL_STUB(gl_dispatch_stub_1124, 1124) HIDDEN(gl_dispatch_stub_1124) GL_STUB(glProgramUniform3f, 1125) GL_STUB(glProgramUniform3fv, 1126) GL_STUB(glProgramUniform3i, 1127) GL_STUB(glProgramUniform3iv, 1128) GL_STUB(glProgramUniform3ui, 1129) GL_STUB(glProgramUniform3uiv, 1130) GL_STUB(gl_dispatch_stub_1131, 1131) HIDDEN(gl_dispatch_stub_1131) GL_STUB(gl_dispatch_stub_1132, 1132) HIDDEN(gl_dispatch_stub_1132) GL_STUB(glProgramUniform4f, 1133) GL_STUB(glProgramUniform4fv, 1134) GL_STUB(glProgramUniform4i, 1135) GL_STUB(glProgramUniform4iv, 1136) GL_STUB(glProgramUniform4ui, 1137) GL_STUB(glProgramUniform4uiv, 1138) GL_STUB(gl_dispatch_stub_1139, 1139) HIDDEN(gl_dispatch_stub_1139) GL_STUB(glProgramUniformMatrix2fv, 1140) GL_STUB(gl_dispatch_stub_1141, 1141) HIDDEN(gl_dispatch_stub_1141) GL_STUB(glProgramUniformMatrix2x3fv, 1142) GL_STUB(gl_dispatch_stub_1143, 1143) HIDDEN(gl_dispatch_stub_1143) GL_STUB(glProgramUniformMatrix2x4fv, 1144) GL_STUB(gl_dispatch_stub_1145, 1145) HIDDEN(gl_dispatch_stub_1145) GL_STUB(glProgramUniformMatrix3fv, 1146) GL_STUB(gl_dispatch_stub_1147, 1147) HIDDEN(gl_dispatch_stub_1147) GL_STUB(glProgramUniformMatrix3x2fv, 1148) GL_STUB(gl_dispatch_stub_1149, 1149) HIDDEN(gl_dispatch_stub_1149) GL_STUB(glProgramUniformMatrix3x4fv, 1150) GL_STUB(gl_dispatch_stub_1151, 1151) HIDDEN(gl_dispatch_stub_1151) GL_STUB(glProgramUniformMatrix4fv, 1152) GL_STUB(gl_dispatch_stub_1153, 1153) HIDDEN(gl_dispatch_stub_1153) GL_STUB(glProgramUniformMatrix4x2fv, 1154) GL_STUB(gl_dispatch_stub_1155, 1155) HIDDEN(gl_dispatch_stub_1155) GL_STUB(glProgramUniformMatrix4x3fv, 1156) GL_STUB(glUnlockArraysEXT, 1157) GL_STUB(glUseProgramStages, 1158) GL_STUB(glValidateProgramPipeline, 1159) GL_STUB(glDebugMessageCallback, 1160) GL_STUB(glDebugMessageControl, 1161) GL_STUB(glDebugMessageInsert, 1162) GL_STUB(glGetDebugMessageLog, 1163) GL_STUB(glGetObjectLabel, 1164) GL_STUB(glGetObjectPtrLabel, 1165) GL_STUB(glObjectLabel, 1166) GL_STUB(glObjectPtrLabel, 1167) GL_STUB(glPopDebugGroup, 1168) GL_STUB(glPushDebugGroup, 1169) GL_STUB(glSecondaryColor3fEXT, 1170) GL_STUB(glSecondaryColor3fvEXT, 1171) GL_STUB(glMultiDrawElementsEXT, 1172) GL_STUB(glFogCoordfEXT, 1173) GL_STUB(glFogCoordfvEXT, 1174) GL_STUB(gl_dispatch_stub_1175, 1175) HIDDEN(gl_dispatch_stub_1175) GL_STUB(gl_dispatch_stub_1176, 1176) HIDDEN(gl_dispatch_stub_1176) GL_STUB(gl_dispatch_stub_1177, 1177) HIDDEN(gl_dispatch_stub_1177) GL_STUB(gl_dispatch_stub_1178, 1178) HIDDEN(gl_dispatch_stub_1178) GL_STUB(gl_dispatch_stub_1179, 1179) HIDDEN(gl_dispatch_stub_1179) GL_STUB(gl_dispatch_stub_1180, 1180) HIDDEN(gl_dispatch_stub_1180) GL_STUB(gl_dispatch_stub_1181, 1181) HIDDEN(gl_dispatch_stub_1181) GL_STUB(gl_dispatch_stub_1182, 1182) HIDDEN(gl_dispatch_stub_1182) GL_STUB(gl_dispatch_stub_1183, 1183) HIDDEN(gl_dispatch_stub_1183) GL_STUB(gl_dispatch_stub_1184, 1184) HIDDEN(gl_dispatch_stub_1184) GL_STUB(gl_dispatch_stub_1185, 1185) HIDDEN(gl_dispatch_stub_1185) GL_STUB(gl_dispatch_stub_1186, 1186) HIDDEN(gl_dispatch_stub_1186) GL_STUB(gl_dispatch_stub_1187, 1187) HIDDEN(gl_dispatch_stub_1187) GL_STUB(gl_dispatch_stub_1188, 1188) HIDDEN(gl_dispatch_stub_1188) GL_STUB(gl_dispatch_stub_1189, 1189) HIDDEN(gl_dispatch_stub_1189) GL_STUB(gl_dispatch_stub_1190, 1190) HIDDEN(gl_dispatch_stub_1190) GL_STUB(gl_dispatch_stub_1191, 1191) HIDDEN(gl_dispatch_stub_1191) GL_STUB(gl_dispatch_stub_1192, 1192) HIDDEN(gl_dispatch_stub_1192) GL_STUB(gl_dispatch_stub_1193, 1193) HIDDEN(gl_dispatch_stub_1193) GL_STUB(gl_dispatch_stub_1194, 1194) HIDDEN(gl_dispatch_stub_1194) GL_STUB(gl_dispatch_stub_1195, 1195) HIDDEN(gl_dispatch_stub_1195) GL_STUB(gl_dispatch_stub_1196, 1196) HIDDEN(gl_dispatch_stub_1196) GL_STUB(gl_dispatch_stub_1197, 1197) HIDDEN(gl_dispatch_stub_1197) GL_STUB(gl_dispatch_stub_1198, 1198) HIDDEN(gl_dispatch_stub_1198) GL_STUB(gl_dispatch_stub_1199, 1199) HIDDEN(gl_dispatch_stub_1199) GL_STUB(gl_dispatch_stub_1200, 1200) HIDDEN(gl_dispatch_stub_1200) GL_STUB(gl_dispatch_stub_1201, 1201) HIDDEN(gl_dispatch_stub_1201) GL_STUB(gl_dispatch_stub_1202, 1202) HIDDEN(gl_dispatch_stub_1202) GL_STUB(gl_dispatch_stub_1203, 1203) HIDDEN(gl_dispatch_stub_1203) GL_STUB(gl_dispatch_stub_1204, 1204) HIDDEN(gl_dispatch_stub_1204) GL_STUB(gl_dispatch_stub_1205, 1205) HIDDEN(gl_dispatch_stub_1205) GL_STUB(gl_dispatch_stub_1206, 1206) HIDDEN(gl_dispatch_stub_1206) GL_STUB(gl_dispatch_stub_1207, 1207) HIDDEN(gl_dispatch_stub_1207) GL_STUB(gl_dispatch_stub_1208, 1208) HIDDEN(gl_dispatch_stub_1208) GL_STUB(gl_dispatch_stub_1209, 1209) HIDDEN(gl_dispatch_stub_1209) GL_STUB(gl_dispatch_stub_1210, 1210) HIDDEN(gl_dispatch_stub_1210) GL_STUB(gl_dispatch_stub_1211, 1211) HIDDEN(gl_dispatch_stub_1211) GL_STUB(gl_dispatch_stub_1212, 1212) HIDDEN(gl_dispatch_stub_1212) GL_STUB(gl_dispatch_stub_1213, 1213) HIDDEN(gl_dispatch_stub_1213) GL_STUB(gl_dispatch_stub_1214, 1214) HIDDEN(gl_dispatch_stub_1214) GL_STUB(gl_dispatch_stub_1215, 1215) HIDDEN(gl_dispatch_stub_1215) GL_STUB(gl_dispatch_stub_1216, 1216) HIDDEN(gl_dispatch_stub_1216) GL_STUB(gl_dispatch_stub_1217, 1217) HIDDEN(gl_dispatch_stub_1217) GL_STUB(gl_dispatch_stub_1218, 1218) HIDDEN(gl_dispatch_stub_1218) GL_STUB(gl_dispatch_stub_1219, 1219) HIDDEN(gl_dispatch_stub_1219) GL_STUB(gl_dispatch_stub_1220, 1220) HIDDEN(gl_dispatch_stub_1220) GL_STUB(gl_dispatch_stub_1221, 1221) HIDDEN(gl_dispatch_stub_1221) GL_STUB(gl_dispatch_stub_1222, 1222) HIDDEN(gl_dispatch_stub_1222) GL_STUB(gl_dispatch_stub_1223, 1223) HIDDEN(gl_dispatch_stub_1223) GL_STUB(gl_dispatch_stub_1224, 1224) HIDDEN(gl_dispatch_stub_1224) GL_STUB(gl_dispatch_stub_1225, 1225) HIDDEN(gl_dispatch_stub_1225) GL_STUB(gl_dispatch_stub_1226, 1226) HIDDEN(gl_dispatch_stub_1226) GL_STUB(gl_dispatch_stub_1227, 1227) HIDDEN(gl_dispatch_stub_1227) GL_STUB(gl_dispatch_stub_1228, 1228) HIDDEN(gl_dispatch_stub_1228) GL_STUB(gl_dispatch_stub_1229, 1229) HIDDEN(gl_dispatch_stub_1229) GL_STUB(gl_dispatch_stub_1230, 1230) HIDDEN(gl_dispatch_stub_1230) GL_STUB(gl_dispatch_stub_1231, 1231) HIDDEN(gl_dispatch_stub_1231) GL_STUB(gl_dispatch_stub_1232, 1232) HIDDEN(gl_dispatch_stub_1232) GL_STUB(gl_dispatch_stub_1233, 1233) HIDDEN(gl_dispatch_stub_1233) GL_STUB(gl_dispatch_stub_1234, 1234) HIDDEN(gl_dispatch_stub_1234) GL_STUB(gl_dispatch_stub_1235, 1235) HIDDEN(gl_dispatch_stub_1235) GL_STUB(gl_dispatch_stub_1236, 1236) HIDDEN(gl_dispatch_stub_1236) GL_STUB(gl_dispatch_stub_1237, 1237) HIDDEN(gl_dispatch_stub_1237) GL_STUB(gl_dispatch_stub_1238, 1238) HIDDEN(gl_dispatch_stub_1238) GL_STUB(gl_dispatch_stub_1239, 1239) HIDDEN(gl_dispatch_stub_1239) GL_STUB(gl_dispatch_stub_1240, 1240) HIDDEN(gl_dispatch_stub_1240) GL_STUB(gl_dispatch_stub_1241, 1241) HIDDEN(gl_dispatch_stub_1241) GL_STUB(gl_dispatch_stub_1242, 1242) HIDDEN(gl_dispatch_stub_1242) GL_STUB(gl_dispatch_stub_1243, 1243) HIDDEN(gl_dispatch_stub_1243) GL_STUB(gl_dispatch_stub_1244, 1244) HIDDEN(gl_dispatch_stub_1244) GL_STUB(gl_dispatch_stub_1245, 1245) HIDDEN(gl_dispatch_stub_1245) GL_STUB(gl_dispatch_stub_1246, 1246) HIDDEN(gl_dispatch_stub_1246) GL_STUB(gl_dispatch_stub_1247, 1247) HIDDEN(gl_dispatch_stub_1247) GL_STUB(gl_dispatch_stub_1248, 1248) HIDDEN(gl_dispatch_stub_1248) GL_STUB(gl_dispatch_stub_1249, 1249) HIDDEN(gl_dispatch_stub_1249) GL_STUB(gl_dispatch_stub_1250, 1250) HIDDEN(gl_dispatch_stub_1250) GL_STUB(gl_dispatch_stub_1251, 1251) HIDDEN(gl_dispatch_stub_1251) GL_STUB(gl_dispatch_stub_1252, 1252) HIDDEN(gl_dispatch_stub_1252) GL_STUB(gl_dispatch_stub_1253, 1253) HIDDEN(gl_dispatch_stub_1253) GL_STUB(gl_dispatch_stub_1254, 1254) HIDDEN(gl_dispatch_stub_1254) GL_STUB(gl_dispatch_stub_1255, 1255) HIDDEN(gl_dispatch_stub_1255) GL_STUB(gl_dispatch_stub_1256, 1256) HIDDEN(gl_dispatch_stub_1256) GL_STUB(gl_dispatch_stub_1257, 1257) HIDDEN(gl_dispatch_stub_1257) GL_STUB(gl_dispatch_stub_1258, 1258) HIDDEN(gl_dispatch_stub_1258) GL_STUB(gl_dispatch_stub_1259, 1259) HIDDEN(gl_dispatch_stub_1259) GL_STUB(gl_dispatch_stub_1260, 1260) HIDDEN(gl_dispatch_stub_1260) GL_STUB(gl_dispatch_stub_1261, 1261) HIDDEN(gl_dispatch_stub_1261) GL_STUB(gl_dispatch_stub_1262, 1262) HIDDEN(gl_dispatch_stub_1262) GL_STUB(gl_dispatch_stub_1263, 1263) HIDDEN(gl_dispatch_stub_1263) GL_STUB(gl_dispatch_stub_1264, 1264) HIDDEN(gl_dispatch_stub_1264) GL_STUB(gl_dispatch_stub_1265, 1265) HIDDEN(gl_dispatch_stub_1265) GL_STUB(gl_dispatch_stub_1266, 1266) HIDDEN(gl_dispatch_stub_1266) GL_STUB(gl_dispatch_stub_1267, 1267) HIDDEN(gl_dispatch_stub_1267) GL_STUB(glPrimitiveRestartNV, 1268) GL_STUB(gl_dispatch_stub_1269, 1269) HIDDEN(gl_dispatch_stub_1269) GL_STUB(gl_dispatch_stub_1270, 1270) HIDDEN(gl_dispatch_stub_1270) GL_STUB(gl_dispatch_stub_1271, 1271) HIDDEN(gl_dispatch_stub_1271) GL_STUB(gl_dispatch_stub_1272, 1272) HIDDEN(gl_dispatch_stub_1272) GL_STUB(glBindFramebufferEXT, 1273) GL_STUB(glBindRenderbufferEXT, 1274) GL_STUB(gl_dispatch_stub_1275, 1275) HIDDEN(gl_dispatch_stub_1275) GL_STUB(gl_dispatch_stub_1276, 1276) HIDDEN(gl_dispatch_stub_1276) GL_STUB(gl_dispatch_stub_1277, 1277) HIDDEN(gl_dispatch_stub_1277) GL_STUB(glVertexAttribI1iEXT, 1278) GL_STUB(glVertexAttribI1uiEXT, 1279) GL_STUB(glVertexAttribI2iEXT, 1280) GL_STUB(glVertexAttribI2ivEXT, 1281) GL_STUB(glVertexAttribI2uiEXT, 1282) GL_STUB(glVertexAttribI2uivEXT, 1283) GL_STUB(glVertexAttribI3iEXT, 1284) GL_STUB(glVertexAttribI3ivEXT, 1285) GL_STUB(glVertexAttribI3uiEXT, 1286) GL_STUB(glVertexAttribI3uivEXT, 1287) GL_STUB(glVertexAttribI4iEXT, 1288) GL_STUB(glVertexAttribI4ivEXT, 1289) GL_STUB(glVertexAttribI4uiEXT, 1290) GL_STUB(glVertexAttribI4uivEXT, 1291) GL_STUB(glClearColorIiEXT, 1292) GL_STUB(glClearColorIuiEXT, 1293) GL_STUB(gl_dispatch_stub_1294, 1294) HIDDEN(gl_dispatch_stub_1294) GL_STUB(gl_dispatch_stub_1295, 1295) HIDDEN(gl_dispatch_stub_1295) GL_STUB(gl_dispatch_stub_1296, 1296) HIDDEN(gl_dispatch_stub_1296) GL_STUB(gl_dispatch_stub_1297, 1297) HIDDEN(gl_dispatch_stub_1297) GL_STUB(gl_dispatch_stub_1298, 1298) HIDDEN(gl_dispatch_stub_1298) GL_STUB(gl_dispatch_stub_1299, 1299) HIDDEN(gl_dispatch_stub_1299) GL_STUB(gl_dispatch_stub_1300, 1300) HIDDEN(gl_dispatch_stub_1300) GL_STUB(gl_dispatch_stub_1301, 1301) HIDDEN(gl_dispatch_stub_1301) GL_STUB(gl_dispatch_stub_1302, 1302) HIDDEN(gl_dispatch_stub_1302) GL_STUB(gl_dispatch_stub_1303, 1303) HIDDEN(gl_dispatch_stub_1303) GL_STUB(gl_dispatch_stub_1304, 1304) HIDDEN(gl_dispatch_stub_1304) GL_STUB(gl_dispatch_stub_1305, 1305) HIDDEN(gl_dispatch_stub_1305) GL_STUB(gl_dispatch_stub_1306, 1306) HIDDEN(gl_dispatch_stub_1306) GL_STUB(gl_dispatch_stub_1307, 1307) HIDDEN(gl_dispatch_stub_1307) GL_STUB(gl_dispatch_stub_1308, 1308) HIDDEN(gl_dispatch_stub_1308) GL_STUB(gl_dispatch_stub_1309, 1309) HIDDEN(gl_dispatch_stub_1309) GL_STUB(gl_dispatch_stub_1310, 1310) HIDDEN(gl_dispatch_stub_1310) GL_STUB(gl_dispatch_stub_1311, 1311) HIDDEN(gl_dispatch_stub_1311) GL_STUB(glTextureBarrierNV, 1312) GL_STUB(gl_dispatch_stub_1313, 1313) HIDDEN(gl_dispatch_stub_1313) GL_STUB(gl_dispatch_stub_1314, 1314) HIDDEN(gl_dispatch_stub_1314) GL_STUB(gl_dispatch_stub_1315, 1315) HIDDEN(gl_dispatch_stub_1315) GL_STUB(gl_dispatch_stub_1316, 1316) HIDDEN(gl_dispatch_stub_1316) GL_STUB(gl_dispatch_stub_1317, 1317) HIDDEN(gl_dispatch_stub_1317) GL_STUB(gl_dispatch_stub_1318, 1318) HIDDEN(gl_dispatch_stub_1318) GL_STUB(gl_dispatch_stub_1319, 1319) HIDDEN(gl_dispatch_stub_1319) GL_STUB(gl_dispatch_stub_1320, 1320) HIDDEN(gl_dispatch_stub_1320) GL_STUB(gl_dispatch_stub_1321, 1321) HIDDEN(gl_dispatch_stub_1321) GL_STUB(gl_dispatch_stub_1322, 1322) HIDDEN(gl_dispatch_stub_1322) GL_STUB(gl_dispatch_stub_1323, 1323) HIDDEN(gl_dispatch_stub_1323) GL_STUB(gl_dispatch_stub_1324, 1324) HIDDEN(gl_dispatch_stub_1324) GL_STUB(gl_dispatch_stub_1325, 1325) HIDDEN(gl_dispatch_stub_1325) GL_STUB(gl_dispatch_stub_1326, 1326) HIDDEN(gl_dispatch_stub_1326) GL_STUB(gl_dispatch_stub_1327, 1327) HIDDEN(gl_dispatch_stub_1327) GL_STUB(gl_dispatch_stub_1328, 1328) HIDDEN(gl_dispatch_stub_1328) GL_STUB(gl_dispatch_stub_1329, 1329) HIDDEN(gl_dispatch_stub_1329) GL_STUB(gl_dispatch_stub_1330, 1330) HIDDEN(gl_dispatch_stub_1330) GL_STUB(gl_dispatch_stub_1331, 1331) HIDDEN(gl_dispatch_stub_1331) GL_STUB(gl_dispatch_stub_1332, 1332) HIDDEN(gl_dispatch_stub_1332) GL_STUB(gl_dispatch_stub_1333, 1333) HIDDEN(gl_dispatch_stub_1333) GL_STUB(gl_dispatch_stub_1334, 1334) HIDDEN(gl_dispatch_stub_1334) GL_STUB(gl_dispatch_stub_1335, 1335) HIDDEN(gl_dispatch_stub_1335) GL_STUB(gl_dispatch_stub_1336, 1336) HIDDEN(gl_dispatch_stub_1336) GL_STUB(gl_dispatch_stub_1337, 1337) HIDDEN(gl_dispatch_stub_1337) GL_STUB(gl_dispatch_stub_1338, 1338) HIDDEN(gl_dispatch_stub_1338) GL_STUB(gl_dispatch_stub_1339, 1339) HIDDEN(gl_dispatch_stub_1339) GL_STUB(gl_dispatch_stub_1340, 1340) HIDDEN(gl_dispatch_stub_1340) GL_STUB(gl_dispatch_stub_1341, 1341) HIDDEN(gl_dispatch_stub_1341) GL_STUB(gl_dispatch_stub_1342, 1342) HIDDEN(gl_dispatch_stub_1342) GL_STUB(gl_dispatch_stub_1343, 1343) HIDDEN(gl_dispatch_stub_1343) GL_STUB(gl_dispatch_stub_1344, 1344) HIDDEN(gl_dispatch_stub_1344) GL_STUB(gl_dispatch_stub_1345, 1345) HIDDEN(gl_dispatch_stub_1345) GL_STUB(gl_dispatch_stub_1346, 1346) HIDDEN(gl_dispatch_stub_1346) GL_STUB(gl_dispatch_stub_1347, 1347) HIDDEN(gl_dispatch_stub_1347) GL_STUB(gl_dispatch_stub_1348, 1348) HIDDEN(gl_dispatch_stub_1348) GL_STUB(gl_dispatch_stub_1349, 1349) HIDDEN(gl_dispatch_stub_1349) GL_STUB(gl_dispatch_stub_1350, 1350) HIDDEN(gl_dispatch_stub_1350) GL_STUB(gl_dispatch_stub_1351, 1351) HIDDEN(gl_dispatch_stub_1351) GL_STUB(gl_dispatch_stub_1352, 1352) HIDDEN(gl_dispatch_stub_1352) GL_STUB(gl_dispatch_stub_1353, 1353) HIDDEN(gl_dispatch_stub_1353) GL_STUB(gl_dispatch_stub_1354, 1354) HIDDEN(gl_dispatch_stub_1354) GL_STUB(gl_dispatch_stub_1355, 1355) HIDDEN(gl_dispatch_stub_1355) GL_STUB(gl_dispatch_stub_1356, 1356) HIDDEN(gl_dispatch_stub_1356) GL_STUB(gl_dispatch_stub_1357, 1357) HIDDEN(gl_dispatch_stub_1357) GL_STUB(gl_dispatch_stub_1358, 1358) HIDDEN(gl_dispatch_stub_1358) GL_STUB(gl_dispatch_stub_1359, 1359) HIDDEN(gl_dispatch_stub_1359) GL_STUB(gl_dispatch_stub_1360, 1360) HIDDEN(gl_dispatch_stub_1360) GL_STUB(gl_dispatch_stub_1361, 1361) HIDDEN(gl_dispatch_stub_1361) GL_STUB(gl_dispatch_stub_1362, 1362) HIDDEN(gl_dispatch_stub_1362) GL_STUB(gl_dispatch_stub_1363, 1363) HIDDEN(gl_dispatch_stub_1363) GL_STUB(gl_dispatch_stub_1364, 1364) HIDDEN(gl_dispatch_stub_1364) GL_STUB(gl_dispatch_stub_1365, 1365) HIDDEN(gl_dispatch_stub_1365) GL_STUB(gl_dispatch_stub_1366, 1366) HIDDEN(gl_dispatch_stub_1366) GL_STUB(gl_dispatch_stub_1367, 1367) HIDDEN(gl_dispatch_stub_1367) GL_STUB(gl_dispatch_stub_1368, 1368) HIDDEN(gl_dispatch_stub_1368) GL_STUB(gl_dispatch_stub_1369, 1369) HIDDEN(gl_dispatch_stub_1369) GL_STUB(gl_dispatch_stub_1370, 1370) HIDDEN(gl_dispatch_stub_1370) GL_STUB(gl_dispatch_stub_1371, 1371) HIDDEN(gl_dispatch_stub_1371) GL_STUB(gl_dispatch_stub_1372, 1372) HIDDEN(gl_dispatch_stub_1372) GL_STUB(gl_dispatch_stub_1373, 1373) HIDDEN(gl_dispatch_stub_1373) GL_STUB(glAlphaFuncx, 1374) GL_STUB(glClearColorx, 1375) GL_STUB(glClearDepthx, 1376) GL_STUB(glColor4x, 1377) GL_STUB(glDepthRangex, 1378) GL_STUB(glFogx, 1379) GL_STUB(glFogxv, 1380) GL_STUB(glFrustumf, 1381) GL_STUB(glFrustumx, 1382) GL_STUB(glLightModelx, 1383) GL_STUB(glLightModelxv, 1384) GL_STUB(glLightx, 1385) GL_STUB(glLightxv, 1386) GL_STUB(glLineWidthx, 1387) GL_STUB(glLoadMatrixx, 1388) GL_STUB(glMaterialx, 1389) GL_STUB(glMaterialxv, 1390) GL_STUB(glMultMatrixx, 1391) GL_STUB(glMultiTexCoord4x, 1392) GL_STUB(glNormal3x, 1393) GL_STUB(glOrthof, 1394) GL_STUB(glOrthox, 1395) GL_STUB(glPointSizex, 1396) GL_STUB(glPolygonOffsetx, 1397) GL_STUB(glRotatex, 1398) GL_STUB(glSampleCoveragex, 1399) GL_STUB(glScalex, 1400) GL_STUB(glTexEnvx, 1401) GL_STUB(glTexEnvxv, 1402) GL_STUB(glTexParameterx, 1403) GL_STUB(glTranslatex, 1404) GL_STUB(glClipPlanef, 1405) GL_STUB(glClipPlanex, 1406) GL_STUB(glGetClipPlanef, 1407) GL_STUB(glGetClipPlanex, 1408) GL_STUB(glGetFixedv, 1409) GL_STUB(glGetLightxv, 1410) GL_STUB(glGetMaterialxv, 1411) GL_STUB(glGetTexEnvxv, 1412) GL_STUB(glGetTexParameterxv, 1413) GL_STUB(glPointParameterx, 1414) GL_STUB(glPointParameterxv, 1415) GL_STUB(glTexParameterxv, 1416) GL_STUB(glBlendBarrier, 1417) GL_STUB(glPrimitiveBoundingBox, 1418) GL_STUB_ALIAS(glTexGenfOES, glTexGenf) GL_STUB_ALIAS(glTexGenfvOES, glTexGenfv) GL_STUB_ALIAS(glTexGeniOES, glTexGeni) GL_STUB_ALIAS(glTexGenivOES, glTexGeniv) GL_STUB_ALIAS(glReadBufferNV, glReadBuffer) GL_STUB_ALIAS(glGetTexGenfvOES, glGetTexGenfv) GL_STUB_ALIAS(glGetTexGenivOES, glGetTexGeniv) GL_STUB_ALIAS(glArrayElementEXT, glArrayElement) GL_STUB_ALIAS(glBindTextureEXT, glBindTexture) GL_STUB_ALIAS(glDrawArraysEXT, glDrawArrays) #ifndef GLX_INDIRECT_RENDERING GL_STUB_ALIAS(glAreTexturesResidentEXT, glAreTexturesResident) #endif GL_STUB_ALIAS(glCopyTexImage1DEXT, glCopyTexImage1D) GL_STUB_ALIAS(glCopyTexImage2DEXT, glCopyTexImage2D) GL_STUB_ALIAS(glCopyTexSubImage1DEXT, glCopyTexSubImage1D) GL_STUB_ALIAS(glCopyTexSubImage2DEXT, glCopyTexSubImage2D) #ifndef GLX_INDIRECT_RENDERING GL_STUB_ALIAS(glDeleteTexturesEXT, glDeleteTextures) #endif #ifndef GLX_INDIRECT_RENDERING GL_STUB_ALIAS(glGenTexturesEXT, glGenTextures) #endif GL_STUB_ALIAS(glGetPointervKHR, glGetPointerv) GL_STUB_ALIAS(glGetPointervEXT, glGetPointerv) #ifndef GLX_INDIRECT_RENDERING GL_STUB_ALIAS(glIsTextureEXT, glIsTexture) #endif GL_STUB_ALIAS(glPrioritizeTexturesEXT, glPrioritizeTextures) GL_STUB_ALIAS(glTexSubImage1DEXT, glTexSubImage1D) GL_STUB_ALIAS(glTexSubImage2DEXT, glTexSubImage2D) GL_STUB_ALIAS(glBlendColorEXT, glBlendColor) GL_STUB_ALIAS(glBlendEquationEXT, glBlendEquation) GL_STUB_ALIAS(glBlendEquationOES, glBlendEquation) GL_STUB_ALIAS(glDrawRangeElementsEXT, glDrawRangeElements) GL_STUB_ALIAS(glColorTableSGI, glColorTable) GL_STUB_ALIAS(glColorTableEXT, glColorTable) GL_STUB_ALIAS(glColorTableParameterfvSGI, glColorTableParameterfv) GL_STUB_ALIAS(glColorTableParameterivSGI, glColorTableParameteriv) GL_STUB_ALIAS(glCopyColorTableSGI, glCopyColorTable) #ifndef GLX_INDIRECT_RENDERING GL_STUB_ALIAS(glGetColorTableSGI, glGetColorTable) #endif #ifndef GLX_INDIRECT_RENDERING GL_STUB_ALIAS(glGetColorTableEXT, glGetColorTable) #endif #ifndef GLX_INDIRECT_RENDERING GL_STUB_ALIAS(glGetColorTableParameterfvSGI, glGetColorTableParameterfv) #endif #ifndef GLX_INDIRECT_RENDERING GL_STUB_ALIAS(glGetColorTableParameterfvEXT, glGetColorTableParameterfv) #endif #ifndef GLX_INDIRECT_RENDERING GL_STUB_ALIAS(glGetColorTableParameterivSGI, glGetColorTableParameteriv) #endif #ifndef GLX_INDIRECT_RENDERING GL_STUB_ALIAS(glGetColorTableParameterivEXT, glGetColorTableParameteriv) #endif GL_STUB_ALIAS(glColorSubTableEXT, glColorSubTable) GL_STUB_ALIAS(glCopyColorSubTableEXT, glCopyColorSubTable) GL_STUB_ALIAS(glConvolutionFilter1DEXT, glConvolutionFilter1D) GL_STUB_ALIAS(glConvolutionFilter2DEXT, glConvolutionFilter2D) GL_STUB_ALIAS(glConvolutionParameterfEXT, glConvolutionParameterf) GL_STUB_ALIAS(glConvolutionParameterfvEXT, glConvolutionParameterfv) GL_STUB_ALIAS(glConvolutionParameteriEXT, glConvolutionParameteri) GL_STUB_ALIAS(glConvolutionParameterivEXT, glConvolutionParameteriv) GL_STUB_ALIAS(glCopyConvolutionFilter1DEXT, glCopyConvolutionFilter1D) GL_STUB_ALIAS(glCopyConvolutionFilter2DEXT, glCopyConvolutionFilter2D) #ifndef GLX_INDIRECT_RENDERING GL_STUB_ALIAS(glGetConvolutionFilterEXT, glGetConvolutionFilter) #endif #ifndef GLX_INDIRECT_RENDERING GL_STUB_ALIAS(glGetConvolutionParameterfvEXT, glGetConvolutionParameterfv) #endif #ifndef GLX_INDIRECT_RENDERING GL_STUB_ALIAS(glGetConvolutionParameterivEXT, glGetConvolutionParameteriv) #endif #ifndef GLX_INDIRECT_RENDERING GL_STUB_ALIAS(glGetSeparableFilterEXT, glGetSeparableFilter) #endif GL_STUB_ALIAS(glSeparableFilter2DEXT, glSeparableFilter2D) #ifndef GLX_INDIRECT_RENDERING GL_STUB_ALIAS(glGetHistogramEXT, glGetHistogram) #endif #ifndef GLX_INDIRECT_RENDERING GL_STUB_ALIAS(glGetHistogramParameterfvEXT, glGetHistogramParameterfv) #endif #ifndef GLX_INDIRECT_RENDERING GL_STUB_ALIAS(glGetHistogramParameterivEXT, glGetHistogramParameteriv) #endif #ifndef GLX_INDIRECT_RENDERING GL_STUB_ALIAS(glGetMinmaxEXT, glGetMinmax) #endif #ifndef GLX_INDIRECT_RENDERING GL_STUB_ALIAS(glGetMinmaxParameterfvEXT, glGetMinmaxParameterfv) #endif #ifndef GLX_INDIRECT_RENDERING GL_STUB_ALIAS(glGetMinmaxParameterivEXT, glGetMinmaxParameteriv) #endif GL_STUB_ALIAS(glHistogramEXT, glHistogram) GL_STUB_ALIAS(glMinmaxEXT, glMinmax) GL_STUB_ALIAS(glResetHistogramEXT, glResetHistogram) GL_STUB_ALIAS(glResetMinmaxEXT, glResetMinmax) GL_STUB_ALIAS(glTexImage3DEXT, glTexImage3D) GL_STUB_ALIAS(glTexImage3DOES, glTexImage3D) GL_STUB_ALIAS(glTexSubImage3DEXT, glTexSubImage3D) GL_STUB_ALIAS(glTexSubImage3DOES, glTexSubImage3D) GL_STUB_ALIAS(glCopyTexSubImage3DEXT, glCopyTexSubImage3D) GL_STUB_ALIAS(glCopyTexSubImage3DOES, glCopyTexSubImage3D) GL_STUB_ALIAS(glActiveTextureARB, glActiveTexture) GL_STUB_ALIAS(glClientActiveTextureARB, glClientActiveTexture) GL_STUB_ALIAS(glMultiTexCoord1dARB, glMultiTexCoord1d) GL_STUB_ALIAS(glMultiTexCoord1dvARB, glMultiTexCoord1dv) GL_STUB_ALIAS(glMultiTexCoord1f, glMultiTexCoord1fARB) GL_STUB_ALIAS(glMultiTexCoord1fv, glMultiTexCoord1fvARB) GL_STUB_ALIAS(glMultiTexCoord1iARB, glMultiTexCoord1i) GL_STUB_ALIAS(glMultiTexCoord1ivARB, glMultiTexCoord1iv) GL_STUB_ALIAS(glMultiTexCoord1sARB, glMultiTexCoord1s) GL_STUB_ALIAS(glMultiTexCoord1svARB, glMultiTexCoord1sv) GL_STUB_ALIAS(glMultiTexCoord2dARB, glMultiTexCoord2d) GL_STUB_ALIAS(glMultiTexCoord2dvARB, glMultiTexCoord2dv) GL_STUB_ALIAS(glMultiTexCoord2f, glMultiTexCoord2fARB) GL_STUB_ALIAS(glMultiTexCoord2fv, glMultiTexCoord2fvARB) GL_STUB_ALIAS(glMultiTexCoord2iARB, glMultiTexCoord2i) GL_STUB_ALIAS(glMultiTexCoord2ivARB, glMultiTexCoord2iv) GL_STUB_ALIAS(glMultiTexCoord2sARB, glMultiTexCoord2s) GL_STUB_ALIAS(glMultiTexCoord2svARB, glMultiTexCoord2sv) GL_STUB_ALIAS(glMultiTexCoord3dARB, glMultiTexCoord3d) GL_STUB_ALIAS(glMultiTexCoord3dvARB, glMultiTexCoord3dv) GL_STUB_ALIAS(glMultiTexCoord3f, glMultiTexCoord3fARB) GL_STUB_ALIAS(glMultiTexCoord3fv, glMultiTexCoord3fvARB) GL_STUB_ALIAS(glMultiTexCoord3iARB, glMultiTexCoord3i) GL_STUB_ALIAS(glMultiTexCoord3ivARB, glMultiTexCoord3iv) GL_STUB_ALIAS(glMultiTexCoord3sARB, glMultiTexCoord3s) GL_STUB_ALIAS(glMultiTexCoord3svARB, glMultiTexCoord3sv) GL_STUB_ALIAS(glMultiTexCoord4dARB, glMultiTexCoord4d) GL_STUB_ALIAS(glMultiTexCoord4dvARB, glMultiTexCoord4dv) GL_STUB_ALIAS(glMultiTexCoord4f, glMultiTexCoord4fARB) GL_STUB_ALIAS(glMultiTexCoord4fv, glMultiTexCoord4fvARB) GL_STUB_ALIAS(glMultiTexCoord4iARB, glMultiTexCoord4i) GL_STUB_ALIAS(glMultiTexCoord4ivARB, glMultiTexCoord4iv) GL_STUB_ALIAS(glMultiTexCoord4sARB, glMultiTexCoord4s) GL_STUB_ALIAS(glMultiTexCoord4svARB, glMultiTexCoord4sv) GL_STUB_ALIAS(glCompressedTexImage1DARB, glCompressedTexImage1D) GL_STUB_ALIAS(glCompressedTexImage2DARB, glCompressedTexImage2D) GL_STUB_ALIAS(glCompressedTexImage3DARB, glCompressedTexImage3D) GL_STUB_ALIAS(glCompressedTexImage3DOES, glCompressedTexImage3D) GL_STUB_ALIAS(glCompressedTexSubImage1DARB, glCompressedTexSubImage1D) GL_STUB_ALIAS(glCompressedTexSubImage2DARB, glCompressedTexSubImage2D) GL_STUB_ALIAS(glCompressedTexSubImage3DARB, glCompressedTexSubImage3D) GL_STUB_ALIAS(glCompressedTexSubImage3DOES, glCompressedTexSubImage3D) GL_STUB_ALIAS(glGetCompressedTexImageARB, glGetCompressedTexImage) GL_STUB_ALIAS(glLoadTransposeMatrixdARB, glLoadTransposeMatrixd) GL_STUB_ALIAS(glLoadTransposeMatrixfARB, glLoadTransposeMatrixf) GL_STUB_ALIAS(glMultTransposeMatrixdARB, glMultTransposeMatrixd) GL_STUB_ALIAS(glMultTransposeMatrixfARB, glMultTransposeMatrixf) GL_STUB_ALIAS(glSampleCoverageARB, glSampleCoverage) GL_STUB_ALIAS(glBlendFuncSeparateEXT, glBlendFuncSeparate) GL_STUB_ALIAS(glBlendFuncSeparateINGR, glBlendFuncSeparate) GL_STUB_ALIAS(glBlendFuncSeparateOES, glBlendFuncSeparate) GL_STUB_ALIAS(glFogCoordPointerEXT, glFogCoordPointer) GL_STUB_ALIAS(glFogCoorddEXT, glFogCoordd) GL_STUB_ALIAS(glFogCoorddvEXT, glFogCoorddv) GL_STUB_ALIAS(glMultiDrawArraysEXT, glMultiDrawArrays) GL_STUB_ALIAS(glPointParameterfARB, glPointParameterf) GL_STUB_ALIAS(glPointParameterfEXT, glPointParameterf) GL_STUB_ALIAS(glPointParameterfSGIS, glPointParameterf) GL_STUB_ALIAS(glPointParameterfvARB, glPointParameterfv) GL_STUB_ALIAS(glPointParameterfvEXT, glPointParameterfv) GL_STUB_ALIAS(glPointParameterfvSGIS, glPointParameterfv) GL_STUB_ALIAS(glPointParameteriNV, glPointParameteri) GL_STUB_ALIAS(glPointParameterivNV, glPointParameteriv) GL_STUB_ALIAS(glSecondaryColor3bEXT, glSecondaryColor3b) GL_STUB_ALIAS(glSecondaryColor3bvEXT, glSecondaryColor3bv) GL_STUB_ALIAS(glSecondaryColor3dEXT, glSecondaryColor3d) GL_STUB_ALIAS(glSecondaryColor3dvEXT, glSecondaryColor3dv) GL_STUB_ALIAS(glSecondaryColor3iEXT, glSecondaryColor3i) GL_STUB_ALIAS(glSecondaryColor3ivEXT, glSecondaryColor3iv) GL_STUB_ALIAS(glSecondaryColor3sEXT, glSecondaryColor3s) GL_STUB_ALIAS(glSecondaryColor3svEXT, glSecondaryColor3sv) GL_STUB_ALIAS(glSecondaryColor3ubEXT, glSecondaryColor3ub) GL_STUB_ALIAS(glSecondaryColor3ubvEXT, glSecondaryColor3ubv) GL_STUB_ALIAS(glSecondaryColor3uiEXT, glSecondaryColor3ui) GL_STUB_ALIAS(glSecondaryColor3uivEXT, glSecondaryColor3uiv) GL_STUB_ALIAS(glSecondaryColor3usEXT, glSecondaryColor3us) GL_STUB_ALIAS(glSecondaryColor3usvEXT, glSecondaryColor3usv) GL_STUB_ALIAS(glSecondaryColorPointerEXT, glSecondaryColorPointer) GL_STUB_ALIAS(glWindowPos2dARB, glWindowPos2d) GL_STUB_ALIAS(glWindowPos2dMESA, glWindowPos2d) GL_STUB_ALIAS(glWindowPos2dvARB, glWindowPos2dv) GL_STUB_ALIAS(glWindowPos2dvMESA, glWindowPos2dv) GL_STUB_ALIAS(glWindowPos2fARB, glWindowPos2f) GL_STUB_ALIAS(glWindowPos2fMESA, glWindowPos2f) GL_STUB_ALIAS(glWindowPos2fvARB, glWindowPos2fv) GL_STUB_ALIAS(glWindowPos2fvMESA, glWindowPos2fv) GL_STUB_ALIAS(glWindowPos2iARB, glWindowPos2i) GL_STUB_ALIAS(glWindowPos2iMESA, glWindowPos2i) GL_STUB_ALIAS(glWindowPos2ivARB, glWindowPos2iv) GL_STUB_ALIAS(glWindowPos2ivMESA, glWindowPos2iv) GL_STUB_ALIAS(glWindowPos2sARB, glWindowPos2s) GL_STUB_ALIAS(glWindowPos2sMESA, glWindowPos2s) GL_STUB_ALIAS(glWindowPos2svARB, glWindowPos2sv) GL_STUB_ALIAS(glWindowPos2svMESA, glWindowPos2sv) GL_STUB_ALIAS(glWindowPos3dARB, glWindowPos3d) GL_STUB_ALIAS(glWindowPos3dMESA, glWindowPos3d) GL_STUB_ALIAS(glWindowPos3dvARB, glWindowPos3dv) GL_STUB_ALIAS(glWindowPos3dvMESA, glWindowPos3dv) GL_STUB_ALIAS(glWindowPos3fARB, glWindowPos3f) GL_STUB_ALIAS(glWindowPos3fMESA, glWindowPos3f) GL_STUB_ALIAS(glWindowPos3fvARB, glWindowPos3fv) GL_STUB_ALIAS(glWindowPos3fvMESA, glWindowPos3fv) GL_STUB_ALIAS(glWindowPos3iARB, glWindowPos3i) GL_STUB_ALIAS(glWindowPos3iMESA, glWindowPos3i) GL_STUB_ALIAS(glWindowPos3ivARB, glWindowPos3iv) GL_STUB_ALIAS(glWindowPos3ivMESA, glWindowPos3iv) GL_STUB_ALIAS(glWindowPos3sARB, glWindowPos3s) GL_STUB_ALIAS(glWindowPos3sMESA, glWindowPos3s) GL_STUB_ALIAS(glWindowPos3svARB, glWindowPos3sv) GL_STUB_ALIAS(glWindowPos3svMESA, glWindowPos3sv) GL_STUB_ALIAS(glBeginQueryARB, glBeginQuery) GL_STUB_ALIAS(glBeginQueryEXT, glBeginQuery) GL_STUB_ALIAS(glBindBufferARB, glBindBuffer) GL_STUB_ALIAS(glBufferDataARB, glBufferData) GL_STUB_ALIAS(glBufferSubDataARB, glBufferSubData) GL_STUB_ALIAS(glDeleteBuffersARB, glDeleteBuffers) GL_STUB_ALIAS(glDeleteQueriesARB, glDeleteQueries) GL_STUB_ALIAS(glDeleteQueriesEXT, glDeleteQueries) GL_STUB_ALIAS(glEndQueryARB, glEndQuery) GL_STUB_ALIAS(glEndQueryEXT, glEndQuery) GL_STUB_ALIAS(glGenBuffersARB, glGenBuffers) GL_STUB_ALIAS(glGenQueriesARB, glGenQueries) GL_STUB_ALIAS(glGenQueriesEXT, glGenQueries) GL_STUB_ALIAS(glGetBufferParameterivARB, glGetBufferParameteriv) GL_STUB_ALIAS(glGetBufferPointervARB, glGetBufferPointerv) GL_STUB_ALIAS(glGetBufferPointervOES, glGetBufferPointerv) GL_STUB_ALIAS(glGetBufferSubDataARB, glGetBufferSubData) GL_STUB_ALIAS(glGetQueryObjectivARB, glGetQueryObjectiv) GL_STUB_ALIAS(glGetQueryObjectivEXT, glGetQueryObjectiv) GL_STUB_ALIAS(glGetQueryObjectuivARB, glGetQueryObjectuiv) GL_STUB_ALIAS(glGetQueryObjectuivEXT, glGetQueryObjectuiv) GL_STUB_ALIAS(glGetQueryivARB, glGetQueryiv) GL_STUB_ALIAS(glGetQueryivEXT, glGetQueryiv) GL_STUB_ALIAS(glIsBufferARB, glIsBuffer) GL_STUB_ALIAS(glIsQueryARB, glIsQuery) GL_STUB_ALIAS(glIsQueryEXT, glIsQuery) GL_STUB_ALIAS(glMapBufferARB, glMapBuffer) GL_STUB_ALIAS(glMapBufferOES, glMapBuffer) GL_STUB_ALIAS(glUnmapBufferARB, glUnmapBuffer) GL_STUB_ALIAS(glUnmapBufferOES, glUnmapBuffer) GL_STUB_ALIAS(glBindAttribLocationARB, glBindAttribLocation) GL_STUB_ALIAS(glBlendEquationSeparateEXT, glBlendEquationSeparate) GL_STUB_ALIAS(glBlendEquationSeparateATI, glBlendEquationSeparate) GL_STUB_ALIAS(glBlendEquationSeparateOES, glBlendEquationSeparate) GL_STUB_ALIAS(glCompileShaderARB, glCompileShader) GL_STUB_ALIAS(glDisableVertexAttribArrayARB, glDisableVertexAttribArray) GL_STUB_ALIAS(glDrawBuffersARB, glDrawBuffers) GL_STUB_ALIAS(glDrawBuffersATI, glDrawBuffers) GL_STUB_ALIAS(glDrawBuffersNV, glDrawBuffers) GL_STUB_ALIAS(glDrawBuffersEXT, glDrawBuffers) GL_STUB_ALIAS(glEnableVertexAttribArrayARB, glEnableVertexAttribArray) GL_STUB_ALIAS(glGetActiveAttribARB, glGetActiveAttrib) GL_STUB_ALIAS(glGetActiveUniformARB, glGetActiveUniform) GL_STUB_ALIAS(glGetAttribLocationARB, glGetAttribLocation) GL_STUB_ALIAS(glGetShaderSourceARB, glGetShaderSource) GL_STUB_ALIAS(glGetUniformLocationARB, glGetUniformLocation) GL_STUB_ALIAS(glGetUniformfvARB, glGetUniformfv) GL_STUB_ALIAS(glGetUniformivARB, glGetUniformiv) GL_STUB_ALIAS(glGetVertexAttribPointervARB, glGetVertexAttribPointerv) GL_STUB_ALIAS(glGetVertexAttribPointervNV, glGetVertexAttribPointerv) GL_STUB_ALIAS(glGetVertexAttribdvARB, glGetVertexAttribdv) GL_STUB_ALIAS(glGetVertexAttribfvARB, glGetVertexAttribfv) GL_STUB_ALIAS(glGetVertexAttribivARB, glGetVertexAttribiv) GL_STUB_ALIAS(glLinkProgramARB, glLinkProgram) GL_STUB_ALIAS(glShaderSourceARB, glShaderSource) GL_STUB_ALIAS(glStencilOpSeparateATI, glStencilOpSeparate) GL_STUB_ALIAS(glUniform1fARB, glUniform1f) GL_STUB_ALIAS(glUniform1fvARB, glUniform1fv) GL_STUB_ALIAS(glUniform1iARB, glUniform1i) GL_STUB_ALIAS(glUniform1ivARB, glUniform1iv) GL_STUB_ALIAS(glUniform2fARB, glUniform2f) GL_STUB_ALIAS(glUniform2fvARB, glUniform2fv) GL_STUB_ALIAS(glUniform2iARB, glUniform2i) GL_STUB_ALIAS(glUniform2ivARB, glUniform2iv) GL_STUB_ALIAS(glUniform3fARB, glUniform3f) GL_STUB_ALIAS(glUniform3fvARB, glUniform3fv) GL_STUB_ALIAS(glUniform3iARB, glUniform3i) GL_STUB_ALIAS(glUniform3ivARB, glUniform3iv) GL_STUB_ALIAS(glUniform4fARB, glUniform4f) GL_STUB_ALIAS(glUniform4fvARB, glUniform4fv) GL_STUB_ALIAS(glUniform4iARB, glUniform4i) GL_STUB_ALIAS(glUniform4ivARB, glUniform4iv) GL_STUB_ALIAS(glUniformMatrix2fvARB, glUniformMatrix2fv) GL_STUB_ALIAS(glUniformMatrix3fvARB, glUniformMatrix3fv) GL_STUB_ALIAS(glUniformMatrix4fvARB, glUniformMatrix4fv) GL_STUB_ALIAS(glUseProgramObjectARB, glUseProgram) GL_STUB_ALIAS(glValidateProgramARB, glValidateProgram) GL_STUB_ALIAS(glVertexAttrib1dARB, glVertexAttrib1d) GL_STUB_ALIAS(glVertexAttrib1dvARB, glVertexAttrib1dv) GL_STUB_ALIAS(glVertexAttrib1sARB, glVertexAttrib1s) GL_STUB_ALIAS(glVertexAttrib1svARB, glVertexAttrib1sv) GL_STUB_ALIAS(glVertexAttrib2dARB, glVertexAttrib2d) GL_STUB_ALIAS(glVertexAttrib2dvARB, glVertexAttrib2dv) GL_STUB_ALIAS(glVertexAttrib2sARB, glVertexAttrib2s) GL_STUB_ALIAS(glVertexAttrib2svARB, glVertexAttrib2sv) GL_STUB_ALIAS(glVertexAttrib3dARB, glVertexAttrib3d) GL_STUB_ALIAS(glVertexAttrib3dvARB, glVertexAttrib3dv) GL_STUB_ALIAS(glVertexAttrib3sARB, glVertexAttrib3s) GL_STUB_ALIAS(glVertexAttrib3svARB, glVertexAttrib3sv) GL_STUB_ALIAS(glVertexAttrib4NbvARB, glVertexAttrib4Nbv) GL_STUB_ALIAS(glVertexAttrib4NivARB, glVertexAttrib4Niv) GL_STUB_ALIAS(glVertexAttrib4NsvARB, glVertexAttrib4Nsv) GL_STUB_ALIAS(glVertexAttrib4NubARB, glVertexAttrib4Nub) GL_STUB_ALIAS(glVertexAttrib4NubvARB, glVertexAttrib4Nubv) GL_STUB_ALIAS(glVertexAttrib4NuivARB, glVertexAttrib4Nuiv) GL_STUB_ALIAS(glVertexAttrib4NusvARB, glVertexAttrib4Nusv) GL_STUB_ALIAS(glVertexAttrib4bvARB, glVertexAttrib4bv) GL_STUB_ALIAS(glVertexAttrib4dARB, glVertexAttrib4d) GL_STUB_ALIAS(glVertexAttrib4dvARB, glVertexAttrib4dv) GL_STUB_ALIAS(glVertexAttrib4ivARB, glVertexAttrib4iv) GL_STUB_ALIAS(glVertexAttrib4sARB, glVertexAttrib4s) GL_STUB_ALIAS(glVertexAttrib4svARB, glVertexAttrib4sv) GL_STUB_ALIAS(glVertexAttrib4ubvARB, glVertexAttrib4ubv) GL_STUB_ALIAS(glVertexAttrib4uivARB, glVertexAttrib4uiv) GL_STUB_ALIAS(glVertexAttrib4usvARB, glVertexAttrib4usv) GL_STUB_ALIAS(glVertexAttribPointerARB, glVertexAttribPointer) GL_STUB_ALIAS(glBeginConditionalRenderNV, glBeginConditionalRender) GL_STUB_ALIAS(glBeginTransformFeedbackEXT, glBeginTransformFeedback) GL_STUB_ALIAS(glBindBufferBaseEXT, glBindBufferBase) GL_STUB_ALIAS(glBindBufferRangeEXT, glBindBufferRange) GL_STUB_ALIAS(glBindFragDataLocationEXT, glBindFragDataLocation) GL_STUB_ALIAS(glClampColorARB, glClampColor) GL_STUB_ALIAS(glColorMaskIndexedEXT, glColorMaski) GL_STUB_ALIAS(glColorMaskiEXT, glColorMaski) GL_STUB_ALIAS(glColorMaskiOES, glColorMaski) GL_STUB_ALIAS(glDisableIndexedEXT, glDisablei) GL_STUB_ALIAS(glDisableiEXT, glDisablei) GL_STUB_ALIAS(glDisableiOES, glDisablei) GL_STUB_ALIAS(glEnableIndexedEXT, glEnablei) GL_STUB_ALIAS(glEnableiEXT, glEnablei) GL_STUB_ALIAS(glEnableiOES, glEnablei) GL_STUB_ALIAS(glEndConditionalRenderNV, glEndConditionalRender) GL_STUB_ALIAS(glEndTransformFeedbackEXT, glEndTransformFeedback) GL_STUB_ALIAS(glGetBooleanIndexedvEXT, glGetBooleani_v) GL_STUB_ALIAS(glGetFragDataLocationEXT, glGetFragDataLocation) GL_STUB_ALIAS(glGetIntegerIndexedvEXT, glGetIntegeri_v) GL_STUB_ALIAS(glGetTexParameterIivEXT, glGetTexParameterIiv) GL_STUB_ALIAS(glGetTexParameterIivOES, glGetTexParameterIiv) GL_STUB_ALIAS(glGetTexParameterIuivEXT, glGetTexParameterIuiv) GL_STUB_ALIAS(glGetTexParameterIuivOES, glGetTexParameterIuiv) GL_STUB_ALIAS(glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVarying) GL_STUB_ALIAS(glGetUniformuivEXT, glGetUniformuiv) GL_STUB_ALIAS(glGetVertexAttribIivEXT, glGetVertexAttribIiv) GL_STUB_ALIAS(glGetVertexAttribIuivEXT, glGetVertexAttribIuiv) GL_STUB_ALIAS(glIsEnabledIndexedEXT, glIsEnabledi) GL_STUB_ALIAS(glIsEnablediEXT, glIsEnabledi) GL_STUB_ALIAS(glIsEnablediOES, glIsEnabledi) GL_STUB_ALIAS(glTexParameterIivEXT, glTexParameterIiv) GL_STUB_ALIAS(glTexParameterIivOES, glTexParameterIiv) GL_STUB_ALIAS(glTexParameterIuivEXT, glTexParameterIuiv) GL_STUB_ALIAS(glTexParameterIuivOES, glTexParameterIuiv) GL_STUB_ALIAS(glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryings) GL_STUB_ALIAS(glUniform1uiEXT, glUniform1ui) GL_STUB_ALIAS(glUniform1uivEXT, glUniform1uiv) GL_STUB_ALIAS(glUniform2uiEXT, glUniform2ui) GL_STUB_ALIAS(glUniform2uivEXT, glUniform2uiv) GL_STUB_ALIAS(glUniform3uiEXT, glUniform3ui) GL_STUB_ALIAS(glUniform3uivEXT, glUniform3uiv) GL_STUB_ALIAS(glUniform4uiEXT, glUniform4ui) GL_STUB_ALIAS(glUniform4uivEXT, glUniform4uiv) GL_STUB_ALIAS(glVertexAttribI1ivEXT, glVertexAttribI1iv) GL_STUB_ALIAS(glVertexAttribI1uivEXT, glVertexAttribI1uiv) GL_STUB_ALIAS(glVertexAttribI4bvEXT, glVertexAttribI4bv) GL_STUB_ALIAS(glVertexAttribI4svEXT, glVertexAttribI4sv) GL_STUB_ALIAS(glVertexAttribI4ubvEXT, glVertexAttribI4ubv) GL_STUB_ALIAS(glVertexAttribI4usvEXT, glVertexAttribI4usv) GL_STUB_ALIAS(glVertexAttribIPointerEXT, glVertexAttribIPointer) GL_STUB_ALIAS(glPrimitiveRestartIndexNV, glPrimitiveRestartIndex) GL_STUB_ALIAS(glTexBufferARB, glTexBuffer) GL_STUB_ALIAS(glTexBufferEXT, glTexBuffer) GL_STUB_ALIAS(glTexBufferOES, glTexBuffer) GL_STUB_ALIAS(glFramebufferTextureEXT, glFramebufferTexture) GL_STUB_ALIAS(glFramebufferTextureOES, glFramebufferTexture) GL_STUB_ALIAS(glVertexAttribDivisorARB, glVertexAttribDivisor) GL_STUB_ALIAS(glMinSampleShadingARB, glMinSampleShading) GL_STUB_ALIAS(glMinSampleShadingOES, glMinSampleShading) GL_STUB_ALIAS(glBindProgramNV, glBindProgramARB) GL_STUB_ALIAS(glDeleteProgramsNV, glDeleteProgramsARB) GL_STUB_ALIAS(glGenProgramsNV, glGenProgramsARB) GL_STUB_ALIAS(glIsProgramNV, glIsProgramARB) GL_STUB_ALIAS(glProgramParameter4dNV, glProgramEnvParameter4dARB) GL_STUB_ALIAS(glProgramParameter4dvNV, glProgramEnvParameter4dvARB) GL_STUB_ALIAS(glProgramParameter4fNV, glProgramEnvParameter4fARB) GL_STUB_ALIAS(glProgramParameter4fvNV, glProgramEnvParameter4fvARB) GL_STUB_ALIAS(glVertexAttrib1f, glVertexAttrib1fARB) GL_STUB_ALIAS(glVertexAttrib1fv, glVertexAttrib1fvARB) GL_STUB_ALIAS(glVertexAttrib2f, glVertexAttrib2fARB) GL_STUB_ALIAS(glVertexAttrib2fv, glVertexAttrib2fvARB) GL_STUB_ALIAS(glVertexAttrib3f, glVertexAttrib3fARB) GL_STUB_ALIAS(glVertexAttrib3fv, glVertexAttrib3fvARB) GL_STUB_ALIAS(glVertexAttrib4f, glVertexAttrib4fARB) GL_STUB_ALIAS(glVertexAttrib4fv, glVertexAttrib4fvARB) GL_STUB_ALIAS(glDrawArraysInstancedEXT, glDrawArraysInstancedARB) GL_STUB_ALIAS(glDrawArraysInstanced, glDrawArraysInstancedARB) GL_STUB_ALIAS(glDrawElementsInstancedEXT, glDrawElementsInstancedARB) GL_STUB_ALIAS(glDrawElementsInstanced, glDrawElementsInstancedARB) GL_STUB_ALIAS(glBindFramebufferOES, glBindFramebuffer) GL_STUB_ALIAS(glBindRenderbufferOES, glBindRenderbuffer) GL_STUB_ALIAS(glBlitFramebufferEXT, glBlitFramebuffer) GL_STUB_ALIAS(glCheckFramebufferStatusEXT, glCheckFramebufferStatus) GL_STUB_ALIAS(glCheckFramebufferStatusOES, glCheckFramebufferStatus) GL_STUB_ALIAS(glDeleteFramebuffersEXT, glDeleteFramebuffers) GL_STUB_ALIAS(glDeleteFramebuffersOES, glDeleteFramebuffers) GL_STUB_ALIAS(glDeleteRenderbuffersEXT, glDeleteRenderbuffers) GL_STUB_ALIAS(glDeleteRenderbuffersOES, glDeleteRenderbuffers) GL_STUB_ALIAS(glFramebufferRenderbufferEXT, glFramebufferRenderbuffer) GL_STUB_ALIAS(glFramebufferRenderbufferOES, glFramebufferRenderbuffer) GL_STUB_ALIAS(glFramebufferTexture1DEXT, glFramebufferTexture1D) GL_STUB_ALIAS(glFramebufferTexture2DEXT, glFramebufferTexture2D) GL_STUB_ALIAS(glFramebufferTexture2DOES, glFramebufferTexture2D) GL_STUB_ALIAS(glFramebufferTexture3DEXT, glFramebufferTexture3D) GL_STUB_ALIAS(glFramebufferTexture3DOES, glFramebufferTexture3D) GL_STUB_ALIAS(glFramebufferTextureLayerEXT, glFramebufferTextureLayer) GL_STUB_ALIAS(glGenFramebuffersEXT, glGenFramebuffers) GL_STUB_ALIAS(glGenFramebuffersOES, glGenFramebuffers) GL_STUB_ALIAS(glGenRenderbuffersEXT, glGenRenderbuffers) GL_STUB_ALIAS(glGenRenderbuffersOES, glGenRenderbuffers) GL_STUB_ALIAS(glGenerateMipmapEXT, glGenerateMipmap) GL_STUB_ALIAS(glGenerateMipmapOES, glGenerateMipmap) GL_STUB_ALIAS(glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameteriv) GL_STUB_ALIAS(glGetFramebufferAttachmentParameterivOES, glGetFramebufferAttachmentParameteriv) GL_STUB_ALIAS(glGetRenderbufferParameterivEXT, glGetRenderbufferParameteriv) GL_STUB_ALIAS(glGetRenderbufferParameterivOES, glGetRenderbufferParameteriv) GL_STUB_ALIAS(glIsFramebufferEXT, glIsFramebuffer) GL_STUB_ALIAS(glIsFramebufferOES, glIsFramebuffer) GL_STUB_ALIAS(glIsRenderbufferEXT, glIsRenderbuffer) GL_STUB_ALIAS(glIsRenderbufferOES, glIsRenderbuffer) GL_STUB_ALIAS(glRenderbufferStorageEXT, glRenderbufferStorage) GL_STUB_ALIAS(glRenderbufferStorageOES, glRenderbufferStorage) GL_STUB_ALIAS(glRenderbufferStorageMultisampleEXT, glRenderbufferStorageMultisample) GL_STUB_ALIAS(glFlushMappedBufferRangeEXT, glFlushMappedBufferRange) GL_STUB_ALIAS(glMapBufferRangeEXT, glMapBufferRange) GL_STUB_ALIAS(glBindVertexArrayOES, glBindVertexArray) GL_STUB_ALIAS(glDeleteVertexArraysOES, glDeleteVertexArrays) GL_STUB_ALIAS(glGenVertexArraysOES, glGenVertexArrays) GL_STUB_ALIAS(glIsVertexArrayOES, glIsVertexArray) GL_STUB_ALIAS(glDrawElementsBaseVertexEXT, glDrawElementsBaseVertex) GL_STUB_ALIAS(glDrawElementsBaseVertexOES, glDrawElementsBaseVertex) GL_STUB_ALIAS(glDrawElementsInstancedBaseVertexEXT, glDrawElementsInstancedBaseVertex) GL_STUB_ALIAS(glDrawElementsInstancedBaseVertexOES, glDrawElementsInstancedBaseVertex) GL_STUB_ALIAS(glDrawRangeElementsBaseVertexEXT, glDrawRangeElementsBaseVertex) GL_STUB_ALIAS(glDrawRangeElementsBaseVertexOES, glDrawRangeElementsBaseVertex) GL_STUB_ALIAS(glMultiDrawElementsBaseVertexEXT, glMultiDrawElementsBaseVertex) GL_STUB_ALIAS(glProvokingVertexEXT, glProvokingVertex) GL_STUB_ALIAS(glBlendEquationSeparateIndexedAMD, glBlendEquationSeparateiARB) GL_STUB_ALIAS(glBlendEquationSeparatei, glBlendEquationSeparateiARB) GL_STUB_ALIAS(glBlendEquationSeparateiEXT, glBlendEquationSeparateiARB) GL_STUB_ALIAS(glBlendEquationSeparateiOES, glBlendEquationSeparateiARB) GL_STUB_ALIAS(glBlendEquationIndexedAMD, glBlendEquationiARB) GL_STUB_ALIAS(glBlendEquationi, glBlendEquationiARB) GL_STUB_ALIAS(glBlendEquationiEXT, glBlendEquationiARB) GL_STUB_ALIAS(glBlendEquationiOES, glBlendEquationiARB) GL_STUB_ALIAS(glBlendFuncSeparateIndexedAMD, glBlendFuncSeparateiARB) GL_STUB_ALIAS(glBlendFuncSeparatei, glBlendFuncSeparateiARB) GL_STUB_ALIAS(glBlendFuncSeparateiEXT, glBlendFuncSeparateiARB) GL_STUB_ALIAS(glBlendFuncSeparateiOES, glBlendFuncSeparateiARB) GL_STUB_ALIAS(glBlendFuncIndexedAMD, glBlendFunciARB) GL_STUB_ALIAS(glBlendFunci, glBlendFunciARB) GL_STUB_ALIAS(glBlendFunciEXT, glBlendFunciARB) GL_STUB_ALIAS(glBlendFunciOES, glBlendFunciARB) GL_STUB_ALIAS(glBindFragDataLocationIndexedEXT, glBindFragDataLocationIndexed) GL_STUB_ALIAS(glGetFragDataIndexEXT, glGetFragDataIndex) GL_STUB_ALIAS(glGetSamplerParameterIivEXT, glGetSamplerParameterIiv) GL_STUB_ALIAS(glGetSamplerParameterIivOES, glGetSamplerParameterIiv) GL_STUB_ALIAS(glGetSamplerParameterIuivEXT, glGetSamplerParameterIuiv) GL_STUB_ALIAS(glGetSamplerParameterIuivOES, glGetSamplerParameterIuiv) GL_STUB_ALIAS(glSamplerParameterIivEXT, glSamplerParameterIiv) GL_STUB_ALIAS(glSamplerParameterIivOES, glSamplerParameterIiv) GL_STUB_ALIAS(glSamplerParameterIuivEXT, glSamplerParameterIuiv) GL_STUB_ALIAS(glSamplerParameterIuivOES, glSamplerParameterIuiv) GL_STUB_ALIAS(glPatchParameteriEXT, glPatchParameteri) GL_STUB_ALIAS(glPatchParameteriOES, glPatchParameteri) GL_STUB_ALIAS(glClearDepthfOES, glClearDepthf) GL_STUB_ALIAS(glDepthRangefOES, glDepthRangef) GL_STUB_ALIAS(glGetProgramBinaryOES, glGetProgramBinary) GL_STUB_ALIAS(glProgramBinaryOES, glProgramBinary) GL_STUB_ALIAS(glProgramParameteriEXT, glProgramParameteri) GL_STUB_ALIAS(glGetFloati_vOES, glGetFloati_v) GL_STUB_ALIAS(glScissorArrayvOES, glScissorArrayv) GL_STUB_ALIAS(glScissorIndexedOES, glScissorIndexed) GL_STUB_ALIAS(glScissorIndexedvOES, glScissorIndexedv) GL_STUB_ALIAS(glViewportArrayvOES, glViewportArrayv) GL_STUB_ALIAS(glViewportIndexedfOES, glViewportIndexedf) GL_STUB_ALIAS(glViewportIndexedfvOES, glViewportIndexedfv) GL_STUB_ALIAS(glGetGraphicsResetStatus, glGetGraphicsResetStatusARB) GL_STUB_ALIAS(glGetGraphicsResetStatusKHR, glGetGraphicsResetStatusARB) GL_STUB_ALIAS(glGetGraphicsResetStatusEXT, glGetGraphicsResetStatusARB) GL_STUB_ALIAS(glGetnUniformfv, glGetnUniformfvARB) GL_STUB_ALIAS(glGetnUniformfvKHR, glGetnUniformfvARB) GL_STUB_ALIAS(glGetnUniformfvEXT, glGetnUniformfvARB) GL_STUB_ALIAS(glGetnUniformiv, glGetnUniformivARB) GL_STUB_ALIAS(glGetnUniformivKHR, glGetnUniformivARB) GL_STUB_ALIAS(glGetnUniformivEXT, glGetnUniformivARB) GL_STUB_ALIAS(glGetnUniformuiv, glGetnUniformuivARB) GL_STUB_ALIAS(glGetnUniformuivKHR, glGetnUniformuivARB) GL_STUB_ALIAS(glReadnPixels, glReadnPixelsARB) GL_STUB_ALIAS(glReadnPixelsKHR, glReadnPixelsARB) GL_STUB_ALIAS(glReadnPixelsEXT, glReadnPixelsARB) GL_STUB_ALIAS(glDrawArraysInstancedBaseInstanceEXT, glDrawArraysInstancedBaseInstance) GL_STUB_ALIAS(glDrawElementsInstancedBaseInstanceEXT, glDrawElementsInstancedBaseInstance) GL_STUB_ALIAS(glDrawElementsInstancedBaseVertexBaseInstanceEXT, glDrawElementsInstancedBaseVertexBaseInstance) GL_STUB_ALIAS(glCopyImageSubDataEXT, glCopyImageSubData) GL_STUB_ALIAS(glCopyImageSubDataOES, glCopyImageSubData) GL_STUB_ALIAS(glTextureViewOES, glTextureView) GL_STUB_ALIAS(glMultiDrawArraysIndirectAMD, glMultiDrawArraysIndirect) GL_STUB_ALIAS(glMultiDrawElementsIndirectAMD, glMultiDrawElementsIndirect) GL_STUB_ALIAS(glTexBufferRangeEXT, glTexBufferRange) GL_STUB_ALIAS(glTexBufferRangeOES, glTexBufferRange) GL_STUB_ALIAS(glTexStorage3DMultisampleOES, glTexStorage3DMultisample) GL_STUB_ALIAS(glBufferStorageEXT, glBufferStorage) GL_STUB_ALIAS(glActiveShaderProgramEXT, glActiveShaderProgram) GL_STUB_ALIAS(glBindProgramPipelineEXT, glBindProgramPipeline) GL_STUB_ALIAS(glCreateShaderProgramvEXT, glCreateShaderProgramv) GL_STUB_ALIAS(glDeleteProgramPipelinesEXT, glDeleteProgramPipelines) GL_STUB_ALIAS(glGenProgramPipelinesEXT, glGenProgramPipelines) GL_STUB_ALIAS(glGetProgramPipelineInfoLogEXT, glGetProgramPipelineInfoLog) GL_STUB_ALIAS(glGetProgramPipelineivEXT, glGetProgramPipelineiv) GL_STUB_ALIAS(glIsProgramPipelineEXT, glIsProgramPipeline) GL_STUB_ALIAS(glProgramUniform1fEXT, glProgramUniform1f) GL_STUB_ALIAS(glProgramUniform1fvEXT, glProgramUniform1fv) GL_STUB_ALIAS(glProgramUniform1iEXT, glProgramUniform1i) GL_STUB_ALIAS(glProgramUniform1ivEXT, glProgramUniform1iv) GL_STUB_ALIAS(glProgramUniform1uiEXT, glProgramUniform1ui) GL_STUB_ALIAS(glProgramUniform1uivEXT, glProgramUniform1uiv) GL_STUB_ALIAS(glProgramUniform2fEXT, glProgramUniform2f) GL_STUB_ALIAS(glProgramUniform2fvEXT, glProgramUniform2fv) GL_STUB_ALIAS(glProgramUniform2iEXT, glProgramUniform2i) GL_STUB_ALIAS(glProgramUniform2ivEXT, glProgramUniform2iv) GL_STUB_ALIAS(glProgramUniform2uiEXT, glProgramUniform2ui) GL_STUB_ALIAS(glProgramUniform2uivEXT, glProgramUniform2uiv) GL_STUB_ALIAS(glProgramUniform3fEXT, glProgramUniform3f) GL_STUB_ALIAS(glProgramUniform3fvEXT, glProgramUniform3fv) GL_STUB_ALIAS(glProgramUniform3iEXT, glProgramUniform3i) GL_STUB_ALIAS(glProgramUniform3ivEXT, glProgramUniform3iv) GL_STUB_ALIAS(glProgramUniform3uiEXT, glProgramUniform3ui) GL_STUB_ALIAS(glProgramUniform3uivEXT, glProgramUniform3uiv) GL_STUB_ALIAS(glProgramUniform4fEXT, glProgramUniform4f) GL_STUB_ALIAS(glProgramUniform4fvEXT, glProgramUniform4fv) GL_STUB_ALIAS(glProgramUniform4iEXT, glProgramUniform4i) GL_STUB_ALIAS(glProgramUniform4ivEXT, glProgramUniform4iv) GL_STUB_ALIAS(glProgramUniform4uiEXT, glProgramUniform4ui) GL_STUB_ALIAS(glProgramUniform4uivEXT, glProgramUniform4uiv) GL_STUB_ALIAS(glProgramUniformMatrix2fvEXT, glProgramUniformMatrix2fv) GL_STUB_ALIAS(glProgramUniformMatrix2x3fvEXT, glProgramUniformMatrix2x3fv) GL_STUB_ALIAS(glProgramUniformMatrix2x4fvEXT, glProgramUniformMatrix2x4fv) GL_STUB_ALIAS(glProgramUniformMatrix3fvEXT, glProgramUniformMatrix3fv) GL_STUB_ALIAS(glProgramUniformMatrix3x2fvEXT, glProgramUniformMatrix3x2fv) GL_STUB_ALIAS(glProgramUniformMatrix3x4fvEXT, glProgramUniformMatrix3x4fv) GL_STUB_ALIAS(glProgramUniformMatrix4fvEXT, glProgramUniformMatrix4fv) GL_STUB_ALIAS(glProgramUniformMatrix4x2fvEXT, glProgramUniformMatrix4x2fv) GL_STUB_ALIAS(glProgramUniformMatrix4x3fvEXT, glProgramUniformMatrix4x3fv) GL_STUB_ALIAS(glUseProgramStagesEXT, glUseProgramStages) GL_STUB_ALIAS(glValidateProgramPipelineEXT, glValidateProgramPipeline) GL_STUB_ALIAS(glDebugMessageCallbackARB, glDebugMessageCallback) GL_STUB_ALIAS(glDebugMessageCallbackKHR, glDebugMessageCallback) GL_STUB_ALIAS(glDebugMessageControlARB, glDebugMessageControl) GL_STUB_ALIAS(glDebugMessageControlKHR, glDebugMessageControl) GL_STUB_ALIAS(glDebugMessageInsertARB, glDebugMessageInsert) GL_STUB_ALIAS(glDebugMessageInsertKHR, glDebugMessageInsert) GL_STUB_ALIAS(glGetDebugMessageLogARB, glGetDebugMessageLog) GL_STUB_ALIAS(glGetDebugMessageLogKHR, glGetDebugMessageLog) GL_STUB_ALIAS(glGetObjectLabelKHR, glGetObjectLabel) GL_STUB_ALIAS(glGetObjectPtrLabelKHR, glGetObjectPtrLabel) GL_STUB_ALIAS(glObjectLabelKHR, glObjectLabel) GL_STUB_ALIAS(glObjectPtrLabelKHR, glObjectPtrLabel) GL_STUB_ALIAS(glPopDebugGroupKHR, glPopDebugGroup) GL_STUB_ALIAS(glPushDebugGroupKHR, glPushDebugGroup) GL_STUB_ALIAS(glSecondaryColor3f, glSecondaryColor3fEXT) GL_STUB_ALIAS(glSecondaryColor3fv, glSecondaryColor3fvEXT) GL_STUB_ALIAS(glMultiDrawElements, glMultiDrawElementsEXT) GL_STUB_ALIAS(glFogCoordf, glFogCoordfEXT) GL_STUB_ALIAS(glFogCoordfv, glFogCoordfvEXT) GL_STUB_ALIAS(glVertexAttribI1i, glVertexAttribI1iEXT) GL_STUB_ALIAS(glVertexAttribI1ui, glVertexAttribI1uiEXT) GL_STUB_ALIAS(glVertexAttribI2i, glVertexAttribI2iEXT) GL_STUB_ALIAS(glVertexAttribI2iv, glVertexAttribI2ivEXT) GL_STUB_ALIAS(glVertexAttribI2ui, glVertexAttribI2uiEXT) GL_STUB_ALIAS(glVertexAttribI2uiv, glVertexAttribI2uivEXT) GL_STUB_ALIAS(glVertexAttribI3i, glVertexAttribI3iEXT) GL_STUB_ALIAS(glVertexAttribI3iv, glVertexAttribI3ivEXT) GL_STUB_ALIAS(glVertexAttribI3ui, glVertexAttribI3uiEXT) GL_STUB_ALIAS(glVertexAttribI3uiv, glVertexAttribI3uivEXT) GL_STUB_ALIAS(glVertexAttribI4i, glVertexAttribI4iEXT) GL_STUB_ALIAS(glVertexAttribI4iv, glVertexAttribI4ivEXT) GL_STUB_ALIAS(glVertexAttribI4ui, glVertexAttribI4uiEXT) GL_STUB_ALIAS(glVertexAttribI4uiv, glVertexAttribI4uivEXT) GL_STUB_ALIAS(glTextureBarrier, glTextureBarrierNV) GL_STUB_ALIAS(glAlphaFuncxOES, glAlphaFuncx) GL_STUB_ALIAS(glClearColorxOES, glClearColorx) GL_STUB_ALIAS(glClearDepthxOES, glClearDepthx) GL_STUB_ALIAS(glColor4xOES, glColor4x) GL_STUB_ALIAS(glDepthRangexOES, glDepthRangex) GL_STUB_ALIAS(glFogxOES, glFogx) GL_STUB_ALIAS(glFogxvOES, glFogxv) GL_STUB_ALIAS(glFrustumfOES, glFrustumf) GL_STUB_ALIAS(glFrustumxOES, glFrustumx) GL_STUB_ALIAS(glLightModelxOES, glLightModelx) GL_STUB_ALIAS(glLightModelxvOES, glLightModelxv) GL_STUB_ALIAS(glLightxOES, glLightx) GL_STUB_ALIAS(glLightxvOES, glLightxv) GL_STUB_ALIAS(glLineWidthxOES, glLineWidthx) GL_STUB_ALIAS(glLoadMatrixxOES, glLoadMatrixx) GL_STUB_ALIAS(glMaterialxOES, glMaterialx) GL_STUB_ALIAS(glMaterialxvOES, glMaterialxv) GL_STUB_ALIAS(glMultMatrixxOES, glMultMatrixx) GL_STUB_ALIAS(glMultiTexCoord4xOES, glMultiTexCoord4x) GL_STUB_ALIAS(glNormal3xOES, glNormal3x) GL_STUB_ALIAS(glOrthofOES, glOrthof) GL_STUB_ALIAS(glOrthoxOES, glOrthox) GL_STUB_ALIAS(glPointSizexOES, glPointSizex) GL_STUB_ALIAS(glPolygonOffsetxOES, glPolygonOffsetx) GL_STUB_ALIAS(glRotatexOES, glRotatex) GL_STUB_ALIAS(glSampleCoveragexOES, glSampleCoveragex) GL_STUB_ALIAS(glScalexOES, glScalex) GL_STUB_ALIAS(glTexEnvxOES, glTexEnvx) GL_STUB_ALIAS(glTexEnvxvOES, glTexEnvxv) GL_STUB_ALIAS(glTexParameterxOES, glTexParameterx) GL_STUB_ALIAS(glTranslatexOES, glTranslatex) GL_STUB_ALIAS(glClipPlanefOES, glClipPlanef) GL_STUB_ALIAS(glClipPlanexOES, glClipPlanex) GL_STUB_ALIAS(glGetClipPlanefOES, glGetClipPlanef) GL_STUB_ALIAS(glGetClipPlanexOES, glGetClipPlanex) GL_STUB_ALIAS(glGetFixedvOES, glGetFixedv) GL_STUB_ALIAS(glGetLightxvOES, glGetLightxv) GL_STUB_ALIAS(glGetMaterialxvOES, glGetMaterialxv) GL_STUB_ALIAS(glGetTexEnvxvOES, glGetTexEnvxv) GL_STUB_ALIAS(glGetTexParameterxvOES, glGetTexParameterxv) GL_STUB_ALIAS(glPointParameterxOES, glPointParameterx) GL_STUB_ALIAS(glPointParameterxvOES, glPointParameterxv) GL_STUB_ALIAS(glTexParameterxvOES, glTexParameterxv) GL_STUB_ALIAS(glBlendBarrierKHR, glBlendBarrier) GL_STUB_ALIAS(glPrimitiveBoundingBoxARB, glPrimitiveBoundingBox) GL_STUB_ALIAS(glPrimitiveBoundingBoxEXT, glPrimitiveBoundingBox) GL_STUB_ALIAS(glPrimitiveBoundingBoxOES, glPrimitiveBoundingBox) .globl gl_dispatch_functions_end HIDDEN(gl_dispatch_functions_end) gl_dispatch_functions_end: