/* DO NOT EDIT - This file generated automatically by gl_procs.py (from Mesa) script */ /* * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * (C) Copyright IBM Corporation 2004, 2006 * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sub license, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL, IBM, * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ /* This file is only included by glapi.c and is used for * the GetProcAddress() function */ typedef struct { GLint Name_offset; #if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) _glapi_proc Address; #endif GLuint Offset; } glprocs_table_t; #if !defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING) # define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , o } #elif defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING) # define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f1 , o } #elif defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING) # define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f2 , o } #elif !defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING) # define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f3 , o } #endif static const char gl_string_table[] = "glNewList\0" "glEndList\0" "glCallList\0" "glCallLists\0" "glDeleteLists\0" "glGenLists\0" "glListBase\0" "glBegin\0" "glBitmap\0" "glColor3b\0" "glColor3bv\0" "glColor3d\0" "glColor3dv\0" "glColor3f\0" "glColor3fv\0" "glColor3i\0" "glColor3iv\0" "glColor3s\0" "glColor3sv\0" "glColor3ub\0" "glColor3ubv\0" "glColor3ui\0" "glColor3uiv\0" "glColor3us\0" "glColor3usv\0" "glColor4b\0" "glColor4bv\0" "glColor4d\0" "glColor4dv\0" "glColor4f\0" "glColor4fv\0" "glColor4i\0" "glColor4iv\0" "glColor4s\0" "glColor4sv\0" "glColor4ub\0" "glColor4ubv\0" "glColor4ui\0" "glColor4uiv\0" "glColor4us\0" "glColor4usv\0" "glEdgeFlag\0" "glEdgeFlagv\0" "glEnd\0" "glIndexd\0" "glIndexdv\0" "glIndexf\0" "glIndexfv\0" "glIndexi\0" "glIndexiv\0" "glIndexs\0" "glIndexsv\0" "glNormal3b\0" "glNormal3bv\0" "glNormal3d\0" "glNormal3dv\0" "glNormal3f\0" "glNormal3fv\0" "glNormal3i\0" "glNormal3iv\0" "glNormal3s\0" "glNormal3sv\0" "glRasterPos2d\0" "glRasterPos2dv\0" "glRasterPos2f\0" "glRasterPos2fv\0" "glRasterPos2i\0" "glRasterPos2iv\0" "glRasterPos2s\0" "glRasterPos2sv\0" "glRasterPos3d\0" "glRasterPos3dv\0" "glRasterPos3f\0" "glRasterPos3fv\0" "glRasterPos3i\0" "glRasterPos3iv\0" "glRasterPos3s\0" "glRasterPos3sv\0" "glRasterPos4d\0" "glRasterPos4dv\0" "glRasterPos4f\0" "glRasterPos4fv\0" "glRasterPos4i\0" "glRasterPos4iv\0" "glRasterPos4s\0" "glRasterPos4sv\0" "glRectd\0" "glRectdv\0" "glRectf\0" "glRectfv\0" "glRecti\0" "glRectiv\0" "glRects\0" "glRectsv\0" "glTexCoord1d\0" "glTexCoord1dv\0" "glTexCoord1f\0" "glTexCoord1fv\0" "glTexCoord1i\0" "glTexCoord1iv\0" "glTexCoord1s\0" "glTexCoord1sv\0" "glTexCoord2d\0" "glTexCoord2dv\0" "glTexCoord2f\0" "glTexCoord2fv\0" "glTexCoord2i\0" "glTexCoord2iv\0" "glTexCoord2s\0" "glTexCoord2sv\0" "glTexCoord3d\0" "glTexCoord3dv\0" "glTexCoord3f\0" "glTexCoord3fv\0" "glTexCoord3i\0" "glTexCoord3iv\0" "glTexCoord3s\0" "glTexCoord3sv\0" "glTexCoord4d\0" "glTexCoord4dv\0" "glTexCoord4f\0" "glTexCoord4fv\0" "glTexCoord4i\0" "glTexCoord4iv\0" "glTexCoord4s\0" "glTexCoord4sv\0" "glVertex2d\0" "glVertex2dv\0" "glVertex2f\0" "glVertex2fv\0" "glVertex2i\0" "glVertex2iv\0" "glVertex2s\0" "glVertex2sv\0" "glVertex3d\0" "glVertex3dv\0" "glVertex3f\0" "glVertex3fv\0" "glVertex3i\0" "glVertex3iv\0" "glVertex3s\0" "glVertex3sv\0" "glVertex4d\0" "glVertex4dv\0" "glVertex4f\0" "glVertex4fv\0" "glVertex4i\0" "glVertex4iv\0" "glVertex4s\0" "glVertex4sv\0" "glClipPlane\0" "glColorMaterial\0" "glCullFace\0" "glFogf\0" "glFogfv\0" "glFogi\0" "glFogiv\0" "glFrontFace\0" "glHint\0" "glLightf\0" "glLightfv\0" "glLighti\0" "glLightiv\0" "glLightModelf\0" "glLightModelfv\0" "glLightModeli\0" "glLightModeliv\0" "glLineStipple\0" "glLineWidth\0" "glMaterialf\0" "glMaterialfv\0" "glMateriali\0" "glMaterialiv\0" "glPointSize\0" "glPolygonMode\0" "glPolygonStipple\0" "glScissor\0" "glShadeModel\0" "glTexParameterf\0" "glTexParameterfv\0" "glTexParameteri\0" "glTexParameteriv\0" "glTexImage1D\0" "glTexImage2D\0" "glTexEnvf\0" "glTexEnvfv\0" "glTexEnvi\0" "glTexEnviv\0" "glTexGend\0" "glTexGendv\0" "glTexGenf\0" "glTexGenfv\0" "glTexGeni\0" "glTexGeniv\0" "glFeedbackBuffer\0" "glSelectBuffer\0" "glRenderMode\0" "glInitNames\0" "glLoadName\0" "glPassThrough\0" "glPopName\0" "glPushName\0" "glDrawBuffer\0" "glClear\0" "glClearAccum\0" "glClearIndex\0" "glClearColor\0" "glClearStencil\0" "glClearDepth\0" "glStencilMask\0" "glColorMask\0" "glDepthMask\0" "glIndexMask\0" "glAccum\0" "glDisable\0" "glEnable\0" "glFinish\0" "glFlush\0" "glPopAttrib\0" "glPushAttrib\0" "glMap1d\0" "glMap1f\0" "glMap2d\0" "glMap2f\0" "glMapGrid1d\0" "glMapGrid1f\0" "glMapGrid2d\0" "glMapGrid2f\0" "glEvalCoord1d\0" "glEvalCoord1dv\0" "glEvalCoord1f\0" "glEvalCoord1fv\0" "glEvalCoord2d\0" "glEvalCoord2dv\0" "glEvalCoord2f\0" "glEvalCoord2fv\0" "glEvalMesh1\0" "glEvalPoint1\0" "glEvalMesh2\0" "glEvalPoint2\0" "glAlphaFunc\0" "glBlendFunc\0" "glLogicOp\0" "glStencilFunc\0" "glStencilOp\0" "glDepthFunc\0" "glPixelZoom\0" "glPixelTransferf\0" "glPixelTransferi\0" "glPixelStoref\0" "glPixelStorei\0" "glPixelMapfv\0" "glPixelMapuiv\0" "glPixelMapusv\0" "glReadBuffer\0" "glCopyPixels\0" "glReadPixels\0" "glDrawPixels\0" "glGetBooleanv\0" "glGetClipPlane\0" "glGetDoublev\0" "glGetError\0" "glGetFloatv\0" "glGetIntegerv\0" "glGetLightfv\0" "glGetLightiv\0" "glGetMapdv\0" "glGetMapfv\0" "glGetMapiv\0" "glGetMaterialfv\0" "glGetMaterialiv\0" "glGetPixelMapfv\0" "glGetPixelMapuiv\0" "glGetPixelMapusv\0" "glGetPolygonStipple\0" "glGetString\0" "glGetTexEnvfv\0" "glGetTexEnviv\0" "glGetTexGendv\0" "glGetTexGenfv\0" "glGetTexGeniv\0" "glGetTexImage\0" "glGetTexParameterfv\0" "glGetTexParameteriv\0" "glGetTexLevelParameterfv\0" "glGetTexLevelParameteriv\0" "glIsEnabled\0" "glIsList\0" "glDepthRange\0" "glFrustum\0" "glLoadIdentity\0" "glLoadMatrixf\0" "glLoadMatrixd\0" "glMatrixMode\0" "glMultMatrixf\0" "glMultMatrixd\0" "glOrtho\0" "glPopMatrix\0" "glPushMatrix\0" "glRotated\0" "glRotatef\0" "glScaled\0" "glScalef\0" "glTranslated\0" "glTranslatef\0" "glViewport\0" "glArrayElement\0" "glBindTexture\0" "glColorPointer\0" "glDisableClientState\0" "glDrawArrays\0" "glDrawElements\0" "glEdgeFlagPointer\0" "glEnableClientState\0" "glIndexPointer\0" "glIndexub\0" "glIndexubv\0" "glInterleavedArrays\0" "glNormalPointer\0" "glPolygonOffset\0" "glTexCoordPointer\0" "glVertexPointer\0" "glAreTexturesResident\0" "glCopyTexImage1D\0" "glCopyTexImage2D\0" "glCopyTexSubImage1D\0" "glCopyTexSubImage2D\0" "glDeleteTextures\0" "glGenTextures\0" "glGetPointerv\0" "glIsTexture\0" "glPrioritizeTextures\0" "glTexSubImage1D\0" "glTexSubImage2D\0" "glPopClientAttrib\0" "glPushClientAttrib\0" "glBlendColor\0" "glBlendEquation\0" "glDrawRangeElements\0" "glColorTable\0" "glColorTableParameterfv\0" "glColorTableParameteriv\0" "glCopyColorTable\0" "glGetColorTable\0" "glGetColorTableParameterfv\0" "glGetColorTableParameteriv\0" "glColorSubTable\0" "glCopyColorSubTable\0" "glConvolutionFilter1D\0" "glConvolutionFilter2D\0" "glConvolutionParameterf\0" "glConvolutionParameterfv\0" "glConvolutionParameteri\0" "glConvolutionParameteriv\0" "glCopyConvolutionFilter1D\0" "glCopyConvolutionFilter2D\0" "glGetConvolutionFilter\0" "glGetConvolutionParameterfv\0" "glGetConvolutionParameteriv\0" "glGetSeparableFilter\0" "glSeparableFilter2D\0" "glGetHistogram\0" "glGetHistogramParameterfv\0" "glGetHistogramParameteriv\0" "glGetMinmax\0" "glGetMinmaxParameterfv\0" "glGetMinmaxParameteriv\0" "glHistogram\0" "glMinmax\0" "glResetHistogram\0" "glResetMinmax\0" "glTexImage3D\0" "glTexSubImage3D\0" "glCopyTexSubImage3D\0" "glActiveTexture\0" "glClientActiveTexture\0" "glMultiTexCoord1d\0" "glMultiTexCoord1dv\0" "glMultiTexCoord1fARB\0" "glMultiTexCoord1fvARB\0" "glMultiTexCoord1i\0" "glMultiTexCoord1iv\0" "glMultiTexCoord1s\0" "glMultiTexCoord1sv\0" "glMultiTexCoord2d\0" "glMultiTexCoord2dv\0" "glMultiTexCoord2fARB\0" "glMultiTexCoord2fvARB\0" "glMultiTexCoord2i\0" "glMultiTexCoord2iv\0" "glMultiTexCoord2s\0" "glMultiTexCoord2sv\0" "glMultiTexCoord3d\0" "glMultiTexCoord3dv\0" "glMultiTexCoord3fARB\0" "glMultiTexCoord3fvARB\0" "glMultiTexCoord3i\0" "glMultiTexCoord3iv\0" "glMultiTexCoord3s\0" "glMultiTexCoord3sv\0" "glMultiTexCoord4d\0" "glMultiTexCoord4dv\0" "glMultiTexCoord4fARB\0" "glMultiTexCoord4fvARB\0" "glMultiTexCoord4i\0" "glMultiTexCoord4iv\0" "glMultiTexCoord4s\0" "glMultiTexCoord4sv\0" "glCompressedTexImage1D\0" "glCompressedTexImage2D\0" "glCompressedTexImage3D\0" "glCompressedTexSubImage1D\0" "glCompressedTexSubImage2D\0" "glCompressedTexSubImage3D\0" "glGetCompressedTexImage\0" "glLoadTransposeMatrixd\0" "glLoadTransposeMatrixf\0" "glMultTransposeMatrixd\0" "glMultTransposeMatrixf\0" "glSampleCoverage\0" "glBlendFuncSeparate\0" "glFogCoordPointer\0" "glFogCoordd\0" "glFogCoorddv\0" "glMultiDrawArrays\0" "glPointParameterf\0" "glPointParameterfv\0" "glPointParameteri\0" "glPointParameteriv\0" "glSecondaryColor3b\0" "glSecondaryColor3bv\0" "glSecondaryColor3d\0" "glSecondaryColor3dv\0" "glSecondaryColor3i\0" "glSecondaryColor3iv\0" "glSecondaryColor3s\0" "glSecondaryColor3sv\0" "glSecondaryColor3ub\0" "glSecondaryColor3ubv\0" "glSecondaryColor3ui\0" "glSecondaryColor3uiv\0" "glSecondaryColor3us\0" "glSecondaryColor3usv\0" "glSecondaryColorPointer\0" "glWindowPos2d\0" "glWindowPos2dv\0" "glWindowPos2f\0" "glWindowPos2fv\0" "glWindowPos2i\0" "glWindowPos2iv\0" "glWindowPos2s\0" "glWindowPos2sv\0" "glWindowPos3d\0" "glWindowPos3dv\0" "glWindowPos3f\0" "glWindowPos3fv\0" "glWindowPos3i\0" "glWindowPos3iv\0" "glWindowPos3s\0" "glWindowPos3sv\0" "glBeginQuery\0" "glBindBuffer\0" "glBufferData\0" "glBufferSubData\0" "glDeleteBuffers\0" "glDeleteQueries\0" "glEndQuery\0" "glGenBuffers\0" "glGenQueries\0" "glGetBufferParameteriv\0" "glGetBufferPointerv\0" "glGetBufferSubData\0" "glGetQueryObjectiv\0" "glGetQueryObjectuiv\0" "glGetQueryiv\0" "glIsBuffer\0" "glIsQuery\0" "glMapBuffer\0" "glUnmapBuffer\0" "glAttachShader\0" "glBindAttribLocation\0" "glBlendEquationSeparate\0" "glCompileShader\0" "glCreateProgram\0" "glCreateShader\0" "glDeleteProgram\0" "glDeleteShader\0" "glDetachShader\0" "glDisableVertexAttribArray\0" "glDrawBuffers\0" "glEnableVertexAttribArray\0" "glGetActiveAttrib\0" "glGetActiveUniform\0" "glGetAttachedShaders\0" "glGetAttribLocation\0" "glGetProgramInfoLog\0" "glGetProgramiv\0" "glGetShaderInfoLog\0" "glGetShaderSource\0" "glGetShaderiv\0" "glGetUniformLocation\0" "glGetUniformfv\0" "glGetUniformiv\0" "glGetVertexAttribPointerv\0" "glGetVertexAttribdv\0" "glGetVertexAttribfv\0" "glGetVertexAttribiv\0" "glIsProgram\0" "glIsShader\0" "glLinkProgram\0" "glShaderSource\0" "glStencilFuncSeparate\0" "glStencilMaskSeparate\0" "glStencilOpSeparate\0" "glUniform1f\0" "glUniform1fv\0" "glUniform1i\0" "glUniform1iv\0" "glUniform2f\0" "glUniform2fv\0" "glUniform2i\0" "glUniform2iv\0" "glUniform3f\0" "glUniform3fv\0" "glUniform3i\0" "glUniform3iv\0" "glUniform4f\0" "glUniform4fv\0" "glUniform4i\0" "glUniform4iv\0" "glUniformMatrix2fv\0" "glUniformMatrix3fv\0" "glUniformMatrix4fv\0" "glUseProgram\0" "glValidateProgram\0" "glVertexAttrib1d\0" "glVertexAttrib1dv\0" "glVertexAttrib1s\0" "glVertexAttrib1sv\0" "glVertexAttrib2d\0" "glVertexAttrib2dv\0" "glVertexAttrib2s\0" "glVertexAttrib2sv\0" "glVertexAttrib3d\0" "glVertexAttrib3dv\0" "glVertexAttrib3s\0" "glVertexAttrib3sv\0" "glVertexAttrib4Nbv\0" "glVertexAttrib4Niv\0" "glVertexAttrib4Nsv\0" "glVertexAttrib4Nub\0" "glVertexAttrib4Nubv\0" "glVertexAttrib4Nuiv\0" "glVertexAttrib4Nusv\0" "glVertexAttrib4bv\0" "glVertexAttrib4d\0" "glVertexAttrib4dv\0" "glVertexAttrib4iv\0" "glVertexAttrib4s\0" "glVertexAttrib4sv\0" "glVertexAttrib4ubv\0" "glVertexAttrib4uiv\0" "glVertexAttrib4usv\0" "glVertexAttribPointer\0" "glUniformMatrix2x3fv\0" "glUniformMatrix2x4fv\0" "glUniformMatrix3x2fv\0" "glUniformMatrix3x4fv\0" "glUniformMatrix4x2fv\0" "glUniformMatrix4x3fv\0" "glBeginConditionalRender\0" "glBeginTransformFeedback\0" "glBindBufferBase\0" "glBindBufferRange\0" "glBindFragDataLocation\0" "glClampColor\0" "glClearBufferfi\0" "glClearBufferfv\0" "glClearBufferiv\0" "glClearBufferuiv\0" "glColorMaski\0" "glDisablei\0" "glEnablei\0" "glEndConditionalRender\0" "glEndTransformFeedback\0" "glGetBooleani_v\0" "glGetFragDataLocation\0" "glGetIntegeri_v\0" "glGetStringi\0" "glGetTexParameterIiv\0" "glGetTexParameterIuiv\0" "glGetTransformFeedbackVarying\0" "glGetUniformuiv\0" "glGetVertexAttribIiv\0" "glGetVertexAttribIuiv\0" "glIsEnabledi\0" "glTexParameterIiv\0" "glTexParameterIuiv\0" "glTransformFeedbackVaryings\0" "glUniform1ui\0" "glUniform1uiv\0" "glUniform2ui\0" "glUniform2uiv\0" "glUniform3ui\0" "glUniform3uiv\0" "glUniform4ui\0" "glUniform4uiv\0" "glVertexAttribI1iv\0" "glVertexAttribI1uiv\0" "glVertexAttribI4bv\0" "glVertexAttribI4sv\0" "glVertexAttribI4ubv\0" "glVertexAttribI4usv\0" "glVertexAttribIPointer\0" "glPrimitiveRestartIndex\0" "glTexBuffer\0" "glFramebufferTexture\0" "glGetBufferParameteri64v\0" "glGetInteger64i_v\0" "glVertexAttribDivisor\0" "glMinSampleShading\0" "glMemoryBarrierByRegion\0" "glBindProgramARB\0" "glDeleteProgramsARB\0" "glGenProgramsARB\0" "glGetProgramEnvParameterdvARB\0" "glGetProgramEnvParameterfvARB\0" "glGetProgramLocalParameterdvARB\0" "glGetProgramLocalParameterfvARB\0" "glGetProgramStringARB\0" "glGetProgramivARB\0" "glIsProgramARB\0" "glProgramEnvParameter4dARB\0" "glProgramEnvParameter4dvARB\0" "glProgramEnvParameter4fARB\0" "glProgramEnvParameter4fvARB\0" "glProgramLocalParameter4dARB\0" "glProgramLocalParameter4dvARB\0" "glProgramLocalParameter4fARB\0" "glProgramLocalParameter4fvARB\0" "glProgramStringARB\0" "glVertexAttrib1fARB\0" "glVertexAttrib1fvARB\0" "glVertexAttrib2fARB\0" "glVertexAttrib2fvARB\0" "glVertexAttrib3fARB\0" "glVertexAttrib3fvARB\0" "glVertexAttrib4fARB\0" "glVertexAttrib4fvARB\0" "glAttachObjectARB\0" "glCreateProgramObjectARB\0" "glCreateShaderObjectARB\0" "glDeleteObjectARB\0" "glDetachObjectARB\0" "glGetAttachedObjectsARB\0" "glGetHandleARB\0" "glGetInfoLogARB\0" "glGetObjectParameterfvARB\0" "glGetObjectParameterivARB\0" "glDrawArraysInstancedARB\0" "glDrawElementsInstancedARB\0" "glBindFramebuffer\0" "glBindRenderbuffer\0" "glBlitFramebuffer\0" "glCheckFramebufferStatus\0" "glDeleteFramebuffers\0" "glDeleteRenderbuffers\0" "glFramebufferRenderbuffer\0" "glFramebufferTexture1D\0" "glFramebufferTexture2D\0" "glFramebufferTexture3D\0" "glFramebufferTextureLayer\0" "glGenFramebuffers\0" "glGenRenderbuffers\0" "glGenerateMipmap\0" "glGetFramebufferAttachmentParameteriv\0" "glGetRenderbufferParameteriv\0" "glIsFramebuffer\0" "glIsRenderbuffer\0" "glRenderbufferStorage\0" "glRenderbufferStorageMultisample\0" "glFlushMappedBufferRange\0" "glMapBufferRange\0" "glBindVertexArray\0" "glDeleteVertexArrays\0" "glGenVertexArrays\0" "glIsVertexArray\0" "glGetActiveUniformBlockName\0" "glGetActiveUniformBlockiv\0" "glGetActiveUniformName\0" "glGetActiveUniformsiv\0" "glGetUniformBlockIndex\0" "glGetUniformIndices\0" "glUniformBlockBinding\0" "glCopyBufferSubData\0" "glClientWaitSync\0" "glDeleteSync\0" "glFenceSync\0" "glGetInteger64v\0" "glGetSynciv\0" "glIsSync\0" "glWaitSync\0" "glDrawElementsBaseVertex\0" "glDrawElementsInstancedBaseVertex\0" "glDrawRangeElementsBaseVertex\0" "glMultiDrawElementsBaseVertex\0" "glProvokingVertex\0" "glGetMultisamplefv\0" "glSampleMaski\0" "glTexImage2DMultisample\0" "glTexImage3DMultisample\0" "glBlendEquationSeparateiARB\0" "glBlendEquationiARB\0" "glBlendFuncSeparateiARB\0" "glBlendFunciARB\0" "glBindFragDataLocationIndexed\0" "glGetFragDataIndex\0" "glBindSampler\0" "glDeleteSamplers\0" "glGenSamplers\0" "glGetSamplerParameterIiv\0" "glGetSamplerParameterIuiv\0" "glGetSamplerParameterfv\0" "glGetSamplerParameteriv\0" "glIsSampler\0" "glSamplerParameterIiv\0" "glSamplerParameterIuiv\0" "glSamplerParameterf\0" "glSamplerParameterfv\0" "glSamplerParameteri\0" "glSamplerParameteriv\0" "glGetQueryObjecti64v\0" "glGetQueryObjectui64v\0" "glQueryCounter\0" "glColorP3ui\0" "glColorP3uiv\0" "glColorP4ui\0" "glColorP4uiv\0" "glMultiTexCoordP1ui\0" "glMultiTexCoordP1uiv\0" "glMultiTexCoordP2ui\0" "glMultiTexCoordP2uiv\0" "glMultiTexCoordP3ui\0" "glMultiTexCoordP3uiv\0" "glMultiTexCoordP4ui\0" "glMultiTexCoordP4uiv\0" "glNormalP3ui\0" "glNormalP3uiv\0" "glSecondaryColorP3ui\0" "glSecondaryColorP3uiv\0" "glTexCoordP1ui\0" "glTexCoordP1uiv\0" "glTexCoordP2ui\0" "glTexCoordP2uiv\0" "glTexCoordP3ui\0" "glTexCoordP3uiv\0" "glTexCoordP4ui\0" "glTexCoordP4uiv\0" "glVertexAttribP1ui\0" "glVertexAttribP1uiv\0" "glVertexAttribP2ui\0" "glVertexAttribP2uiv\0" "glVertexAttribP3ui\0" "glVertexAttribP3uiv\0" "glVertexAttribP4ui\0" "glVertexAttribP4uiv\0" "glVertexP2ui\0" "glVertexP2uiv\0" "glVertexP3ui\0" "glVertexP3uiv\0" "glVertexP4ui\0" "glVertexP4uiv\0" "glDrawArraysIndirect\0" "glDrawElementsIndirect\0" "glGetUniformdv\0" "glUniform1d\0" "glUniform1dv\0" "glUniform2d\0" "glUniform2dv\0" "glUniform3d\0" "glUniform3dv\0" "glUniform4d\0" "glUniform4dv\0" "glUniformMatrix2dv\0" "glUniformMatrix2x3dv\0" "glUniformMatrix2x4dv\0" "glUniformMatrix3dv\0" "glUniformMatrix3x2dv\0" "glUniformMatrix3x4dv\0" "glUniformMatrix4dv\0" "glUniformMatrix4x2dv\0" "glUniformMatrix4x3dv\0" "glGetActiveSubroutineName\0" "glGetActiveSubroutineUniformName\0" "glGetActiveSubroutineUniformiv\0" "glGetProgramStageiv\0" "glGetSubroutineIndex\0" "glGetSubroutineUniformLocation\0" "glGetUniformSubroutineuiv\0" "glUniformSubroutinesuiv\0" "glPatchParameterfv\0" "glPatchParameteri\0" "glBindTransformFeedback\0" "glDeleteTransformFeedbacks\0" "glDrawTransformFeedback\0" "glGenTransformFeedbacks\0" "glIsTransformFeedback\0" "glPauseTransformFeedback\0" "glResumeTransformFeedback\0" "glBeginQueryIndexed\0" "glDrawTransformFeedbackStream\0" "glEndQueryIndexed\0" "glGetQueryIndexediv\0" "glClearDepthf\0" "glDepthRangef\0" "glGetShaderPrecisionFormat\0" "glReleaseShaderCompiler\0" "glShaderBinary\0" "glGetProgramBinary\0" "glProgramBinary\0" "glProgramParameteri\0" "glGetVertexAttribLdv\0" "glVertexAttribL1d\0" "glVertexAttribL1dv\0" "glVertexAttribL2d\0" "glVertexAttribL2dv\0" "glVertexAttribL3d\0" "glVertexAttribL3dv\0" "glVertexAttribL4d\0" "glVertexAttribL4dv\0" "glVertexAttribLPointer\0" "glDepthRangeArrayv\0" "glDepthRangeIndexed\0" "glGetDoublei_v\0" "glGetFloati_v\0" "glScissorArrayv\0" "glScissorIndexed\0" "glScissorIndexedv\0" "glViewportArrayv\0" "glViewportIndexedf\0" "glViewportIndexedfv\0" "glGetGraphicsResetStatusARB\0" "glGetnColorTableARB\0" "glGetnCompressedTexImageARB\0" "glGetnConvolutionFilterARB\0" "glGetnHistogramARB\0" "glGetnMapdvARB\0" "glGetnMapfvARB\0" "glGetnMapivARB\0" "glGetnMinmaxARB\0" "glGetnPixelMapfvARB\0" "glGetnPixelMapuivARB\0" "glGetnPixelMapusvARB\0" "glGetnPolygonStippleARB\0" "glGetnSeparableFilterARB\0" "glGetnTexImageARB\0" "glGetnUniformdvARB\0" "glGetnUniformfvARB\0" "glGetnUniformivARB\0" "glGetnUniformuivARB\0" "glReadnPixelsARB\0" "glDrawArraysInstancedBaseInstance\0" "glDrawElementsInstancedBaseInstance\0" "glDrawElementsInstancedBaseVertexBaseInstance\0" "glDrawTransformFeedbackInstanced\0" "glDrawTransformFeedbackStreamInstanced\0" "glGetInternalformativ\0" "glGetActiveAtomicCounterBufferiv\0" "glBindImageTexture\0" "glMemoryBarrier\0" "glTexStorage1D\0" "glTexStorage2D\0" "glTexStorage3D\0" "glTextureStorage1DEXT\0" "glTextureStorage2DEXT\0" "glTextureStorage3DEXT\0" "glClearBufferData\0" "glClearBufferSubData\0" "glDispatchCompute\0" "glDispatchComputeIndirect\0" "glCopyImageSubData\0" "glTextureView\0" "glBindVertexBuffer\0" "glVertexAttribBinding\0" "glVertexAttribFormat\0" "glVertexAttribIFormat\0" "glVertexAttribLFormat\0" "glVertexBindingDivisor\0" "glFramebufferParameteri\0" "glGetFramebufferParameteriv\0" "glGetInternalformati64v\0" "glMultiDrawArraysIndirect\0" "glMultiDrawElementsIndirect\0" "glGetProgramInterfaceiv\0" "glGetProgramResourceIndex\0" "glGetProgramResourceLocation\0" "glGetProgramResourceLocationIndex\0" "glGetProgramResourceName\0" "glGetProgramResourceiv\0" "glShaderStorageBlockBinding\0" "glTexBufferRange\0" "glTexStorage2DMultisample\0" "glTexStorage3DMultisample\0" "glBufferStorage\0" "glClearTexImage\0" "glClearTexSubImage\0" "glBindBuffersBase\0" "glBindBuffersRange\0" "glBindImageTextures\0" "glBindSamplers\0" "glBindTextures\0" "glBindVertexBuffers\0" "glGetImageHandleARB\0" "glGetTextureHandleARB\0" "glGetTextureSamplerHandleARB\0" "glGetVertexAttribLui64vARB\0" "glIsImageHandleResidentARB\0" "glIsTextureHandleResidentARB\0" "glMakeImageHandleNonResidentARB\0" "glMakeImageHandleResidentARB\0" "glMakeTextureHandleNonResidentARB\0" "glMakeTextureHandleResidentARB\0" "glProgramUniformHandleui64ARB\0" "glProgramUniformHandleui64vARB\0" "glUniformHandleui64ARB\0" "glUniformHandleui64vARB\0" "glVertexAttribL1ui64ARB\0" "glVertexAttribL1ui64vARB\0" "glDispatchComputeGroupSizeARB\0" "glMultiDrawArraysIndirectCountARB\0" "glMultiDrawElementsIndirectCountARB\0" "glClipControl\0" "glBindTextureUnit\0" "glBlitNamedFramebuffer\0" "glCheckNamedFramebufferStatus\0" "glClearNamedBufferData\0" "glClearNamedBufferSubData\0" "glClearNamedFramebufferfi\0" "glClearNamedFramebufferfv\0" "glClearNamedFramebufferiv\0" "glClearNamedFramebufferuiv\0" "glCompressedTextureSubImage1D\0" "glCompressedTextureSubImage2D\0" "glCompressedTextureSubImage3D\0" "glCopyNamedBufferSubData\0" "glCopyTextureSubImage1D\0" "glCopyTextureSubImage2D\0" "glCopyTextureSubImage3D\0" "glCreateBuffers\0" "glCreateFramebuffers\0" "glCreateProgramPipelines\0" "glCreateQueries\0" "glCreateRenderbuffers\0" "glCreateSamplers\0" "glCreateTextures\0" "glCreateTransformFeedbacks\0" "glCreateVertexArrays\0" "glDisableVertexArrayAttrib\0" "glEnableVertexArrayAttrib\0" "glFlushMappedNamedBufferRange\0" "glGenerateTextureMipmap\0" "glGetCompressedTextureImage\0" "glGetNamedBufferParameteri64v\0" "glGetNamedBufferParameteriv\0" "glGetNamedBufferPointerv\0" "glGetNamedBufferSubData\0" "glGetNamedFramebufferAttachmentParameteriv\0" "glGetNamedFramebufferParameteriv\0" "glGetNamedRenderbufferParameteriv\0" "glGetQueryBufferObjecti64v\0" "glGetQueryBufferObjectiv\0" "glGetQueryBufferObjectui64v\0" "glGetQueryBufferObjectuiv\0" "glGetTextureImage\0" "glGetTextureLevelParameterfv\0" "glGetTextureLevelParameteriv\0" "glGetTextureParameterIiv\0" "glGetTextureParameterIuiv\0" "glGetTextureParameterfv\0" "glGetTextureParameteriv\0" "glGetTransformFeedbacki64_v\0" "glGetTransformFeedbacki_v\0" "glGetTransformFeedbackiv\0" "glGetVertexArrayIndexed64iv\0" "glGetVertexArrayIndexediv\0" "glGetVertexArrayiv\0" "glInvalidateNamedFramebufferData\0" "glInvalidateNamedFramebufferSubData\0" "glMapNamedBuffer\0" "glMapNamedBufferRange\0" "glNamedBufferData\0" "glNamedBufferStorage\0" "glNamedBufferSubData\0" "glNamedFramebufferDrawBuffer\0" "glNamedFramebufferDrawBuffers\0" "glNamedFramebufferParameteri\0" "glNamedFramebufferReadBuffer\0" "glNamedFramebufferRenderbuffer\0" "glNamedFramebufferTexture\0" "glNamedFramebufferTextureLayer\0" "glNamedRenderbufferStorage\0" "glNamedRenderbufferStorageMultisample\0" "glTextureBuffer\0" "glTextureBufferRange\0" "glTextureParameterIiv\0" "glTextureParameterIuiv\0" "glTextureParameterf\0" "glTextureParameterfv\0" "glTextureParameteri\0" "glTextureParameteriv\0" "glTextureStorage1D\0" "glTextureStorage2D\0" "glTextureStorage2DMultisample\0" "glTextureStorage3D\0" "glTextureStorage3DMultisample\0" "glTextureSubImage1D\0" "glTextureSubImage2D\0" "glTextureSubImage3D\0" "glTransformFeedbackBufferBase\0" "glTransformFeedbackBufferRange\0" "glUnmapNamedBuffer\0" "glVertexArrayAttribBinding\0" "glVertexArrayAttribFormat\0" "glVertexArrayAttribIFormat\0" "glVertexArrayAttribLFormat\0" "glVertexArrayBindingDivisor\0" "glVertexArrayElementBuffer\0" "glVertexArrayVertexBuffer\0" "glVertexArrayVertexBuffers\0" "glGetCompressedTextureSubImage\0" "glGetTextureSubImage\0" "glBufferPageCommitmentARB\0" "glNamedBufferPageCommitmentARB\0" "glGetUniformi64vARB\0" "glGetUniformui64vARB\0" "glGetnUniformi64vARB\0" "glGetnUniformui64vARB\0" "glProgramUniform1i64ARB\0" "glProgramUniform1i64vARB\0" "glProgramUniform1ui64ARB\0" "glProgramUniform1ui64vARB\0" "glProgramUniform2i64ARB\0" "glProgramUniform2i64vARB\0" "glProgramUniform2ui64ARB\0" "glProgramUniform2ui64vARB\0" "glProgramUniform3i64ARB\0" "glProgramUniform3i64vARB\0" "glProgramUniform3ui64ARB\0" "glProgramUniform3ui64vARB\0" "glProgramUniform4i64ARB\0" "glProgramUniform4i64vARB\0" "glProgramUniform4ui64ARB\0" "glProgramUniform4ui64vARB\0" "glUniform1i64ARB\0" "glUniform1i64vARB\0" "glUniform1ui64ARB\0" "glUniform1ui64vARB\0" "glUniform2i64ARB\0" "glUniform2i64vARB\0" "glUniform2ui64ARB\0" "glUniform2ui64vARB\0" "glUniform3i64ARB\0" "glUniform3i64vARB\0" "glUniform3ui64ARB\0" "glUniform3ui64vARB\0" "glUniform4i64ARB\0" "glUniform4i64vARB\0" "glUniform4ui64ARB\0" "glUniform4ui64vARB\0" "glEvaluateDepthValuesARB\0" "glFramebufferSampleLocationsfvARB\0" "glNamedFramebufferSampleLocationsfvARB\0" "glSpecializeShaderARB\0" "glInvalidateBufferData\0" "glInvalidateBufferSubData\0" "glInvalidateFramebuffer\0" "glInvalidateSubFramebuffer\0" "glInvalidateTexImage\0" "glInvalidateTexSubImage\0" "glDrawTexfOES\0" "glDrawTexfvOES\0" "glDrawTexiOES\0" "glDrawTexivOES\0" "glDrawTexsOES\0" "glDrawTexsvOES\0" "glDrawTexxOES\0" "glDrawTexxvOES\0" "glPointSizePointerOES\0" "glQueryMatrixxOES\0" "glSampleMaskSGIS\0" "glSamplePatternSGIS\0" "glColorPointerEXT\0" "glEdgeFlagPointerEXT\0" "glIndexPointerEXT\0" "glNormalPointerEXT\0" "glTexCoordPointerEXT\0" "glVertexPointerEXT\0" "glDiscardFramebufferEXT\0" "glActiveShaderProgram\0" "glBindProgramPipeline\0" "glCreateShaderProgramv\0" "glDeleteProgramPipelines\0" "glGenProgramPipelines\0" "glGetProgramPipelineInfoLog\0" "glGetProgramPipelineiv\0" "glIsProgramPipeline\0" "glLockArraysEXT\0" "glProgramUniform1d\0" "glProgramUniform1dv\0" "glProgramUniform1f\0" "glProgramUniform1fv\0" "glProgramUniform1i\0" "glProgramUniform1iv\0" "glProgramUniform1ui\0" "glProgramUniform1uiv\0" "glProgramUniform2d\0" "glProgramUniform2dv\0" "glProgramUniform2f\0" "glProgramUniform2fv\0" "glProgramUniform2i\0" "glProgramUniform2iv\0" "glProgramUniform2ui\0" "glProgramUniform2uiv\0" "glProgramUniform3d\0" "glProgramUniform3dv\0" "glProgramUniform3f\0" "glProgramUniform3fv\0" "glProgramUniform3i\0" "glProgramUniform3iv\0" "glProgramUniform3ui\0" "glProgramUniform3uiv\0" "glProgramUniform4d\0" "glProgramUniform4dv\0" "glProgramUniform4f\0" "glProgramUniform4fv\0" "glProgramUniform4i\0" "glProgramUniform4iv\0" "glProgramUniform4ui\0" "glProgramUniform4uiv\0" "glProgramUniformMatrix2dv\0" "glProgramUniformMatrix2fv\0" "glProgramUniformMatrix2x3dv\0" "glProgramUniformMatrix2x3fv\0" "glProgramUniformMatrix2x4dv\0" "glProgramUniformMatrix2x4fv\0" "glProgramUniformMatrix3dv\0" "glProgramUniformMatrix3fv\0" "glProgramUniformMatrix3x2dv\0" "glProgramUniformMatrix3x2fv\0" "glProgramUniformMatrix3x4dv\0" "glProgramUniformMatrix3x4fv\0" "glProgramUniformMatrix4dv\0" "glProgramUniformMatrix4fv\0" "glProgramUniformMatrix4x2dv\0" "glProgramUniformMatrix4x2fv\0" "glProgramUniformMatrix4x3dv\0" "glProgramUniformMatrix4x3fv\0" "glUnlockArraysEXT\0" "glUseProgramStages\0" "glValidateProgramPipeline\0" "glDebugMessageCallback\0" "glDebugMessageControl\0" "glDebugMessageInsert\0" "glGetDebugMessageLog\0" "glGetObjectLabel\0" "glGetObjectPtrLabel\0" "glObjectLabel\0" "glObjectPtrLabel\0" "glPopDebugGroup\0" "glPushDebugGroup\0" "glSecondaryColor3fEXT\0" "glSecondaryColor3fvEXT\0" "glMultiDrawElementsEXT\0" "glFogCoordfEXT\0" "glFogCoordfvEXT\0" "glResizeBuffersMESA\0" "glWindowPos4dMESA\0" "glWindowPos4dvMESA\0" "glWindowPos4fMESA\0" "glWindowPos4fvMESA\0" "glWindowPos4iMESA\0" "glWindowPos4ivMESA\0" "glWindowPos4sMESA\0" "glWindowPos4svMESA\0" "glMultiModeDrawArraysIBM\0" "glMultiModeDrawElementsIBM\0" "glAreProgramsResidentNV\0" "glExecuteProgramNV\0" "glGetProgramParameterdvNV\0" "glGetProgramParameterfvNV\0" "glGetProgramStringNV\0" "glGetProgramivNV\0" "glGetTrackMatrixivNV\0" "glGetVertexAttribdvNV\0" "glGetVertexAttribfvNV\0" "glGetVertexAttribivNV\0" "glLoadProgramNV\0" "glProgramParameters4dvNV\0" "glProgramParameters4fvNV\0" "glRequestResidentProgramsNV\0" "glTrackMatrixNV\0" "glVertexAttrib1dNV\0" "glVertexAttrib1dvNV\0" "glVertexAttrib1fNV\0" "glVertexAttrib1fvNV\0" "glVertexAttrib1sNV\0" "glVertexAttrib1svNV\0" "glVertexAttrib2dNV\0" "glVertexAttrib2dvNV\0" "glVertexAttrib2fNV\0" "glVertexAttrib2fvNV\0" "glVertexAttrib2sNV\0" "glVertexAttrib2svNV\0" "glVertexAttrib3dNV\0" "glVertexAttrib3dvNV\0" "glVertexAttrib3fNV\0" "glVertexAttrib3fvNV\0" "glVertexAttrib3sNV\0" "glVertexAttrib3svNV\0" "glVertexAttrib4dNV\0" "glVertexAttrib4dvNV\0" "glVertexAttrib4fNV\0" "glVertexAttrib4fvNV\0" "glVertexAttrib4sNV\0" "glVertexAttrib4svNV\0" "glVertexAttrib4ubNV\0" "glVertexAttrib4ubvNV\0" "glVertexAttribPointerNV\0" "glVertexAttribs1dvNV\0" "glVertexAttribs1fvNV\0" "glVertexAttribs1svNV\0" "glVertexAttribs2dvNV\0" "glVertexAttribs2fvNV\0" "glVertexAttribs2svNV\0" "glVertexAttribs3dvNV\0" "glVertexAttribs3fvNV\0" "glVertexAttribs3svNV\0" "glVertexAttribs4dvNV\0" "glVertexAttribs4fvNV\0" "glVertexAttribs4svNV\0" "glVertexAttribs4ubvNV\0" "glGetTexBumpParameterfvATI\0" "glGetTexBumpParameterivATI\0" "glTexBumpParameterfvATI\0" "glTexBumpParameterivATI\0" "glAlphaFragmentOp1ATI\0" "glAlphaFragmentOp2ATI\0" "glAlphaFragmentOp3ATI\0" "glBeginFragmentShaderATI\0" "glBindFragmentShaderATI\0" "glColorFragmentOp1ATI\0" "glColorFragmentOp2ATI\0" "glColorFragmentOp3ATI\0" "glDeleteFragmentShaderATI\0" "glEndFragmentShaderATI\0" "glGenFragmentShadersATI\0" "glPassTexCoordATI\0" "glSampleMapATI\0" "glSetFragmentShaderConstantATI\0" "glDepthRangeArrayfvOES\0" "glDepthRangeIndexedfOES\0" "glActiveStencilFaceEXT\0" "glGetProgramNamedParameterdvNV\0" "glGetProgramNamedParameterfvNV\0" "glProgramNamedParameter4dNV\0" "glProgramNamedParameter4dvNV\0" "glProgramNamedParameter4fNV\0" "glProgramNamedParameter4fvNV\0" "glPrimitiveRestartNV\0" "glGetTexGenxvOES\0" "glTexGenxOES\0" "glTexGenxvOES\0" "glDepthBoundsEXT\0" "glBindFramebufferEXT\0" "glBindRenderbufferEXT\0" "glStringMarkerGREMEDY\0" "glBufferParameteriAPPLE\0" "glFlushMappedBufferRangeAPPLE\0" "glVertexAttribI1iEXT\0" "glVertexAttribI1uiEXT\0" "glVertexAttribI2iEXT\0" "glVertexAttribI2ivEXT\0" "glVertexAttribI2uiEXT\0" "glVertexAttribI2uivEXT\0" "glVertexAttribI3iEXT\0" "glVertexAttribI3ivEXT\0" "glVertexAttribI3uiEXT\0" "glVertexAttribI3uivEXT\0" "glVertexAttribI4iEXT\0" "glVertexAttribI4ivEXT\0" "glVertexAttribI4uiEXT\0" "glVertexAttribI4uivEXT\0" "glClearColorIiEXT\0" "glClearColorIuiEXT\0" "glBindBufferOffsetEXT\0" "glBeginPerfMonitorAMD\0" "glDeletePerfMonitorsAMD\0" "glEndPerfMonitorAMD\0" "glGenPerfMonitorsAMD\0" "glGetPerfMonitorCounterDataAMD\0" "glGetPerfMonitorCounterInfoAMD\0" "glGetPerfMonitorCounterStringAMD\0" "glGetPerfMonitorCountersAMD\0" "glGetPerfMonitorGroupStringAMD\0" "glGetPerfMonitorGroupsAMD\0" "glSelectPerfMonitorCountersAMD\0" "glGetObjectParameterivAPPLE\0" "glObjectPurgeableAPPLE\0" "glObjectUnpurgeableAPPLE\0" "glActiveProgramEXT\0" "glCreateShaderProgramEXT\0" "glUseShaderProgramEXT\0" "glTextureBarrierNV\0" "glVDPAUFiniNV\0" "glVDPAUGetSurfaceivNV\0" "glVDPAUInitNV\0" "glVDPAUIsSurfaceNV\0" "glVDPAUMapSurfacesNV\0" "glVDPAURegisterOutputSurfaceNV\0" "glVDPAURegisterVideoSurfaceNV\0" "glVDPAUSurfaceAccessNV\0" "glVDPAUUnmapSurfacesNV\0" "glVDPAUUnregisterSurfaceNV\0" "glBeginPerfQueryINTEL\0" "glCreatePerfQueryINTEL\0" "glDeletePerfQueryINTEL\0" "glEndPerfQueryINTEL\0" "glGetFirstPerfQueryIdINTEL\0" "glGetNextPerfQueryIdINTEL\0" "glGetPerfCounterInfoINTEL\0" "glGetPerfQueryDataINTEL\0" "glGetPerfQueryIdByNameINTEL\0" "glGetPerfQueryInfoINTEL\0" "glPolygonOffsetClampEXT\0" "glSubpixelPrecisionBiasNV\0" "glConservativeRasterParameterfNV\0" "glConservativeRasterParameteriNV\0" "glWindowRectanglesEXT\0" "glBufferStorageMemEXT\0" "glCreateMemoryObjectsEXT\0" "glDeleteMemoryObjectsEXT\0" "glDeleteSemaphoresEXT\0" "glGenSemaphoresEXT\0" "glGetMemoryObjectParameterivEXT\0" "glGetSemaphoreParameterui64vEXT\0" "glGetUnsignedBytei_vEXT\0" "glGetUnsignedBytevEXT\0" "glIsMemoryObjectEXT\0" "glIsSemaphoreEXT\0" "glMemoryObjectParameterivEXT\0" "glNamedBufferStorageMemEXT\0" "glSemaphoreParameterui64vEXT\0" "glSignalSemaphoreEXT\0" "glTexStorageMem1DEXT\0" "glTexStorageMem2DEXT\0" "glTexStorageMem2DMultisampleEXT\0" "glTexStorageMem3DEXT\0" "glTexStorageMem3DMultisampleEXT\0" "glTextureStorageMem1DEXT\0" "glTextureStorageMem2DEXT\0" "glTextureStorageMem2DMultisampleEXT\0" "glTextureStorageMem3DEXT\0" "glTextureStorageMem3DMultisampleEXT\0" "glWaitSemaphoreEXT\0" "glImportMemoryFdEXT\0" "glImportSemaphoreFdEXT\0" "glFramebufferFetchBarrierEXT\0" "glNamedRenderbufferStorageMultisampleAdvancedAMD\0" "glRenderbufferStorageMultisampleAdvancedAMD\0" "glStencilFuncSeparateATI\0" "glProgramEnvParameters4fvEXT\0" "glProgramLocalParameters4fvEXT\0" "glEGLImageTargetRenderbufferStorageOES\0" "glEGLImageTargetTexture2DOES\0" "glAlphaFuncx\0" "glClearColorx\0" "glClearDepthx\0" "glColor4x\0" "glDepthRangex\0" "glFogx\0" "glFogxv\0" "glFrustumf\0" "glFrustumx\0" "glLightModelx\0" "glLightModelxv\0" "glLightx\0" "glLightxv\0" "glLineWidthx\0" "glLoadMatrixx\0" "glMaterialx\0" "glMaterialxv\0" "glMultMatrixx\0" "glMultiTexCoord4x\0" "glNormal3x\0" "glOrthof\0" "glOrthox\0" "glPointSizex\0" "glPolygonOffsetx\0" "glRotatex\0" "glSampleCoveragex\0" "glScalex\0" "glTexEnvx\0" "glTexEnvxv\0" "glTexParameterx\0" "glTranslatex\0" "glClipPlanef\0" "glClipPlanex\0" "glGetClipPlanef\0" "glGetClipPlanex\0" "glGetFixedv\0" "glGetLightxv\0" "glGetMaterialxv\0" "glGetTexEnvxv\0" "glGetTexParameterxv\0" "glPointParameterx\0" "glPointParameterxv\0" "glTexParameterxv\0" "glBlendBarrier\0" "glPrimitiveBoundingBox\0" "glTexGenfOES\0" "glTexGenfvOES\0" "glTexGeniOES\0" "glTexGenivOES\0" "glReadBufferNV\0" "glGetTexGenfvOES\0" "glGetTexGenivOES\0" "glArrayElementEXT\0" "glBindTextureEXT\0" "glDrawArraysEXT\0" "glAreTexturesResidentEXT\0" "glCopyTexImage1DEXT\0" "glCopyTexImage2DEXT\0" "glCopyTexSubImage1DEXT\0" "glCopyTexSubImage2DEXT\0" "glDeleteTexturesEXT\0" "glGenTexturesEXT\0" "glGetPointervKHR\0" "glGetPointervEXT\0" "glIsTextureEXT\0" "glPrioritizeTexturesEXT\0" "glTexSubImage1DEXT\0" "glTexSubImage2DEXT\0" "glBlendColorEXT\0" "glBlendEquationEXT\0" "glBlendEquationOES\0" "glDrawRangeElementsEXT\0" "glColorTableSGI\0" "glColorTableEXT\0" "glColorTableParameterfvSGI\0" "glColorTableParameterivSGI\0" "glCopyColorTableSGI\0" "glGetColorTableSGI\0" "glGetColorTableEXT\0" "glGetColorTableParameterfvSGI\0" "glGetColorTableParameterfvEXT\0" "glGetColorTableParameterivSGI\0" "glGetColorTableParameterivEXT\0" "glColorSubTableEXT\0" "glCopyColorSubTableEXT\0" "glConvolutionFilter1DEXT\0" "glConvolutionFilter2DEXT\0" "glConvolutionParameterfEXT\0" "glConvolutionParameterfvEXT\0" "glConvolutionParameteriEXT\0" "glConvolutionParameterivEXT\0" "glCopyConvolutionFilter1DEXT\0" "glCopyConvolutionFilter2DEXT\0" "glGetConvolutionFilterEXT\0" "glGetConvolutionParameterfvEXT\0" "glGetConvolutionParameterivEXT\0" "glGetSeparableFilterEXT\0" "glSeparableFilter2DEXT\0" "glGetHistogramEXT\0" "glGetHistogramParameterfvEXT\0" "glGetHistogramParameterivEXT\0" "glGetMinmaxEXT\0" "glGetMinmaxParameterfvEXT\0" "glGetMinmaxParameterivEXT\0" "glHistogramEXT\0" "glMinmaxEXT\0" "glResetHistogramEXT\0" "glResetMinmaxEXT\0" "glTexImage3DEXT\0" "glTexImage3DOES\0" "glTexSubImage3DEXT\0" "glTexSubImage3DOES\0" "glCopyTexSubImage3DEXT\0" "glCopyTexSubImage3DOES\0" "glActiveTextureARB\0" "glClientActiveTextureARB\0" "glMultiTexCoord1dARB\0" "glMultiTexCoord1dvARB\0" "glMultiTexCoord1f\0" "glMultiTexCoord1fv\0" "glMultiTexCoord1iARB\0" "glMultiTexCoord1ivARB\0" "glMultiTexCoord1sARB\0" "glMultiTexCoord1svARB\0" "glMultiTexCoord2dARB\0" "glMultiTexCoord2dvARB\0" "glMultiTexCoord2f\0" "glMultiTexCoord2fv\0" "glMultiTexCoord2iARB\0" "glMultiTexCoord2ivARB\0" "glMultiTexCoord2sARB\0" "glMultiTexCoord2svARB\0" "glMultiTexCoord3dARB\0" "glMultiTexCoord3dvARB\0" "glMultiTexCoord3f\0" "glMultiTexCoord3fv\0" "glMultiTexCoord3iARB\0" "glMultiTexCoord3ivARB\0" "glMultiTexCoord3sARB\0" "glMultiTexCoord3svARB\0" "glMultiTexCoord4dARB\0" "glMultiTexCoord4dvARB\0" "glMultiTexCoord4f\0" "glMultiTexCoord4fv\0" "glMultiTexCoord4iARB\0" "glMultiTexCoord4ivARB\0" "glMultiTexCoord4sARB\0" "glMultiTexCoord4svARB\0" "glCompressedTexImage1DARB\0" "glCompressedTexImage2DARB\0" "glCompressedTexImage3DARB\0" "glCompressedTexImage3DOES\0" "glCompressedTexSubImage1DARB\0" "glCompressedTexSubImage2DARB\0" "glCompressedTexSubImage3DARB\0" "glCompressedTexSubImage3DOES\0" "glGetCompressedTexImageARB\0" "glLoadTransposeMatrixdARB\0" "glLoadTransposeMatrixfARB\0" "glMultTransposeMatrixdARB\0" "glMultTransposeMatrixfARB\0" "glSampleCoverageARB\0" "glBlendFuncSeparateEXT\0" "glBlendFuncSeparateINGR\0" "glBlendFuncSeparateOES\0" "glFogCoordPointerEXT\0" "glFogCoorddEXT\0" "glFogCoorddvEXT\0" "glMultiDrawArraysEXT\0" "glPointParameterfARB\0" "glPointParameterfEXT\0" "glPointParameterfSGIS\0" "glPointParameterfvARB\0" "glPointParameterfvEXT\0" "glPointParameterfvSGIS\0" "glPointParameteriNV\0" "glPointParameterivNV\0" "glSecondaryColor3bEXT\0" "glSecondaryColor3bvEXT\0" "glSecondaryColor3dEXT\0" "glSecondaryColor3dvEXT\0" "glSecondaryColor3iEXT\0" "glSecondaryColor3ivEXT\0" "glSecondaryColor3sEXT\0" "glSecondaryColor3svEXT\0" "glSecondaryColor3ubEXT\0" "glSecondaryColor3ubvEXT\0" "glSecondaryColor3uiEXT\0" "glSecondaryColor3uivEXT\0" "glSecondaryColor3usEXT\0" "glSecondaryColor3usvEXT\0" "glSecondaryColorPointerEXT\0" "glWindowPos2dARB\0" "glWindowPos2dMESA\0" "glWindowPos2dvARB\0" "glWindowPos2dvMESA\0" "glWindowPos2fARB\0" "glWindowPos2fMESA\0" "glWindowPos2fvARB\0" "glWindowPos2fvMESA\0" "glWindowPos2iARB\0" "glWindowPos2iMESA\0" "glWindowPos2ivARB\0" "glWindowPos2ivMESA\0" "glWindowPos2sARB\0" "glWindowPos2sMESA\0" "glWindowPos2svARB\0" "glWindowPos2svMESA\0" "glWindowPos3dARB\0" "glWindowPos3dMESA\0" "glWindowPos3dvARB\0" "glWindowPos3dvMESA\0" "glWindowPos3fARB\0" "glWindowPos3fMESA\0" "glWindowPos3fvARB\0" "glWindowPos3fvMESA\0" "glWindowPos3iARB\0" "glWindowPos3iMESA\0" "glWindowPos3ivARB\0" "glWindowPos3ivMESA\0" "glWindowPos3sARB\0" "glWindowPos3sMESA\0" "glWindowPos3svARB\0" "glWindowPos3svMESA\0" "glBeginQueryARB\0" "glBeginQueryEXT\0" "glBindBufferARB\0" "glBufferDataARB\0" "glBufferSubDataARB\0" "glDeleteBuffersARB\0" "glDeleteQueriesARB\0" "glDeleteQueriesEXT\0" "glEndQueryARB\0" "glEndQueryEXT\0" "glGenBuffersARB\0" "glGenQueriesARB\0" "glGenQueriesEXT\0" "glGetBufferParameterivARB\0" "glGetBufferPointervARB\0" "glGetBufferPointervOES\0" "glGetBufferSubDataARB\0" "glGetQueryObjectivARB\0" "glGetQueryObjectivEXT\0" "glGetQueryObjectuivARB\0" "glGetQueryObjectuivEXT\0" "glGetQueryivARB\0" "glGetQueryivEXT\0" "glIsBufferARB\0" "glIsQueryARB\0" "glIsQueryEXT\0" "glMapBufferARB\0" "glMapBufferOES\0" "glUnmapBufferARB\0" "glUnmapBufferOES\0" "glBindAttribLocationARB\0" "glBlendEquationSeparateEXT\0" "glBlendEquationSeparateATI\0" "glBlendEquationSeparateOES\0" "glCompileShaderARB\0" "glDisableVertexAttribArrayARB\0" "glDrawBuffersARB\0" "glDrawBuffersATI\0" "glDrawBuffersNV\0" "glDrawBuffersEXT\0" "glEnableVertexAttribArrayARB\0" "glGetActiveAttribARB\0" "glGetActiveUniformARB\0" "glGetAttribLocationARB\0" "glGetShaderSourceARB\0" "glGetUniformLocationARB\0" "glGetUniformfvARB\0" "glGetUniformivARB\0" "glGetVertexAttribPointervARB\0" "glGetVertexAttribPointervNV\0" "glGetVertexAttribdvARB\0" "glGetVertexAttribfvARB\0" "glGetVertexAttribivARB\0" "glLinkProgramARB\0" "glShaderSourceARB\0" "glStencilOpSeparateATI\0" "glUniform1fARB\0" "glUniform1fvARB\0" "glUniform1iARB\0" "glUniform1ivARB\0" "glUniform2fARB\0" "glUniform2fvARB\0" "glUniform2iARB\0" "glUniform2ivARB\0" "glUniform3fARB\0" "glUniform3fvARB\0" "glUniform3iARB\0" "glUniform3ivARB\0" "glUniform4fARB\0" "glUniform4fvARB\0" "glUniform4iARB\0" "glUniform4ivARB\0" "glUniformMatrix2fvARB\0" "glUniformMatrix3fvARB\0" "glUniformMatrix4fvARB\0" "glUseProgramObjectARB\0" "glValidateProgramARB\0" "glVertexAttrib1dARB\0" "glVertexAttrib1dvARB\0" "glVertexAttrib1sARB\0" "glVertexAttrib1svARB\0" "glVertexAttrib2dARB\0" "glVertexAttrib2dvARB\0" "glVertexAttrib2sARB\0" "glVertexAttrib2svARB\0" "glVertexAttrib3dARB\0" "glVertexAttrib3dvARB\0" "glVertexAttrib3sARB\0" "glVertexAttrib3svARB\0" "glVertexAttrib4NbvARB\0" "glVertexAttrib4NivARB\0" "glVertexAttrib4NsvARB\0" "glVertexAttrib4NubARB\0" "glVertexAttrib4NubvARB\0" "glVertexAttrib4NuivARB\0" "glVertexAttrib4NusvARB\0" "glVertexAttrib4bvARB\0" "glVertexAttrib4dARB\0" "glVertexAttrib4dvARB\0" "glVertexAttrib4ivARB\0" "glVertexAttrib4sARB\0" "glVertexAttrib4svARB\0" "glVertexAttrib4ubvARB\0" "glVertexAttrib4uivARB\0" "glVertexAttrib4usvARB\0" "glVertexAttribPointerARB\0" "glBeginConditionalRenderNV\0" "glBeginTransformFeedbackEXT\0" "glBindBufferBaseEXT\0" "glBindBufferRangeEXT\0" "glBindFragDataLocationEXT\0" "glClampColorARB\0" "glColorMaskIndexedEXT\0" "glColorMaskiEXT\0" "glColorMaskiOES\0" "glDisableIndexedEXT\0" "glDisableiEXT\0" "glDisableiOES\0" "glEnableIndexedEXT\0" "glEnableiEXT\0" "glEnableiOES\0" "glEndConditionalRenderNV\0" "glEndTransformFeedbackEXT\0" "glGetBooleanIndexedvEXT\0" "glGetFragDataLocationEXT\0" "glGetIntegerIndexedvEXT\0" "glGetTexParameterIivEXT\0" "glGetTexParameterIivOES\0" "glGetTexParameterIuivEXT\0" "glGetTexParameterIuivOES\0" "glGetTransformFeedbackVaryingEXT\0" "glGetUniformuivEXT\0" "glGetVertexAttribIivEXT\0" "glGetVertexAttribIuivEXT\0" "glIsEnabledIndexedEXT\0" "glIsEnablediEXT\0" "glIsEnablediOES\0" "glTexParameterIivEXT\0" "glTexParameterIivOES\0" "glTexParameterIuivEXT\0" "glTexParameterIuivOES\0" "glTransformFeedbackVaryingsEXT\0" "glUniform1uiEXT\0" "glUniform1uivEXT\0" "glUniform2uiEXT\0" "glUniform2uivEXT\0" "glUniform3uiEXT\0" "glUniform3uivEXT\0" "glUniform4uiEXT\0" "glUniform4uivEXT\0" "glVertexAttribI1ivEXT\0" "glVertexAttribI1uivEXT\0" "glVertexAttribI4bvEXT\0" "glVertexAttribI4svEXT\0" "glVertexAttribI4ubvEXT\0" "glVertexAttribI4usvEXT\0" "glVertexAttribIPointerEXT\0" "glPrimitiveRestartIndexNV\0" "glTexBufferARB\0" "glTexBufferEXT\0" "glTexBufferOES\0" "glFramebufferTextureEXT\0" "glFramebufferTextureOES\0" "glVertexAttribDivisorARB\0" "glMinSampleShadingARB\0" "glMinSampleShadingOES\0" "glBindProgramNV\0" "glDeleteProgramsNV\0" "glGenProgramsNV\0" "glIsProgramNV\0" "glProgramParameter4dNV\0" "glProgramParameter4dvNV\0" "glProgramParameter4fNV\0" "glProgramParameter4fvNV\0" "glVertexAttrib1f\0" "glVertexAttrib1fv\0" "glVertexAttrib2f\0" "glVertexAttrib2fv\0" "glVertexAttrib3f\0" "glVertexAttrib3fv\0" "glVertexAttrib4f\0" "glVertexAttrib4fv\0" "glDrawArraysInstancedEXT\0" "glDrawArraysInstanced\0" "glDrawElementsInstancedEXT\0" "glDrawElementsInstanced\0" "glBindFramebufferOES\0" "glBindRenderbufferOES\0" "glBlitFramebufferEXT\0" "glCheckFramebufferStatusEXT\0" "glCheckFramebufferStatusOES\0" "glDeleteFramebuffersEXT\0" "glDeleteFramebuffersOES\0" "glDeleteRenderbuffersEXT\0" "glDeleteRenderbuffersOES\0" "glFramebufferRenderbufferEXT\0" "glFramebufferRenderbufferOES\0" "glFramebufferTexture1DEXT\0" "glFramebufferTexture2DEXT\0" "glFramebufferTexture2DOES\0" "glFramebufferTexture3DEXT\0" "glFramebufferTexture3DOES\0" "glFramebufferTextureLayerEXT\0" "glGenFramebuffersEXT\0" "glGenFramebuffersOES\0" "glGenRenderbuffersEXT\0" "glGenRenderbuffersOES\0" "glGenerateMipmapEXT\0" "glGenerateMipmapOES\0" "glGetFramebufferAttachmentParameterivEXT\0" "glGetFramebufferAttachmentParameterivOES\0" "glGetRenderbufferParameterivEXT\0" "glGetRenderbufferParameterivOES\0" "glIsFramebufferEXT\0" "glIsFramebufferOES\0" "glIsRenderbufferEXT\0" "glIsRenderbufferOES\0" "glRenderbufferStorageEXT\0" "glRenderbufferStorageOES\0" "glRenderbufferStorageMultisampleEXT\0" "glFlushMappedBufferRangeEXT\0" "glMapBufferRangeEXT\0" "glBindVertexArrayOES\0" "glDeleteVertexArraysOES\0" "glGenVertexArraysOES\0" "glIsVertexArrayOES\0" "glDrawElementsBaseVertexEXT\0" "glDrawElementsBaseVertexOES\0" "glDrawElementsInstancedBaseVertexEXT\0" "glDrawElementsInstancedBaseVertexOES\0" "glDrawRangeElementsBaseVertexEXT\0" "glDrawRangeElementsBaseVertexOES\0" "glMultiDrawElementsBaseVertexEXT\0" "glProvokingVertexEXT\0" "glBlendEquationSeparateIndexedAMD\0" "glBlendEquationSeparatei\0" "glBlendEquationSeparateiEXT\0" "glBlendEquationSeparateiOES\0" "glBlendEquationIndexedAMD\0" "glBlendEquationi\0" "glBlendEquationiEXT\0" "glBlendEquationiOES\0" "glBlendFuncSeparateIndexedAMD\0" "glBlendFuncSeparatei\0" "glBlendFuncSeparateiEXT\0" "glBlendFuncSeparateiOES\0" "glBlendFuncIndexedAMD\0" "glBlendFunci\0" "glBlendFunciEXT\0" "glBlendFunciOES\0" "glBindFragDataLocationIndexedEXT\0" "glGetFragDataIndexEXT\0" "glGetSamplerParameterIivEXT\0" "glGetSamplerParameterIivOES\0" "glGetSamplerParameterIuivEXT\0" "glGetSamplerParameterIuivOES\0" "glSamplerParameterIivEXT\0" "glSamplerParameterIivOES\0" "glSamplerParameterIuivEXT\0" "glSamplerParameterIuivOES\0" "glGetQueryObjecti64vEXT\0" "glGetQueryObjectui64vEXT\0" "glQueryCounterEXT\0" "glPatchParameteriEXT\0" "glPatchParameteriOES\0" "glClearDepthfOES\0" "glDepthRangefOES\0" "glGetProgramBinaryOES\0" "glProgramBinaryOES\0" "glProgramParameteriEXT\0" "glGetVertexAttribLdvEXT\0" "glVertexAttribL1dEXT\0" "glVertexAttribL1dvEXT\0" "glVertexAttribL2dEXT\0" "glVertexAttribL2dvEXT\0" "glVertexAttribL3dEXT\0" "glVertexAttribL3dvEXT\0" "glVertexAttribL4dEXT\0" "glVertexAttribL4dvEXT\0" "glVertexAttribLPointerEXT\0" "glGetFloati_vOES\0" "glScissorArrayvOES\0" "glScissorIndexedOES\0" "glScissorIndexedvOES\0" "glViewportArrayvOES\0" "glViewportIndexedfOES\0" "glViewportIndexedfvOES\0" "glGetGraphicsResetStatus\0" "glGetGraphicsResetStatusKHR\0" "glGetGraphicsResetStatusEXT\0" "glGetnUniformfv\0" "glGetnUniformfvKHR\0" "glGetnUniformfvEXT\0" "glGetnUniformiv\0" "glGetnUniformivKHR\0" "glGetnUniformivEXT\0" "glGetnUniformuiv\0" "glGetnUniformuivKHR\0" "glReadnPixels\0" "glReadnPixelsKHR\0" "glReadnPixelsEXT\0" "glDrawArraysInstancedBaseInstanceEXT\0" "glDrawElementsInstancedBaseInstanceEXT\0" "glDrawElementsInstancedBaseVertexBaseInstanceEXT\0" "glCopyImageSubDataEXT\0" "glCopyImageSubDataOES\0" "glTextureViewOES\0" "glMultiDrawArraysIndirectAMD\0" "glMultiDrawElementsIndirectAMD\0" "glGetProgramResourceLocationIndexEXT\0" "glTexBufferRangeEXT\0" "glTexBufferRangeOES\0" "glTexStorage3DMultisampleOES\0" "glBufferStorageEXT\0" "glMultiDrawArraysIndirectCount\0" "glMultiDrawElementsIndirectCount\0" "glGetUniformi64vNV\0" "glGetUniformui64vNV\0" "glProgramUniform1i64NV\0" "glProgramUniform1i64vNV\0" "glProgramUniform1ui64NV\0" "glProgramUniform1ui64vNV\0" "glProgramUniform2i64NV\0" "glProgramUniform2i64vNV\0" "glProgramUniform2ui64NV\0" "glProgramUniform2ui64vNV\0" "glProgramUniform3i64NV\0" "glProgramUniform3i64vNV\0" "glProgramUniform3ui64NV\0" "glProgramUniform3ui64vNV\0" "glProgramUniform4i64NV\0" "glProgramUniform4i64vNV\0" "glProgramUniform4ui64NV\0" "glProgramUniform4ui64vNV\0" "glUniform1i64NV\0" "glUniform1i64vNV\0" "glUniform1ui64NV\0" "glUniform1ui64vNV\0" "glUniform2i64NV\0" "glUniform2i64vNV\0" "glUniform2ui64NV\0" "glUniform2ui64vNV\0" "glUniform3i64NV\0" "glUniform3i64vNV\0" "glUniform3ui64NV\0" "glUniform3ui64vNV\0" "glUniform4i64NV\0" "glUniform4i64vNV\0" "glUniform4ui64NV\0" "glUniform4ui64vNV\0" "glResolveDepthValuesNV\0" "glFramebufferSampleLocationsfvNV\0" "glNamedFramebufferSampleLocationsfvNV\0" "glSpecializeShader\0" "glSampleMaskEXT\0" "glSamplePatternEXT\0" "glActiveShaderProgramEXT\0" "glBindProgramPipelineEXT\0" "glCreateShaderProgramvEXT\0" "glDeleteProgramPipelinesEXT\0" "glGenProgramPipelinesEXT\0" "glGetProgramPipelineInfoLogEXT\0" "glGetProgramPipelineivEXT\0" "glIsProgramPipelineEXT\0" "glProgramUniform1fEXT\0" "glProgramUniform1fvEXT\0" "glProgramUniform1iEXT\0" "glProgramUniform1ivEXT\0" "glProgramUniform1uiEXT\0" "glProgramUniform1uivEXT\0" "glProgramUniform2fEXT\0" "glProgramUniform2fvEXT\0" "glProgramUniform2iEXT\0" "glProgramUniform2ivEXT\0" "glProgramUniform2uiEXT\0" "glProgramUniform2uivEXT\0" "glProgramUniform3fEXT\0" "glProgramUniform3fvEXT\0" "glProgramUniform3iEXT\0" "glProgramUniform3ivEXT\0" "glProgramUniform3uiEXT\0" "glProgramUniform3uivEXT\0" "glProgramUniform4fEXT\0" "glProgramUniform4fvEXT\0" "glProgramUniform4iEXT\0" "glProgramUniform4ivEXT\0" "glProgramUniform4uiEXT\0" "glProgramUniform4uivEXT\0" "glProgramUniformMatrix2fvEXT\0" "glProgramUniformMatrix2x3fvEXT\0" "glProgramUniformMatrix2x4fvEXT\0" "glProgramUniformMatrix3fvEXT\0" "glProgramUniformMatrix3x2fvEXT\0" "glProgramUniformMatrix3x4fvEXT\0" "glProgramUniformMatrix4fvEXT\0" "glProgramUniformMatrix4x2fvEXT\0" "glProgramUniformMatrix4x3fvEXT\0" "glUseProgramStagesEXT\0" "glValidateProgramPipelineEXT\0" "glDebugMessageCallbackARB\0" "glDebugMessageCallbackKHR\0" "glDebugMessageControlARB\0" "glDebugMessageControlKHR\0" "glDebugMessageInsertARB\0" "glDebugMessageInsertKHR\0" "glGetDebugMessageLogARB\0" "glGetDebugMessageLogKHR\0" "glGetObjectLabelKHR\0" "glGetObjectPtrLabelKHR\0" "glObjectLabelKHR\0" "glObjectPtrLabelKHR\0" "glPopDebugGroupKHR\0" "glPushDebugGroupKHR\0" "glSecondaryColor3f\0" "glSecondaryColor3fv\0" "glMultiDrawElements\0" "glFogCoordf\0" "glFogCoordfv\0" "glVertexAttribI1i\0" "glVertexAttribI1ui\0" "glVertexAttribI2i\0" "glVertexAttribI2iv\0" "glVertexAttribI2ui\0" "glVertexAttribI2uiv\0" "glVertexAttribI3i\0" "glVertexAttribI3iv\0" "glVertexAttribI3ui\0" "glVertexAttribI3uiv\0" "glVertexAttribI4i\0" "glVertexAttribI4iv\0" "glVertexAttribI4ui\0" "glVertexAttribI4uiv\0" "glTextureBarrier\0" "glPolygonOffsetClamp\0" "glAlphaFuncxOES\0" "glClearColorxOES\0" "glClearDepthxOES\0" "glColor4xOES\0" "glDepthRangexOES\0" "glFogxOES\0" "glFogxvOES\0" "glFrustumfOES\0" "glFrustumxOES\0" "glLightModelxOES\0" "glLightModelxvOES\0" "glLightxOES\0" "glLightxvOES\0" "glLineWidthxOES\0" "glLoadMatrixxOES\0" "glMaterialxOES\0" "glMaterialxvOES\0" "glMultMatrixxOES\0" "glMultiTexCoord4xOES\0" "glNormal3xOES\0" "glOrthofOES\0" "glOrthoxOES\0" "glPointSizexOES\0" "glPolygonOffsetxOES\0" "glRotatexOES\0" "glSampleCoveragexOES\0" "glScalexOES\0" "glTexEnvxOES\0" "glTexEnvxvOES\0" "glTexParameterxOES\0" "glTranslatexOES\0" "glClipPlanefOES\0" "glClipPlanexOES\0" "glGetClipPlanefOES\0" "glGetClipPlanexOES\0" "glGetFixedvOES\0" "glGetLightxvOES\0" "glGetMaterialxvOES\0" "glGetTexEnvxvOES\0" "glGetTexParameterxvOES\0" "glPointParameterxOES\0" "glPointParameterxvOES\0" "glTexParameterxvOES\0" "glBlendBarrierKHR\0" "glPrimitiveBoundingBoxARB\0" "glPrimitiveBoundingBoxEXT\0" "glPrimitiveBoundingBoxOES\0" ; #ifdef USE_MGL_NAMESPACE #define gl_dispatch_stub_343 mgl_dispatch_stub_343 #define gl_dispatch_stub_344 mgl_dispatch_stub_344 #define gl_dispatch_stub_345 mgl_dispatch_stub_345 #define gl_dispatch_stub_356 mgl_dispatch_stub_356 #define gl_dispatch_stub_357 mgl_dispatch_stub_357 #define gl_dispatch_stub_358 mgl_dispatch_stub_358 #define gl_dispatch_stub_359 mgl_dispatch_stub_359 #define gl_dispatch_stub_361 mgl_dispatch_stub_361 #define gl_dispatch_stub_362 mgl_dispatch_stub_362 #define gl_dispatch_stub_363 mgl_dispatch_stub_363 #define gl_dispatch_stub_364 mgl_dispatch_stub_364 #define gl_dispatch_stub_365 mgl_dispatch_stub_365 #define gl_dispatch_stub_366 mgl_dispatch_stub_366 #define gl_dispatch_stub_731 mgl_dispatch_stub_731 #define gl_dispatch_stub_732 mgl_dispatch_stub_732 #define gl_dispatch_stub_733 mgl_dispatch_stub_733 #define gl_dispatch_stub_774 mgl_dispatch_stub_774 #define gl_dispatch_stub_775 mgl_dispatch_stub_775 #define gl_dispatch_stub_776 mgl_dispatch_stub_776 #define gl_dispatch_stub_777 mgl_dispatch_stub_777 #define gl_dispatch_stub_778 mgl_dispatch_stub_778 #define gl_dispatch_stub_779 mgl_dispatch_stub_779 #define gl_dispatch_stub_780 mgl_dispatch_stub_780 #define gl_dispatch_stub_781 mgl_dispatch_stub_781 #define gl_dispatch_stub_782 mgl_dispatch_stub_782 #define gl_dispatch_stub_783 mgl_dispatch_stub_783 #define gl_dispatch_stub_784 mgl_dispatch_stub_784 #define gl_dispatch_stub_785 mgl_dispatch_stub_785 #define gl_dispatch_stub_786 mgl_dispatch_stub_786 #define gl_dispatch_stub_787 mgl_dispatch_stub_787 #define gl_dispatch_stub_788 mgl_dispatch_stub_788 #define gl_dispatch_stub_789 mgl_dispatch_stub_789 #define gl_dispatch_stub_790 mgl_dispatch_stub_790 #define gl_dispatch_stub_791 mgl_dispatch_stub_791 #define gl_dispatch_stub_792 mgl_dispatch_stub_792 #define gl_dispatch_stub_793 mgl_dispatch_stub_793 #define gl_dispatch_stub_794 mgl_dispatch_stub_794 #define gl_dispatch_stub_795 mgl_dispatch_stub_795 #define gl_dispatch_stub_796 mgl_dispatch_stub_796 #define gl_dispatch_stub_797 mgl_dispatch_stub_797 #define gl_dispatch_stub_798 mgl_dispatch_stub_798 #define gl_dispatch_stub_799 mgl_dispatch_stub_799 #define gl_dispatch_stub_800 mgl_dispatch_stub_800 #define gl_dispatch_stub_821 mgl_dispatch_stub_821 #define gl_dispatch_stub_822 mgl_dispatch_stub_822 #define gl_dispatch_stub_823 mgl_dispatch_stub_823 #define gl_dispatch_stub_824 mgl_dispatch_stub_824 #define gl_dispatch_stub_825 mgl_dispatch_stub_825 #define gl_dispatch_stub_826 mgl_dispatch_stub_826 #define gl_dispatch_stub_827 mgl_dispatch_stub_827 #define gl_dispatch_stub_828 mgl_dispatch_stub_828 #define gl_dispatch_stub_829 mgl_dispatch_stub_829 #define gl_dispatch_stub_830 mgl_dispatch_stub_830 #define gl_dispatch_stub_866 mgl_dispatch_stub_866 #define gl_dispatch_stub_890 mgl_dispatch_stub_890 #define gl_dispatch_stub_896 mgl_dispatch_stub_896 #define gl_dispatch_stub_899 mgl_dispatch_stub_899 #define gl_dispatch_stub_912 mgl_dispatch_stub_912 #define gl_dispatch_stub_913 mgl_dispatch_stub_913 #define gl_dispatch_stub_914 mgl_dispatch_stub_914 #define gl_dispatch_stub_915 mgl_dispatch_stub_915 #define gl_dispatch_stub_916 mgl_dispatch_stub_916 #define gl_dispatch_stub_917 mgl_dispatch_stub_917 #define gl_dispatch_stub_918 mgl_dispatch_stub_918 #define gl_dispatch_stub_919 mgl_dispatch_stub_919 #define gl_dispatch_stub_920 mgl_dispatch_stub_920 #define gl_dispatch_stub_921 mgl_dispatch_stub_921 #define gl_dispatch_stub_922 mgl_dispatch_stub_922 #define gl_dispatch_stub_923 mgl_dispatch_stub_923 #define gl_dispatch_stub_924 mgl_dispatch_stub_924 #define gl_dispatch_stub_925 mgl_dispatch_stub_925 #define gl_dispatch_stub_926 mgl_dispatch_stub_926 #define gl_dispatch_stub_927 mgl_dispatch_stub_927 #define gl_dispatch_stub_928 mgl_dispatch_stub_928 #define gl_dispatch_stub_929 mgl_dispatch_stub_929 #define gl_dispatch_stub_930 mgl_dispatch_stub_930 #define gl_dispatch_stub_931 mgl_dispatch_stub_931 #define gl_dispatch_stub_932 mgl_dispatch_stub_932 #define gl_dispatch_stub_933 mgl_dispatch_stub_933 #define gl_dispatch_stub_934 mgl_dispatch_stub_934 #define gl_dispatch_stub_935 mgl_dispatch_stub_935 #define gl_dispatch_stub_936 mgl_dispatch_stub_936 #define gl_dispatch_stub_937 mgl_dispatch_stub_937 #define gl_dispatch_stub_938 mgl_dispatch_stub_938 #define gl_dispatch_stub_939 mgl_dispatch_stub_939 #define gl_dispatch_stub_940 mgl_dispatch_stub_940 #define gl_dispatch_stub_941 mgl_dispatch_stub_941 #define gl_dispatch_stub_942 mgl_dispatch_stub_942 #define gl_dispatch_stub_943 mgl_dispatch_stub_943 #define gl_dispatch_stub_944 mgl_dispatch_stub_944 #define gl_dispatch_stub_945 mgl_dispatch_stub_945 #define gl_dispatch_stub_946 mgl_dispatch_stub_946 #define gl_dispatch_stub_947 mgl_dispatch_stub_947 #define gl_dispatch_stub_948 mgl_dispatch_stub_948 #define gl_dispatch_stub_949 mgl_dispatch_stub_949 #define gl_dispatch_stub_950 mgl_dispatch_stub_950 #define gl_dispatch_stub_951 mgl_dispatch_stub_951 #define gl_dispatch_stub_952 mgl_dispatch_stub_952 #define gl_dispatch_stub_953 mgl_dispatch_stub_953 #define gl_dispatch_stub_954 mgl_dispatch_stub_954 #define gl_dispatch_stub_955 mgl_dispatch_stub_955 #define gl_dispatch_stub_956 mgl_dispatch_stub_956 #define gl_dispatch_stub_957 mgl_dispatch_stub_957 #define gl_dispatch_stub_958 mgl_dispatch_stub_958 #define gl_dispatch_stub_959 mgl_dispatch_stub_959 #define gl_dispatch_stub_960 mgl_dispatch_stub_960 #define gl_dispatch_stub_961 mgl_dispatch_stub_961 #define gl_dispatch_stub_962 mgl_dispatch_stub_962 #define gl_dispatch_stub_963 mgl_dispatch_stub_963 #define gl_dispatch_stub_964 mgl_dispatch_stub_964 #define gl_dispatch_stub_965 mgl_dispatch_stub_965 #define gl_dispatch_stub_966 mgl_dispatch_stub_966 #define gl_dispatch_stub_967 mgl_dispatch_stub_967 #define gl_dispatch_stub_968 mgl_dispatch_stub_968 #define gl_dispatch_stub_969 mgl_dispatch_stub_969 #define gl_dispatch_stub_970 mgl_dispatch_stub_970 #define gl_dispatch_stub_971 mgl_dispatch_stub_971 #define gl_dispatch_stub_972 mgl_dispatch_stub_972 #define gl_dispatch_stub_973 mgl_dispatch_stub_973 #define gl_dispatch_stub_974 mgl_dispatch_stub_974 #define gl_dispatch_stub_975 mgl_dispatch_stub_975 #define gl_dispatch_stub_976 mgl_dispatch_stub_976 #define gl_dispatch_stub_977 mgl_dispatch_stub_977 #define gl_dispatch_stub_978 mgl_dispatch_stub_978 #define gl_dispatch_stub_979 mgl_dispatch_stub_979 #define gl_dispatch_stub_980 mgl_dispatch_stub_980 #define gl_dispatch_stub_981 mgl_dispatch_stub_981 #define gl_dispatch_stub_982 mgl_dispatch_stub_982 #define gl_dispatch_stub_983 mgl_dispatch_stub_983 #define gl_dispatch_stub_984 mgl_dispatch_stub_984 #define gl_dispatch_stub_985 mgl_dispatch_stub_985 #define gl_dispatch_stub_986 mgl_dispatch_stub_986 #define gl_dispatch_stub_987 mgl_dispatch_stub_987 #define gl_dispatch_stub_988 mgl_dispatch_stub_988 #define gl_dispatch_stub_989 mgl_dispatch_stub_989 #define gl_dispatch_stub_990 mgl_dispatch_stub_990 #define gl_dispatch_stub_991 mgl_dispatch_stub_991 #define gl_dispatch_stub_992 mgl_dispatch_stub_992 #define gl_dispatch_stub_993 mgl_dispatch_stub_993 #define gl_dispatch_stub_994 mgl_dispatch_stub_994 #define gl_dispatch_stub_995 mgl_dispatch_stub_995 #define gl_dispatch_stub_996 mgl_dispatch_stub_996 #define gl_dispatch_stub_997 mgl_dispatch_stub_997 #define gl_dispatch_stub_998 mgl_dispatch_stub_998 #define gl_dispatch_stub_999 mgl_dispatch_stub_999 #define gl_dispatch_stub_1000 mgl_dispatch_stub_1000 #define gl_dispatch_stub_1001 mgl_dispatch_stub_1001 #define gl_dispatch_stub_1002 mgl_dispatch_stub_1002 #define gl_dispatch_stub_1003 mgl_dispatch_stub_1003 #define gl_dispatch_stub_1004 mgl_dispatch_stub_1004 #define gl_dispatch_stub_1005 mgl_dispatch_stub_1005 #define gl_dispatch_stub_1006 mgl_dispatch_stub_1006 #define gl_dispatch_stub_1007 mgl_dispatch_stub_1007 #define gl_dispatch_stub_1008 mgl_dispatch_stub_1008 #define gl_dispatch_stub_1009 mgl_dispatch_stub_1009 #define gl_dispatch_stub_1010 mgl_dispatch_stub_1010 #define gl_dispatch_stub_1011 mgl_dispatch_stub_1011 #define gl_dispatch_stub_1012 mgl_dispatch_stub_1012 #define gl_dispatch_stub_1013 mgl_dispatch_stub_1013 #define gl_dispatch_stub_1014 mgl_dispatch_stub_1014 #define gl_dispatch_stub_1015 mgl_dispatch_stub_1015 #define gl_dispatch_stub_1016 mgl_dispatch_stub_1016 #define gl_dispatch_stub_1017 mgl_dispatch_stub_1017 #define gl_dispatch_stub_1018 mgl_dispatch_stub_1018 #define gl_dispatch_stub_1019 mgl_dispatch_stub_1019 #define gl_dispatch_stub_1020 mgl_dispatch_stub_1020 #define gl_dispatch_stub_1021 mgl_dispatch_stub_1021 #define gl_dispatch_stub_1022 mgl_dispatch_stub_1022 #define gl_dispatch_stub_1023 mgl_dispatch_stub_1023 #define gl_dispatch_stub_1024 mgl_dispatch_stub_1024 #define gl_dispatch_stub_1025 mgl_dispatch_stub_1025 #define gl_dispatch_stub_1026 mgl_dispatch_stub_1026 #define gl_dispatch_stub_1027 mgl_dispatch_stub_1027 #define gl_dispatch_stub_1028 mgl_dispatch_stub_1028 #define gl_dispatch_stub_1029 mgl_dispatch_stub_1029 #define gl_dispatch_stub_1030 mgl_dispatch_stub_1030 #define gl_dispatch_stub_1031 mgl_dispatch_stub_1031 #define gl_dispatch_stub_1032 mgl_dispatch_stub_1032 #define gl_dispatch_stub_1033 mgl_dispatch_stub_1033 #define gl_dispatch_stub_1034 mgl_dispatch_stub_1034 #define gl_dispatch_stub_1035 mgl_dispatch_stub_1035 #define gl_dispatch_stub_1036 mgl_dispatch_stub_1036 #define gl_dispatch_stub_1037 mgl_dispatch_stub_1037 #define gl_dispatch_stub_1038 mgl_dispatch_stub_1038 #define gl_dispatch_stub_1039 mgl_dispatch_stub_1039 #define gl_dispatch_stub_1040 mgl_dispatch_stub_1040 #define gl_dispatch_stub_1041 mgl_dispatch_stub_1041 #define gl_dispatch_stub_1042 mgl_dispatch_stub_1042 #define gl_dispatch_stub_1043 mgl_dispatch_stub_1043 #define gl_dispatch_stub_1044 mgl_dispatch_stub_1044 #define gl_dispatch_stub_1045 mgl_dispatch_stub_1045 #define gl_dispatch_stub_1046 mgl_dispatch_stub_1046 #define gl_dispatch_stub_1047 mgl_dispatch_stub_1047 #define gl_dispatch_stub_1048 mgl_dispatch_stub_1048 #define gl_dispatch_stub_1049 mgl_dispatch_stub_1049 #define gl_dispatch_stub_1050 mgl_dispatch_stub_1050 #define gl_dispatch_stub_1051 mgl_dispatch_stub_1051 #define gl_dispatch_stub_1052 mgl_dispatch_stub_1052 #define gl_dispatch_stub_1053 mgl_dispatch_stub_1053 #define gl_dispatch_stub_1054 mgl_dispatch_stub_1054 #define gl_dispatch_stub_1055 mgl_dispatch_stub_1055 #define gl_dispatch_stub_1056 mgl_dispatch_stub_1056 #define gl_dispatch_stub_1057 mgl_dispatch_stub_1057 #define gl_dispatch_stub_1058 mgl_dispatch_stub_1058 #define gl_dispatch_stub_1059 mgl_dispatch_stub_1059 #define gl_dispatch_stub_1060 mgl_dispatch_stub_1060 #define gl_dispatch_stub_1061 mgl_dispatch_stub_1061 #define gl_dispatch_stub_1062 mgl_dispatch_stub_1062 #define gl_dispatch_stub_1063 mgl_dispatch_stub_1063 #define gl_dispatch_stub_1064 mgl_dispatch_stub_1064 #define gl_dispatch_stub_1065 mgl_dispatch_stub_1065 #define gl_dispatch_stub_1066 mgl_dispatch_stub_1066 #define gl_dispatch_stub_1067 mgl_dispatch_stub_1067 #define gl_dispatch_stub_1068 mgl_dispatch_stub_1068 #define gl_dispatch_stub_1069 mgl_dispatch_stub_1069 #define gl_dispatch_stub_1070 mgl_dispatch_stub_1070 #define gl_dispatch_stub_1071 mgl_dispatch_stub_1071 #define gl_dispatch_stub_1072 mgl_dispatch_stub_1072 #define gl_dispatch_stub_1079 mgl_dispatch_stub_1079 #define gl_dispatch_stub_1080 mgl_dispatch_stub_1080 #define gl_dispatch_stub_1081 mgl_dispatch_stub_1081 #define gl_dispatch_stub_1082 mgl_dispatch_stub_1082 #define gl_dispatch_stub_1083 mgl_dispatch_stub_1083 #define gl_dispatch_stub_1084 mgl_dispatch_stub_1084 #define gl_dispatch_stub_1085 mgl_dispatch_stub_1085 #define gl_dispatch_stub_1086 mgl_dispatch_stub_1086 #define gl_dispatch_stub_1088 mgl_dispatch_stub_1088 #define gl_dispatch_stub_1089 mgl_dispatch_stub_1089 #define gl_dispatch_stub_1090 mgl_dispatch_stub_1090 #define gl_dispatch_stub_1097 mgl_dispatch_stub_1097 #define gl_dispatch_stub_1107 mgl_dispatch_stub_1107 #define gl_dispatch_stub_1108 mgl_dispatch_stub_1108 #define gl_dispatch_stub_1115 mgl_dispatch_stub_1115 #define gl_dispatch_stub_1116 mgl_dispatch_stub_1116 #define gl_dispatch_stub_1123 mgl_dispatch_stub_1123 #define gl_dispatch_stub_1124 mgl_dispatch_stub_1124 #define gl_dispatch_stub_1131 mgl_dispatch_stub_1131 #define gl_dispatch_stub_1132 mgl_dispatch_stub_1132 #define gl_dispatch_stub_1139 mgl_dispatch_stub_1139 #define gl_dispatch_stub_1141 mgl_dispatch_stub_1141 #define gl_dispatch_stub_1143 mgl_dispatch_stub_1143 #define gl_dispatch_stub_1145 mgl_dispatch_stub_1145 #define gl_dispatch_stub_1147 mgl_dispatch_stub_1147 #define gl_dispatch_stub_1149 mgl_dispatch_stub_1149 #define gl_dispatch_stub_1151 mgl_dispatch_stub_1151 #define gl_dispatch_stub_1153 mgl_dispatch_stub_1153 #define gl_dispatch_stub_1155 mgl_dispatch_stub_1155 #define gl_dispatch_stub_1175 mgl_dispatch_stub_1175 #define gl_dispatch_stub_1176 mgl_dispatch_stub_1176 #define gl_dispatch_stub_1177 mgl_dispatch_stub_1177 #define gl_dispatch_stub_1178 mgl_dispatch_stub_1178 #define gl_dispatch_stub_1179 mgl_dispatch_stub_1179 #define gl_dispatch_stub_1180 mgl_dispatch_stub_1180 #define gl_dispatch_stub_1181 mgl_dispatch_stub_1181 #define gl_dispatch_stub_1182 mgl_dispatch_stub_1182 #define gl_dispatch_stub_1183 mgl_dispatch_stub_1183 #define gl_dispatch_stub_1184 mgl_dispatch_stub_1184 #define gl_dispatch_stub_1185 mgl_dispatch_stub_1185 #define gl_dispatch_stub_1186 mgl_dispatch_stub_1186 #define gl_dispatch_stub_1187 mgl_dispatch_stub_1187 #define gl_dispatch_stub_1188 mgl_dispatch_stub_1188 #define gl_dispatch_stub_1189 mgl_dispatch_stub_1189 #define gl_dispatch_stub_1190 mgl_dispatch_stub_1190 #define gl_dispatch_stub_1191 mgl_dispatch_stub_1191 #define gl_dispatch_stub_1192 mgl_dispatch_stub_1192 #define gl_dispatch_stub_1193 mgl_dispatch_stub_1193 #define gl_dispatch_stub_1194 mgl_dispatch_stub_1194 #define gl_dispatch_stub_1195 mgl_dispatch_stub_1195 #define gl_dispatch_stub_1196 mgl_dispatch_stub_1196 #define gl_dispatch_stub_1197 mgl_dispatch_stub_1197 #define gl_dispatch_stub_1198 mgl_dispatch_stub_1198 #define gl_dispatch_stub_1199 mgl_dispatch_stub_1199 #define gl_dispatch_stub_1200 mgl_dispatch_stub_1200 #define gl_dispatch_stub_1201 mgl_dispatch_stub_1201 #define gl_dispatch_stub_1202 mgl_dispatch_stub_1202 #define gl_dispatch_stub_1203 mgl_dispatch_stub_1203 #define gl_dispatch_stub_1204 mgl_dispatch_stub_1204 #define gl_dispatch_stub_1205 mgl_dispatch_stub_1205 #define gl_dispatch_stub_1206 mgl_dispatch_stub_1206 #define gl_dispatch_stub_1207 mgl_dispatch_stub_1207 #define gl_dispatch_stub_1208 mgl_dispatch_stub_1208 #define gl_dispatch_stub_1209 mgl_dispatch_stub_1209 #define gl_dispatch_stub_1210 mgl_dispatch_stub_1210 #define gl_dispatch_stub_1211 mgl_dispatch_stub_1211 #define gl_dispatch_stub_1212 mgl_dispatch_stub_1212 #define gl_dispatch_stub_1213 mgl_dispatch_stub_1213 #define gl_dispatch_stub_1214 mgl_dispatch_stub_1214 #define gl_dispatch_stub_1215 mgl_dispatch_stub_1215 #define gl_dispatch_stub_1216 mgl_dispatch_stub_1216 #define gl_dispatch_stub_1217 mgl_dispatch_stub_1217 #define gl_dispatch_stub_1218 mgl_dispatch_stub_1218 #define gl_dispatch_stub_1219 mgl_dispatch_stub_1219 #define gl_dispatch_stub_1220 mgl_dispatch_stub_1220 #define gl_dispatch_stub_1221 mgl_dispatch_stub_1221 #define gl_dispatch_stub_1222 mgl_dispatch_stub_1222 #define gl_dispatch_stub_1223 mgl_dispatch_stub_1223 #define gl_dispatch_stub_1224 mgl_dispatch_stub_1224 #define gl_dispatch_stub_1225 mgl_dispatch_stub_1225 #define gl_dispatch_stub_1226 mgl_dispatch_stub_1226 #define gl_dispatch_stub_1227 mgl_dispatch_stub_1227 #define gl_dispatch_stub_1228 mgl_dispatch_stub_1228 #define gl_dispatch_stub_1229 mgl_dispatch_stub_1229 #define gl_dispatch_stub_1230 mgl_dispatch_stub_1230 #define gl_dispatch_stub_1231 mgl_dispatch_stub_1231 #define gl_dispatch_stub_1232 mgl_dispatch_stub_1232 #define gl_dispatch_stub_1233 mgl_dispatch_stub_1233 #define gl_dispatch_stub_1234 mgl_dispatch_stub_1234 #define gl_dispatch_stub_1235 mgl_dispatch_stub_1235 #define gl_dispatch_stub_1236 mgl_dispatch_stub_1236 #define gl_dispatch_stub_1237 mgl_dispatch_stub_1237 #define gl_dispatch_stub_1238 mgl_dispatch_stub_1238 #define gl_dispatch_stub_1239 mgl_dispatch_stub_1239 #define gl_dispatch_stub_1240 mgl_dispatch_stub_1240 #define gl_dispatch_stub_1241 mgl_dispatch_stub_1241 #define gl_dispatch_stub_1242 mgl_dispatch_stub_1242 #define gl_dispatch_stub_1243 mgl_dispatch_stub_1243 #define gl_dispatch_stub_1244 mgl_dispatch_stub_1244 #define gl_dispatch_stub_1245 mgl_dispatch_stub_1245 #define gl_dispatch_stub_1246 mgl_dispatch_stub_1246 #define gl_dispatch_stub_1247 mgl_dispatch_stub_1247 #define gl_dispatch_stub_1248 mgl_dispatch_stub_1248 #define gl_dispatch_stub_1249 mgl_dispatch_stub_1249 #define gl_dispatch_stub_1250 mgl_dispatch_stub_1250 #define gl_dispatch_stub_1251 mgl_dispatch_stub_1251 #define gl_dispatch_stub_1252 mgl_dispatch_stub_1252 #define gl_dispatch_stub_1253 mgl_dispatch_stub_1253 #define gl_dispatch_stub_1254 mgl_dispatch_stub_1254 #define gl_dispatch_stub_1255 mgl_dispatch_stub_1255 #define gl_dispatch_stub_1256 mgl_dispatch_stub_1256 #define gl_dispatch_stub_1257 mgl_dispatch_stub_1257 #define gl_dispatch_stub_1258 mgl_dispatch_stub_1258 #define gl_dispatch_stub_1259 mgl_dispatch_stub_1259 #define gl_dispatch_stub_1260 mgl_dispatch_stub_1260 #define gl_dispatch_stub_1261 mgl_dispatch_stub_1261 #define gl_dispatch_stub_1262 mgl_dispatch_stub_1262 #define gl_dispatch_stub_1263 mgl_dispatch_stub_1263 #define gl_dispatch_stub_1264 mgl_dispatch_stub_1264 #define gl_dispatch_stub_1265 mgl_dispatch_stub_1265 #define gl_dispatch_stub_1266 mgl_dispatch_stub_1266 #define gl_dispatch_stub_1267 mgl_dispatch_stub_1267 #define gl_dispatch_stub_1269 mgl_dispatch_stub_1269 #define gl_dispatch_stub_1270 mgl_dispatch_stub_1270 #define gl_dispatch_stub_1271 mgl_dispatch_stub_1271 #define gl_dispatch_stub_1272 mgl_dispatch_stub_1272 #define gl_dispatch_stub_1275 mgl_dispatch_stub_1275 #define gl_dispatch_stub_1276 mgl_dispatch_stub_1276 #define gl_dispatch_stub_1277 mgl_dispatch_stub_1277 #define gl_dispatch_stub_1294 mgl_dispatch_stub_1294 #define gl_dispatch_stub_1295 mgl_dispatch_stub_1295 #define gl_dispatch_stub_1296 mgl_dispatch_stub_1296 #define gl_dispatch_stub_1297 mgl_dispatch_stub_1297 #define gl_dispatch_stub_1298 mgl_dispatch_stub_1298 #define gl_dispatch_stub_1299 mgl_dispatch_stub_1299 #define gl_dispatch_stub_1300 mgl_dispatch_stub_1300 #define gl_dispatch_stub_1301 mgl_dispatch_stub_1301 #define gl_dispatch_stub_1302 mgl_dispatch_stub_1302 #define gl_dispatch_stub_1303 mgl_dispatch_stub_1303 #define gl_dispatch_stub_1304 mgl_dispatch_stub_1304 #define gl_dispatch_stub_1305 mgl_dispatch_stub_1305 #define gl_dispatch_stub_1306 mgl_dispatch_stub_1306 #define gl_dispatch_stub_1307 mgl_dispatch_stub_1307 #define gl_dispatch_stub_1308 mgl_dispatch_stub_1308 #define gl_dispatch_stub_1309 mgl_dispatch_stub_1309 #define gl_dispatch_stub_1310 mgl_dispatch_stub_1310 #define gl_dispatch_stub_1311 mgl_dispatch_stub_1311 #define gl_dispatch_stub_1313 mgl_dispatch_stub_1313 #define gl_dispatch_stub_1314 mgl_dispatch_stub_1314 #define gl_dispatch_stub_1315 mgl_dispatch_stub_1315 #define gl_dispatch_stub_1316 mgl_dispatch_stub_1316 #define gl_dispatch_stub_1317 mgl_dispatch_stub_1317 #define gl_dispatch_stub_1318 mgl_dispatch_stub_1318 #define gl_dispatch_stub_1319 mgl_dispatch_stub_1319 #define gl_dispatch_stub_1320 mgl_dispatch_stub_1320 #define gl_dispatch_stub_1321 mgl_dispatch_stub_1321 #define gl_dispatch_stub_1322 mgl_dispatch_stub_1322 #define gl_dispatch_stub_1323 mgl_dispatch_stub_1323 #define gl_dispatch_stub_1324 mgl_dispatch_stub_1324 #define gl_dispatch_stub_1325 mgl_dispatch_stub_1325 #define gl_dispatch_stub_1326 mgl_dispatch_stub_1326 #define gl_dispatch_stub_1327 mgl_dispatch_stub_1327 #define gl_dispatch_stub_1328 mgl_dispatch_stub_1328 #define gl_dispatch_stub_1329 mgl_dispatch_stub_1329 #define gl_dispatch_stub_1330 mgl_dispatch_stub_1330 #define gl_dispatch_stub_1331 mgl_dispatch_stub_1331 #define gl_dispatch_stub_1332 mgl_dispatch_stub_1332 #define gl_dispatch_stub_1333 mgl_dispatch_stub_1333 #define gl_dispatch_stub_1334 mgl_dispatch_stub_1334 #define gl_dispatch_stub_1335 mgl_dispatch_stub_1335 #define gl_dispatch_stub_1336 mgl_dispatch_stub_1336 #define gl_dispatch_stub_1337 mgl_dispatch_stub_1337 #define gl_dispatch_stub_1338 mgl_dispatch_stub_1338 #define gl_dispatch_stub_1339 mgl_dispatch_stub_1339 #define gl_dispatch_stub_1340 mgl_dispatch_stub_1340 #define gl_dispatch_stub_1341 mgl_dispatch_stub_1341 #define gl_dispatch_stub_1342 mgl_dispatch_stub_1342 #define gl_dispatch_stub_1343 mgl_dispatch_stub_1343 #define gl_dispatch_stub_1344 mgl_dispatch_stub_1344 #define gl_dispatch_stub_1345 mgl_dispatch_stub_1345 #define gl_dispatch_stub_1346 mgl_dispatch_stub_1346 #define gl_dispatch_stub_1347 mgl_dispatch_stub_1347 #define gl_dispatch_stub_1348 mgl_dispatch_stub_1348 #define gl_dispatch_stub_1349 mgl_dispatch_stub_1349 #define gl_dispatch_stub_1350 mgl_dispatch_stub_1350 #define gl_dispatch_stub_1351 mgl_dispatch_stub_1351 #define gl_dispatch_stub_1352 mgl_dispatch_stub_1352 #define gl_dispatch_stub_1353 mgl_dispatch_stub_1353 #define gl_dispatch_stub_1354 mgl_dispatch_stub_1354 #define gl_dispatch_stub_1355 mgl_dispatch_stub_1355 #define gl_dispatch_stub_1356 mgl_dispatch_stub_1356 #define gl_dispatch_stub_1357 mgl_dispatch_stub_1357 #define gl_dispatch_stub_1358 mgl_dispatch_stub_1358 #define gl_dispatch_stub_1359 mgl_dispatch_stub_1359 #define gl_dispatch_stub_1360 mgl_dispatch_stub_1360 #define gl_dispatch_stub_1361 mgl_dispatch_stub_1361 #define gl_dispatch_stub_1362 mgl_dispatch_stub_1362 #define gl_dispatch_stub_1363 mgl_dispatch_stub_1363 #define gl_dispatch_stub_1364 mgl_dispatch_stub_1364 #define gl_dispatch_stub_1365 mgl_dispatch_stub_1365 #define gl_dispatch_stub_1366 mgl_dispatch_stub_1366 #define gl_dispatch_stub_1367 mgl_dispatch_stub_1367 #define gl_dispatch_stub_1368 mgl_dispatch_stub_1368 #define gl_dispatch_stub_1369 mgl_dispatch_stub_1369 #define gl_dispatch_stub_1370 mgl_dispatch_stub_1370 #define gl_dispatch_stub_1371 mgl_dispatch_stub_1371 #define gl_dispatch_stub_1372 mgl_dispatch_stub_1372 #define gl_dispatch_stub_1373 mgl_dispatch_stub_1373 #endif /* USE_MGL_NAMESPACE */ #if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) void GLAPIENTRY gl_dispatch_stub_343(GLenum target, GLenum format, GLenum type, GLvoid * table); void GLAPIENTRY gl_dispatch_stub_344(GLenum target, GLenum pname, GLfloat * params); void GLAPIENTRY gl_dispatch_stub_345(GLenum target, GLenum pname, GLint * params); void GLAPIENTRY gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, GLvoid * image); void GLAPIENTRY gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat * params); void GLAPIENTRY gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params); void GLAPIENTRY gl_dispatch_stub_359(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); void GLAPIENTRY gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); void GLAPIENTRY gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat * params); void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params); void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params); void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params); void GLAPIENTRY gl_dispatch_stub_731(GLuint id, GLenum pname, GLint64 * params); void GLAPIENTRY gl_dispatch_stub_732(GLuint id, GLenum pname, GLuint64 * params); void GLAPIENTRY gl_dispatch_stub_733(GLuint id, GLenum target); void GLAPIENTRY gl_dispatch_stub_774(GLuint program, GLint location, GLdouble * params); void GLAPIENTRY gl_dispatch_stub_775(GLint location, GLdouble x); void GLAPIENTRY gl_dispatch_stub_776(GLint location, GLsizei count, const GLdouble * value); void GLAPIENTRY gl_dispatch_stub_777(GLint location, GLdouble x, GLdouble y); void GLAPIENTRY gl_dispatch_stub_778(GLint location, GLsizei count, const GLdouble * value); void GLAPIENTRY gl_dispatch_stub_779(GLint location, GLdouble x, GLdouble y, GLdouble z); void GLAPIENTRY gl_dispatch_stub_780(GLint location, GLsizei count, const GLdouble * value); void GLAPIENTRY gl_dispatch_stub_781(GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); void GLAPIENTRY gl_dispatch_stub_782(GLint location, GLsizei count, const GLdouble * value); void GLAPIENTRY gl_dispatch_stub_783(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); void GLAPIENTRY gl_dispatch_stub_784(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); void GLAPIENTRY gl_dispatch_stub_785(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); void GLAPIENTRY gl_dispatch_stub_786(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); void GLAPIENTRY gl_dispatch_stub_787(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); void GLAPIENTRY gl_dispatch_stub_788(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); void GLAPIENTRY gl_dispatch_stub_789(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); void GLAPIENTRY gl_dispatch_stub_790(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); void GLAPIENTRY gl_dispatch_stub_791(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); void GLAPIENTRY gl_dispatch_stub_792(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei * length, GLchar * name); void GLAPIENTRY gl_dispatch_stub_793(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei * length, GLchar * name); void GLAPIENTRY gl_dispatch_stub_794(GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint * values); void GLAPIENTRY gl_dispatch_stub_795(GLuint program, GLenum shadertype, GLenum pname, GLint * values); GLuint GLAPIENTRY gl_dispatch_stub_796(GLuint program, GLenum shadertype, const GLchar * name); GLint GLAPIENTRY gl_dispatch_stub_797(GLuint program, GLenum shadertype, const GLchar * name); void GLAPIENTRY gl_dispatch_stub_798(GLenum shadertype, GLint location, GLuint * params); void GLAPIENTRY gl_dispatch_stub_799(GLenum shadertype, GLsizei count, const GLuint * indices); void GLAPIENTRY gl_dispatch_stub_800(GLenum pname, const GLfloat * values); void GLAPIENTRY gl_dispatch_stub_821(GLuint index, GLenum pname, GLdouble * params); void GLAPIENTRY gl_dispatch_stub_822(GLuint index, GLdouble x); void GLAPIENTRY gl_dispatch_stub_823(GLuint index, const GLdouble * v); void GLAPIENTRY gl_dispatch_stub_824(GLuint index, GLdouble x, GLdouble y); void GLAPIENTRY gl_dispatch_stub_825(GLuint index, const GLdouble * v); void GLAPIENTRY gl_dispatch_stub_826(GLuint index, GLdouble x, GLdouble y, GLdouble z); void GLAPIENTRY gl_dispatch_stub_827(GLuint index, const GLdouble * v); void GLAPIENTRY gl_dispatch_stub_828(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); void GLAPIENTRY gl_dispatch_stub_829(GLuint index, const GLdouble * v); void GLAPIENTRY gl_dispatch_stub_830(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); void GLAPIENTRY gl_dispatch_stub_866(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params); void GLAPIENTRY gl_dispatch_stub_890(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 * params); GLint GLAPIENTRY gl_dispatch_stub_896(GLuint program, GLenum programInterface, const GLchar * name); void GLAPIENTRY gl_dispatch_stub_899(GLuint program, GLuint shaderStorageBlockIndex, GLuint shaderStorageBlockBinding); GLuint64 GLAPIENTRY gl_dispatch_stub_912(GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); GLuint64 GLAPIENTRY gl_dispatch_stub_913(GLuint texture); GLuint64 GLAPIENTRY gl_dispatch_stub_914(GLuint texture, GLuint sampler); void GLAPIENTRY gl_dispatch_stub_915(GLuint index, GLenum pname, GLuint64EXT * params); GLboolean GLAPIENTRY gl_dispatch_stub_916(GLuint64 handle); GLboolean GLAPIENTRY gl_dispatch_stub_917(GLuint64 handle); void GLAPIENTRY gl_dispatch_stub_918(GLuint64 handle); void GLAPIENTRY gl_dispatch_stub_919(GLuint64 handle, GLenum access); void GLAPIENTRY gl_dispatch_stub_920(GLuint64 handle); void GLAPIENTRY gl_dispatch_stub_921(GLuint64 handle); void GLAPIENTRY gl_dispatch_stub_922(GLuint program, GLint location, GLuint64 value); void GLAPIENTRY gl_dispatch_stub_923(GLuint program, GLint location, GLsizei count, const GLuint64 * value); void GLAPIENTRY gl_dispatch_stub_924(GLint location, GLuint64 value); void GLAPIENTRY gl_dispatch_stub_925(GLint location, GLsizei count, const GLuint64 * value); void GLAPIENTRY gl_dispatch_stub_926(GLuint index, GLuint64EXT x); void GLAPIENTRY gl_dispatch_stub_927(GLuint index, const GLuint64EXT * v); void GLAPIENTRY gl_dispatch_stub_928(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z); void GLAPIENTRY gl_dispatch_stub_929(GLenum mode, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); void GLAPIENTRY gl_dispatch_stub_930(GLenum mode, GLenum type, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); void GLAPIENTRY gl_dispatch_stub_931(GLenum origin, GLenum depth); void GLAPIENTRY gl_dispatch_stub_932(GLuint unit, GLuint texture); void GLAPIENTRY gl_dispatch_stub_933(GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); GLenum GLAPIENTRY gl_dispatch_stub_934(GLuint framebuffer, GLenum target); void GLAPIENTRY gl_dispatch_stub_935(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const GLvoid * data); void GLAPIENTRY gl_dispatch_stub_936(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const GLvoid * data); void GLAPIENTRY gl_dispatch_stub_937(GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); void GLAPIENTRY gl_dispatch_stub_938(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat * value); void GLAPIENTRY gl_dispatch_stub_939(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint * value); void GLAPIENTRY gl_dispatch_stub_940(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint * value); void GLAPIENTRY gl_dispatch_stub_941(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); void GLAPIENTRY gl_dispatch_stub_942(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); void GLAPIENTRY gl_dispatch_stub_943(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); void GLAPIENTRY gl_dispatch_stub_944(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); void GLAPIENTRY gl_dispatch_stub_945(GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); void GLAPIENTRY gl_dispatch_stub_946(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); void GLAPIENTRY gl_dispatch_stub_947(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); void GLAPIENTRY gl_dispatch_stub_948(GLsizei n, GLuint * buffers); void GLAPIENTRY gl_dispatch_stub_949(GLsizei n, GLuint * framebuffers); void GLAPIENTRY gl_dispatch_stub_950(GLsizei n, GLuint * pipelines); void GLAPIENTRY gl_dispatch_stub_951(GLenum target, GLsizei n, GLuint * ids); void GLAPIENTRY gl_dispatch_stub_952(GLsizei n, GLuint * renderbuffers); void GLAPIENTRY gl_dispatch_stub_953(GLsizei n, GLuint * samplers); void GLAPIENTRY gl_dispatch_stub_954(GLenum target, GLsizei n, GLuint * textures); void GLAPIENTRY gl_dispatch_stub_955(GLsizei n, GLuint * ids); void GLAPIENTRY gl_dispatch_stub_956(GLsizei n, GLuint * arrays); void GLAPIENTRY gl_dispatch_stub_957(GLuint vaobj, GLuint index); void GLAPIENTRY gl_dispatch_stub_958(GLuint vaobj, GLuint index); void GLAPIENTRY gl_dispatch_stub_959(GLuint buffer, GLintptr offset, GLsizeiptr length); void GLAPIENTRY gl_dispatch_stub_960(GLuint texture); void GLAPIENTRY gl_dispatch_stub_961(GLuint texture, GLint level, GLsizei bufSize, GLvoid * pixels); void GLAPIENTRY gl_dispatch_stub_962(GLuint buffer, GLenum pname, GLint64 * params); void GLAPIENTRY gl_dispatch_stub_963(GLuint buffer, GLenum pname, GLint * params); void GLAPIENTRY gl_dispatch_stub_964(GLuint buffer, GLenum pname, GLvoid ** params); void GLAPIENTRY gl_dispatch_stub_965(GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid * data); void GLAPIENTRY gl_dispatch_stub_966(GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params); void GLAPIENTRY gl_dispatch_stub_967(GLuint framebuffer, GLenum pname, GLint * param); void GLAPIENTRY gl_dispatch_stub_968(GLuint renderbuffer, GLenum pname, GLint * params); void GLAPIENTRY gl_dispatch_stub_969(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); void GLAPIENTRY gl_dispatch_stub_970(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); void GLAPIENTRY gl_dispatch_stub_971(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); void GLAPIENTRY gl_dispatch_stub_972(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); void GLAPIENTRY gl_dispatch_stub_973(GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid * pixels); void GLAPIENTRY gl_dispatch_stub_974(GLuint texture, GLint level, GLenum pname, GLfloat * params); void GLAPIENTRY gl_dispatch_stub_975(GLuint texture, GLint level, GLenum pname, GLint * params); void GLAPIENTRY gl_dispatch_stub_976(GLuint texture, GLenum pname, GLint * params); void GLAPIENTRY gl_dispatch_stub_977(GLuint texture, GLenum pname, GLuint * params); void GLAPIENTRY gl_dispatch_stub_978(GLuint texture, GLenum pname, GLfloat * params); void GLAPIENTRY gl_dispatch_stub_979(GLuint texture, GLenum pname, GLint * params); void GLAPIENTRY gl_dispatch_stub_980(GLuint xfb, GLenum pname, GLuint index, GLint64 * param); void GLAPIENTRY gl_dispatch_stub_981(GLuint xfb, GLenum pname, GLuint index, GLint * param); void GLAPIENTRY gl_dispatch_stub_982(GLuint xfb, GLenum pname, GLint * param); void GLAPIENTRY gl_dispatch_stub_983(GLuint vaobj, GLuint index, GLenum pname, GLint64 * param); void GLAPIENTRY gl_dispatch_stub_984(GLuint vaobj, GLuint index, GLenum pname, GLint * param); void GLAPIENTRY gl_dispatch_stub_985(GLuint vaobj, GLenum pname, GLint * param); void GLAPIENTRY gl_dispatch_stub_986(GLuint framebuffer, GLsizei numAttachments, const GLenum * attachments); void GLAPIENTRY gl_dispatch_stub_987(GLuint framebuffer, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height); GLvoid * GLAPIENTRY gl_dispatch_stub_988(GLuint buffer, GLenum access); GLvoid * GLAPIENTRY gl_dispatch_stub_989(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); void GLAPIENTRY gl_dispatch_stub_990(GLuint buffer, GLsizeiptr size, const GLvoid * data, GLenum usage); void GLAPIENTRY gl_dispatch_stub_991(GLuint buffer, GLsizeiptr size, const GLvoid * data, GLbitfield flags); void GLAPIENTRY gl_dispatch_stub_992(GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid * data); void GLAPIENTRY gl_dispatch_stub_993(GLuint framebuffer, GLenum buf); void GLAPIENTRY gl_dispatch_stub_994(GLuint framebuffer, GLsizei n, const GLenum * bufs); void GLAPIENTRY gl_dispatch_stub_995(GLuint framebuffer, GLenum pname, GLint param); void GLAPIENTRY gl_dispatch_stub_996(GLuint framebuffer, GLenum buf); void GLAPIENTRY gl_dispatch_stub_997(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); void GLAPIENTRY gl_dispatch_stub_998(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); void GLAPIENTRY gl_dispatch_stub_999(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); void GLAPIENTRY gl_dispatch_stub_1000(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); void GLAPIENTRY gl_dispatch_stub_1001(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); void GLAPIENTRY gl_dispatch_stub_1002(GLuint texture, GLenum internalformat, GLuint buffer); void GLAPIENTRY gl_dispatch_stub_1003(GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); void GLAPIENTRY gl_dispatch_stub_1004(GLuint texture, GLenum pname, const GLint * params); void GLAPIENTRY gl_dispatch_stub_1005(GLuint texture, GLenum pname, const GLuint * params); void GLAPIENTRY gl_dispatch_stub_1006(GLuint texture, GLenum pname, GLfloat param); void GLAPIENTRY gl_dispatch_stub_1007(GLuint texture, GLenum pname, const GLfloat * param); void GLAPIENTRY gl_dispatch_stub_1008(GLuint texture, GLenum pname, GLint param); void GLAPIENTRY gl_dispatch_stub_1009(GLuint texture, GLenum pname, const GLint * param); void GLAPIENTRY gl_dispatch_stub_1010(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width); void GLAPIENTRY gl_dispatch_stub_1011(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); void GLAPIENTRY gl_dispatch_stub_1012(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); void GLAPIENTRY gl_dispatch_stub_1013(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); void GLAPIENTRY gl_dispatch_stub_1014(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); void GLAPIENTRY gl_dispatch_stub_1015(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels); void GLAPIENTRY gl_dispatch_stub_1016(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); void GLAPIENTRY gl_dispatch_stub_1017(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels); void GLAPIENTRY gl_dispatch_stub_1018(GLuint xfb, GLuint index, GLuint buffer); void GLAPIENTRY gl_dispatch_stub_1019(GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); GLboolean GLAPIENTRY gl_dispatch_stub_1020(GLuint buffer); void GLAPIENTRY gl_dispatch_stub_1021(GLuint vaobj, GLuint attribindex, GLuint bindingindex); void GLAPIENTRY gl_dispatch_stub_1022(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); void GLAPIENTRY gl_dispatch_stub_1023(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); void GLAPIENTRY gl_dispatch_stub_1024(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); void GLAPIENTRY gl_dispatch_stub_1025(GLuint vaobj, GLuint bindingindex, GLuint divisor); void GLAPIENTRY gl_dispatch_stub_1026(GLuint vaobj, GLuint buffer); void GLAPIENTRY gl_dispatch_stub_1027(GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); void GLAPIENTRY gl_dispatch_stub_1028(GLuint vaobj, GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizei * strides); void GLAPIENTRY gl_dispatch_stub_1029(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, GLvoid * pixels); void GLAPIENTRY gl_dispatch_stub_1030(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, GLvoid * pixels); void GLAPIENTRY gl_dispatch_stub_1031(GLenum target, GLintptr offset, GLsizeiptr size, GLboolean commit); void GLAPIENTRY gl_dispatch_stub_1032(GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit); void GLAPIENTRY gl_dispatch_stub_1033(GLuint program, GLint location, GLint64 * params); void GLAPIENTRY gl_dispatch_stub_1034(GLuint program, GLint location, GLuint64 * params); void GLAPIENTRY gl_dispatch_stub_1035(GLuint program, GLint location, GLsizei bufSize, GLint64 * params); void GLAPIENTRY gl_dispatch_stub_1036(GLuint program, GLint location, GLsizei bufSize, GLuint64 * params); void GLAPIENTRY gl_dispatch_stub_1037(GLuint program, GLint location, GLint64 x); void GLAPIENTRY gl_dispatch_stub_1038(GLuint program, GLint location, GLsizei count, const GLint64 * value); void GLAPIENTRY gl_dispatch_stub_1039(GLuint program, GLint location, GLuint64 x); void GLAPIENTRY gl_dispatch_stub_1040(GLuint program, GLint location, GLsizei count, const GLuint64 * value); void GLAPIENTRY gl_dispatch_stub_1041(GLuint program, GLint location, GLint64 x, GLint64 y); void GLAPIENTRY gl_dispatch_stub_1042(GLuint program, GLint location, GLsizei count, const GLint64 * value); void GLAPIENTRY gl_dispatch_stub_1043(GLuint program, GLint location, GLuint64 x, GLuint64 y); void GLAPIENTRY gl_dispatch_stub_1044(GLuint program, GLint location, GLsizei count, const GLuint64 * value); void GLAPIENTRY gl_dispatch_stub_1045(GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z); void GLAPIENTRY gl_dispatch_stub_1046(GLuint program, GLint location, GLsizei count, const GLint64 * value); void GLAPIENTRY gl_dispatch_stub_1047(GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z); void GLAPIENTRY gl_dispatch_stub_1048(GLuint program, GLint location, GLsizei count, const GLuint64 * value); void GLAPIENTRY gl_dispatch_stub_1049(GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w); void GLAPIENTRY gl_dispatch_stub_1050(GLuint program, GLint location, GLsizei count, const GLint64 * value); void GLAPIENTRY gl_dispatch_stub_1051(GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w); void GLAPIENTRY gl_dispatch_stub_1052(GLuint program, GLint location, GLsizei count, const GLuint64 * value); void GLAPIENTRY gl_dispatch_stub_1053(GLint location, GLint64 x); void GLAPIENTRY gl_dispatch_stub_1054(GLint location, GLsizei count, const GLint64 * value); void GLAPIENTRY gl_dispatch_stub_1055(GLint location, GLuint64 x); void GLAPIENTRY gl_dispatch_stub_1056(GLint location, GLsizei count, const GLuint64 * value); void GLAPIENTRY gl_dispatch_stub_1057(GLint location, GLint64 x, GLint64 y); void GLAPIENTRY gl_dispatch_stub_1058(GLint location, GLsizei count, const GLint64 * value); void GLAPIENTRY gl_dispatch_stub_1059(GLint location, GLuint64 x, GLuint64 y); void GLAPIENTRY gl_dispatch_stub_1060(GLint location, GLsizei count, const GLuint64 * value); void GLAPIENTRY gl_dispatch_stub_1061(GLint location, GLint64 x, GLint64 y, GLint64 z); void GLAPIENTRY gl_dispatch_stub_1062(GLint location, GLsizei count, const GLint64 * value); void GLAPIENTRY gl_dispatch_stub_1063(GLint location, GLuint64 x, GLuint64 y, GLuint64 z); void GLAPIENTRY gl_dispatch_stub_1064(GLint location, GLsizei count, const GLuint64 * value); void GLAPIENTRY gl_dispatch_stub_1065(GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w); void GLAPIENTRY gl_dispatch_stub_1066(GLint location, GLsizei count, const GLint64 * value); void GLAPIENTRY gl_dispatch_stub_1067(GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w); void GLAPIENTRY gl_dispatch_stub_1068(GLint location, GLsizei count, const GLuint64 * value); void GLAPIENTRY gl_dispatch_stub_1069(void); void GLAPIENTRY gl_dispatch_stub_1070(GLenum target, GLuint start, GLsizei count, const GLfloat * v); void GLAPIENTRY gl_dispatch_stub_1071(GLuint framebuffer, GLuint start, GLsizei count, const GLfloat * v); void GLAPIENTRY gl_dispatch_stub_1072(GLuint shader, const GLchar * pEntryPoint, GLuint numSpecializationConstants, const GLuint * pConstantIndex, const GLuint * pConstantValue); void GLAPIENTRY gl_dispatch_stub_1079(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); void GLAPIENTRY gl_dispatch_stub_1080(const GLfloat * coords); void GLAPIENTRY gl_dispatch_stub_1081(GLint x, GLint y, GLint z, GLint width, GLint height); void GLAPIENTRY gl_dispatch_stub_1082(const GLint * coords); void GLAPIENTRY gl_dispatch_stub_1083(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); void GLAPIENTRY gl_dispatch_stub_1084(const GLshort * coords); void GLAPIENTRY gl_dispatch_stub_1085(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); void GLAPIENTRY gl_dispatch_stub_1086(const GLfixed * coords); GLbitfield GLAPIENTRY gl_dispatch_stub_1088(GLfixed * mantissa, GLint * exponent); void GLAPIENTRY gl_dispatch_stub_1089(GLclampf value, GLboolean invert); void GLAPIENTRY gl_dispatch_stub_1090(GLenum pattern); void GLAPIENTRY gl_dispatch_stub_1097(GLenum target, GLsizei numAttachments, const GLenum * attachments); void GLAPIENTRY gl_dispatch_stub_1107(GLuint program, GLint location, GLdouble x); void GLAPIENTRY gl_dispatch_stub_1108(GLuint program, GLint location, GLsizei count, const GLdouble * value); void GLAPIENTRY gl_dispatch_stub_1115(GLuint program, GLint location, GLdouble x, GLdouble y); void GLAPIENTRY gl_dispatch_stub_1116(GLuint program, GLint location, GLsizei count, const GLdouble * value); void GLAPIENTRY gl_dispatch_stub_1123(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); void GLAPIENTRY gl_dispatch_stub_1124(GLuint program, GLint location, GLsizei count, const GLdouble * value); void GLAPIENTRY gl_dispatch_stub_1131(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); void GLAPIENTRY gl_dispatch_stub_1132(GLuint program, GLint location, GLsizei count, const GLdouble * value); void GLAPIENTRY gl_dispatch_stub_1139(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); void GLAPIENTRY gl_dispatch_stub_1141(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); void GLAPIENTRY gl_dispatch_stub_1143(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); void GLAPIENTRY gl_dispatch_stub_1145(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); void GLAPIENTRY gl_dispatch_stub_1147(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); void GLAPIENTRY gl_dispatch_stub_1149(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); void GLAPIENTRY gl_dispatch_stub_1151(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); void GLAPIENTRY gl_dispatch_stub_1153(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); void GLAPIENTRY gl_dispatch_stub_1155(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); void GLAPIENTRY gl_dispatch_stub_1175(void); void GLAPIENTRY gl_dispatch_stub_1176(GLdouble x, GLdouble y, GLdouble z, GLdouble w); void GLAPIENTRY gl_dispatch_stub_1177(const GLdouble * v); void GLAPIENTRY gl_dispatch_stub_1178(GLfloat x, GLfloat y, GLfloat z, GLfloat w); void GLAPIENTRY gl_dispatch_stub_1179(const GLfloat * v); void GLAPIENTRY gl_dispatch_stub_1180(GLint x, GLint y, GLint z, GLint w); void GLAPIENTRY gl_dispatch_stub_1181(const GLint * v); void GLAPIENTRY gl_dispatch_stub_1182(GLshort x, GLshort y, GLshort z, GLshort w); void GLAPIENTRY gl_dispatch_stub_1183(const GLshort * v); void GLAPIENTRY gl_dispatch_stub_1184(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); void GLAPIENTRY gl_dispatch_stub_1185(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); GLboolean GLAPIENTRY gl_dispatch_stub_1186(GLsizei n, const GLuint * ids, GLboolean * residences); void GLAPIENTRY gl_dispatch_stub_1187(GLenum target, GLuint id, const GLfloat * params); void GLAPIENTRY gl_dispatch_stub_1188(GLenum target, GLuint index, GLenum pname, GLdouble * params); void GLAPIENTRY gl_dispatch_stub_1189(GLenum target, GLuint index, GLenum pname, GLfloat * params); void GLAPIENTRY gl_dispatch_stub_1190(GLuint id, GLenum pname, GLubyte * program); void GLAPIENTRY gl_dispatch_stub_1191(GLuint id, GLenum pname, GLint * params); void GLAPIENTRY gl_dispatch_stub_1192(GLenum target, GLuint address, GLenum pname, GLint * params); void GLAPIENTRY gl_dispatch_stub_1193(GLuint index, GLenum pname, GLdouble * params); void GLAPIENTRY gl_dispatch_stub_1194(GLuint index, GLenum pname, GLfloat * params); void GLAPIENTRY gl_dispatch_stub_1195(GLuint index, GLenum pname, GLint * params); void GLAPIENTRY gl_dispatch_stub_1196(GLenum target, GLuint id, GLsizei len, const GLubyte * program); void GLAPIENTRY gl_dispatch_stub_1197(GLenum target, GLuint index, GLsizei num, const GLdouble * params); void GLAPIENTRY gl_dispatch_stub_1198(GLenum target, GLuint index, GLsizei num, const GLfloat * params); void GLAPIENTRY gl_dispatch_stub_1199(GLsizei n, const GLuint * ids); void GLAPIENTRY gl_dispatch_stub_1200(GLenum target, GLuint address, GLenum matrix, GLenum transform); void GLAPIENTRY gl_dispatch_stub_1201(GLuint index, GLdouble x); void GLAPIENTRY gl_dispatch_stub_1202(GLuint index, const GLdouble * v); void GLAPIENTRY gl_dispatch_stub_1203(GLuint index, GLfloat x); void GLAPIENTRY gl_dispatch_stub_1204(GLuint index, const GLfloat * v); void GLAPIENTRY gl_dispatch_stub_1205(GLuint index, GLshort x); void GLAPIENTRY gl_dispatch_stub_1206(GLuint index, const GLshort * v); void GLAPIENTRY gl_dispatch_stub_1207(GLuint index, GLdouble x, GLdouble y); void GLAPIENTRY gl_dispatch_stub_1208(GLuint index, const GLdouble * v); void GLAPIENTRY gl_dispatch_stub_1209(GLuint index, GLfloat x, GLfloat y); void GLAPIENTRY gl_dispatch_stub_1210(GLuint index, const GLfloat * v); void GLAPIENTRY gl_dispatch_stub_1211(GLuint index, GLshort x, GLshort y); void GLAPIENTRY gl_dispatch_stub_1212(GLuint index, const GLshort * v); void GLAPIENTRY gl_dispatch_stub_1213(GLuint index, GLdouble x, GLdouble y, GLdouble z); void GLAPIENTRY gl_dispatch_stub_1214(GLuint index, const GLdouble * v); void GLAPIENTRY gl_dispatch_stub_1215(GLuint index, GLfloat x, GLfloat y, GLfloat z); void GLAPIENTRY gl_dispatch_stub_1216(GLuint index, const GLfloat * v); void GLAPIENTRY gl_dispatch_stub_1217(GLuint index, GLshort x, GLshort y, GLshort z); void GLAPIENTRY gl_dispatch_stub_1218(GLuint index, const GLshort * v); void GLAPIENTRY gl_dispatch_stub_1219(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); void GLAPIENTRY gl_dispatch_stub_1220(GLuint index, const GLdouble * v); void GLAPIENTRY gl_dispatch_stub_1221(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); void GLAPIENTRY gl_dispatch_stub_1222(GLuint index, const GLfloat * v); void GLAPIENTRY gl_dispatch_stub_1223(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); void GLAPIENTRY gl_dispatch_stub_1224(GLuint index, const GLshort * v); void GLAPIENTRY gl_dispatch_stub_1225(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); void GLAPIENTRY gl_dispatch_stub_1226(GLuint index, const GLubyte * v); void GLAPIENTRY gl_dispatch_stub_1227(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); void GLAPIENTRY gl_dispatch_stub_1228(GLuint index, GLsizei n, const GLdouble * v); void GLAPIENTRY gl_dispatch_stub_1229(GLuint index, GLsizei n, const GLfloat * v); void GLAPIENTRY gl_dispatch_stub_1230(GLuint index, GLsizei n, const GLshort * v); void GLAPIENTRY gl_dispatch_stub_1231(GLuint index, GLsizei n, const GLdouble * v); void GLAPIENTRY gl_dispatch_stub_1232(GLuint index, GLsizei n, const GLfloat * v); void GLAPIENTRY gl_dispatch_stub_1233(GLuint index, GLsizei n, const GLshort * v); void GLAPIENTRY gl_dispatch_stub_1234(GLuint index, GLsizei n, const GLdouble * v); void GLAPIENTRY gl_dispatch_stub_1235(GLuint index, GLsizei n, const GLfloat * v); void GLAPIENTRY gl_dispatch_stub_1236(GLuint index, GLsizei n, const GLshort * v); void GLAPIENTRY gl_dispatch_stub_1237(GLuint index, GLsizei n, const GLdouble * v); void GLAPIENTRY gl_dispatch_stub_1238(GLuint index, GLsizei n, const GLfloat * v); void GLAPIENTRY gl_dispatch_stub_1239(GLuint index, GLsizei n, const GLshort * v); void GLAPIENTRY gl_dispatch_stub_1240(GLuint index, GLsizei n, const GLubyte * v); void GLAPIENTRY gl_dispatch_stub_1241(GLenum pname, GLfloat * param); void GLAPIENTRY gl_dispatch_stub_1242(GLenum pname, GLint * param); void GLAPIENTRY gl_dispatch_stub_1243(GLenum pname, const GLfloat * param); void GLAPIENTRY gl_dispatch_stub_1244(GLenum pname, const GLint * param); void GLAPIENTRY gl_dispatch_stub_1245(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); void GLAPIENTRY gl_dispatch_stub_1246(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); void GLAPIENTRY gl_dispatch_stub_1247(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); void GLAPIENTRY gl_dispatch_stub_1248(void); void GLAPIENTRY gl_dispatch_stub_1249(GLuint id); void GLAPIENTRY gl_dispatch_stub_1250(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); void GLAPIENTRY gl_dispatch_stub_1251(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); void GLAPIENTRY gl_dispatch_stub_1252(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); void GLAPIENTRY gl_dispatch_stub_1253(GLuint id); void GLAPIENTRY gl_dispatch_stub_1254(void); GLuint GLAPIENTRY gl_dispatch_stub_1255(GLuint range); void GLAPIENTRY gl_dispatch_stub_1256(GLuint dst, GLuint coord, GLenum swizzle); void GLAPIENTRY gl_dispatch_stub_1257(GLuint dst, GLuint interp, GLenum swizzle); void GLAPIENTRY gl_dispatch_stub_1258(GLuint dst, const GLfloat * value); void GLAPIENTRY gl_dispatch_stub_1259(GLuint first, GLsizei count, const GLfloat * v); void GLAPIENTRY gl_dispatch_stub_1260(GLuint index, GLfloat n, GLfloat f); void GLAPIENTRY gl_dispatch_stub_1261(GLenum face); void GLAPIENTRY gl_dispatch_stub_1262(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); void GLAPIENTRY gl_dispatch_stub_1263(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); void GLAPIENTRY gl_dispatch_stub_1264(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); void GLAPIENTRY gl_dispatch_stub_1265(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); void GLAPIENTRY gl_dispatch_stub_1266(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); void GLAPIENTRY gl_dispatch_stub_1267(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); void GLAPIENTRY gl_dispatch_stub_1269(GLenum coord, GLenum pname, GLfixed * params); void GLAPIENTRY gl_dispatch_stub_1270(GLenum coord, GLenum pname, GLint param); void GLAPIENTRY gl_dispatch_stub_1271(GLenum coord, GLenum pname, const GLfixed * params); void GLAPIENTRY gl_dispatch_stub_1272(GLclampd zmin, GLclampd zmax); void GLAPIENTRY gl_dispatch_stub_1275(GLsizei len, const GLvoid * string); void GLAPIENTRY gl_dispatch_stub_1276(GLenum target, GLenum pname, GLint param); void GLAPIENTRY gl_dispatch_stub_1277(GLenum target, GLintptr offset, GLsizeiptr size); void GLAPIENTRY gl_dispatch_stub_1294(GLenum target, GLuint index, GLuint buffer, GLintptr offset); void GLAPIENTRY gl_dispatch_stub_1295(GLuint monitor); void GLAPIENTRY gl_dispatch_stub_1296(GLsizei n, GLuint * monitors); void GLAPIENTRY gl_dispatch_stub_1297(GLuint monitor); void GLAPIENTRY gl_dispatch_stub_1298(GLsizei n, GLuint * monitors); void GLAPIENTRY gl_dispatch_stub_1299(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten); void GLAPIENTRY gl_dispatch_stub_1300(GLuint group, GLuint counter, GLenum pname, GLvoid * data); void GLAPIENTRY gl_dispatch_stub_1301(GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString); void GLAPIENTRY gl_dispatch_stub_1302(GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei countersSize, GLuint * counters); void GLAPIENTRY gl_dispatch_stub_1303(GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString); void GLAPIENTRY gl_dispatch_stub_1304(GLint * numGroups, GLsizei groupsSize, GLuint * groups); void GLAPIENTRY gl_dispatch_stub_1305(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * counterList); void GLAPIENTRY gl_dispatch_stub_1306(GLenum objectType, GLuint name, GLenum pname, GLint * value); GLenum GLAPIENTRY gl_dispatch_stub_1307(GLenum objectType, GLuint name, GLenum option); GLenum GLAPIENTRY gl_dispatch_stub_1308(GLenum objectType, GLuint name, GLenum option); void GLAPIENTRY gl_dispatch_stub_1309(GLuint program); GLuint GLAPIENTRY gl_dispatch_stub_1310(GLenum type, const GLchar * string); void GLAPIENTRY gl_dispatch_stub_1311(GLenum type, GLuint program); void GLAPIENTRY gl_dispatch_stub_1313(void); void GLAPIENTRY gl_dispatch_stub_1314(GLintptr surface, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); void GLAPIENTRY gl_dispatch_stub_1315(const GLvoid * vdpDevice, const GLvoid * getProcAddress); GLboolean GLAPIENTRY gl_dispatch_stub_1316(GLintptr surface); void GLAPIENTRY gl_dispatch_stub_1317(GLsizei numSurfaces, const GLintptr * surfaces); GLintptr GLAPIENTRY gl_dispatch_stub_1318(const GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames); GLintptr GLAPIENTRY gl_dispatch_stub_1319(const GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames); void GLAPIENTRY gl_dispatch_stub_1320(GLintptr surface, GLenum access); void GLAPIENTRY gl_dispatch_stub_1321(GLsizei numSurfaces, const GLintptr * surfaces); void GLAPIENTRY gl_dispatch_stub_1322(GLintptr surface); void GLAPIENTRY gl_dispatch_stub_1323(GLuint queryHandle); void GLAPIENTRY gl_dispatch_stub_1324(GLuint queryId, GLuint * queryHandle); void GLAPIENTRY gl_dispatch_stub_1325(GLuint queryHandle); void GLAPIENTRY gl_dispatch_stub_1326(GLuint queryHandle); void GLAPIENTRY gl_dispatch_stub_1327(GLuint * queryId); void GLAPIENTRY gl_dispatch_stub_1328(GLuint queryId, GLuint * nextQueryId); void GLAPIENTRY gl_dispatch_stub_1329(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue); void GLAPIENTRY gl_dispatch_stub_1330(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid * data, GLuint * bytesWritten); void GLAPIENTRY gl_dispatch_stub_1331(GLchar * queryName, GLuint * queryId); void GLAPIENTRY gl_dispatch_stub_1332(GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask); void GLAPIENTRY gl_dispatch_stub_1333(GLfloat factor, GLfloat units, GLfloat clamp); void GLAPIENTRY gl_dispatch_stub_1334(GLuint xbits, GLuint ybits); void GLAPIENTRY gl_dispatch_stub_1335(GLenum pname, GLfloat param); void GLAPIENTRY gl_dispatch_stub_1336(GLenum pname, GLint param); void GLAPIENTRY gl_dispatch_stub_1337(GLenum mode, GLsizei count, const GLint * box); void GLAPIENTRY gl_dispatch_stub_1338(GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset); void GLAPIENTRY gl_dispatch_stub_1339(GLsizei n, GLuint * memoryObjects); void GLAPIENTRY gl_dispatch_stub_1340(GLsizei n, const GLuint * memoryObjects); void GLAPIENTRY gl_dispatch_stub_1341(GLsizei n, const GLuint * semaphores); void GLAPIENTRY gl_dispatch_stub_1342(GLsizei n, GLuint * semaphores); void GLAPIENTRY gl_dispatch_stub_1343(GLuint memoryObject, GLenum pname, GLint * params); void GLAPIENTRY gl_dispatch_stub_1344(GLuint semaphore, GLenum pname, GLuint64 * params); void GLAPIENTRY gl_dispatch_stub_1345(GLenum target, GLuint index, GLubyte * data); void GLAPIENTRY gl_dispatch_stub_1346(GLenum pname, GLubyte * data); GLboolean GLAPIENTRY gl_dispatch_stub_1347(GLuint memoryObject); GLboolean GLAPIENTRY gl_dispatch_stub_1348(GLuint semaphore); void GLAPIENTRY gl_dispatch_stub_1349(GLuint memoryObject, GLenum pname, const GLint * params); void GLAPIENTRY gl_dispatch_stub_1350(GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset); void GLAPIENTRY gl_dispatch_stub_1351(GLuint semaphore, GLenum pname, const GLuint64 * params); void GLAPIENTRY gl_dispatch_stub_1352(GLuint semaphore, GLuint numBufferBarriers, const GLuint * buffers, GLuint numTextureBarriers, const GLuint * textures, const GLenum * dstLayouts); void GLAPIENTRY gl_dispatch_stub_1353(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset); void GLAPIENTRY gl_dispatch_stub_1354(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset); void GLAPIENTRY gl_dispatch_stub_1355(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); void GLAPIENTRY gl_dispatch_stub_1356(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset); void GLAPIENTRY gl_dispatch_stub_1357(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); void GLAPIENTRY gl_dispatch_stub_1358(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset); void GLAPIENTRY gl_dispatch_stub_1359(GLenum texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset); void GLAPIENTRY gl_dispatch_stub_1360(GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); void GLAPIENTRY gl_dispatch_stub_1361(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset); void GLAPIENTRY gl_dispatch_stub_1362(GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); void GLAPIENTRY gl_dispatch_stub_1363(GLuint semaphore, GLuint numBufferBarriers, const GLuint * buffers, GLuint numTextureBarriers, const GLuint * textures, const GLenum * srcLayouts); void GLAPIENTRY gl_dispatch_stub_1364(GLuint memory, GLuint64 size, GLenum handleType, GLint fd); void GLAPIENTRY gl_dispatch_stub_1365(GLuint semaphore, GLenum handleType, GLint fd); void GLAPIENTRY gl_dispatch_stub_1366(void); void GLAPIENTRY gl_dispatch_stub_1367(GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height); void GLAPIENTRY gl_dispatch_stub_1368(GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height); void GLAPIENTRY gl_dispatch_stub_1369(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); void GLAPIENTRY gl_dispatch_stub_1370(GLenum target, GLuint index, GLsizei count, const GLfloat * params); void GLAPIENTRY gl_dispatch_stub_1371(GLenum target, GLuint index, GLsizei count, const GLfloat * params); void GLAPIENTRY gl_dispatch_stub_1372(GLenum target, GLvoid * writeOffset); void GLAPIENTRY gl_dispatch_stub_1373(GLenum target, GLvoid * writeOffset); /* OpenGL ES specific prototypes */ /* category GL_OES_EGL_image */ GLAPI void GLAPIENTRY glEGLImageTargetRenderbufferStorageOES(GLenum target, GLvoid * writeOffset); GLAPI void GLAPIENTRY glEGLImageTargetTexture2DOES(GLenum target, GLvoid * writeOffset); /* category GL_OES_blend_equation_separate */ GLAPI void GLAPIENTRY glBlendEquationSeparateOES(GLenum modeRGB, GLenum modeA); /* category GL_OES_blend_func_separate */ GLAPI void GLAPIENTRY glBlendFuncSeparateOES(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* category GL_OES_blend_subtract */ GLAPI void GLAPIENTRY glBlendEquationOES(GLenum mode); /* category GL_OES_copy_image */ GLAPI void GLAPIENTRY glCopyImageSubDataOES(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); /* category GL_OES_draw_buffers_indexed */ GLAPI void GLAPIENTRY glColorMaskiOES(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); GLAPI void GLAPIENTRY glDisableiOES(GLenum target, GLuint index); GLAPI void GLAPIENTRY glEnableiOES(GLenum target, GLuint index); GLAPI GLboolean GLAPIENTRY glIsEnablediOES(GLenum target, GLuint index); GLAPI void GLAPIENTRY glBlendEquationSeparateiOES(GLuint buf, GLenum modeRGB, GLenum modeA); GLAPI void GLAPIENTRY glBlendEquationiOES(GLuint buf, GLenum mode); GLAPI void GLAPIENTRY glBlendFuncSeparateiOES(GLuint buf, GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); GLAPI void GLAPIENTRY glBlendFunciOES(GLuint buf, GLenum sfactor, GLenum dfactor); /* category GL_OES_draw_elements_base_vertex */ GLAPI void GLAPIENTRY glDrawElementsBaseVertexOES(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); GLAPI void GLAPIENTRY glDrawElementsInstancedBaseVertexOES(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount, GLint basevertex); GLAPI void GLAPIENTRY glDrawRangeElementsBaseVertexOES(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* category GL_OES_draw_texture */ GLAPI void GLAPIENTRY glDrawTexfOES(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); GLAPI void GLAPIENTRY glDrawTexfvOES(const GLfloat * coords); GLAPI void GLAPIENTRY glDrawTexiOES(GLint x, GLint y, GLint z, GLint width, GLint height); GLAPI void GLAPIENTRY glDrawTexivOES(const GLint * coords); GLAPI void GLAPIENTRY glDrawTexsOES(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); GLAPI void GLAPIENTRY glDrawTexsvOES(const GLshort * coords); GLAPI void GLAPIENTRY glDrawTexxOES(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); GLAPI void GLAPIENTRY glDrawTexxvOES(const GLfixed * coords); /* category GL_OES_fixed_point */ GLAPI void GLAPIENTRY glGetTexGenxvOES(GLenum coord, GLenum pname, GLfixed * params); GLAPI void GLAPIENTRY glTexGenxOES(GLenum coord, GLenum pname, GLint param); GLAPI void GLAPIENTRY glTexGenxvOES(GLenum coord, GLenum pname, const GLfixed * params); GLAPI void GLAPIENTRY glAlphaFuncxOES(GLenum func, GLclampx ref); GLAPI void GLAPIENTRY glClearColorxOES(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); GLAPI void GLAPIENTRY glClearDepthxOES(GLclampx depth); GLAPI void GLAPIENTRY glColor4xOES(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); GLAPI void GLAPIENTRY glDepthRangexOES(GLclampx zNear, GLclampx zFar); GLAPI void GLAPIENTRY glFogxOES(GLenum pname, GLfixed param); GLAPI void GLAPIENTRY glFogxvOES(GLenum pname, const GLfixed * params); GLAPI void GLAPIENTRY glFrustumxOES(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); GLAPI void GLAPIENTRY glLightModelxOES(GLenum pname, GLfixed param); GLAPI void GLAPIENTRY glLightModelxvOES(GLenum pname, const GLfixed * params); GLAPI void GLAPIENTRY glLightxOES(GLenum light, GLenum pname, GLfixed param); GLAPI void GLAPIENTRY glLightxvOES(GLenum light, GLenum pname, const GLfixed * params); GLAPI void GLAPIENTRY glLineWidthxOES(GLfixed width); GLAPI void GLAPIENTRY glLoadMatrixxOES(const GLfixed * m); GLAPI void GLAPIENTRY glMaterialxOES(GLenum face, GLenum pname, GLfixed param); GLAPI void GLAPIENTRY glMaterialxvOES(GLenum face, GLenum pname, const GLfixed * params); GLAPI void GLAPIENTRY glMultMatrixxOES(const GLfixed * m); GLAPI void GLAPIENTRY glMultiTexCoord4xOES(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); GLAPI void GLAPIENTRY glNormal3xOES(GLfixed nx, GLfixed ny, GLfixed nz); GLAPI void GLAPIENTRY glOrthoxOES(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); GLAPI void GLAPIENTRY glPointSizexOES(GLfixed size); GLAPI void GLAPIENTRY glPolygonOffsetxOES(GLfixed factor, GLfixed units); GLAPI void GLAPIENTRY glRotatexOES(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); GLAPI void GLAPIENTRY glSampleCoveragexOES(GLclampx value, GLboolean invert); GLAPI void GLAPIENTRY glScalexOES(GLfixed x, GLfixed y, GLfixed z); GLAPI void GLAPIENTRY glTexEnvxOES(GLenum target, GLenum pname, GLfixed param); GLAPI void GLAPIENTRY glTexEnvxvOES(GLenum target, GLenum pname, const GLfixed * params); GLAPI void GLAPIENTRY glTexParameterxOES(GLenum target, GLenum pname, GLfixed param); GLAPI void GLAPIENTRY glTranslatexOES(GLfixed x, GLfixed y, GLfixed z); GLAPI void GLAPIENTRY glClipPlanexOES(GLenum plane, const GLfixed * equation); GLAPI void GLAPIENTRY glGetClipPlanexOES(GLenum plane, GLfixed * equation); GLAPI void GLAPIENTRY glGetFixedvOES(GLenum pname, GLfixed * params); GLAPI void GLAPIENTRY glGetLightxvOES(GLenum light, GLenum pname, GLfixed * params); GLAPI void GLAPIENTRY glGetMaterialxvOES(GLenum face, GLenum pname, GLfixed * params); GLAPI void GLAPIENTRY glGetTexEnvxvOES(GLenum target, GLenum pname, GLfixed * params); GLAPI void GLAPIENTRY glGetTexParameterxvOES(GLenum target, GLenum pname, GLfixed * params); GLAPI void GLAPIENTRY glPointParameterxOES(GLenum pname, GLfixed param); GLAPI void GLAPIENTRY glPointParameterxvOES(GLenum pname, const GLfixed * params); GLAPI void GLAPIENTRY glTexParameterxvOES(GLenum target, GLenum pname, const GLfixed * params); /* category GL_OES_framebuffer_object */ GLAPI void GLAPIENTRY glBindFramebufferOES(GLenum target, GLuint framebuffer); GLAPI void GLAPIENTRY glBindRenderbufferOES(GLenum target, GLuint renderbuffer); GLAPI GLenum GLAPIENTRY glCheckFramebufferStatusOES(GLenum target); GLAPI void GLAPIENTRY glDeleteFramebuffersOES(GLsizei n, const GLuint * framebuffers); GLAPI void GLAPIENTRY glDeleteRenderbuffersOES(GLsizei n, const GLuint * renderbuffers); GLAPI void GLAPIENTRY glFramebufferRenderbufferOES(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); GLAPI void GLAPIENTRY glFramebufferTexture2DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); GLAPI void GLAPIENTRY glGenFramebuffersOES(GLsizei n, GLuint * framebuffers); GLAPI void GLAPIENTRY glGenRenderbuffersOES(GLsizei n, GLuint * renderbuffers); GLAPI void GLAPIENTRY glGenerateMipmapOES(GLenum target); GLAPI void GLAPIENTRY glGetFramebufferAttachmentParameterivOES(GLenum target, GLenum attachment, GLenum pname, GLint * params); GLAPI void GLAPIENTRY glGetRenderbufferParameterivOES(GLenum target, GLenum pname, GLint * params); GLAPI GLboolean GLAPIENTRY glIsFramebufferOES(GLuint framebuffer); GLAPI GLboolean GLAPIENTRY glIsRenderbufferOES(GLuint renderbuffer); GLAPI void GLAPIENTRY glRenderbufferStorageOES(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* category GL_OES_geometry_shader */ GLAPI void GLAPIENTRY glFramebufferTextureOES(GLenum target, GLenum attachment, GLuint texture, GLint level); /* category GL_OES_get_program_binary */ GLAPI void GLAPIENTRY glGetProgramBinaryOES(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, GLvoid * binary); GLAPI void GLAPIENTRY glProgramBinaryOES(GLuint program, GLenum binaryFormat, const GLvoid * binary, GLint length); /* category GL_OES_mapbuffer */ GLAPI void GLAPIENTRY glGetBufferPointervOES(GLenum target, GLenum pname, GLvoid ** params); GLAPI GLvoid * GLAPIENTRY glMapBufferOES(GLenum target, GLenum access); GLAPI GLboolean GLAPIENTRY glUnmapBufferOES(GLenum target); /* category GL_OES_point_size_array */ GLAPI void GLAPIENTRY glPointSizePointerOES(GLenum type, GLsizei stride, const GLvoid * pointer); /* category GL_OES_query_matrix */ GLAPI GLbitfield GLAPIENTRY glQueryMatrixxOES(GLfixed * mantissa, GLint * exponent); /* category GL_OES_sample_shading */ GLAPI void GLAPIENTRY glMinSampleShadingOES(GLfloat value); /* category GL_OES_single_precision */ GLAPI void GLAPIENTRY glClearDepthfOES(GLclampf depth); GLAPI void GLAPIENTRY glDepthRangefOES(GLclampf zNear, GLclampf zFar); GLAPI void GLAPIENTRY glFrustumfOES(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); GLAPI void GLAPIENTRY glOrthofOES(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); GLAPI void GLAPIENTRY glClipPlanefOES(GLenum plane, const GLfloat * equation); GLAPI void GLAPIENTRY glGetClipPlanefOES(GLenum plane, GLfloat * equation); /* category GL_OES_texture_3D */ GLAPI void GLAPIENTRY glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels); GLAPI void GLAPIENTRY glTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels); GLAPI void GLAPIENTRY glCopyTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); GLAPI void GLAPIENTRY glCompressedTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data); GLAPI void GLAPIENTRY glCompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); GLAPI void GLAPIENTRY glFramebufferTexture3DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* category GL_OES_texture_border_clamp */ GLAPI void GLAPIENTRY glGetTexParameterIivOES(GLenum target, GLenum pname, GLint * params); GLAPI void GLAPIENTRY glGetTexParameterIuivOES(GLenum target, GLenum pname, GLuint * params); GLAPI void GLAPIENTRY glTexParameterIivOES(GLenum target, GLenum pname, const GLint * params); GLAPI void GLAPIENTRY glTexParameterIuivOES(GLenum target, GLenum pname, const GLuint * params); GLAPI void GLAPIENTRY glGetSamplerParameterIivOES(GLuint sampler, GLenum pname, GLint * params); GLAPI void GLAPIENTRY glGetSamplerParameterIuivOES(GLuint sampler, GLenum pname, GLuint * params); GLAPI void GLAPIENTRY glSamplerParameterIivOES(GLuint sampler, GLenum pname, const GLint * params); GLAPI void GLAPIENTRY glSamplerParameterIuivOES(GLuint sampler, GLenum pname, const GLuint * params); /* category GL_OES_texture_buffer */ GLAPI void GLAPIENTRY glTexBufferOES(GLenum target, GLenum internalFormat, GLuint buffer); GLAPI void GLAPIENTRY glTexBufferRangeOES(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); /* category GL_OES_texture_cube_map */ GLAPI void GLAPIENTRY glTexGenfOES(GLenum coord, GLenum pname, GLfloat param); GLAPI void GLAPIENTRY glTexGenfvOES(GLenum coord, GLenum pname, const GLfloat * params); GLAPI void GLAPIENTRY glTexGeniOES(GLenum coord, GLenum pname, GLint param); GLAPI void GLAPIENTRY glTexGenivOES(GLenum coord, GLenum pname, const GLint * params); GLAPI void GLAPIENTRY glGetTexGenfvOES(GLenum coord, GLenum pname, GLfloat * params); GLAPI void GLAPIENTRY glGetTexGenivOES(GLenum coord, GLenum pname, GLint * params); /* category GL_OES_texture_storage_multisample_2d_array */ GLAPI void GLAPIENTRY glTexStorage3DMultisampleOES(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); /* category GL_OES_texture_view */ GLAPI void GLAPIENTRY glTextureViewOES(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); /* category GL_OES_vertex_array_object */ GLAPI void GLAPIENTRY glBindVertexArrayOES(GLuint array); GLAPI void GLAPIENTRY glDeleteVertexArraysOES(GLsizei n, const GLuint * arrays); GLAPI void GLAPIENTRY glGenVertexArraysOES(GLsizei n, GLuint * arrays); GLAPI GLboolean GLAPIENTRY glIsVertexArrayOES(GLuint array); /* category GL_OES_viewport_array */ GLAPI void GLAPIENTRY glGetFloati_vOES(GLenum target, GLuint index, GLfloat * data); GLAPI void GLAPIENTRY glScissorArrayvOES(GLuint first, GLsizei count, const int * v); GLAPI void GLAPIENTRY glScissorIndexedOES(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); GLAPI void GLAPIENTRY glScissorIndexedvOES(GLuint index, const GLint * v); GLAPI void GLAPIENTRY glViewportArrayvOES(GLuint first, GLsizei count, const GLfloat * v); GLAPI void GLAPIENTRY glViewportIndexedfOES(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); GLAPI void GLAPIENTRY glViewportIndexedfvOES(GLuint index, const GLfloat * v); GLAPI void GLAPIENTRY glDepthRangeArrayfvOES(GLuint first, GLsizei count, const GLfloat * v); GLAPI void GLAPIENTRY glDepthRangeIndexedfOES(GLuint index, GLfloat n, GLfloat f); /* category es1.0 */ GLAPI void GLAPIENTRY glAlphaFuncx(GLenum func, GLclampx ref); GLAPI void GLAPIENTRY glClearColorx(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); GLAPI void GLAPIENTRY glClearDepthx(GLclampx depth); GLAPI void GLAPIENTRY glColor4x(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); GLAPI void GLAPIENTRY glDepthRangex(GLclampx zNear, GLclampx zFar); GLAPI void GLAPIENTRY glFogx(GLenum pname, GLfixed param); GLAPI void GLAPIENTRY glFogxv(GLenum pname, const GLfixed * params); GLAPI void GLAPIENTRY glFrustumf(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); GLAPI void GLAPIENTRY glFrustumx(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); GLAPI void GLAPIENTRY glLightModelx(GLenum pname, GLfixed param); GLAPI void GLAPIENTRY glLightModelxv(GLenum pname, const GLfixed * params); GLAPI void GLAPIENTRY glLightx(GLenum light, GLenum pname, GLfixed param); GLAPI void GLAPIENTRY glLightxv(GLenum light, GLenum pname, const GLfixed * params); GLAPI void GLAPIENTRY glLineWidthx(GLfixed width); GLAPI void GLAPIENTRY glLoadMatrixx(const GLfixed * m); GLAPI void GLAPIENTRY glMaterialx(GLenum face, GLenum pname, GLfixed param); GLAPI void GLAPIENTRY glMaterialxv(GLenum face, GLenum pname, const GLfixed * params); GLAPI void GLAPIENTRY glMultMatrixx(const GLfixed * m); GLAPI void GLAPIENTRY glMultiTexCoord4x(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); GLAPI void GLAPIENTRY glNormal3x(GLfixed nx, GLfixed ny, GLfixed nz); GLAPI void GLAPIENTRY glOrthof(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); GLAPI void GLAPIENTRY glOrthox(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); GLAPI void GLAPIENTRY glPointSizex(GLfixed size); GLAPI void GLAPIENTRY glPolygonOffsetx(GLfixed factor, GLfixed units); GLAPI void GLAPIENTRY glRotatex(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); GLAPI void GLAPIENTRY glSampleCoveragex(GLclampx value, GLboolean invert); GLAPI void GLAPIENTRY glScalex(GLfixed x, GLfixed y, GLfixed z); GLAPI void GLAPIENTRY glTexEnvx(GLenum target, GLenum pname, GLfixed param); GLAPI void GLAPIENTRY glTexEnvxv(GLenum target, GLenum pname, const GLfixed * params); GLAPI void GLAPIENTRY glTexParameterx(GLenum target, GLenum pname, GLfixed param); GLAPI void GLAPIENTRY glTranslatex(GLfixed x, GLfixed y, GLfixed z); /* category es1.1 */ GLAPI void GLAPIENTRY glClipPlanef(GLenum plane, const GLfloat * equation); GLAPI void GLAPIENTRY glClipPlanex(GLenum plane, const GLfixed * equation); GLAPI void GLAPIENTRY glGetClipPlanef(GLenum plane, GLfloat * equation); GLAPI void GLAPIENTRY glGetClipPlanex(GLenum plane, GLfixed * equation); GLAPI void GLAPIENTRY glGetFixedv(GLenum pname, GLfixed * params); GLAPI void GLAPIENTRY glGetLightxv(GLenum light, GLenum pname, GLfixed * params); GLAPI void GLAPIENTRY glGetMaterialxv(GLenum face, GLenum pname, GLfixed * params); GLAPI void GLAPIENTRY glGetTexEnvxv(GLenum target, GLenum pname, GLfixed * params); GLAPI void GLAPIENTRY glGetTexParameterxv(GLenum target, GLenum pname, GLfixed * params); GLAPI void GLAPIENTRY glPointParameterx(GLenum pname, GLfixed param); GLAPI void GLAPIENTRY glPointParameterxv(GLenum pname, const GLfixed * params); GLAPI void GLAPIENTRY glTexParameterxv(GLenum target, GLenum pname, const GLfixed * params); /* category es3.2 */ GLAPI void GLAPIENTRY glBlendBarrier(void); GLAPI void GLAPIENTRY glPrimitiveBoundingBox(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); #endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET( 0, glNewList, glNewList, NULL, 0), NAME_FUNC_OFFSET( 10, glEndList, glEndList, NULL, 1), NAME_FUNC_OFFSET( 20, glCallList, glCallList, NULL, 2), NAME_FUNC_OFFSET( 31, glCallLists, glCallLists, NULL, 3), NAME_FUNC_OFFSET( 43, glDeleteLists, glDeleteLists, NULL, 4), NAME_FUNC_OFFSET( 57, glGenLists, glGenLists, NULL, 5), NAME_FUNC_OFFSET( 68, glListBase, glListBase, NULL, 6), NAME_FUNC_OFFSET( 79, glBegin, glBegin, NULL, 7), NAME_FUNC_OFFSET( 87, glBitmap, glBitmap, NULL, 8), NAME_FUNC_OFFSET( 96, glColor3b, glColor3b, NULL, 9), NAME_FUNC_OFFSET( 106, glColor3bv, glColor3bv, NULL, 10), NAME_FUNC_OFFSET( 117, glColor3d, glColor3d, NULL, 11), NAME_FUNC_OFFSET( 127, glColor3dv, glColor3dv, NULL, 12), NAME_FUNC_OFFSET( 138, glColor3f, glColor3f, NULL, 13), NAME_FUNC_OFFSET( 148, glColor3fv, glColor3fv, NULL, 14), NAME_FUNC_OFFSET( 159, glColor3i, glColor3i, NULL, 15), NAME_FUNC_OFFSET( 169, glColor3iv, glColor3iv, NULL, 16), NAME_FUNC_OFFSET( 180, glColor3s, glColor3s, NULL, 17), NAME_FUNC_OFFSET( 190, glColor3sv, glColor3sv, NULL, 18), NAME_FUNC_OFFSET( 201, glColor3ub, glColor3ub, NULL, 19), NAME_FUNC_OFFSET( 212, glColor3ubv, glColor3ubv, NULL, 20), NAME_FUNC_OFFSET( 224, glColor3ui, glColor3ui, NULL, 21), NAME_FUNC_OFFSET( 235, glColor3uiv, glColor3uiv, NULL, 22), NAME_FUNC_OFFSET( 247, glColor3us, glColor3us, NULL, 23), NAME_FUNC_OFFSET( 258, glColor3usv, glColor3usv, NULL, 24), NAME_FUNC_OFFSET( 270, glColor4b, glColor4b, NULL, 25), NAME_FUNC_OFFSET( 280, glColor4bv, glColor4bv, NULL, 26), NAME_FUNC_OFFSET( 291, glColor4d, glColor4d, NULL, 27), NAME_FUNC_OFFSET( 301, glColor4dv, glColor4dv, NULL, 28), NAME_FUNC_OFFSET( 312, glColor4f, glColor4f, NULL, 29), NAME_FUNC_OFFSET( 322, glColor4fv, glColor4fv, NULL, 30), NAME_FUNC_OFFSET( 333, glColor4i, glColor4i, NULL, 31), NAME_FUNC_OFFSET( 343, glColor4iv, glColor4iv, NULL, 32), NAME_FUNC_OFFSET( 354, glColor4s, glColor4s, NULL, 33), NAME_FUNC_OFFSET( 364, glColor4sv, glColor4sv, NULL, 34), NAME_FUNC_OFFSET( 375, glColor4ub, glColor4ub, NULL, 35), NAME_FUNC_OFFSET( 386, glColor4ubv, glColor4ubv, NULL, 36), NAME_FUNC_OFFSET( 398, glColor4ui, glColor4ui, NULL, 37), NAME_FUNC_OFFSET( 409, glColor4uiv, glColor4uiv, NULL, 38), NAME_FUNC_OFFSET( 421, glColor4us, glColor4us, NULL, 39), NAME_FUNC_OFFSET( 432, glColor4usv, glColor4usv, NULL, 40), NAME_FUNC_OFFSET( 444, glEdgeFlag, glEdgeFlag, NULL, 41), NAME_FUNC_OFFSET( 455, glEdgeFlagv, glEdgeFlagv, NULL, 42), NAME_FUNC_OFFSET( 467, glEnd, glEnd, NULL, 43), NAME_FUNC_OFFSET( 473, glIndexd, glIndexd, NULL, 44), NAME_FUNC_OFFSET( 482, glIndexdv, glIndexdv, NULL, 45), NAME_FUNC_OFFSET( 492, glIndexf, glIndexf, NULL, 46), NAME_FUNC_OFFSET( 501, glIndexfv, glIndexfv, NULL, 47), NAME_FUNC_OFFSET( 511, glIndexi, glIndexi, NULL, 48), NAME_FUNC_OFFSET( 520, glIndexiv, glIndexiv, NULL, 49), NAME_FUNC_OFFSET( 530, glIndexs, glIndexs, NULL, 50), NAME_FUNC_OFFSET( 539, glIndexsv, glIndexsv, NULL, 51), NAME_FUNC_OFFSET( 549, glNormal3b, glNormal3b, NULL, 52), NAME_FUNC_OFFSET( 560, glNormal3bv, glNormal3bv, NULL, 53), NAME_FUNC_OFFSET( 572, glNormal3d, glNormal3d, NULL, 54), NAME_FUNC_OFFSET( 583, glNormal3dv, glNormal3dv, NULL, 55), NAME_FUNC_OFFSET( 595, glNormal3f, glNormal3f, NULL, 56), NAME_FUNC_OFFSET( 606, glNormal3fv, glNormal3fv, NULL, 57), NAME_FUNC_OFFSET( 618, glNormal3i, glNormal3i, NULL, 58), NAME_FUNC_OFFSET( 629, glNormal3iv, glNormal3iv, NULL, 59), NAME_FUNC_OFFSET( 641, glNormal3s, glNormal3s, NULL, 60), NAME_FUNC_OFFSET( 652, glNormal3sv, glNormal3sv, NULL, 61), NAME_FUNC_OFFSET( 664, glRasterPos2d, glRasterPos2d, NULL, 62), NAME_FUNC_OFFSET( 678, glRasterPos2dv, glRasterPos2dv, NULL, 63), NAME_FUNC_OFFSET( 693, glRasterPos2f, glRasterPos2f, NULL, 64), NAME_FUNC_OFFSET( 707, glRasterPos2fv, glRasterPos2fv, NULL, 65), NAME_FUNC_OFFSET( 722, glRasterPos2i, glRasterPos2i, NULL, 66), NAME_FUNC_OFFSET( 736, glRasterPos2iv, glRasterPos2iv, NULL, 67), NAME_FUNC_OFFSET( 751, glRasterPos2s, glRasterPos2s, NULL, 68), NAME_FUNC_OFFSET( 765, glRasterPos2sv, glRasterPos2sv, NULL, 69), NAME_FUNC_OFFSET( 780, glRasterPos3d, glRasterPos3d, NULL, 70), NAME_FUNC_OFFSET( 794, glRasterPos3dv, glRasterPos3dv, NULL, 71), NAME_FUNC_OFFSET( 809, glRasterPos3f, glRasterPos3f, NULL, 72), NAME_FUNC_OFFSET( 823, glRasterPos3fv, glRasterPos3fv, NULL, 73), NAME_FUNC_OFFSET( 838, glRasterPos3i, glRasterPos3i, NULL, 74), NAME_FUNC_OFFSET( 852, glRasterPos3iv, glRasterPos3iv, NULL, 75), NAME_FUNC_OFFSET( 867, glRasterPos3s, glRasterPos3s, NULL, 76), NAME_FUNC_OFFSET( 881, glRasterPos3sv, glRasterPos3sv, NULL, 77), NAME_FUNC_OFFSET( 896, glRasterPos4d, glRasterPos4d, NULL, 78), NAME_FUNC_OFFSET( 910, glRasterPos4dv, glRasterPos4dv, NULL, 79), NAME_FUNC_OFFSET( 925, glRasterPos4f, glRasterPos4f, NULL, 80), NAME_FUNC_OFFSET( 939, glRasterPos4fv, glRasterPos4fv, NULL, 81), NAME_FUNC_OFFSET( 954, glRasterPos4i, glRasterPos4i, NULL, 82), NAME_FUNC_OFFSET( 968, glRasterPos4iv, glRasterPos4iv, NULL, 83), NAME_FUNC_OFFSET( 983, glRasterPos4s, glRasterPos4s, NULL, 84), NAME_FUNC_OFFSET( 997, glRasterPos4sv, glRasterPos4sv, NULL, 85), NAME_FUNC_OFFSET( 1012, glRectd, glRectd, NULL, 86), NAME_FUNC_OFFSET( 1020, glRectdv, glRectdv, NULL, 87), NAME_FUNC_OFFSET( 1029, glRectf, glRectf, NULL, 88), NAME_FUNC_OFFSET( 1037, glRectfv, glRectfv, NULL, 89), NAME_FUNC_OFFSET( 1046, glRecti, glRecti, NULL, 90), NAME_FUNC_OFFSET( 1054, glRectiv, glRectiv, NULL, 91), NAME_FUNC_OFFSET( 1063, glRects, glRects, NULL, 92), NAME_FUNC_OFFSET( 1071, glRectsv, glRectsv, NULL, 93), NAME_FUNC_OFFSET( 1080, glTexCoord1d, glTexCoord1d, NULL, 94), NAME_FUNC_OFFSET( 1093, glTexCoord1dv, glTexCoord1dv, NULL, 95), NAME_FUNC_OFFSET( 1107, glTexCoord1f, glTexCoord1f, NULL, 96), NAME_FUNC_OFFSET( 1120, glTexCoord1fv, glTexCoord1fv, NULL, 97), NAME_FUNC_OFFSET( 1134, glTexCoord1i, glTexCoord1i, NULL, 98), NAME_FUNC_OFFSET( 1147, glTexCoord1iv, glTexCoord1iv, NULL, 99), NAME_FUNC_OFFSET( 1161, glTexCoord1s, glTexCoord1s, NULL, 100), NAME_FUNC_OFFSET( 1174, glTexCoord1sv, glTexCoord1sv, NULL, 101), NAME_FUNC_OFFSET( 1188, glTexCoord2d, glTexCoord2d, NULL, 102), NAME_FUNC_OFFSET( 1201, glTexCoord2dv, glTexCoord2dv, NULL, 103), NAME_FUNC_OFFSET( 1215, glTexCoord2f, glTexCoord2f, NULL, 104), NAME_FUNC_OFFSET( 1228, glTexCoord2fv, glTexCoord2fv, NULL, 105), NAME_FUNC_OFFSET( 1242, glTexCoord2i, glTexCoord2i, NULL, 106), NAME_FUNC_OFFSET( 1255, glTexCoord2iv, glTexCoord2iv, NULL, 107), NAME_FUNC_OFFSET( 1269, glTexCoord2s, glTexCoord2s, NULL, 108), NAME_FUNC_OFFSET( 1282, glTexCoord2sv, glTexCoord2sv, NULL, 109), NAME_FUNC_OFFSET( 1296, glTexCoord3d, glTexCoord3d, NULL, 110), NAME_FUNC_OFFSET( 1309, glTexCoord3dv, glTexCoord3dv, NULL, 111), NAME_FUNC_OFFSET( 1323, glTexCoord3f, glTexCoord3f, NULL, 112), NAME_FUNC_OFFSET( 1336, glTexCoord3fv, glTexCoord3fv, NULL, 113), NAME_FUNC_OFFSET( 1350, glTexCoord3i, glTexCoord3i, NULL, 114), NAME_FUNC_OFFSET( 1363, glTexCoord3iv, glTexCoord3iv, NULL, 115), NAME_FUNC_OFFSET( 1377, glTexCoord3s, glTexCoord3s, NULL, 116), NAME_FUNC_OFFSET( 1390, glTexCoord3sv, glTexCoord3sv, NULL, 117), NAME_FUNC_OFFSET( 1404, glTexCoord4d, glTexCoord4d, NULL, 118), NAME_FUNC_OFFSET( 1417, glTexCoord4dv, glTexCoord4dv, NULL, 119), NAME_FUNC_OFFSET( 1431, glTexCoord4f, glTexCoord4f, NULL, 120), NAME_FUNC_OFFSET( 1444, glTexCoord4fv, glTexCoord4fv, NULL, 121), NAME_FUNC_OFFSET( 1458, glTexCoord4i, glTexCoord4i, NULL, 122), NAME_FUNC_OFFSET( 1471, glTexCoord4iv, glTexCoord4iv, NULL, 123), NAME_FUNC_OFFSET( 1485, glTexCoord4s, glTexCoord4s, NULL, 124), NAME_FUNC_OFFSET( 1498, glTexCoord4sv, glTexCoord4sv, NULL, 125), NAME_FUNC_OFFSET( 1512, glVertex2d, glVertex2d, NULL, 126), NAME_FUNC_OFFSET( 1523, glVertex2dv, glVertex2dv, NULL, 127), NAME_FUNC_OFFSET( 1535, glVertex2f, glVertex2f, NULL, 128), NAME_FUNC_OFFSET( 1546, glVertex2fv, glVertex2fv, NULL, 129), NAME_FUNC_OFFSET( 1558, glVertex2i, glVertex2i, NULL, 130), NAME_FUNC_OFFSET( 1569, glVertex2iv, glVertex2iv, NULL, 131), NAME_FUNC_OFFSET( 1581, glVertex2s, glVertex2s, NULL, 132), NAME_FUNC_OFFSET( 1592, glVertex2sv, glVertex2sv, NULL, 133), NAME_FUNC_OFFSET( 1604, glVertex3d, glVertex3d, NULL, 134), NAME_FUNC_OFFSET( 1615, glVertex3dv, glVertex3dv, NULL, 135), NAME_FUNC_OFFSET( 1627, glVertex3f, glVertex3f, NULL, 136), NAME_FUNC_OFFSET( 1638, glVertex3fv, glVertex3fv, NULL, 137), NAME_FUNC_OFFSET( 1650, glVertex3i, glVertex3i, NULL, 138), NAME_FUNC_OFFSET( 1661, glVertex3iv, glVertex3iv, NULL, 139), NAME_FUNC_OFFSET( 1673, glVertex3s, glVertex3s, NULL, 140), NAME_FUNC_OFFSET( 1684, glVertex3sv, glVertex3sv, NULL, 141), NAME_FUNC_OFFSET( 1696, glVertex4d, glVertex4d, NULL, 142), NAME_FUNC_OFFSET( 1707, glVertex4dv, glVertex4dv, NULL, 143), NAME_FUNC_OFFSET( 1719, glVertex4f, glVertex4f, NULL, 144), NAME_FUNC_OFFSET( 1730, glVertex4fv, glVertex4fv, NULL, 145), NAME_FUNC_OFFSET( 1742, glVertex4i, glVertex4i, NULL, 146), NAME_FUNC_OFFSET( 1753, glVertex4iv, glVertex4iv, NULL, 147), NAME_FUNC_OFFSET( 1765, glVertex4s, glVertex4s, NULL, 148), NAME_FUNC_OFFSET( 1776, glVertex4sv, glVertex4sv, NULL, 149), NAME_FUNC_OFFSET( 1788, glClipPlane, glClipPlane, NULL, 150), NAME_FUNC_OFFSET( 1800, glColorMaterial, glColorMaterial, NULL, 151), NAME_FUNC_OFFSET( 1816, glCullFace, glCullFace, NULL, 152), NAME_FUNC_OFFSET( 1827, glFogf, glFogf, NULL, 153), NAME_FUNC_OFFSET( 1834, glFogfv, glFogfv, NULL, 154), NAME_FUNC_OFFSET( 1842, glFogi, glFogi, NULL, 155), NAME_FUNC_OFFSET( 1849, glFogiv, glFogiv, NULL, 156), NAME_FUNC_OFFSET( 1857, glFrontFace, glFrontFace, NULL, 157), NAME_FUNC_OFFSET( 1869, glHint, glHint, NULL, 158), NAME_FUNC_OFFSET( 1876, glLightf, glLightf, NULL, 159), NAME_FUNC_OFFSET( 1885, glLightfv, glLightfv, NULL, 160), NAME_FUNC_OFFSET( 1895, glLighti, glLighti, NULL, 161), NAME_FUNC_OFFSET( 1904, glLightiv, glLightiv, NULL, 162), NAME_FUNC_OFFSET( 1914, glLightModelf, glLightModelf, NULL, 163), NAME_FUNC_OFFSET( 1928, glLightModelfv, glLightModelfv, NULL, 164), NAME_FUNC_OFFSET( 1943, glLightModeli, glLightModeli, NULL, 165), NAME_FUNC_OFFSET( 1957, glLightModeliv, glLightModeliv, NULL, 166), NAME_FUNC_OFFSET( 1972, glLineStipple, glLineStipple, NULL, 167), NAME_FUNC_OFFSET( 1986, glLineWidth, glLineWidth, NULL, 168), NAME_FUNC_OFFSET( 1998, glMaterialf, glMaterialf, NULL, 169), NAME_FUNC_OFFSET( 2010, glMaterialfv, glMaterialfv, NULL, 170), NAME_FUNC_OFFSET( 2023, glMateriali, glMateriali, NULL, 171), NAME_FUNC_OFFSET( 2035, glMaterialiv, glMaterialiv, NULL, 172), NAME_FUNC_OFFSET( 2048, glPointSize, glPointSize, NULL, 173), NAME_FUNC_OFFSET( 2060, glPolygonMode, glPolygonMode, NULL, 174), NAME_FUNC_OFFSET( 2074, glPolygonStipple, glPolygonStipple, NULL, 175), NAME_FUNC_OFFSET( 2091, glScissor, glScissor, NULL, 176), NAME_FUNC_OFFSET( 2101, glShadeModel, glShadeModel, NULL, 177), NAME_FUNC_OFFSET( 2114, glTexParameterf, glTexParameterf, NULL, 178), NAME_FUNC_OFFSET( 2130, glTexParameterfv, glTexParameterfv, NULL, 179), NAME_FUNC_OFFSET( 2147, glTexParameteri, glTexParameteri, NULL, 180), NAME_FUNC_OFFSET( 2163, glTexParameteriv, glTexParameteriv, NULL, 181), NAME_FUNC_OFFSET( 2180, glTexImage1D, glTexImage1D, NULL, 182), NAME_FUNC_OFFSET( 2193, glTexImage2D, glTexImage2D, NULL, 183), NAME_FUNC_OFFSET( 2206, glTexEnvf, glTexEnvf, NULL, 184), NAME_FUNC_OFFSET( 2216, glTexEnvfv, glTexEnvfv, NULL, 185), NAME_FUNC_OFFSET( 2227, glTexEnvi, glTexEnvi, NULL, 186), NAME_FUNC_OFFSET( 2237, glTexEnviv, glTexEnviv, NULL, 187), NAME_FUNC_OFFSET( 2248, glTexGend, glTexGend, NULL, 188), NAME_FUNC_OFFSET( 2258, glTexGendv, glTexGendv, NULL, 189), NAME_FUNC_OFFSET( 2269, glTexGenf, glTexGenf, NULL, 190), NAME_FUNC_OFFSET( 2279, glTexGenfv, glTexGenfv, NULL, 191), NAME_FUNC_OFFSET( 2290, glTexGeni, glTexGeni, NULL, 192), NAME_FUNC_OFFSET( 2300, glTexGeniv, glTexGeniv, NULL, 193), NAME_FUNC_OFFSET( 2311, glFeedbackBuffer, glFeedbackBuffer, NULL, 194), NAME_FUNC_OFFSET( 2328, glSelectBuffer, glSelectBuffer, NULL, 195), NAME_FUNC_OFFSET( 2343, glRenderMode, glRenderMode, NULL, 196), NAME_FUNC_OFFSET( 2356, glInitNames, glInitNames, NULL, 197), NAME_FUNC_OFFSET( 2368, glLoadName, glLoadName, NULL, 198), NAME_FUNC_OFFSET( 2379, glPassThrough, glPassThrough, NULL, 199), NAME_FUNC_OFFSET( 2393, glPopName, glPopName, NULL, 200), NAME_FUNC_OFFSET( 2403, glPushName, glPushName, NULL, 201), NAME_FUNC_OFFSET( 2414, glDrawBuffer, glDrawBuffer, NULL, 202), NAME_FUNC_OFFSET( 2427, glClear, glClear, NULL, 203), NAME_FUNC_OFFSET( 2435, glClearAccum, glClearAccum, NULL, 204), NAME_FUNC_OFFSET( 2448, glClearIndex, glClearIndex, NULL, 205), NAME_FUNC_OFFSET( 2461, glClearColor, glClearColor, NULL, 206), NAME_FUNC_OFFSET( 2474, glClearStencil, glClearStencil, NULL, 207), NAME_FUNC_OFFSET( 2489, glClearDepth, glClearDepth, NULL, 208), NAME_FUNC_OFFSET( 2502, glStencilMask, glStencilMask, NULL, 209), NAME_FUNC_OFFSET( 2516, glColorMask, glColorMask, NULL, 210), NAME_FUNC_OFFSET( 2528, glDepthMask, glDepthMask, NULL, 211), NAME_FUNC_OFFSET( 2540, glIndexMask, glIndexMask, NULL, 212), NAME_FUNC_OFFSET( 2552, glAccum, glAccum, NULL, 213), NAME_FUNC_OFFSET( 2560, glDisable, glDisable, NULL, 214), NAME_FUNC_OFFSET( 2570, glEnable, glEnable, NULL, 215), NAME_FUNC_OFFSET( 2579, glFinish, glFinish, NULL, 216), NAME_FUNC_OFFSET( 2588, glFlush, glFlush, NULL, 217), NAME_FUNC_OFFSET( 2596, glPopAttrib, glPopAttrib, NULL, 218), NAME_FUNC_OFFSET( 2608, glPushAttrib, glPushAttrib, NULL, 219), NAME_FUNC_OFFSET( 2621, glMap1d, glMap1d, NULL, 220), NAME_FUNC_OFFSET( 2629, glMap1f, glMap1f, NULL, 221), NAME_FUNC_OFFSET( 2637, glMap2d, glMap2d, NULL, 222), NAME_FUNC_OFFSET( 2645, glMap2f, glMap2f, NULL, 223), NAME_FUNC_OFFSET( 2653, glMapGrid1d, glMapGrid1d, NULL, 224), NAME_FUNC_OFFSET( 2665, glMapGrid1f, glMapGrid1f, NULL, 225), NAME_FUNC_OFFSET( 2677, glMapGrid2d, glMapGrid2d, NULL, 226), NAME_FUNC_OFFSET( 2689, glMapGrid2f, glMapGrid2f, NULL, 227), NAME_FUNC_OFFSET( 2701, glEvalCoord1d, glEvalCoord1d, NULL, 228), NAME_FUNC_OFFSET( 2715, glEvalCoord1dv, glEvalCoord1dv, NULL, 229), NAME_FUNC_OFFSET( 2730, glEvalCoord1f, glEvalCoord1f, NULL, 230), NAME_FUNC_OFFSET( 2744, glEvalCoord1fv, glEvalCoord1fv, NULL, 231), NAME_FUNC_OFFSET( 2759, glEvalCoord2d, glEvalCoord2d, NULL, 232), NAME_FUNC_OFFSET( 2773, glEvalCoord2dv, glEvalCoord2dv, NULL, 233), NAME_FUNC_OFFSET( 2788, glEvalCoord2f, glEvalCoord2f, NULL, 234), NAME_FUNC_OFFSET( 2802, glEvalCoord2fv, glEvalCoord2fv, NULL, 235), NAME_FUNC_OFFSET( 2817, glEvalMesh1, glEvalMesh1, NULL, 236), NAME_FUNC_OFFSET( 2829, glEvalPoint1, glEvalPoint1, NULL, 237), NAME_FUNC_OFFSET( 2842, glEvalMesh2, glEvalMesh2, NULL, 238), NAME_FUNC_OFFSET( 2854, glEvalPoint2, glEvalPoint2, NULL, 239), NAME_FUNC_OFFSET( 2867, glAlphaFunc, glAlphaFunc, NULL, 240), NAME_FUNC_OFFSET( 2879, glBlendFunc, glBlendFunc, NULL, 241), NAME_FUNC_OFFSET( 2891, glLogicOp, glLogicOp, NULL, 242), NAME_FUNC_OFFSET( 2901, glStencilFunc, glStencilFunc, NULL, 243), NAME_FUNC_OFFSET( 2915, glStencilOp, glStencilOp, NULL, 244), NAME_FUNC_OFFSET( 2927, glDepthFunc, glDepthFunc, NULL, 245), NAME_FUNC_OFFSET( 2939, glPixelZoom, glPixelZoom, NULL, 246), NAME_FUNC_OFFSET( 2951, glPixelTransferf, glPixelTransferf, NULL, 247), NAME_FUNC_OFFSET( 2968, glPixelTransferi, glPixelTransferi, NULL, 248), NAME_FUNC_OFFSET( 2985, glPixelStoref, glPixelStoref, NULL, 249), NAME_FUNC_OFFSET( 2999, glPixelStorei, glPixelStorei, NULL, 250), NAME_FUNC_OFFSET( 3013, glPixelMapfv, glPixelMapfv, NULL, 251), NAME_FUNC_OFFSET( 3026, glPixelMapuiv, glPixelMapuiv, NULL, 252), NAME_FUNC_OFFSET( 3040, glPixelMapusv, glPixelMapusv, NULL, 253), NAME_FUNC_OFFSET( 3054, glReadBuffer, glReadBuffer, NULL, 254), NAME_FUNC_OFFSET( 3067, glCopyPixels, glCopyPixels, NULL, 255), NAME_FUNC_OFFSET( 3080, glReadPixels, glReadPixels, NULL, 256), NAME_FUNC_OFFSET( 3093, glDrawPixels, glDrawPixels, NULL, 257), NAME_FUNC_OFFSET( 3106, glGetBooleanv, glGetBooleanv, NULL, 258), NAME_FUNC_OFFSET( 3120, glGetClipPlane, glGetClipPlane, NULL, 259), NAME_FUNC_OFFSET( 3135, glGetDoublev, glGetDoublev, NULL, 260), NAME_FUNC_OFFSET( 3148, glGetError, glGetError, NULL, 261), NAME_FUNC_OFFSET( 3159, glGetFloatv, glGetFloatv, NULL, 262), NAME_FUNC_OFFSET( 3171, glGetIntegerv, glGetIntegerv, NULL, 263), NAME_FUNC_OFFSET( 3185, glGetLightfv, glGetLightfv, NULL, 264), NAME_FUNC_OFFSET( 3198, glGetLightiv, glGetLightiv, NULL, 265), NAME_FUNC_OFFSET( 3211, glGetMapdv, glGetMapdv, NULL, 266), NAME_FUNC_OFFSET( 3222, glGetMapfv, glGetMapfv, NULL, 267), NAME_FUNC_OFFSET( 3233, glGetMapiv, glGetMapiv, NULL, 268), NAME_FUNC_OFFSET( 3244, glGetMaterialfv, glGetMaterialfv, NULL, 269), NAME_FUNC_OFFSET( 3260, glGetMaterialiv, glGetMaterialiv, NULL, 270), NAME_FUNC_OFFSET( 3276, glGetPixelMapfv, glGetPixelMapfv, NULL, 271), NAME_FUNC_OFFSET( 3292, glGetPixelMapuiv, glGetPixelMapuiv, NULL, 272), NAME_FUNC_OFFSET( 3309, glGetPixelMapusv, glGetPixelMapusv, NULL, 273), NAME_FUNC_OFFSET( 3326, glGetPolygonStipple, glGetPolygonStipple, NULL, 274), NAME_FUNC_OFFSET( 3346, glGetString, glGetString, NULL, 275), NAME_FUNC_OFFSET( 3358, glGetTexEnvfv, glGetTexEnvfv, NULL, 276), NAME_FUNC_OFFSET( 3372, glGetTexEnviv, glGetTexEnviv, NULL, 277), NAME_FUNC_OFFSET( 3386, glGetTexGendv, glGetTexGendv, NULL, 278), NAME_FUNC_OFFSET( 3400, glGetTexGenfv, glGetTexGenfv, NULL, 279), NAME_FUNC_OFFSET( 3414, glGetTexGeniv, glGetTexGeniv, NULL, 280), NAME_FUNC_OFFSET( 3428, glGetTexImage, glGetTexImage, NULL, 281), NAME_FUNC_OFFSET( 3442, glGetTexParameterfv, glGetTexParameterfv, NULL, 282), NAME_FUNC_OFFSET( 3462, glGetTexParameteriv, glGetTexParameteriv, NULL, 283), NAME_FUNC_OFFSET( 3482, glGetTexLevelParameterfv, glGetTexLevelParameterfv, NULL, 284), NAME_FUNC_OFFSET( 3507, glGetTexLevelParameteriv, glGetTexLevelParameteriv, NULL, 285), NAME_FUNC_OFFSET( 3532, glIsEnabled, glIsEnabled, NULL, 286), NAME_FUNC_OFFSET( 3544, glIsList, glIsList, NULL, 287), NAME_FUNC_OFFSET( 3553, glDepthRange, glDepthRange, NULL, 288), NAME_FUNC_OFFSET( 3566, glFrustum, glFrustum, NULL, 289), NAME_FUNC_OFFSET( 3576, glLoadIdentity, glLoadIdentity, NULL, 290), NAME_FUNC_OFFSET( 3591, glLoadMatrixf, glLoadMatrixf, NULL, 291), NAME_FUNC_OFFSET( 3605, glLoadMatrixd, glLoadMatrixd, NULL, 292), NAME_FUNC_OFFSET( 3619, glMatrixMode, glMatrixMode, NULL, 293), NAME_FUNC_OFFSET( 3632, glMultMatrixf, glMultMatrixf, NULL, 294), NAME_FUNC_OFFSET( 3646, glMultMatrixd, glMultMatrixd, NULL, 295), NAME_FUNC_OFFSET( 3660, glOrtho, glOrtho, NULL, 296), NAME_FUNC_OFFSET( 3668, glPopMatrix, glPopMatrix, NULL, 297), NAME_FUNC_OFFSET( 3680, glPushMatrix, glPushMatrix, NULL, 298), NAME_FUNC_OFFSET( 3693, glRotated, glRotated, NULL, 299), NAME_FUNC_OFFSET( 3703, glRotatef, glRotatef, NULL, 300), NAME_FUNC_OFFSET( 3713, glScaled, glScaled, NULL, 301), NAME_FUNC_OFFSET( 3722, glScalef, glScalef, NULL, 302), NAME_FUNC_OFFSET( 3731, glTranslated, glTranslated, NULL, 303), NAME_FUNC_OFFSET( 3744, glTranslatef, glTranslatef, NULL, 304), NAME_FUNC_OFFSET( 3757, glViewport, glViewport, NULL, 305), NAME_FUNC_OFFSET( 3768, glArrayElement, glArrayElement, NULL, 306), NAME_FUNC_OFFSET( 3783, glBindTexture, glBindTexture, NULL, 307), NAME_FUNC_OFFSET( 3797, glColorPointer, glColorPointer, NULL, 308), NAME_FUNC_OFFSET( 3812, glDisableClientState, glDisableClientState, NULL, 309), NAME_FUNC_OFFSET( 3833, glDrawArrays, glDrawArrays, NULL, 310), NAME_FUNC_OFFSET( 3846, glDrawElements, glDrawElements, NULL, 311), NAME_FUNC_OFFSET( 3861, glEdgeFlagPointer, glEdgeFlagPointer, NULL, 312), NAME_FUNC_OFFSET( 3879, glEnableClientState, glEnableClientState, NULL, 313), NAME_FUNC_OFFSET( 3899, glIndexPointer, glIndexPointer, NULL, 314), NAME_FUNC_OFFSET( 3914, glIndexub, glIndexub, NULL, 315), NAME_FUNC_OFFSET( 3924, glIndexubv, glIndexubv, NULL, 316), NAME_FUNC_OFFSET( 3935, glInterleavedArrays, glInterleavedArrays, NULL, 317), NAME_FUNC_OFFSET( 3955, glNormalPointer, glNormalPointer, NULL, 318), NAME_FUNC_OFFSET( 3971, glPolygonOffset, glPolygonOffset, NULL, 319), NAME_FUNC_OFFSET( 3987, glTexCoordPointer, glTexCoordPointer, NULL, 320), NAME_FUNC_OFFSET( 4005, glVertexPointer, glVertexPointer, NULL, 321), NAME_FUNC_OFFSET( 4021, glAreTexturesResident, glAreTexturesResident, NULL, 322), NAME_FUNC_OFFSET( 4043, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), NAME_FUNC_OFFSET( 4060, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), NAME_FUNC_OFFSET( 4077, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), NAME_FUNC_OFFSET( 4097, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), NAME_FUNC_OFFSET( 4117, glDeleteTextures, glDeleteTextures, NULL, 327), NAME_FUNC_OFFSET( 4134, glGenTextures, glGenTextures, NULL, 328), NAME_FUNC_OFFSET( 4148, glGetPointerv, glGetPointerv, NULL, 329), NAME_FUNC_OFFSET( 4162, glIsTexture, glIsTexture, NULL, 330), NAME_FUNC_OFFSET( 4174, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), NAME_FUNC_OFFSET( 4195, glTexSubImage1D, glTexSubImage1D, NULL, 332), NAME_FUNC_OFFSET( 4211, glTexSubImage2D, glTexSubImage2D, NULL, 333), NAME_FUNC_OFFSET( 4227, glPopClientAttrib, glPopClientAttrib, NULL, 334), NAME_FUNC_OFFSET( 4245, glPushClientAttrib, glPushClientAttrib, NULL, 335), NAME_FUNC_OFFSET( 4264, glBlendColor, glBlendColor, NULL, 336), NAME_FUNC_OFFSET( 4277, glBlendEquation, glBlendEquation, NULL, 337), NAME_FUNC_OFFSET( 4293, glDrawRangeElements, glDrawRangeElements, NULL, 338), NAME_FUNC_OFFSET( 4313, glColorTable, glColorTable, NULL, 339), NAME_FUNC_OFFSET( 4326, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), NAME_FUNC_OFFSET( 4350, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), NAME_FUNC_OFFSET( 4374, glCopyColorTable, glCopyColorTable, NULL, 342), NAME_FUNC_OFFSET( 4391, glGetColorTable, glGetColorTable, NULL, 343), NAME_FUNC_OFFSET( 4407, glGetColorTableParameterfv, glGetColorTableParameterfv, NULL, 344), NAME_FUNC_OFFSET( 4434, glGetColorTableParameteriv, glGetColorTableParameteriv, NULL, 345), NAME_FUNC_OFFSET( 4461, glColorSubTable, glColorSubTable, NULL, 346), NAME_FUNC_OFFSET( 4477, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), NAME_FUNC_OFFSET( 4497, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), NAME_FUNC_OFFSET( 4519, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), NAME_FUNC_OFFSET( 4541, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), NAME_FUNC_OFFSET( 4565, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), NAME_FUNC_OFFSET( 4590, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), NAME_FUNC_OFFSET( 4614, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), NAME_FUNC_OFFSET( 4639, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), NAME_FUNC_OFFSET( 4665, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), NAME_FUNC_OFFSET( 4691, glGetConvolutionFilter, glGetConvolutionFilter, NULL, 356), NAME_FUNC_OFFSET( 4714, glGetConvolutionParameterfv, glGetConvolutionParameterfv, NULL, 357), NAME_FUNC_OFFSET( 4742, glGetConvolutionParameteriv, glGetConvolutionParameteriv, NULL, 358), NAME_FUNC_OFFSET( 4770, glGetSeparableFilter, glGetSeparableFilter, NULL, 359), NAME_FUNC_OFFSET( 4791, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), NAME_FUNC_OFFSET( 4811, glGetHistogram, glGetHistogram, NULL, 361), NAME_FUNC_OFFSET( 4826, glGetHistogramParameterfv, glGetHistogramParameterfv, NULL, 362), NAME_FUNC_OFFSET( 4852, glGetHistogramParameteriv, glGetHistogramParameteriv, NULL, 363), NAME_FUNC_OFFSET( 4878, glGetMinmax, glGetMinmax, NULL, 364), NAME_FUNC_OFFSET( 4890, glGetMinmaxParameterfv, glGetMinmaxParameterfv, NULL, 365), NAME_FUNC_OFFSET( 4913, glGetMinmaxParameteriv, glGetMinmaxParameteriv, NULL, 366), NAME_FUNC_OFFSET( 4936, glHistogram, glHistogram, NULL, 367), NAME_FUNC_OFFSET( 4948, glMinmax, glMinmax, NULL, 368), NAME_FUNC_OFFSET( 4957, glResetHistogram, glResetHistogram, NULL, 369), NAME_FUNC_OFFSET( 4974, glResetMinmax, glResetMinmax, NULL, 370), NAME_FUNC_OFFSET( 4988, glTexImage3D, glTexImage3D, NULL, 371), NAME_FUNC_OFFSET( 5001, glTexSubImage3D, glTexSubImage3D, NULL, 372), NAME_FUNC_OFFSET( 5017, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), NAME_FUNC_OFFSET( 5037, glActiveTexture, glActiveTexture, NULL, 374), NAME_FUNC_OFFSET( 5053, glClientActiveTexture, glClientActiveTexture, NULL, 375), NAME_FUNC_OFFSET( 5075, glMultiTexCoord1d, glMultiTexCoord1d, NULL, 376), NAME_FUNC_OFFSET( 5093, glMultiTexCoord1dv, glMultiTexCoord1dv, NULL, 377), NAME_FUNC_OFFSET( 5112, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), NAME_FUNC_OFFSET( 5133, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), NAME_FUNC_OFFSET( 5155, glMultiTexCoord1i, glMultiTexCoord1i, NULL, 380), NAME_FUNC_OFFSET( 5173, glMultiTexCoord1iv, glMultiTexCoord1iv, NULL, 381), NAME_FUNC_OFFSET( 5192, glMultiTexCoord1s, glMultiTexCoord1s, NULL, 382), NAME_FUNC_OFFSET( 5210, glMultiTexCoord1sv, glMultiTexCoord1sv, NULL, 383), NAME_FUNC_OFFSET( 5229, glMultiTexCoord2d, glMultiTexCoord2d, NULL, 384), NAME_FUNC_OFFSET( 5247, glMultiTexCoord2dv, glMultiTexCoord2dv, NULL, 385), NAME_FUNC_OFFSET( 5266, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386), NAME_FUNC_OFFSET( 5287, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387), NAME_FUNC_OFFSET( 5309, glMultiTexCoord2i, glMultiTexCoord2i, NULL, 388), NAME_FUNC_OFFSET( 5327, glMultiTexCoord2iv, glMultiTexCoord2iv, NULL, 389), NAME_FUNC_OFFSET( 5346, glMultiTexCoord2s, glMultiTexCoord2s, NULL, 390), NAME_FUNC_OFFSET( 5364, glMultiTexCoord2sv, glMultiTexCoord2sv, NULL, 391), NAME_FUNC_OFFSET( 5383, glMultiTexCoord3d, glMultiTexCoord3d, NULL, 392), NAME_FUNC_OFFSET( 5401, glMultiTexCoord3dv, glMultiTexCoord3dv, NULL, 393), NAME_FUNC_OFFSET( 5420, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394), NAME_FUNC_OFFSET( 5441, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395), NAME_FUNC_OFFSET( 5463, glMultiTexCoord3i, glMultiTexCoord3i, NULL, 396), NAME_FUNC_OFFSET( 5481, glMultiTexCoord3iv, glMultiTexCoord3iv, NULL, 397), NAME_FUNC_OFFSET( 5500, glMultiTexCoord3s, glMultiTexCoord3s, NULL, 398), NAME_FUNC_OFFSET( 5518, glMultiTexCoord3sv, glMultiTexCoord3sv, NULL, 399), NAME_FUNC_OFFSET( 5537, glMultiTexCoord4d, glMultiTexCoord4d, NULL, 400), NAME_FUNC_OFFSET( 5555, glMultiTexCoord4dv, glMultiTexCoord4dv, NULL, 401), NAME_FUNC_OFFSET( 5574, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402), NAME_FUNC_OFFSET( 5595, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403), NAME_FUNC_OFFSET( 5617, glMultiTexCoord4i, glMultiTexCoord4i, NULL, 404), NAME_FUNC_OFFSET( 5635, glMultiTexCoord4iv, glMultiTexCoord4iv, NULL, 405), NAME_FUNC_OFFSET( 5654, glMultiTexCoord4s, glMultiTexCoord4s, NULL, 406), NAME_FUNC_OFFSET( 5672, glMultiTexCoord4sv, glMultiTexCoord4sv, NULL, 407), NAME_FUNC_OFFSET( 5691, glCompressedTexImage1D, glCompressedTexImage1D, NULL, 408), NAME_FUNC_OFFSET( 5714, glCompressedTexImage2D, glCompressedTexImage2D, NULL, 409), NAME_FUNC_OFFSET( 5737, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410), NAME_FUNC_OFFSET( 5760, glCompressedTexSubImage1D, glCompressedTexSubImage1D, NULL, 411), NAME_FUNC_OFFSET( 5786, glCompressedTexSubImage2D, glCompressedTexSubImage2D, NULL, 412), NAME_FUNC_OFFSET( 5812, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413), NAME_FUNC_OFFSET( 5838, glGetCompressedTexImage, glGetCompressedTexImage, NULL, 414), NAME_FUNC_OFFSET( 5862, glLoadTransposeMatrixd, glLoadTransposeMatrixd, NULL, 415), NAME_FUNC_OFFSET( 5885, glLoadTransposeMatrixf, glLoadTransposeMatrixf, NULL, 416), NAME_FUNC_OFFSET( 5908, glMultTransposeMatrixd, glMultTransposeMatrixd, NULL, 417), NAME_FUNC_OFFSET( 5931, glMultTransposeMatrixf, glMultTransposeMatrixf, NULL, 418), NAME_FUNC_OFFSET( 5954, glSampleCoverage, glSampleCoverage, NULL, 419), NAME_FUNC_OFFSET( 5971, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420), NAME_FUNC_OFFSET( 5991, glFogCoordPointer, glFogCoordPointer, NULL, 421), NAME_FUNC_OFFSET( 6009, glFogCoordd, glFogCoordd, NULL, 422), NAME_FUNC_OFFSET( 6021, glFogCoorddv, glFogCoorddv, NULL, 423), NAME_FUNC_OFFSET( 6034, glMultiDrawArrays, glMultiDrawArrays, NULL, 424), NAME_FUNC_OFFSET( 6052, glPointParameterf, glPointParameterf, NULL, 425), NAME_FUNC_OFFSET( 6070, glPointParameterfv, glPointParameterfv, NULL, 426), NAME_FUNC_OFFSET( 6089, glPointParameteri, glPointParameteri, NULL, 427), NAME_FUNC_OFFSET( 6107, glPointParameteriv, glPointParameteriv, NULL, 428), NAME_FUNC_OFFSET( 6126, glSecondaryColor3b, glSecondaryColor3b, NULL, 429), NAME_FUNC_OFFSET( 6145, glSecondaryColor3bv, glSecondaryColor3bv, NULL, 430), NAME_FUNC_OFFSET( 6165, glSecondaryColor3d, glSecondaryColor3d, NULL, 431), NAME_FUNC_OFFSET( 6184, glSecondaryColor3dv, glSecondaryColor3dv, NULL, 432), NAME_FUNC_OFFSET( 6204, glSecondaryColor3i, glSecondaryColor3i, NULL, 433), NAME_FUNC_OFFSET( 6223, glSecondaryColor3iv, glSecondaryColor3iv, NULL, 434), NAME_FUNC_OFFSET( 6243, glSecondaryColor3s, glSecondaryColor3s, NULL, 435), NAME_FUNC_OFFSET( 6262, glSecondaryColor3sv, glSecondaryColor3sv, NULL, 436), NAME_FUNC_OFFSET( 6282, glSecondaryColor3ub, glSecondaryColor3ub, NULL, 437), NAME_FUNC_OFFSET( 6302, glSecondaryColor3ubv, glSecondaryColor3ubv, NULL, 438), NAME_FUNC_OFFSET( 6323, glSecondaryColor3ui, glSecondaryColor3ui, NULL, 439), NAME_FUNC_OFFSET( 6343, glSecondaryColor3uiv, glSecondaryColor3uiv, NULL, 440), NAME_FUNC_OFFSET( 6364, glSecondaryColor3us, glSecondaryColor3us, NULL, 441), NAME_FUNC_OFFSET( 6384, glSecondaryColor3usv, glSecondaryColor3usv, NULL, 442), NAME_FUNC_OFFSET( 6405, glSecondaryColorPointer, glSecondaryColorPointer, NULL, 443), NAME_FUNC_OFFSET( 6429, glWindowPos2d, glWindowPos2d, NULL, 444), NAME_FUNC_OFFSET( 6443, glWindowPos2dv, glWindowPos2dv, NULL, 445), NAME_FUNC_OFFSET( 6458, glWindowPos2f, glWindowPos2f, NULL, 446), NAME_FUNC_OFFSET( 6472, glWindowPos2fv, glWindowPos2fv, NULL, 447), NAME_FUNC_OFFSET( 6487, glWindowPos2i, glWindowPos2i, NULL, 448), NAME_FUNC_OFFSET( 6501, glWindowPos2iv, glWindowPos2iv, NULL, 449), NAME_FUNC_OFFSET( 6516, glWindowPos2s, glWindowPos2s, NULL, 450), NAME_FUNC_OFFSET( 6530, glWindowPos2sv, glWindowPos2sv, NULL, 451), NAME_FUNC_OFFSET( 6545, glWindowPos3d, glWindowPos3d, NULL, 452), NAME_FUNC_OFFSET( 6559, glWindowPos3dv, glWindowPos3dv, NULL, 453), NAME_FUNC_OFFSET( 6574, glWindowPos3f, glWindowPos3f, NULL, 454), NAME_FUNC_OFFSET( 6588, glWindowPos3fv, glWindowPos3fv, NULL, 455), NAME_FUNC_OFFSET( 6603, glWindowPos3i, glWindowPos3i, NULL, 456), NAME_FUNC_OFFSET( 6617, glWindowPos3iv, glWindowPos3iv, NULL, 457), NAME_FUNC_OFFSET( 6632, glWindowPos3s, glWindowPos3s, NULL, 458), NAME_FUNC_OFFSET( 6646, glWindowPos3sv, glWindowPos3sv, NULL, 459), NAME_FUNC_OFFSET( 6661, glBeginQuery, glBeginQuery, NULL, 460), NAME_FUNC_OFFSET( 6674, glBindBuffer, glBindBuffer, NULL, 461), NAME_FUNC_OFFSET( 6687, glBufferData, glBufferData, NULL, 462), NAME_FUNC_OFFSET( 6700, glBufferSubData, glBufferSubData, NULL, 463), NAME_FUNC_OFFSET( 6716, glDeleteBuffers, glDeleteBuffers, NULL, 464), NAME_FUNC_OFFSET( 6732, glDeleteQueries, glDeleteQueries, NULL, 465), NAME_FUNC_OFFSET( 6748, glEndQuery, glEndQuery, NULL, 466), NAME_FUNC_OFFSET( 6759, glGenBuffers, glGenBuffers, NULL, 467), NAME_FUNC_OFFSET( 6772, glGenQueries, glGenQueries, NULL, 468), NAME_FUNC_OFFSET( 6785, glGetBufferParameteriv, glGetBufferParameteriv, NULL, 469), NAME_FUNC_OFFSET( 6808, glGetBufferPointerv, glGetBufferPointerv, NULL, 470), NAME_FUNC_OFFSET( 6828, glGetBufferSubData, glGetBufferSubData, NULL, 471), NAME_FUNC_OFFSET( 6847, glGetQueryObjectiv, glGetQueryObjectiv, NULL, 472), NAME_FUNC_OFFSET( 6866, glGetQueryObjectuiv, glGetQueryObjectuiv, NULL, 473), NAME_FUNC_OFFSET( 6886, glGetQueryiv, glGetQueryiv, NULL, 474), NAME_FUNC_OFFSET( 6899, glIsBuffer, glIsBuffer, NULL, 475), NAME_FUNC_OFFSET( 6910, glIsQuery, glIsQuery, NULL, 476), NAME_FUNC_OFFSET( 6920, glMapBuffer, glMapBuffer, NULL, 477), NAME_FUNC_OFFSET( 6932, glUnmapBuffer, glUnmapBuffer, NULL, 478), NAME_FUNC_OFFSET( 6946, glAttachShader, glAttachShader, NULL, 479), NAME_FUNC_OFFSET( 6961, glBindAttribLocation, glBindAttribLocation, NULL, 480), NAME_FUNC_OFFSET( 6982, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481), NAME_FUNC_OFFSET( 7006, glCompileShader, glCompileShader, NULL, 482), NAME_FUNC_OFFSET( 7022, glCreateProgram, glCreateProgram, NULL, 483), NAME_FUNC_OFFSET( 7038, glCreateShader, glCreateShader, NULL, 484), NAME_FUNC_OFFSET( 7053, glDeleteProgram, glDeleteProgram, NULL, 485), NAME_FUNC_OFFSET( 7069, glDeleteShader, glDeleteShader, NULL, 486), NAME_FUNC_OFFSET( 7084, glDetachShader, glDetachShader, NULL, 487), NAME_FUNC_OFFSET( 7099, glDisableVertexAttribArray, glDisableVertexAttribArray, NULL, 488), NAME_FUNC_OFFSET( 7126, glDrawBuffers, glDrawBuffers, NULL, 489), NAME_FUNC_OFFSET( 7140, glEnableVertexAttribArray, glEnableVertexAttribArray, NULL, 490), NAME_FUNC_OFFSET( 7166, glGetActiveAttrib, glGetActiveAttrib, NULL, 491), NAME_FUNC_OFFSET( 7184, glGetActiveUniform, glGetActiveUniform, NULL, 492), NAME_FUNC_OFFSET( 7203, glGetAttachedShaders, glGetAttachedShaders, NULL, 493), NAME_FUNC_OFFSET( 7224, glGetAttribLocation, glGetAttribLocation, NULL, 494), NAME_FUNC_OFFSET( 7244, glGetProgramInfoLog, glGetProgramInfoLog, NULL, 495), NAME_FUNC_OFFSET( 7264, glGetProgramiv, glGetProgramiv, NULL, 496), NAME_FUNC_OFFSET( 7279, glGetShaderInfoLog, glGetShaderInfoLog, NULL, 497), NAME_FUNC_OFFSET( 7298, glGetShaderSource, glGetShaderSource, NULL, 498), NAME_FUNC_OFFSET( 7316, glGetShaderiv, glGetShaderiv, NULL, 499), NAME_FUNC_OFFSET( 7330, glGetUniformLocation, glGetUniformLocation, NULL, 500), NAME_FUNC_OFFSET( 7351, glGetUniformfv, glGetUniformfv, NULL, 501), NAME_FUNC_OFFSET( 7366, glGetUniformiv, glGetUniformiv, NULL, 502), NAME_FUNC_OFFSET( 7381, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503), NAME_FUNC_OFFSET( 7407, glGetVertexAttribdv, glGetVertexAttribdv, NULL, 504), NAME_FUNC_OFFSET( 7427, glGetVertexAttribfv, glGetVertexAttribfv, NULL, 505), NAME_FUNC_OFFSET( 7447, glGetVertexAttribiv, glGetVertexAttribiv, NULL, 506), NAME_FUNC_OFFSET( 7467, glIsProgram, glIsProgram, NULL, 507), NAME_FUNC_OFFSET( 7479, glIsShader, glIsShader, NULL, 508), NAME_FUNC_OFFSET( 7490, glLinkProgram, glLinkProgram, NULL, 509), NAME_FUNC_OFFSET( 7504, glShaderSource, glShaderSource, NULL, 510), NAME_FUNC_OFFSET( 7519, glStencilFuncSeparate, glStencilFuncSeparate, NULL, 511), NAME_FUNC_OFFSET( 7541, glStencilMaskSeparate, glStencilMaskSeparate, NULL, 512), NAME_FUNC_OFFSET( 7563, glStencilOpSeparate, glStencilOpSeparate, NULL, 513), NAME_FUNC_OFFSET( 7583, glUniform1f, glUniform1f, NULL, 514), NAME_FUNC_OFFSET( 7595, glUniform1fv, glUniform1fv, NULL, 515), NAME_FUNC_OFFSET( 7608, glUniform1i, glUniform1i, NULL, 516), NAME_FUNC_OFFSET( 7620, glUniform1iv, glUniform1iv, NULL, 517), NAME_FUNC_OFFSET( 7633, glUniform2f, glUniform2f, NULL, 518), NAME_FUNC_OFFSET( 7645, glUniform2fv, glUniform2fv, NULL, 519), NAME_FUNC_OFFSET( 7658, glUniform2i, glUniform2i, NULL, 520), NAME_FUNC_OFFSET( 7670, glUniform2iv, glUniform2iv, NULL, 521), NAME_FUNC_OFFSET( 7683, glUniform3f, glUniform3f, NULL, 522), NAME_FUNC_OFFSET( 7695, glUniform3fv, glUniform3fv, NULL, 523), NAME_FUNC_OFFSET( 7708, glUniform3i, glUniform3i, NULL, 524), NAME_FUNC_OFFSET( 7720, glUniform3iv, glUniform3iv, NULL, 525), NAME_FUNC_OFFSET( 7733, glUniform4f, glUniform4f, NULL, 526), NAME_FUNC_OFFSET( 7745, glUniform4fv, glUniform4fv, NULL, 527), NAME_FUNC_OFFSET( 7758, glUniform4i, glUniform4i, NULL, 528), NAME_FUNC_OFFSET( 7770, glUniform4iv, glUniform4iv, NULL, 529), NAME_FUNC_OFFSET( 7783, glUniformMatrix2fv, glUniformMatrix2fv, NULL, 530), NAME_FUNC_OFFSET( 7802, glUniformMatrix3fv, glUniformMatrix3fv, NULL, 531), NAME_FUNC_OFFSET( 7821, glUniformMatrix4fv, glUniformMatrix4fv, NULL, 532), NAME_FUNC_OFFSET( 7840, glUseProgram, glUseProgram, NULL, 533), NAME_FUNC_OFFSET( 7853, glValidateProgram, glValidateProgram, NULL, 534), NAME_FUNC_OFFSET( 7871, glVertexAttrib1d, glVertexAttrib1d, NULL, 535), NAME_FUNC_OFFSET( 7888, glVertexAttrib1dv, glVertexAttrib1dv, NULL, 536), NAME_FUNC_OFFSET( 7906, glVertexAttrib1s, glVertexAttrib1s, NULL, 537), NAME_FUNC_OFFSET( 7923, glVertexAttrib1sv, glVertexAttrib1sv, NULL, 538), NAME_FUNC_OFFSET( 7941, glVertexAttrib2d, glVertexAttrib2d, NULL, 539), NAME_FUNC_OFFSET( 7958, glVertexAttrib2dv, glVertexAttrib2dv, NULL, 540), NAME_FUNC_OFFSET( 7976, glVertexAttrib2s, glVertexAttrib2s, NULL, 541), NAME_FUNC_OFFSET( 7993, glVertexAttrib2sv, glVertexAttrib2sv, NULL, 542), NAME_FUNC_OFFSET( 8011, glVertexAttrib3d, glVertexAttrib3d, NULL, 543), NAME_FUNC_OFFSET( 8028, glVertexAttrib3dv, glVertexAttrib3dv, NULL, 544), NAME_FUNC_OFFSET( 8046, glVertexAttrib3s, glVertexAttrib3s, NULL, 545), NAME_FUNC_OFFSET( 8063, glVertexAttrib3sv, glVertexAttrib3sv, NULL, 546), NAME_FUNC_OFFSET( 8081, glVertexAttrib4Nbv, glVertexAttrib4Nbv, NULL, 547), NAME_FUNC_OFFSET( 8100, glVertexAttrib4Niv, glVertexAttrib4Niv, NULL, 548), NAME_FUNC_OFFSET( 8119, glVertexAttrib4Nsv, glVertexAttrib4Nsv, NULL, 549), NAME_FUNC_OFFSET( 8138, glVertexAttrib4Nub, glVertexAttrib4Nub, NULL, 550), NAME_FUNC_OFFSET( 8157, glVertexAttrib4Nubv, glVertexAttrib4Nubv, NULL, 551), NAME_FUNC_OFFSET( 8177, glVertexAttrib4Nuiv, glVertexAttrib4Nuiv, NULL, 552), NAME_FUNC_OFFSET( 8197, glVertexAttrib4Nusv, glVertexAttrib4Nusv, NULL, 553), NAME_FUNC_OFFSET( 8217, glVertexAttrib4bv, glVertexAttrib4bv, NULL, 554), NAME_FUNC_OFFSET( 8235, glVertexAttrib4d, glVertexAttrib4d, NULL, 555), NAME_FUNC_OFFSET( 8252, glVertexAttrib4dv, glVertexAttrib4dv, NULL, 556), NAME_FUNC_OFFSET( 8270, glVertexAttrib4iv, glVertexAttrib4iv, NULL, 557), NAME_FUNC_OFFSET( 8288, glVertexAttrib4s, glVertexAttrib4s, NULL, 558), NAME_FUNC_OFFSET( 8305, glVertexAttrib4sv, glVertexAttrib4sv, NULL, 559), NAME_FUNC_OFFSET( 8323, glVertexAttrib4ubv, glVertexAttrib4ubv, NULL, 560), NAME_FUNC_OFFSET( 8342, glVertexAttrib4uiv, glVertexAttrib4uiv, NULL, 561), NAME_FUNC_OFFSET( 8361, glVertexAttrib4usv, glVertexAttrib4usv, NULL, 562), NAME_FUNC_OFFSET( 8380, glVertexAttribPointer, glVertexAttribPointer, NULL, 563), NAME_FUNC_OFFSET( 8402, glUniformMatrix2x3fv, glUniformMatrix2x3fv, NULL, 564), NAME_FUNC_OFFSET( 8423, glUniformMatrix2x4fv, glUniformMatrix2x4fv, NULL, 565), NAME_FUNC_OFFSET( 8444, glUniformMatrix3x2fv, glUniformMatrix3x2fv, NULL, 566), NAME_FUNC_OFFSET( 8465, glUniformMatrix3x4fv, glUniformMatrix3x4fv, NULL, 567), NAME_FUNC_OFFSET( 8486, glUniformMatrix4x2fv, glUniformMatrix4x2fv, NULL, 568), NAME_FUNC_OFFSET( 8507, glUniformMatrix4x3fv, glUniformMatrix4x3fv, NULL, 569), NAME_FUNC_OFFSET( 8528, glBeginConditionalRender, glBeginConditionalRender, NULL, 570), NAME_FUNC_OFFSET( 8553, glBeginTransformFeedback, glBeginTransformFeedback, NULL, 571), NAME_FUNC_OFFSET( 8578, glBindBufferBase, glBindBufferBase, NULL, 572), NAME_FUNC_OFFSET( 8595, glBindBufferRange, glBindBufferRange, NULL, 573), NAME_FUNC_OFFSET( 8613, glBindFragDataLocation, glBindFragDataLocation, NULL, 574), NAME_FUNC_OFFSET( 8636, glClampColor, glClampColor, NULL, 575), NAME_FUNC_OFFSET( 8649, glClearBufferfi, glClearBufferfi, NULL, 576), NAME_FUNC_OFFSET( 8665, glClearBufferfv, glClearBufferfv, NULL, 577), NAME_FUNC_OFFSET( 8681, glClearBufferiv, glClearBufferiv, NULL, 578), NAME_FUNC_OFFSET( 8697, glClearBufferuiv, glClearBufferuiv, NULL, 579), NAME_FUNC_OFFSET( 8714, glColorMaski, glColorMaski, NULL, 580), NAME_FUNC_OFFSET( 8727, glDisablei, glDisablei, NULL, 581), NAME_FUNC_OFFSET( 8738, glEnablei, glEnablei, NULL, 582), NAME_FUNC_OFFSET( 8748, glEndConditionalRender, glEndConditionalRender, NULL, 583), NAME_FUNC_OFFSET( 8771, glEndTransformFeedback, glEndTransformFeedback, NULL, 584), NAME_FUNC_OFFSET( 8794, glGetBooleani_v, glGetBooleani_v, NULL, 585), NAME_FUNC_OFFSET( 8810, glGetFragDataLocation, glGetFragDataLocation, NULL, 586), NAME_FUNC_OFFSET( 8832, glGetIntegeri_v, glGetIntegeri_v, NULL, 587), NAME_FUNC_OFFSET( 8848, glGetStringi, glGetStringi, NULL, 588), NAME_FUNC_OFFSET( 8861, glGetTexParameterIiv, glGetTexParameterIiv, NULL, 589), NAME_FUNC_OFFSET( 8882, glGetTexParameterIuiv, glGetTexParameterIuiv, NULL, 590), NAME_FUNC_OFFSET( 8904, glGetTransformFeedbackVarying, glGetTransformFeedbackVarying, NULL, 591), NAME_FUNC_OFFSET( 8934, glGetUniformuiv, glGetUniformuiv, NULL, 592), NAME_FUNC_OFFSET( 8950, glGetVertexAttribIiv, glGetVertexAttribIiv, NULL, 593), NAME_FUNC_OFFSET( 8971, glGetVertexAttribIuiv, glGetVertexAttribIuiv, NULL, 594), NAME_FUNC_OFFSET( 8993, glIsEnabledi, glIsEnabledi, NULL, 595), NAME_FUNC_OFFSET( 9006, glTexParameterIiv, glTexParameterIiv, NULL, 596), NAME_FUNC_OFFSET( 9024, glTexParameterIuiv, glTexParameterIuiv, NULL, 597), NAME_FUNC_OFFSET( 9043, glTransformFeedbackVaryings, glTransformFeedbackVaryings, NULL, 598), NAME_FUNC_OFFSET( 9071, glUniform1ui, glUniform1ui, NULL, 599), NAME_FUNC_OFFSET( 9084, glUniform1uiv, glUniform1uiv, NULL, 600), NAME_FUNC_OFFSET( 9098, glUniform2ui, glUniform2ui, NULL, 601), NAME_FUNC_OFFSET( 9111, glUniform2uiv, glUniform2uiv, NULL, 602), NAME_FUNC_OFFSET( 9125, glUniform3ui, glUniform3ui, NULL, 603), NAME_FUNC_OFFSET( 9138, glUniform3uiv, glUniform3uiv, NULL, 604), NAME_FUNC_OFFSET( 9152, glUniform4ui, glUniform4ui, NULL, 605), NAME_FUNC_OFFSET( 9165, glUniform4uiv, glUniform4uiv, NULL, 606), NAME_FUNC_OFFSET( 9179, glVertexAttribI1iv, glVertexAttribI1iv, NULL, 607), NAME_FUNC_OFFSET( 9198, glVertexAttribI1uiv, glVertexAttribI1uiv, NULL, 608), NAME_FUNC_OFFSET( 9218, glVertexAttribI4bv, glVertexAttribI4bv, NULL, 609), NAME_FUNC_OFFSET( 9237, glVertexAttribI4sv, glVertexAttribI4sv, NULL, 610), NAME_FUNC_OFFSET( 9256, glVertexAttribI4ubv, glVertexAttribI4ubv, NULL, 611), NAME_FUNC_OFFSET( 9276, glVertexAttribI4usv, glVertexAttribI4usv, NULL, 612), NAME_FUNC_OFFSET( 9296, glVertexAttribIPointer, glVertexAttribIPointer, NULL, 613), NAME_FUNC_OFFSET( 9319, glPrimitiveRestartIndex, glPrimitiveRestartIndex, NULL, 614), NAME_FUNC_OFFSET( 9343, glTexBuffer, glTexBuffer, NULL, 615), NAME_FUNC_OFFSET( 9355, glFramebufferTexture, glFramebufferTexture, NULL, 616), NAME_FUNC_OFFSET( 9376, glGetBufferParameteri64v, glGetBufferParameteri64v, NULL, 617), NAME_FUNC_OFFSET( 9401, glGetInteger64i_v, glGetInteger64i_v, NULL, 618), NAME_FUNC_OFFSET( 9419, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 619), NAME_FUNC_OFFSET( 9441, glMinSampleShading, glMinSampleShading, NULL, 620), NAME_FUNC_OFFSET( 9460, glMemoryBarrierByRegion, glMemoryBarrierByRegion, NULL, 621), NAME_FUNC_OFFSET( 9484, glBindProgramARB, glBindProgramARB, NULL, 622), NAME_FUNC_OFFSET( 9501, glDeleteProgramsARB, glDeleteProgramsARB, NULL, 623), NAME_FUNC_OFFSET( 9521, glGenProgramsARB, glGenProgramsARB, NULL, 624), NAME_FUNC_OFFSET( 9538, glGetProgramEnvParameterdvARB, glGetProgramEnvParameterdvARB, NULL, 625), NAME_FUNC_OFFSET( 9568, glGetProgramEnvParameterfvARB, glGetProgramEnvParameterfvARB, NULL, 626), NAME_FUNC_OFFSET( 9598, glGetProgramLocalParameterdvARB, glGetProgramLocalParameterdvARB, NULL, 627), NAME_FUNC_OFFSET( 9630, glGetProgramLocalParameterfvARB, glGetProgramLocalParameterfvARB, NULL, 628), NAME_FUNC_OFFSET( 9662, glGetProgramStringARB, glGetProgramStringARB, NULL, 629), NAME_FUNC_OFFSET( 9684, glGetProgramivARB, glGetProgramivARB, NULL, 630), NAME_FUNC_OFFSET( 9702, glIsProgramARB, glIsProgramARB, NULL, 631), NAME_FUNC_OFFSET( 9717, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 632), NAME_FUNC_OFFSET( 9744, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 633), NAME_FUNC_OFFSET( 9772, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 634), NAME_FUNC_OFFSET( 9799, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 635), NAME_FUNC_OFFSET( 9827, glProgramLocalParameter4dARB, glProgramLocalParameter4dARB, NULL, 636), NAME_FUNC_OFFSET( 9856, glProgramLocalParameter4dvARB, glProgramLocalParameter4dvARB, NULL, 637), NAME_FUNC_OFFSET( 9886, glProgramLocalParameter4fARB, glProgramLocalParameter4fARB, NULL, 638), NAME_FUNC_OFFSET( 9915, glProgramLocalParameter4fvARB, glProgramLocalParameter4fvARB, NULL, 639), NAME_FUNC_OFFSET( 9945, glProgramStringARB, glProgramStringARB, NULL, 640), NAME_FUNC_OFFSET( 9964, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 641), NAME_FUNC_OFFSET( 9984, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 642), NAME_FUNC_OFFSET(10005, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 643), NAME_FUNC_OFFSET(10025, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 644), NAME_FUNC_OFFSET(10046, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 645), NAME_FUNC_OFFSET(10066, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 646), NAME_FUNC_OFFSET(10087, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 647), NAME_FUNC_OFFSET(10107, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 648), NAME_FUNC_OFFSET(10128, glAttachObjectARB, glAttachObjectARB, NULL, 649), NAME_FUNC_OFFSET(10146, glCreateProgramObjectARB, glCreateProgramObjectARB, NULL, 650), NAME_FUNC_OFFSET(10171, glCreateShaderObjectARB, glCreateShaderObjectARB, NULL, 651), NAME_FUNC_OFFSET(10195, glDeleteObjectARB, glDeleteObjectARB, NULL, 652), NAME_FUNC_OFFSET(10213, glDetachObjectARB, glDetachObjectARB, NULL, 653), NAME_FUNC_OFFSET(10231, glGetAttachedObjectsARB, glGetAttachedObjectsARB, NULL, 654), NAME_FUNC_OFFSET(10255, glGetHandleARB, glGetHandleARB, NULL, 655), NAME_FUNC_OFFSET(10270, glGetInfoLogARB, glGetInfoLogARB, NULL, 656), NAME_FUNC_OFFSET(10286, glGetObjectParameterfvARB, glGetObjectParameterfvARB, NULL, 657), NAME_FUNC_OFFSET(10312, glGetObjectParameterivARB, glGetObjectParameterivARB, NULL, 658), NAME_FUNC_OFFSET(10338, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 659), NAME_FUNC_OFFSET(10363, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 660), NAME_FUNC_OFFSET(10390, glBindFramebuffer, glBindFramebuffer, NULL, 661), NAME_FUNC_OFFSET(10408, glBindRenderbuffer, glBindRenderbuffer, NULL, 662), NAME_FUNC_OFFSET(10427, glBlitFramebuffer, glBlitFramebuffer, NULL, 663), NAME_FUNC_OFFSET(10445, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 664), NAME_FUNC_OFFSET(10470, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 665), NAME_FUNC_OFFSET(10491, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 666), NAME_FUNC_OFFSET(10513, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 667), NAME_FUNC_OFFSET(10539, glFramebufferTexture1D, glFramebufferTexture1D, NULL, 668), NAME_FUNC_OFFSET(10562, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 669), NAME_FUNC_OFFSET(10585, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 670), NAME_FUNC_OFFSET(10608, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 671), NAME_FUNC_OFFSET(10634, glGenFramebuffers, glGenFramebuffers, NULL, 672), NAME_FUNC_OFFSET(10652, glGenRenderbuffers, glGenRenderbuffers, NULL, 673), NAME_FUNC_OFFSET(10671, glGenerateMipmap, glGenerateMipmap, NULL, 674), NAME_FUNC_OFFSET(10688, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 675), NAME_FUNC_OFFSET(10726, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 676), NAME_FUNC_OFFSET(10755, glIsFramebuffer, glIsFramebuffer, NULL, 677), NAME_FUNC_OFFSET(10771, glIsRenderbuffer, glIsRenderbuffer, NULL, 678), NAME_FUNC_OFFSET(10788, glRenderbufferStorage, glRenderbufferStorage, NULL, 679), NAME_FUNC_OFFSET(10810, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 680), NAME_FUNC_OFFSET(10843, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 681), NAME_FUNC_OFFSET(10868, glMapBufferRange, glMapBufferRange, NULL, 682), NAME_FUNC_OFFSET(10885, glBindVertexArray, glBindVertexArray, NULL, 683), NAME_FUNC_OFFSET(10903, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 684), NAME_FUNC_OFFSET(10924, glGenVertexArrays, glGenVertexArrays, NULL, 685), NAME_FUNC_OFFSET(10942, glIsVertexArray, glIsVertexArray, NULL, 686), NAME_FUNC_OFFSET(10958, glGetActiveUniformBlockName, glGetActiveUniformBlockName, NULL, 687), NAME_FUNC_OFFSET(10986, glGetActiveUniformBlockiv, glGetActiveUniformBlockiv, NULL, 688), NAME_FUNC_OFFSET(11012, glGetActiveUniformName, glGetActiveUniformName, NULL, 689), NAME_FUNC_OFFSET(11035, glGetActiveUniformsiv, glGetActiveUniformsiv, NULL, 690), NAME_FUNC_OFFSET(11057, glGetUniformBlockIndex, glGetUniformBlockIndex, NULL, 691), NAME_FUNC_OFFSET(11080, glGetUniformIndices, glGetUniformIndices, NULL, 692), NAME_FUNC_OFFSET(11100, glUniformBlockBinding, glUniformBlockBinding, NULL, 693), NAME_FUNC_OFFSET(11122, glCopyBufferSubData, glCopyBufferSubData, NULL, 694), NAME_FUNC_OFFSET(11142, glClientWaitSync, glClientWaitSync, NULL, 695), NAME_FUNC_OFFSET(11159, glDeleteSync, glDeleteSync, NULL, 696), NAME_FUNC_OFFSET(11172, glFenceSync, glFenceSync, NULL, 697), NAME_FUNC_OFFSET(11184, glGetInteger64v, glGetInteger64v, NULL, 698), NAME_FUNC_OFFSET(11200, glGetSynciv, glGetSynciv, NULL, 699), NAME_FUNC_OFFSET(11212, glIsSync, glIsSync, NULL, 700), NAME_FUNC_OFFSET(11221, glWaitSync, glWaitSync, NULL, 701), NAME_FUNC_OFFSET(11232, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 702), NAME_FUNC_OFFSET(11257, glDrawElementsInstancedBaseVertex, glDrawElementsInstancedBaseVertex, NULL, 703), NAME_FUNC_OFFSET(11291, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 704), NAME_FUNC_OFFSET(11321, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 705), NAME_FUNC_OFFSET(11351, glProvokingVertex, glProvokingVertex, NULL, 706), NAME_FUNC_OFFSET(11369, glGetMultisamplefv, glGetMultisamplefv, NULL, 707), NAME_FUNC_OFFSET(11388, glSampleMaski, glSampleMaski, NULL, 708), NAME_FUNC_OFFSET(11402, glTexImage2DMultisample, glTexImage2DMultisample, NULL, 709), NAME_FUNC_OFFSET(11426, glTexImage3DMultisample, glTexImage3DMultisample, NULL, 710), NAME_FUNC_OFFSET(11450, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 711), NAME_FUNC_OFFSET(11478, glBlendEquationiARB, glBlendEquationiARB, NULL, 712), NAME_FUNC_OFFSET(11498, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 713), NAME_FUNC_OFFSET(11522, glBlendFunciARB, glBlendFunciARB, NULL, 714), NAME_FUNC_OFFSET(11538, glBindFragDataLocationIndexed, glBindFragDataLocationIndexed, NULL, 715), NAME_FUNC_OFFSET(11568, glGetFragDataIndex, glGetFragDataIndex, NULL, 716), NAME_FUNC_OFFSET(11587, glBindSampler, glBindSampler, NULL, 717), NAME_FUNC_OFFSET(11601, glDeleteSamplers, glDeleteSamplers, NULL, 718), NAME_FUNC_OFFSET(11618, glGenSamplers, glGenSamplers, NULL, 719), NAME_FUNC_OFFSET(11632, glGetSamplerParameterIiv, glGetSamplerParameterIiv, NULL, 720), NAME_FUNC_OFFSET(11657, glGetSamplerParameterIuiv, glGetSamplerParameterIuiv, NULL, 721), NAME_FUNC_OFFSET(11683, glGetSamplerParameterfv, glGetSamplerParameterfv, NULL, 722), NAME_FUNC_OFFSET(11707, glGetSamplerParameteriv, glGetSamplerParameteriv, NULL, 723), NAME_FUNC_OFFSET(11731, glIsSampler, glIsSampler, NULL, 724), NAME_FUNC_OFFSET(11743, glSamplerParameterIiv, glSamplerParameterIiv, NULL, 725), NAME_FUNC_OFFSET(11765, glSamplerParameterIuiv, glSamplerParameterIuiv, NULL, 726), NAME_FUNC_OFFSET(11788, glSamplerParameterf, glSamplerParameterf, NULL, 727), NAME_FUNC_OFFSET(11808, glSamplerParameterfv, glSamplerParameterfv, NULL, 728), NAME_FUNC_OFFSET(11829, glSamplerParameteri, glSamplerParameteri, NULL, 729), NAME_FUNC_OFFSET(11849, glSamplerParameteriv, glSamplerParameteriv, NULL, 730), NAME_FUNC_OFFSET(11870, gl_dispatch_stub_731, gl_dispatch_stub_731, NULL, 731), NAME_FUNC_OFFSET(11891, gl_dispatch_stub_732, gl_dispatch_stub_732, NULL, 732), NAME_FUNC_OFFSET(11913, gl_dispatch_stub_733, gl_dispatch_stub_733, NULL, 733), NAME_FUNC_OFFSET(11928, glColorP3ui, glColorP3ui, NULL, 734), NAME_FUNC_OFFSET(11940, glColorP3uiv, glColorP3uiv, NULL, 735), NAME_FUNC_OFFSET(11953, glColorP4ui, glColorP4ui, NULL, 736), NAME_FUNC_OFFSET(11965, glColorP4uiv, glColorP4uiv, NULL, 737), NAME_FUNC_OFFSET(11978, glMultiTexCoordP1ui, glMultiTexCoordP1ui, NULL, 738), NAME_FUNC_OFFSET(11998, glMultiTexCoordP1uiv, glMultiTexCoordP1uiv, NULL, 739), NAME_FUNC_OFFSET(12019, glMultiTexCoordP2ui, glMultiTexCoordP2ui, NULL, 740), NAME_FUNC_OFFSET(12039, glMultiTexCoordP2uiv, glMultiTexCoordP2uiv, NULL, 741), NAME_FUNC_OFFSET(12060, glMultiTexCoordP3ui, glMultiTexCoordP3ui, NULL, 742), NAME_FUNC_OFFSET(12080, glMultiTexCoordP3uiv, glMultiTexCoordP3uiv, NULL, 743), NAME_FUNC_OFFSET(12101, glMultiTexCoordP4ui, glMultiTexCoordP4ui, NULL, 744), NAME_FUNC_OFFSET(12121, glMultiTexCoordP4uiv, glMultiTexCoordP4uiv, NULL, 745), NAME_FUNC_OFFSET(12142, glNormalP3ui, glNormalP3ui, NULL, 746), NAME_FUNC_OFFSET(12155, glNormalP3uiv, glNormalP3uiv, NULL, 747), NAME_FUNC_OFFSET(12169, glSecondaryColorP3ui, glSecondaryColorP3ui, NULL, 748), NAME_FUNC_OFFSET(12190, glSecondaryColorP3uiv, glSecondaryColorP3uiv, NULL, 749), NAME_FUNC_OFFSET(12212, glTexCoordP1ui, glTexCoordP1ui, NULL, 750), NAME_FUNC_OFFSET(12227, glTexCoordP1uiv, glTexCoordP1uiv, NULL, 751), NAME_FUNC_OFFSET(12243, glTexCoordP2ui, glTexCoordP2ui, NULL, 752), NAME_FUNC_OFFSET(12258, glTexCoordP2uiv, glTexCoordP2uiv, NULL, 753), NAME_FUNC_OFFSET(12274, glTexCoordP3ui, glTexCoordP3ui, NULL, 754), NAME_FUNC_OFFSET(12289, glTexCoordP3uiv, glTexCoordP3uiv, NULL, 755), NAME_FUNC_OFFSET(12305, glTexCoordP4ui, glTexCoordP4ui, NULL, 756), NAME_FUNC_OFFSET(12320, glTexCoordP4uiv, glTexCoordP4uiv, NULL, 757), NAME_FUNC_OFFSET(12336, glVertexAttribP1ui, glVertexAttribP1ui, NULL, 758), NAME_FUNC_OFFSET(12355, glVertexAttribP1uiv, glVertexAttribP1uiv, NULL, 759), NAME_FUNC_OFFSET(12375, glVertexAttribP2ui, glVertexAttribP2ui, NULL, 760), NAME_FUNC_OFFSET(12394, glVertexAttribP2uiv, glVertexAttribP2uiv, NULL, 761), NAME_FUNC_OFFSET(12414, glVertexAttribP3ui, glVertexAttribP3ui, NULL, 762), NAME_FUNC_OFFSET(12433, glVertexAttribP3uiv, glVertexAttribP3uiv, NULL, 763), NAME_FUNC_OFFSET(12453, glVertexAttribP4ui, glVertexAttribP4ui, NULL, 764), NAME_FUNC_OFFSET(12472, glVertexAttribP4uiv, glVertexAttribP4uiv, NULL, 765), NAME_FUNC_OFFSET(12492, glVertexP2ui, glVertexP2ui, NULL, 766), NAME_FUNC_OFFSET(12505, glVertexP2uiv, glVertexP2uiv, NULL, 767), NAME_FUNC_OFFSET(12519, glVertexP3ui, glVertexP3ui, NULL, 768), NAME_FUNC_OFFSET(12532, glVertexP3uiv, glVertexP3uiv, NULL, 769), NAME_FUNC_OFFSET(12546, glVertexP4ui, glVertexP4ui, NULL, 770), NAME_FUNC_OFFSET(12559, glVertexP4uiv, glVertexP4uiv, NULL, 771), NAME_FUNC_OFFSET(12573, glDrawArraysIndirect, glDrawArraysIndirect, NULL, 772), NAME_FUNC_OFFSET(12594, glDrawElementsIndirect, glDrawElementsIndirect, NULL, 773), NAME_FUNC_OFFSET(12617, gl_dispatch_stub_774, gl_dispatch_stub_774, NULL, 774), NAME_FUNC_OFFSET(12632, gl_dispatch_stub_775, gl_dispatch_stub_775, NULL, 775), NAME_FUNC_OFFSET(12644, gl_dispatch_stub_776, gl_dispatch_stub_776, NULL, 776), NAME_FUNC_OFFSET(12657, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, 777), NAME_FUNC_OFFSET(12669, gl_dispatch_stub_778, gl_dispatch_stub_778, NULL, 778), NAME_FUNC_OFFSET(12682, gl_dispatch_stub_779, gl_dispatch_stub_779, NULL, 779), NAME_FUNC_OFFSET(12694, gl_dispatch_stub_780, gl_dispatch_stub_780, NULL, 780), NAME_FUNC_OFFSET(12707, gl_dispatch_stub_781, gl_dispatch_stub_781, NULL, 781), NAME_FUNC_OFFSET(12719, gl_dispatch_stub_782, gl_dispatch_stub_782, NULL, 782), NAME_FUNC_OFFSET(12732, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, 783), NAME_FUNC_OFFSET(12751, gl_dispatch_stub_784, gl_dispatch_stub_784, NULL, 784), NAME_FUNC_OFFSET(12772, gl_dispatch_stub_785, gl_dispatch_stub_785, NULL, 785), NAME_FUNC_OFFSET(12793, gl_dispatch_stub_786, gl_dispatch_stub_786, NULL, 786), NAME_FUNC_OFFSET(12812, gl_dispatch_stub_787, gl_dispatch_stub_787, NULL, 787), NAME_FUNC_OFFSET(12833, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788), NAME_FUNC_OFFSET(12854, gl_dispatch_stub_789, gl_dispatch_stub_789, NULL, 789), NAME_FUNC_OFFSET(12873, gl_dispatch_stub_790, gl_dispatch_stub_790, NULL, 790), NAME_FUNC_OFFSET(12894, gl_dispatch_stub_791, gl_dispatch_stub_791, NULL, 791), NAME_FUNC_OFFSET(12915, gl_dispatch_stub_792, gl_dispatch_stub_792, NULL, 792), NAME_FUNC_OFFSET(12941, gl_dispatch_stub_793, gl_dispatch_stub_793, NULL, 793), NAME_FUNC_OFFSET(12974, gl_dispatch_stub_794, gl_dispatch_stub_794, NULL, 794), NAME_FUNC_OFFSET(13005, gl_dispatch_stub_795, gl_dispatch_stub_795, NULL, 795), NAME_FUNC_OFFSET(13025, gl_dispatch_stub_796, gl_dispatch_stub_796, NULL, 796), NAME_FUNC_OFFSET(13046, gl_dispatch_stub_797, gl_dispatch_stub_797, NULL, 797), NAME_FUNC_OFFSET(13077, gl_dispatch_stub_798, gl_dispatch_stub_798, NULL, 798), NAME_FUNC_OFFSET(13103, gl_dispatch_stub_799, gl_dispatch_stub_799, NULL, 799), NAME_FUNC_OFFSET(13127, gl_dispatch_stub_800, gl_dispatch_stub_800, NULL, 800), NAME_FUNC_OFFSET(13146, glPatchParameteri, glPatchParameteri, NULL, 801), NAME_FUNC_OFFSET(13164, glBindTransformFeedback, glBindTransformFeedback, NULL, 802), NAME_FUNC_OFFSET(13188, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 803), NAME_FUNC_OFFSET(13215, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 804), NAME_FUNC_OFFSET(13239, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 805), NAME_FUNC_OFFSET(13263, glIsTransformFeedback, glIsTransformFeedback, NULL, 806), NAME_FUNC_OFFSET(13285, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 807), NAME_FUNC_OFFSET(13310, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 808), NAME_FUNC_OFFSET(13336, glBeginQueryIndexed, glBeginQueryIndexed, NULL, 809), NAME_FUNC_OFFSET(13356, glDrawTransformFeedbackStream, glDrawTransformFeedbackStream, NULL, 810), NAME_FUNC_OFFSET(13386, glEndQueryIndexed, glEndQueryIndexed, NULL, 811), NAME_FUNC_OFFSET(13404, glGetQueryIndexediv, glGetQueryIndexediv, NULL, 812), NAME_FUNC_OFFSET(13424, glClearDepthf, glClearDepthf, NULL, 813), NAME_FUNC_OFFSET(13438, glDepthRangef, glDepthRangef, NULL, 814), NAME_FUNC_OFFSET(13452, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 815), NAME_FUNC_OFFSET(13479, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 816), NAME_FUNC_OFFSET(13503, glShaderBinary, glShaderBinary, NULL, 817), NAME_FUNC_OFFSET(13518, glGetProgramBinary, glGetProgramBinary, NULL, 818), NAME_FUNC_OFFSET(13537, glProgramBinary, glProgramBinary, NULL, 819), NAME_FUNC_OFFSET(13553, glProgramParameteri, glProgramParameteri, NULL, 820), NAME_FUNC_OFFSET(13573, gl_dispatch_stub_821, gl_dispatch_stub_821, NULL, 821), NAME_FUNC_OFFSET(13594, gl_dispatch_stub_822, gl_dispatch_stub_822, NULL, 822), NAME_FUNC_OFFSET(13612, gl_dispatch_stub_823, gl_dispatch_stub_823, NULL, 823), NAME_FUNC_OFFSET(13631, gl_dispatch_stub_824, gl_dispatch_stub_824, NULL, 824), NAME_FUNC_OFFSET(13649, gl_dispatch_stub_825, gl_dispatch_stub_825, NULL, 825), NAME_FUNC_OFFSET(13668, gl_dispatch_stub_826, gl_dispatch_stub_826, NULL, 826), NAME_FUNC_OFFSET(13686, gl_dispatch_stub_827, gl_dispatch_stub_827, NULL, 827), NAME_FUNC_OFFSET(13705, gl_dispatch_stub_828, gl_dispatch_stub_828, NULL, 828), NAME_FUNC_OFFSET(13723, gl_dispatch_stub_829, gl_dispatch_stub_829, NULL, 829), NAME_FUNC_OFFSET(13742, gl_dispatch_stub_830, gl_dispatch_stub_830, NULL, 830), NAME_FUNC_OFFSET(13765, glDepthRangeArrayv, glDepthRangeArrayv, NULL, 831), NAME_FUNC_OFFSET(13784, glDepthRangeIndexed, glDepthRangeIndexed, NULL, 832), NAME_FUNC_OFFSET(13804, glGetDoublei_v, glGetDoublei_v, NULL, 833), NAME_FUNC_OFFSET(13819, glGetFloati_v, glGetFloati_v, NULL, 834), NAME_FUNC_OFFSET(13833, glScissorArrayv, glScissorArrayv, NULL, 835), NAME_FUNC_OFFSET(13849, glScissorIndexed, glScissorIndexed, NULL, 836), NAME_FUNC_OFFSET(13866, glScissorIndexedv, glScissorIndexedv, NULL, 837), NAME_FUNC_OFFSET(13884, glViewportArrayv, glViewportArrayv, NULL, 838), NAME_FUNC_OFFSET(13901, glViewportIndexedf, glViewportIndexedf, NULL, 839), NAME_FUNC_OFFSET(13920, glViewportIndexedfv, glViewportIndexedfv, NULL, 840), NAME_FUNC_OFFSET(13940, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 841), NAME_FUNC_OFFSET(13968, glGetnColorTableARB, glGetnColorTableARB, NULL, 842), NAME_FUNC_OFFSET(13988, glGetnCompressedTexImageARB, glGetnCompressedTexImageARB, NULL, 843), NAME_FUNC_OFFSET(14016, glGetnConvolutionFilterARB, glGetnConvolutionFilterARB, NULL, 844), NAME_FUNC_OFFSET(14043, glGetnHistogramARB, glGetnHistogramARB, NULL, 845), NAME_FUNC_OFFSET(14062, glGetnMapdvARB, glGetnMapdvARB, NULL, 846), NAME_FUNC_OFFSET(14077, glGetnMapfvARB, glGetnMapfvARB, NULL, 847), NAME_FUNC_OFFSET(14092, glGetnMapivARB, glGetnMapivARB, NULL, 848), NAME_FUNC_OFFSET(14107, glGetnMinmaxARB, glGetnMinmaxARB, NULL, 849), NAME_FUNC_OFFSET(14123, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL, 850), NAME_FUNC_OFFSET(14143, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL, 851), NAME_FUNC_OFFSET(14164, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL, 852), NAME_FUNC_OFFSET(14185, glGetnPolygonStippleARB, glGetnPolygonStippleARB, NULL, 853), NAME_FUNC_OFFSET(14209, glGetnSeparableFilterARB, glGetnSeparableFilterARB, NULL, 854), NAME_FUNC_OFFSET(14234, glGetnTexImageARB, glGetnTexImageARB, NULL, 855), NAME_FUNC_OFFSET(14252, glGetnUniformdvARB, glGetnUniformdvARB, NULL, 856), NAME_FUNC_OFFSET(14271, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 857), NAME_FUNC_OFFSET(14290, glGetnUniformivARB, glGetnUniformivARB, NULL, 858), NAME_FUNC_OFFSET(14309, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 859), NAME_FUNC_OFFSET(14329, glReadnPixelsARB, glReadnPixelsARB, NULL, 860), NAME_FUNC_OFFSET(14346, glDrawArraysInstancedBaseInstance, glDrawArraysInstancedBaseInstance, NULL, 861), NAME_FUNC_OFFSET(14380, glDrawElementsInstancedBaseInstance, glDrawElementsInstancedBaseInstance, NULL, 862), NAME_FUNC_OFFSET(14416, glDrawElementsInstancedBaseVertexBaseInstance, glDrawElementsInstancedBaseVertexBaseInstance, NULL, 863), NAME_FUNC_OFFSET(14462, glDrawTransformFeedbackInstanced, glDrawTransformFeedbackInstanced, NULL, 864), NAME_FUNC_OFFSET(14495, glDrawTransformFeedbackStreamInstanced, glDrawTransformFeedbackStreamInstanced, NULL, 865), NAME_FUNC_OFFSET(14534, gl_dispatch_stub_866, gl_dispatch_stub_866, NULL, 866), NAME_FUNC_OFFSET(14556, glGetActiveAtomicCounterBufferiv, glGetActiveAtomicCounterBufferiv, NULL, 867), NAME_FUNC_OFFSET(14589, glBindImageTexture, glBindImageTexture, NULL, 868), NAME_FUNC_OFFSET(14608, glMemoryBarrier, glMemoryBarrier, NULL, 869), NAME_FUNC_OFFSET(14624, glTexStorage1D, glTexStorage1D, NULL, 870), NAME_FUNC_OFFSET(14639, glTexStorage2D, glTexStorage2D, NULL, 871), NAME_FUNC_OFFSET(14654, glTexStorage3D, glTexStorage3D, NULL, 872), NAME_FUNC_OFFSET(14669, glTextureStorage1DEXT, glTextureStorage1DEXT, NULL, 873), NAME_FUNC_OFFSET(14691, glTextureStorage2DEXT, glTextureStorage2DEXT, NULL, 874), NAME_FUNC_OFFSET(14713, glTextureStorage3DEXT, glTextureStorage3DEXT, NULL, 875), NAME_FUNC_OFFSET(14735, glClearBufferData, glClearBufferData, NULL, 876), NAME_FUNC_OFFSET(14753, glClearBufferSubData, glClearBufferSubData, NULL, 877), NAME_FUNC_OFFSET(14774, glDispatchCompute, glDispatchCompute, NULL, 878), NAME_FUNC_OFFSET(14792, glDispatchComputeIndirect, glDispatchComputeIndirect, NULL, 879), NAME_FUNC_OFFSET(14818, glCopyImageSubData, glCopyImageSubData, NULL, 880), NAME_FUNC_OFFSET(14837, glTextureView, glTextureView, NULL, 881), NAME_FUNC_OFFSET(14851, glBindVertexBuffer, glBindVertexBuffer, NULL, 882), NAME_FUNC_OFFSET(14870, glVertexAttribBinding, glVertexAttribBinding, NULL, 883), NAME_FUNC_OFFSET(14892, glVertexAttribFormat, glVertexAttribFormat, NULL, 884), NAME_FUNC_OFFSET(14913, glVertexAttribIFormat, glVertexAttribIFormat, NULL, 885), NAME_FUNC_OFFSET(14935, glVertexAttribLFormat, glVertexAttribLFormat, NULL, 886), NAME_FUNC_OFFSET(14957, glVertexBindingDivisor, glVertexBindingDivisor, NULL, 887), NAME_FUNC_OFFSET(14980, glFramebufferParameteri, glFramebufferParameteri, NULL, 888), NAME_FUNC_OFFSET(15004, glGetFramebufferParameteriv, glGetFramebufferParameteriv, NULL, 889), NAME_FUNC_OFFSET(15032, gl_dispatch_stub_890, gl_dispatch_stub_890, NULL, 890), NAME_FUNC_OFFSET(15056, glMultiDrawArraysIndirect, glMultiDrawArraysIndirect, NULL, 891), NAME_FUNC_OFFSET(15082, glMultiDrawElementsIndirect, glMultiDrawElementsIndirect, NULL, 892), NAME_FUNC_OFFSET(15110, glGetProgramInterfaceiv, glGetProgramInterfaceiv, NULL, 893), NAME_FUNC_OFFSET(15134, glGetProgramResourceIndex, glGetProgramResourceIndex, NULL, 894), NAME_FUNC_OFFSET(15160, glGetProgramResourceLocation, glGetProgramResourceLocation, NULL, 895), NAME_FUNC_OFFSET(15189, gl_dispatch_stub_896, gl_dispatch_stub_896, NULL, 896), NAME_FUNC_OFFSET(15223, glGetProgramResourceName, glGetProgramResourceName, NULL, 897), NAME_FUNC_OFFSET(15248, glGetProgramResourceiv, glGetProgramResourceiv, NULL, 898), NAME_FUNC_OFFSET(15271, gl_dispatch_stub_899, gl_dispatch_stub_899, NULL, 899), NAME_FUNC_OFFSET(15299, glTexBufferRange, glTexBufferRange, NULL, 900), NAME_FUNC_OFFSET(15316, glTexStorage2DMultisample, glTexStorage2DMultisample, NULL, 901), NAME_FUNC_OFFSET(15342, glTexStorage3DMultisample, glTexStorage3DMultisample, NULL, 902), NAME_FUNC_OFFSET(15368, glBufferStorage, glBufferStorage, NULL, 903), NAME_FUNC_OFFSET(15384, glClearTexImage, glClearTexImage, NULL, 904), NAME_FUNC_OFFSET(15400, glClearTexSubImage, glClearTexSubImage, NULL, 905), NAME_FUNC_OFFSET(15419, glBindBuffersBase, glBindBuffersBase, NULL, 906), NAME_FUNC_OFFSET(15437, glBindBuffersRange, glBindBuffersRange, NULL, 907), NAME_FUNC_OFFSET(15456, glBindImageTextures, glBindImageTextures, NULL, 908), NAME_FUNC_OFFSET(15476, glBindSamplers, glBindSamplers, NULL, 909), NAME_FUNC_OFFSET(15491, glBindTextures, glBindTextures, NULL, 910), NAME_FUNC_OFFSET(15506, glBindVertexBuffers, glBindVertexBuffers, NULL, 911), NAME_FUNC_OFFSET(15526, gl_dispatch_stub_912, gl_dispatch_stub_912, NULL, 912), NAME_FUNC_OFFSET(15546, gl_dispatch_stub_913, gl_dispatch_stub_913, NULL, 913), NAME_FUNC_OFFSET(15568, gl_dispatch_stub_914, gl_dispatch_stub_914, NULL, 914), NAME_FUNC_OFFSET(15597, gl_dispatch_stub_915, gl_dispatch_stub_915, NULL, 915), NAME_FUNC_OFFSET(15624, gl_dispatch_stub_916, gl_dispatch_stub_916, NULL, 916), NAME_FUNC_OFFSET(15651, gl_dispatch_stub_917, gl_dispatch_stub_917, NULL, 917), NAME_FUNC_OFFSET(15680, gl_dispatch_stub_918, gl_dispatch_stub_918, NULL, 918), NAME_FUNC_OFFSET(15712, gl_dispatch_stub_919, gl_dispatch_stub_919, NULL, 919), NAME_FUNC_OFFSET(15741, gl_dispatch_stub_920, gl_dispatch_stub_920, NULL, 920), NAME_FUNC_OFFSET(15775, gl_dispatch_stub_921, gl_dispatch_stub_921, NULL, 921), NAME_FUNC_OFFSET(15806, gl_dispatch_stub_922, gl_dispatch_stub_922, NULL, 922), NAME_FUNC_OFFSET(15836, gl_dispatch_stub_923, gl_dispatch_stub_923, NULL, 923), NAME_FUNC_OFFSET(15867, gl_dispatch_stub_924, gl_dispatch_stub_924, NULL, 924), NAME_FUNC_OFFSET(15890, gl_dispatch_stub_925, gl_dispatch_stub_925, NULL, 925), NAME_FUNC_OFFSET(15914, gl_dispatch_stub_926, gl_dispatch_stub_926, NULL, 926), NAME_FUNC_OFFSET(15938, gl_dispatch_stub_927, gl_dispatch_stub_927, NULL, 927), NAME_FUNC_OFFSET(15963, gl_dispatch_stub_928, gl_dispatch_stub_928, NULL, 928), NAME_FUNC_OFFSET(15993, gl_dispatch_stub_929, gl_dispatch_stub_929, NULL, 929), NAME_FUNC_OFFSET(16027, gl_dispatch_stub_930, gl_dispatch_stub_930, NULL, 930), NAME_FUNC_OFFSET(16063, gl_dispatch_stub_931, gl_dispatch_stub_931, NULL, 931), NAME_FUNC_OFFSET(16077, gl_dispatch_stub_932, gl_dispatch_stub_932, NULL, 932), NAME_FUNC_OFFSET(16095, gl_dispatch_stub_933, gl_dispatch_stub_933, NULL, 933), NAME_FUNC_OFFSET(16118, gl_dispatch_stub_934, gl_dispatch_stub_934, NULL, 934), NAME_FUNC_OFFSET(16148, gl_dispatch_stub_935, gl_dispatch_stub_935, NULL, 935), NAME_FUNC_OFFSET(16171, gl_dispatch_stub_936, gl_dispatch_stub_936, NULL, 936), NAME_FUNC_OFFSET(16197, gl_dispatch_stub_937, gl_dispatch_stub_937, NULL, 937), NAME_FUNC_OFFSET(16223, gl_dispatch_stub_938, gl_dispatch_stub_938, NULL, 938), NAME_FUNC_OFFSET(16249, gl_dispatch_stub_939, gl_dispatch_stub_939, NULL, 939), NAME_FUNC_OFFSET(16275, gl_dispatch_stub_940, gl_dispatch_stub_940, NULL, 940), NAME_FUNC_OFFSET(16302, gl_dispatch_stub_941, gl_dispatch_stub_941, NULL, 941), NAME_FUNC_OFFSET(16332, gl_dispatch_stub_942, gl_dispatch_stub_942, NULL, 942), NAME_FUNC_OFFSET(16362, gl_dispatch_stub_943, gl_dispatch_stub_943, NULL, 943), NAME_FUNC_OFFSET(16392, gl_dispatch_stub_944, gl_dispatch_stub_944, NULL, 944), NAME_FUNC_OFFSET(16417, gl_dispatch_stub_945, gl_dispatch_stub_945, NULL, 945), NAME_FUNC_OFFSET(16441, gl_dispatch_stub_946, gl_dispatch_stub_946, NULL, 946), NAME_FUNC_OFFSET(16465, gl_dispatch_stub_947, gl_dispatch_stub_947, NULL, 947), NAME_FUNC_OFFSET(16489, gl_dispatch_stub_948, gl_dispatch_stub_948, NULL, 948), NAME_FUNC_OFFSET(16505, gl_dispatch_stub_949, gl_dispatch_stub_949, NULL, 949), NAME_FUNC_OFFSET(16526, gl_dispatch_stub_950, gl_dispatch_stub_950, NULL, 950), NAME_FUNC_OFFSET(16551, gl_dispatch_stub_951, gl_dispatch_stub_951, NULL, 951), NAME_FUNC_OFFSET(16567, gl_dispatch_stub_952, gl_dispatch_stub_952, NULL, 952), NAME_FUNC_OFFSET(16589, gl_dispatch_stub_953, gl_dispatch_stub_953, NULL, 953), NAME_FUNC_OFFSET(16606, gl_dispatch_stub_954, gl_dispatch_stub_954, NULL, 954), NAME_FUNC_OFFSET(16623, gl_dispatch_stub_955, gl_dispatch_stub_955, NULL, 955), NAME_FUNC_OFFSET(16650, gl_dispatch_stub_956, gl_dispatch_stub_956, NULL, 956), NAME_FUNC_OFFSET(16671, gl_dispatch_stub_957, gl_dispatch_stub_957, NULL, 957), NAME_FUNC_OFFSET(16698, gl_dispatch_stub_958, gl_dispatch_stub_958, NULL, 958), NAME_FUNC_OFFSET(16724, gl_dispatch_stub_959, gl_dispatch_stub_959, NULL, 959), NAME_FUNC_OFFSET(16754, gl_dispatch_stub_960, gl_dispatch_stub_960, NULL, 960), NAME_FUNC_OFFSET(16778, gl_dispatch_stub_961, gl_dispatch_stub_961, NULL, 961), NAME_FUNC_OFFSET(16806, gl_dispatch_stub_962, gl_dispatch_stub_962, NULL, 962), NAME_FUNC_OFFSET(16836, gl_dispatch_stub_963, gl_dispatch_stub_963, NULL, 963), NAME_FUNC_OFFSET(16864, gl_dispatch_stub_964, gl_dispatch_stub_964, NULL, 964), NAME_FUNC_OFFSET(16889, gl_dispatch_stub_965, gl_dispatch_stub_965, NULL, 965), NAME_FUNC_OFFSET(16913, gl_dispatch_stub_966, gl_dispatch_stub_966, NULL, 966), NAME_FUNC_OFFSET(16956, gl_dispatch_stub_967, gl_dispatch_stub_967, NULL, 967), NAME_FUNC_OFFSET(16989, gl_dispatch_stub_968, gl_dispatch_stub_968, NULL, 968), NAME_FUNC_OFFSET(17023, gl_dispatch_stub_969, gl_dispatch_stub_969, NULL, 969), NAME_FUNC_OFFSET(17050, gl_dispatch_stub_970, gl_dispatch_stub_970, NULL, 970), NAME_FUNC_OFFSET(17075, gl_dispatch_stub_971, gl_dispatch_stub_971, NULL, 971), NAME_FUNC_OFFSET(17103, gl_dispatch_stub_972, gl_dispatch_stub_972, NULL, 972), NAME_FUNC_OFFSET(17129, gl_dispatch_stub_973, gl_dispatch_stub_973, NULL, 973), NAME_FUNC_OFFSET(17147, gl_dispatch_stub_974, gl_dispatch_stub_974, NULL, 974), NAME_FUNC_OFFSET(17176, gl_dispatch_stub_975, gl_dispatch_stub_975, NULL, 975), NAME_FUNC_OFFSET(17205, gl_dispatch_stub_976, gl_dispatch_stub_976, NULL, 976), NAME_FUNC_OFFSET(17230, gl_dispatch_stub_977, gl_dispatch_stub_977, NULL, 977), NAME_FUNC_OFFSET(17256, gl_dispatch_stub_978, gl_dispatch_stub_978, NULL, 978), NAME_FUNC_OFFSET(17280, gl_dispatch_stub_979, gl_dispatch_stub_979, NULL, 979), NAME_FUNC_OFFSET(17304, gl_dispatch_stub_980, gl_dispatch_stub_980, NULL, 980), NAME_FUNC_OFFSET(17332, gl_dispatch_stub_981, gl_dispatch_stub_981, NULL, 981), NAME_FUNC_OFFSET(17358, gl_dispatch_stub_982, gl_dispatch_stub_982, NULL, 982), NAME_FUNC_OFFSET(17383, gl_dispatch_stub_983, gl_dispatch_stub_983, NULL, 983), NAME_FUNC_OFFSET(17411, gl_dispatch_stub_984, gl_dispatch_stub_984, NULL, 984), NAME_FUNC_OFFSET(17437, gl_dispatch_stub_985, gl_dispatch_stub_985, NULL, 985), NAME_FUNC_OFFSET(17456, gl_dispatch_stub_986, gl_dispatch_stub_986, NULL, 986), NAME_FUNC_OFFSET(17489, gl_dispatch_stub_987, gl_dispatch_stub_987, NULL, 987), NAME_FUNC_OFFSET(17525, gl_dispatch_stub_988, gl_dispatch_stub_988, NULL, 988), NAME_FUNC_OFFSET(17542, gl_dispatch_stub_989, gl_dispatch_stub_989, NULL, 989), NAME_FUNC_OFFSET(17564, gl_dispatch_stub_990, gl_dispatch_stub_990, NULL, 990), NAME_FUNC_OFFSET(17582, gl_dispatch_stub_991, gl_dispatch_stub_991, NULL, 991), NAME_FUNC_OFFSET(17603, gl_dispatch_stub_992, gl_dispatch_stub_992, NULL, 992), NAME_FUNC_OFFSET(17624, gl_dispatch_stub_993, gl_dispatch_stub_993, NULL, 993), NAME_FUNC_OFFSET(17653, gl_dispatch_stub_994, gl_dispatch_stub_994, NULL, 994), NAME_FUNC_OFFSET(17683, gl_dispatch_stub_995, gl_dispatch_stub_995, NULL, 995), NAME_FUNC_OFFSET(17712, gl_dispatch_stub_996, gl_dispatch_stub_996, NULL, 996), NAME_FUNC_OFFSET(17741, gl_dispatch_stub_997, gl_dispatch_stub_997, NULL, 997), NAME_FUNC_OFFSET(17772, gl_dispatch_stub_998, gl_dispatch_stub_998, NULL, 998), NAME_FUNC_OFFSET(17798, gl_dispatch_stub_999, gl_dispatch_stub_999, NULL, 999), NAME_FUNC_OFFSET(17829, gl_dispatch_stub_1000, gl_dispatch_stub_1000, NULL, 1000), NAME_FUNC_OFFSET(17856, gl_dispatch_stub_1001, gl_dispatch_stub_1001, NULL, 1001), NAME_FUNC_OFFSET(17894, gl_dispatch_stub_1002, gl_dispatch_stub_1002, NULL, 1002), NAME_FUNC_OFFSET(17910, gl_dispatch_stub_1003, gl_dispatch_stub_1003, NULL, 1003), NAME_FUNC_OFFSET(17931, gl_dispatch_stub_1004, gl_dispatch_stub_1004, NULL, 1004), NAME_FUNC_OFFSET(17953, gl_dispatch_stub_1005, gl_dispatch_stub_1005, NULL, 1005), NAME_FUNC_OFFSET(17976, gl_dispatch_stub_1006, gl_dispatch_stub_1006, NULL, 1006), NAME_FUNC_OFFSET(17996, gl_dispatch_stub_1007, gl_dispatch_stub_1007, NULL, 1007), NAME_FUNC_OFFSET(18017, gl_dispatch_stub_1008, gl_dispatch_stub_1008, NULL, 1008), NAME_FUNC_OFFSET(18037, gl_dispatch_stub_1009, gl_dispatch_stub_1009, NULL, 1009), NAME_FUNC_OFFSET(18058, gl_dispatch_stub_1010, gl_dispatch_stub_1010, NULL, 1010), NAME_FUNC_OFFSET(18077, gl_dispatch_stub_1011, gl_dispatch_stub_1011, NULL, 1011), NAME_FUNC_OFFSET(18096, gl_dispatch_stub_1012, gl_dispatch_stub_1012, NULL, 1012), NAME_FUNC_OFFSET(18126, gl_dispatch_stub_1013, gl_dispatch_stub_1013, NULL, 1013), NAME_FUNC_OFFSET(18145, gl_dispatch_stub_1014, gl_dispatch_stub_1014, NULL, 1014), NAME_FUNC_OFFSET(18175, gl_dispatch_stub_1015, gl_dispatch_stub_1015, NULL, 1015), NAME_FUNC_OFFSET(18195, gl_dispatch_stub_1016, gl_dispatch_stub_1016, NULL, 1016), NAME_FUNC_OFFSET(18215, gl_dispatch_stub_1017, gl_dispatch_stub_1017, NULL, 1017), NAME_FUNC_OFFSET(18235, gl_dispatch_stub_1018, gl_dispatch_stub_1018, NULL, 1018), NAME_FUNC_OFFSET(18265, gl_dispatch_stub_1019, gl_dispatch_stub_1019, NULL, 1019), NAME_FUNC_OFFSET(18296, gl_dispatch_stub_1020, gl_dispatch_stub_1020, NULL, 1020), NAME_FUNC_OFFSET(18315, gl_dispatch_stub_1021, gl_dispatch_stub_1021, NULL, 1021), NAME_FUNC_OFFSET(18342, gl_dispatch_stub_1022, gl_dispatch_stub_1022, NULL, 1022), NAME_FUNC_OFFSET(18368, gl_dispatch_stub_1023, gl_dispatch_stub_1023, NULL, 1023), NAME_FUNC_OFFSET(18395, gl_dispatch_stub_1024, gl_dispatch_stub_1024, NULL, 1024), NAME_FUNC_OFFSET(18422, gl_dispatch_stub_1025, gl_dispatch_stub_1025, NULL, 1025), NAME_FUNC_OFFSET(18450, gl_dispatch_stub_1026, gl_dispatch_stub_1026, NULL, 1026), NAME_FUNC_OFFSET(18477, gl_dispatch_stub_1027, gl_dispatch_stub_1027, NULL, 1027), NAME_FUNC_OFFSET(18503, gl_dispatch_stub_1028, gl_dispatch_stub_1028, NULL, 1028), NAME_FUNC_OFFSET(18530, gl_dispatch_stub_1029, gl_dispatch_stub_1029, NULL, 1029), NAME_FUNC_OFFSET(18561, gl_dispatch_stub_1030, gl_dispatch_stub_1030, NULL, 1030), NAME_FUNC_OFFSET(18582, gl_dispatch_stub_1031, gl_dispatch_stub_1031, NULL, 1031), NAME_FUNC_OFFSET(18608, gl_dispatch_stub_1032, gl_dispatch_stub_1032, NULL, 1032), NAME_FUNC_OFFSET(18639, gl_dispatch_stub_1033, gl_dispatch_stub_1033, NULL, 1033), NAME_FUNC_OFFSET(18659, gl_dispatch_stub_1034, gl_dispatch_stub_1034, NULL, 1034), NAME_FUNC_OFFSET(18680, gl_dispatch_stub_1035, gl_dispatch_stub_1035, NULL, 1035), NAME_FUNC_OFFSET(18701, gl_dispatch_stub_1036, gl_dispatch_stub_1036, NULL, 1036), NAME_FUNC_OFFSET(18723, gl_dispatch_stub_1037, gl_dispatch_stub_1037, NULL, 1037), NAME_FUNC_OFFSET(18747, gl_dispatch_stub_1038, gl_dispatch_stub_1038, NULL, 1038), NAME_FUNC_OFFSET(18772, gl_dispatch_stub_1039, gl_dispatch_stub_1039, NULL, 1039), NAME_FUNC_OFFSET(18797, gl_dispatch_stub_1040, gl_dispatch_stub_1040, NULL, 1040), NAME_FUNC_OFFSET(18823, gl_dispatch_stub_1041, gl_dispatch_stub_1041, NULL, 1041), NAME_FUNC_OFFSET(18847, gl_dispatch_stub_1042, gl_dispatch_stub_1042, NULL, 1042), NAME_FUNC_OFFSET(18872, gl_dispatch_stub_1043, gl_dispatch_stub_1043, NULL, 1043), NAME_FUNC_OFFSET(18897, gl_dispatch_stub_1044, gl_dispatch_stub_1044, NULL, 1044), NAME_FUNC_OFFSET(18923, gl_dispatch_stub_1045, gl_dispatch_stub_1045, NULL, 1045), NAME_FUNC_OFFSET(18947, gl_dispatch_stub_1046, gl_dispatch_stub_1046, NULL, 1046), NAME_FUNC_OFFSET(18972, gl_dispatch_stub_1047, gl_dispatch_stub_1047, NULL, 1047), NAME_FUNC_OFFSET(18997, gl_dispatch_stub_1048, gl_dispatch_stub_1048, NULL, 1048), NAME_FUNC_OFFSET(19023, gl_dispatch_stub_1049, gl_dispatch_stub_1049, NULL, 1049), NAME_FUNC_OFFSET(19047, gl_dispatch_stub_1050, gl_dispatch_stub_1050, NULL, 1050), NAME_FUNC_OFFSET(19072, gl_dispatch_stub_1051, gl_dispatch_stub_1051, NULL, 1051), NAME_FUNC_OFFSET(19097, gl_dispatch_stub_1052, gl_dispatch_stub_1052, NULL, 1052), NAME_FUNC_OFFSET(19123, gl_dispatch_stub_1053, gl_dispatch_stub_1053, NULL, 1053), NAME_FUNC_OFFSET(19140, gl_dispatch_stub_1054, gl_dispatch_stub_1054, NULL, 1054), NAME_FUNC_OFFSET(19158, gl_dispatch_stub_1055, gl_dispatch_stub_1055, NULL, 1055), NAME_FUNC_OFFSET(19176, gl_dispatch_stub_1056, gl_dispatch_stub_1056, NULL, 1056), NAME_FUNC_OFFSET(19195, gl_dispatch_stub_1057, gl_dispatch_stub_1057, NULL, 1057), NAME_FUNC_OFFSET(19212, gl_dispatch_stub_1058, gl_dispatch_stub_1058, NULL, 1058), NAME_FUNC_OFFSET(19230, gl_dispatch_stub_1059, gl_dispatch_stub_1059, NULL, 1059), NAME_FUNC_OFFSET(19248, gl_dispatch_stub_1060, gl_dispatch_stub_1060, NULL, 1060), NAME_FUNC_OFFSET(19267, gl_dispatch_stub_1061, gl_dispatch_stub_1061, NULL, 1061), NAME_FUNC_OFFSET(19284, gl_dispatch_stub_1062, gl_dispatch_stub_1062, NULL, 1062), NAME_FUNC_OFFSET(19302, gl_dispatch_stub_1063, gl_dispatch_stub_1063, NULL, 1063), NAME_FUNC_OFFSET(19320, gl_dispatch_stub_1064, gl_dispatch_stub_1064, NULL, 1064), NAME_FUNC_OFFSET(19339, gl_dispatch_stub_1065, gl_dispatch_stub_1065, NULL, 1065), NAME_FUNC_OFFSET(19356, gl_dispatch_stub_1066, gl_dispatch_stub_1066, NULL, 1066), NAME_FUNC_OFFSET(19374, gl_dispatch_stub_1067, gl_dispatch_stub_1067, NULL, 1067), NAME_FUNC_OFFSET(19392, gl_dispatch_stub_1068, gl_dispatch_stub_1068, NULL, 1068), NAME_FUNC_OFFSET(19411, gl_dispatch_stub_1069, gl_dispatch_stub_1069, NULL, 1069), NAME_FUNC_OFFSET(19436, gl_dispatch_stub_1070, gl_dispatch_stub_1070, NULL, 1070), NAME_FUNC_OFFSET(19470, gl_dispatch_stub_1071, gl_dispatch_stub_1071, NULL, 1071), NAME_FUNC_OFFSET(19509, gl_dispatch_stub_1072, gl_dispatch_stub_1072, NULL, 1072), NAME_FUNC_OFFSET(19531, glInvalidateBufferData, glInvalidateBufferData, NULL, 1073), NAME_FUNC_OFFSET(19554, glInvalidateBufferSubData, glInvalidateBufferSubData, NULL, 1074), NAME_FUNC_OFFSET(19580, glInvalidateFramebuffer, glInvalidateFramebuffer, NULL, 1075), NAME_FUNC_OFFSET(19604, glInvalidateSubFramebuffer, glInvalidateSubFramebuffer, NULL, 1076), NAME_FUNC_OFFSET(19631, glInvalidateTexImage, glInvalidateTexImage, NULL, 1077), NAME_FUNC_OFFSET(19652, glInvalidateTexSubImage, glInvalidateTexSubImage, NULL, 1078), NAME_FUNC_OFFSET(19676, gl_dispatch_stub_1079, gl_dispatch_stub_1079, NULL, 1079), NAME_FUNC_OFFSET(19690, gl_dispatch_stub_1080, gl_dispatch_stub_1080, NULL, 1080), NAME_FUNC_OFFSET(19705, gl_dispatch_stub_1081, gl_dispatch_stub_1081, NULL, 1081), NAME_FUNC_OFFSET(19719, gl_dispatch_stub_1082, gl_dispatch_stub_1082, NULL, 1082), NAME_FUNC_OFFSET(19734, gl_dispatch_stub_1083, gl_dispatch_stub_1083, NULL, 1083), NAME_FUNC_OFFSET(19748, gl_dispatch_stub_1084, gl_dispatch_stub_1084, NULL, 1084), NAME_FUNC_OFFSET(19763, gl_dispatch_stub_1085, gl_dispatch_stub_1085, NULL, 1085), NAME_FUNC_OFFSET(19777, gl_dispatch_stub_1086, gl_dispatch_stub_1086, NULL, 1086), NAME_FUNC_OFFSET(19792, glPointSizePointerOES, glPointSizePointerOES, NULL, 1087), NAME_FUNC_OFFSET(19814, gl_dispatch_stub_1088, gl_dispatch_stub_1088, NULL, 1088), NAME_FUNC_OFFSET(19832, gl_dispatch_stub_1089, gl_dispatch_stub_1089, NULL, 1089), NAME_FUNC_OFFSET(19849, gl_dispatch_stub_1090, gl_dispatch_stub_1090, NULL, 1090), NAME_FUNC_OFFSET(19869, glColorPointerEXT, glColorPointerEXT, NULL, 1091), NAME_FUNC_OFFSET(19887, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 1092), NAME_FUNC_OFFSET(19908, glIndexPointerEXT, glIndexPointerEXT, NULL, 1093), NAME_FUNC_OFFSET(19926, glNormalPointerEXT, glNormalPointerEXT, NULL, 1094), NAME_FUNC_OFFSET(19945, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 1095), NAME_FUNC_OFFSET(19966, glVertexPointerEXT, glVertexPointerEXT, NULL, 1096), NAME_FUNC_OFFSET(19985, gl_dispatch_stub_1097, gl_dispatch_stub_1097, NULL, 1097), NAME_FUNC_OFFSET(20009, glActiveShaderProgram, glActiveShaderProgram, NULL, 1098), NAME_FUNC_OFFSET(20031, glBindProgramPipeline, glBindProgramPipeline, NULL, 1099), NAME_FUNC_OFFSET(20053, glCreateShaderProgramv, glCreateShaderProgramv, NULL, 1100), NAME_FUNC_OFFSET(20076, glDeleteProgramPipelines, glDeleteProgramPipelines, NULL, 1101), NAME_FUNC_OFFSET(20101, glGenProgramPipelines, glGenProgramPipelines, NULL, 1102), NAME_FUNC_OFFSET(20123, glGetProgramPipelineInfoLog, glGetProgramPipelineInfoLog, NULL, 1103), NAME_FUNC_OFFSET(20151, glGetProgramPipelineiv, glGetProgramPipelineiv, NULL, 1104), NAME_FUNC_OFFSET(20174, glIsProgramPipeline, glIsProgramPipeline, NULL, 1105), NAME_FUNC_OFFSET(20194, glLockArraysEXT, glLockArraysEXT, NULL, 1106), NAME_FUNC_OFFSET(20210, gl_dispatch_stub_1107, gl_dispatch_stub_1107, NULL, 1107), NAME_FUNC_OFFSET(20229, gl_dispatch_stub_1108, gl_dispatch_stub_1108, NULL, 1108), NAME_FUNC_OFFSET(20249, glProgramUniform1f, glProgramUniform1f, NULL, 1109), NAME_FUNC_OFFSET(20268, glProgramUniform1fv, glProgramUniform1fv, NULL, 1110), NAME_FUNC_OFFSET(20288, glProgramUniform1i, glProgramUniform1i, NULL, 1111), NAME_FUNC_OFFSET(20307, glProgramUniform1iv, glProgramUniform1iv, NULL, 1112), NAME_FUNC_OFFSET(20327, glProgramUniform1ui, glProgramUniform1ui, NULL, 1113), NAME_FUNC_OFFSET(20347, glProgramUniform1uiv, glProgramUniform1uiv, NULL, 1114), NAME_FUNC_OFFSET(20368, gl_dispatch_stub_1115, gl_dispatch_stub_1115, NULL, 1115), NAME_FUNC_OFFSET(20387, gl_dispatch_stub_1116, gl_dispatch_stub_1116, NULL, 1116), NAME_FUNC_OFFSET(20407, glProgramUniform2f, glProgramUniform2f, NULL, 1117), NAME_FUNC_OFFSET(20426, glProgramUniform2fv, glProgramUniform2fv, NULL, 1118), NAME_FUNC_OFFSET(20446, glProgramUniform2i, glProgramUniform2i, NULL, 1119), NAME_FUNC_OFFSET(20465, glProgramUniform2iv, glProgramUniform2iv, NULL, 1120), NAME_FUNC_OFFSET(20485, glProgramUniform2ui, glProgramUniform2ui, NULL, 1121), NAME_FUNC_OFFSET(20505, glProgramUniform2uiv, glProgramUniform2uiv, NULL, 1122), NAME_FUNC_OFFSET(20526, gl_dispatch_stub_1123, gl_dispatch_stub_1123, NULL, 1123), NAME_FUNC_OFFSET(20545, gl_dispatch_stub_1124, gl_dispatch_stub_1124, NULL, 1124), NAME_FUNC_OFFSET(20565, glProgramUniform3f, glProgramUniform3f, NULL, 1125), NAME_FUNC_OFFSET(20584, glProgramUniform3fv, glProgramUniform3fv, NULL, 1126), NAME_FUNC_OFFSET(20604, glProgramUniform3i, glProgramUniform3i, NULL, 1127), NAME_FUNC_OFFSET(20623, glProgramUniform3iv, glProgramUniform3iv, NULL, 1128), NAME_FUNC_OFFSET(20643, glProgramUniform3ui, glProgramUniform3ui, NULL, 1129), NAME_FUNC_OFFSET(20663, glProgramUniform3uiv, glProgramUniform3uiv, NULL, 1130), NAME_FUNC_OFFSET(20684, gl_dispatch_stub_1131, gl_dispatch_stub_1131, NULL, 1131), NAME_FUNC_OFFSET(20703, gl_dispatch_stub_1132, gl_dispatch_stub_1132, NULL, 1132), NAME_FUNC_OFFSET(20723, glProgramUniform4f, glProgramUniform4f, NULL, 1133), NAME_FUNC_OFFSET(20742, glProgramUniform4fv, glProgramUniform4fv, NULL, 1134), NAME_FUNC_OFFSET(20762, glProgramUniform4i, glProgramUniform4i, NULL, 1135), NAME_FUNC_OFFSET(20781, glProgramUniform4iv, glProgramUniform4iv, NULL, 1136), NAME_FUNC_OFFSET(20801, glProgramUniform4ui, glProgramUniform4ui, NULL, 1137), NAME_FUNC_OFFSET(20821, glProgramUniform4uiv, glProgramUniform4uiv, NULL, 1138), NAME_FUNC_OFFSET(20842, gl_dispatch_stub_1139, gl_dispatch_stub_1139, NULL, 1139), NAME_FUNC_OFFSET(20868, glProgramUniformMatrix2fv, glProgramUniformMatrix2fv, NULL, 1140), NAME_FUNC_OFFSET(20894, gl_dispatch_stub_1141, gl_dispatch_stub_1141, NULL, 1141), NAME_FUNC_OFFSET(20922, glProgramUniformMatrix2x3fv, glProgramUniformMatrix2x3fv, NULL, 1142), NAME_FUNC_OFFSET(20950, gl_dispatch_stub_1143, gl_dispatch_stub_1143, NULL, 1143), NAME_FUNC_OFFSET(20978, glProgramUniformMatrix2x4fv, glProgramUniformMatrix2x4fv, NULL, 1144), NAME_FUNC_OFFSET(21006, gl_dispatch_stub_1145, gl_dispatch_stub_1145, NULL, 1145), NAME_FUNC_OFFSET(21032, glProgramUniformMatrix3fv, glProgramUniformMatrix3fv, NULL, 1146), NAME_FUNC_OFFSET(21058, gl_dispatch_stub_1147, gl_dispatch_stub_1147, NULL, 1147), NAME_FUNC_OFFSET(21086, glProgramUniformMatrix3x2fv, glProgramUniformMatrix3x2fv, NULL, 1148), NAME_FUNC_OFFSET(21114, gl_dispatch_stub_1149, gl_dispatch_stub_1149, NULL, 1149), NAME_FUNC_OFFSET(21142, glProgramUniformMatrix3x4fv, glProgramUniformMatrix3x4fv, NULL, 1150), NAME_FUNC_OFFSET(21170, gl_dispatch_stub_1151, gl_dispatch_stub_1151, NULL, 1151), NAME_FUNC_OFFSET(21196, glProgramUniformMatrix4fv, glProgramUniformMatrix4fv, NULL, 1152), NAME_FUNC_OFFSET(21222, gl_dispatch_stub_1153, gl_dispatch_stub_1153, NULL, 1153), NAME_FUNC_OFFSET(21250, glProgramUniformMatrix4x2fv, glProgramUniformMatrix4x2fv, NULL, 1154), NAME_FUNC_OFFSET(21278, gl_dispatch_stub_1155, gl_dispatch_stub_1155, NULL, 1155), NAME_FUNC_OFFSET(21306, glProgramUniformMatrix4x3fv, glProgramUniformMatrix4x3fv, NULL, 1156), NAME_FUNC_OFFSET(21334, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 1157), NAME_FUNC_OFFSET(21352, glUseProgramStages, glUseProgramStages, NULL, 1158), NAME_FUNC_OFFSET(21371, glValidateProgramPipeline, glValidateProgramPipeline, NULL, 1159), NAME_FUNC_OFFSET(21397, glDebugMessageCallback, glDebugMessageCallback, NULL, 1160), NAME_FUNC_OFFSET(21420, glDebugMessageControl, glDebugMessageControl, NULL, 1161), NAME_FUNC_OFFSET(21442, glDebugMessageInsert, glDebugMessageInsert, NULL, 1162), NAME_FUNC_OFFSET(21463, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 1163), NAME_FUNC_OFFSET(21484, glGetObjectLabel, glGetObjectLabel, NULL, 1164), NAME_FUNC_OFFSET(21501, glGetObjectPtrLabel, glGetObjectPtrLabel, NULL, 1165), NAME_FUNC_OFFSET(21521, glObjectLabel, glObjectLabel, NULL, 1166), NAME_FUNC_OFFSET(21535, glObjectPtrLabel, glObjectPtrLabel, NULL, 1167), NAME_FUNC_OFFSET(21552, glPopDebugGroup, glPopDebugGroup, NULL, 1168), NAME_FUNC_OFFSET(21568, glPushDebugGroup, glPushDebugGroup, NULL, 1169), NAME_FUNC_OFFSET(21585, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 1170), NAME_FUNC_OFFSET(21607, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 1171), NAME_FUNC_OFFSET(21630, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 1172), NAME_FUNC_OFFSET(21653, glFogCoordfEXT, glFogCoordfEXT, NULL, 1173), NAME_FUNC_OFFSET(21668, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 1174), NAME_FUNC_OFFSET(21684, gl_dispatch_stub_1175, gl_dispatch_stub_1175, NULL, 1175), NAME_FUNC_OFFSET(21704, gl_dispatch_stub_1176, gl_dispatch_stub_1176, NULL, 1176), NAME_FUNC_OFFSET(21722, gl_dispatch_stub_1177, gl_dispatch_stub_1177, NULL, 1177), NAME_FUNC_OFFSET(21741, gl_dispatch_stub_1178, gl_dispatch_stub_1178, NULL, 1178), NAME_FUNC_OFFSET(21759, gl_dispatch_stub_1179, gl_dispatch_stub_1179, NULL, 1179), NAME_FUNC_OFFSET(21778, gl_dispatch_stub_1180, gl_dispatch_stub_1180, NULL, 1180), NAME_FUNC_OFFSET(21796, gl_dispatch_stub_1181, gl_dispatch_stub_1181, NULL, 1181), NAME_FUNC_OFFSET(21815, gl_dispatch_stub_1182, gl_dispatch_stub_1182, NULL, 1182), NAME_FUNC_OFFSET(21833, gl_dispatch_stub_1183, gl_dispatch_stub_1183, NULL, 1183), NAME_FUNC_OFFSET(21852, gl_dispatch_stub_1184, gl_dispatch_stub_1184, NULL, 1184), NAME_FUNC_OFFSET(21877, gl_dispatch_stub_1185, gl_dispatch_stub_1185, NULL, 1185), NAME_FUNC_OFFSET(21904, gl_dispatch_stub_1186, gl_dispatch_stub_1186, NULL, 1186), NAME_FUNC_OFFSET(21928, gl_dispatch_stub_1187, gl_dispatch_stub_1187, NULL, 1187), NAME_FUNC_OFFSET(21947, gl_dispatch_stub_1188, gl_dispatch_stub_1188, NULL, 1188), NAME_FUNC_OFFSET(21973, gl_dispatch_stub_1189, gl_dispatch_stub_1189, NULL, 1189), NAME_FUNC_OFFSET(21999, gl_dispatch_stub_1190, gl_dispatch_stub_1190, NULL, 1190), NAME_FUNC_OFFSET(22020, gl_dispatch_stub_1191, gl_dispatch_stub_1191, NULL, 1191), NAME_FUNC_OFFSET(22037, gl_dispatch_stub_1192, gl_dispatch_stub_1192, NULL, 1192), NAME_FUNC_OFFSET(22058, gl_dispatch_stub_1193, gl_dispatch_stub_1193, NULL, 1193), NAME_FUNC_OFFSET(22080, gl_dispatch_stub_1194, gl_dispatch_stub_1194, NULL, 1194), NAME_FUNC_OFFSET(22102, gl_dispatch_stub_1195, gl_dispatch_stub_1195, NULL, 1195), NAME_FUNC_OFFSET(22124, gl_dispatch_stub_1196, gl_dispatch_stub_1196, NULL, 1196), NAME_FUNC_OFFSET(22140, gl_dispatch_stub_1197, gl_dispatch_stub_1197, NULL, 1197), NAME_FUNC_OFFSET(22165, gl_dispatch_stub_1198, gl_dispatch_stub_1198, NULL, 1198), NAME_FUNC_OFFSET(22190, gl_dispatch_stub_1199, gl_dispatch_stub_1199, NULL, 1199), NAME_FUNC_OFFSET(22218, gl_dispatch_stub_1200, gl_dispatch_stub_1200, NULL, 1200), NAME_FUNC_OFFSET(22234, gl_dispatch_stub_1201, gl_dispatch_stub_1201, NULL, 1201), NAME_FUNC_OFFSET(22253, gl_dispatch_stub_1202, gl_dispatch_stub_1202, NULL, 1202), NAME_FUNC_OFFSET(22273, gl_dispatch_stub_1203, gl_dispatch_stub_1203, NULL, 1203), NAME_FUNC_OFFSET(22292, gl_dispatch_stub_1204, gl_dispatch_stub_1204, NULL, 1204), NAME_FUNC_OFFSET(22312, gl_dispatch_stub_1205, gl_dispatch_stub_1205, NULL, 1205), NAME_FUNC_OFFSET(22331, gl_dispatch_stub_1206, gl_dispatch_stub_1206, NULL, 1206), NAME_FUNC_OFFSET(22351, gl_dispatch_stub_1207, gl_dispatch_stub_1207, NULL, 1207), NAME_FUNC_OFFSET(22370, gl_dispatch_stub_1208, gl_dispatch_stub_1208, NULL, 1208), NAME_FUNC_OFFSET(22390, gl_dispatch_stub_1209, gl_dispatch_stub_1209, NULL, 1209), NAME_FUNC_OFFSET(22409, gl_dispatch_stub_1210, gl_dispatch_stub_1210, NULL, 1210), NAME_FUNC_OFFSET(22429, gl_dispatch_stub_1211, gl_dispatch_stub_1211, NULL, 1211), NAME_FUNC_OFFSET(22448, gl_dispatch_stub_1212, gl_dispatch_stub_1212, NULL, 1212), NAME_FUNC_OFFSET(22468, gl_dispatch_stub_1213, gl_dispatch_stub_1213, NULL, 1213), NAME_FUNC_OFFSET(22487, gl_dispatch_stub_1214, gl_dispatch_stub_1214, NULL, 1214), NAME_FUNC_OFFSET(22507, gl_dispatch_stub_1215, gl_dispatch_stub_1215, NULL, 1215), NAME_FUNC_OFFSET(22526, gl_dispatch_stub_1216, gl_dispatch_stub_1216, NULL, 1216), NAME_FUNC_OFFSET(22546, gl_dispatch_stub_1217, gl_dispatch_stub_1217, NULL, 1217), NAME_FUNC_OFFSET(22565, gl_dispatch_stub_1218, gl_dispatch_stub_1218, NULL, 1218), NAME_FUNC_OFFSET(22585, gl_dispatch_stub_1219, gl_dispatch_stub_1219, NULL, 1219), NAME_FUNC_OFFSET(22604, gl_dispatch_stub_1220, gl_dispatch_stub_1220, NULL, 1220), NAME_FUNC_OFFSET(22624, gl_dispatch_stub_1221, gl_dispatch_stub_1221, NULL, 1221), NAME_FUNC_OFFSET(22643, gl_dispatch_stub_1222, gl_dispatch_stub_1222, NULL, 1222), NAME_FUNC_OFFSET(22663, gl_dispatch_stub_1223, gl_dispatch_stub_1223, NULL, 1223), NAME_FUNC_OFFSET(22682, gl_dispatch_stub_1224, gl_dispatch_stub_1224, NULL, 1224), NAME_FUNC_OFFSET(22702, gl_dispatch_stub_1225, gl_dispatch_stub_1225, NULL, 1225), NAME_FUNC_OFFSET(22722, gl_dispatch_stub_1226, gl_dispatch_stub_1226, NULL, 1226), NAME_FUNC_OFFSET(22743, gl_dispatch_stub_1227, gl_dispatch_stub_1227, NULL, 1227), NAME_FUNC_OFFSET(22767, gl_dispatch_stub_1228, gl_dispatch_stub_1228, NULL, 1228), NAME_FUNC_OFFSET(22788, gl_dispatch_stub_1229, gl_dispatch_stub_1229, NULL, 1229), NAME_FUNC_OFFSET(22809, gl_dispatch_stub_1230, gl_dispatch_stub_1230, NULL, 1230), NAME_FUNC_OFFSET(22830, gl_dispatch_stub_1231, gl_dispatch_stub_1231, NULL, 1231), NAME_FUNC_OFFSET(22851, gl_dispatch_stub_1232, gl_dispatch_stub_1232, NULL, 1232), NAME_FUNC_OFFSET(22872, gl_dispatch_stub_1233, gl_dispatch_stub_1233, NULL, 1233), NAME_FUNC_OFFSET(22893, gl_dispatch_stub_1234, gl_dispatch_stub_1234, NULL, 1234), NAME_FUNC_OFFSET(22914, gl_dispatch_stub_1235, gl_dispatch_stub_1235, NULL, 1235), NAME_FUNC_OFFSET(22935, gl_dispatch_stub_1236, gl_dispatch_stub_1236, NULL, 1236), NAME_FUNC_OFFSET(22956, gl_dispatch_stub_1237, gl_dispatch_stub_1237, NULL, 1237), NAME_FUNC_OFFSET(22977, gl_dispatch_stub_1238, gl_dispatch_stub_1238, NULL, 1238), NAME_FUNC_OFFSET(22998, gl_dispatch_stub_1239, gl_dispatch_stub_1239, NULL, 1239), NAME_FUNC_OFFSET(23019, gl_dispatch_stub_1240, gl_dispatch_stub_1240, NULL, 1240), NAME_FUNC_OFFSET(23041, gl_dispatch_stub_1241, gl_dispatch_stub_1241, NULL, 1241), NAME_FUNC_OFFSET(23068, gl_dispatch_stub_1242, gl_dispatch_stub_1242, NULL, 1242), NAME_FUNC_OFFSET(23095, gl_dispatch_stub_1243, gl_dispatch_stub_1243, NULL, 1243), NAME_FUNC_OFFSET(23119, gl_dispatch_stub_1244, gl_dispatch_stub_1244, NULL, 1244), NAME_FUNC_OFFSET(23143, gl_dispatch_stub_1245, gl_dispatch_stub_1245, NULL, 1245), NAME_FUNC_OFFSET(23165, gl_dispatch_stub_1246, gl_dispatch_stub_1246, NULL, 1246), NAME_FUNC_OFFSET(23187, gl_dispatch_stub_1247, gl_dispatch_stub_1247, NULL, 1247), NAME_FUNC_OFFSET(23209, gl_dispatch_stub_1248, gl_dispatch_stub_1248, NULL, 1248), NAME_FUNC_OFFSET(23234, gl_dispatch_stub_1249, gl_dispatch_stub_1249, NULL, 1249), NAME_FUNC_OFFSET(23258, gl_dispatch_stub_1250, gl_dispatch_stub_1250, NULL, 1250), NAME_FUNC_OFFSET(23280, gl_dispatch_stub_1251, gl_dispatch_stub_1251, NULL, 1251), NAME_FUNC_OFFSET(23302, gl_dispatch_stub_1252, gl_dispatch_stub_1252, NULL, 1252), NAME_FUNC_OFFSET(23324, gl_dispatch_stub_1253, gl_dispatch_stub_1253, NULL, 1253), NAME_FUNC_OFFSET(23350, gl_dispatch_stub_1254, gl_dispatch_stub_1254, NULL, 1254), NAME_FUNC_OFFSET(23373, gl_dispatch_stub_1255, gl_dispatch_stub_1255, NULL, 1255), NAME_FUNC_OFFSET(23397, gl_dispatch_stub_1256, gl_dispatch_stub_1256, NULL, 1256), NAME_FUNC_OFFSET(23415, gl_dispatch_stub_1257, gl_dispatch_stub_1257, NULL, 1257), NAME_FUNC_OFFSET(23430, gl_dispatch_stub_1258, gl_dispatch_stub_1258, NULL, 1258), NAME_FUNC_OFFSET(23461, gl_dispatch_stub_1259, gl_dispatch_stub_1259, NULL, 1259), NAME_FUNC_OFFSET(23484, gl_dispatch_stub_1260, gl_dispatch_stub_1260, NULL, 1260), NAME_FUNC_OFFSET(23508, gl_dispatch_stub_1261, gl_dispatch_stub_1261, NULL, 1261), NAME_FUNC_OFFSET(23531, gl_dispatch_stub_1262, gl_dispatch_stub_1262, NULL, 1262), NAME_FUNC_OFFSET(23562, gl_dispatch_stub_1263, gl_dispatch_stub_1263, NULL, 1263), NAME_FUNC_OFFSET(23593, gl_dispatch_stub_1264, gl_dispatch_stub_1264, NULL, 1264), NAME_FUNC_OFFSET(23621, gl_dispatch_stub_1265, gl_dispatch_stub_1265, NULL, 1265), NAME_FUNC_OFFSET(23650, gl_dispatch_stub_1266, gl_dispatch_stub_1266, NULL, 1266), NAME_FUNC_OFFSET(23678, gl_dispatch_stub_1267, gl_dispatch_stub_1267, NULL, 1267), NAME_FUNC_OFFSET(23707, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 1268), NAME_FUNC_OFFSET(23728, gl_dispatch_stub_1269, gl_dispatch_stub_1269, NULL, 1269), NAME_FUNC_OFFSET(23745, gl_dispatch_stub_1270, gl_dispatch_stub_1270, NULL, 1270), NAME_FUNC_OFFSET(23758, gl_dispatch_stub_1271, gl_dispatch_stub_1271, NULL, 1271), NAME_FUNC_OFFSET(23772, gl_dispatch_stub_1272, gl_dispatch_stub_1272, NULL, 1272), NAME_FUNC_OFFSET(23789, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 1273), NAME_FUNC_OFFSET(23810, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 1274), NAME_FUNC_OFFSET(23832, gl_dispatch_stub_1275, gl_dispatch_stub_1275, NULL, 1275), NAME_FUNC_OFFSET(23854, gl_dispatch_stub_1276, gl_dispatch_stub_1276, NULL, 1276), NAME_FUNC_OFFSET(23878, gl_dispatch_stub_1277, gl_dispatch_stub_1277, NULL, 1277), NAME_FUNC_OFFSET(23908, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 1278), NAME_FUNC_OFFSET(23929, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 1279), NAME_FUNC_OFFSET(23951, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 1280), NAME_FUNC_OFFSET(23972, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 1281), NAME_FUNC_OFFSET(23994, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 1282), NAME_FUNC_OFFSET(24016, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 1283), NAME_FUNC_OFFSET(24039, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 1284), NAME_FUNC_OFFSET(24060, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 1285), NAME_FUNC_OFFSET(24082, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 1286), NAME_FUNC_OFFSET(24104, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 1287), NAME_FUNC_OFFSET(24127, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 1288), NAME_FUNC_OFFSET(24148, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 1289), NAME_FUNC_OFFSET(24170, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1290), NAME_FUNC_OFFSET(24192, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1291), NAME_FUNC_OFFSET(24215, glClearColorIiEXT, glClearColorIiEXT, NULL, 1292), NAME_FUNC_OFFSET(24233, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 1293), NAME_FUNC_OFFSET(24252, gl_dispatch_stub_1294, gl_dispatch_stub_1294, NULL, 1294), NAME_FUNC_OFFSET(24274, gl_dispatch_stub_1295, gl_dispatch_stub_1295, NULL, 1295), NAME_FUNC_OFFSET(24296, gl_dispatch_stub_1296, gl_dispatch_stub_1296, NULL, 1296), NAME_FUNC_OFFSET(24320, gl_dispatch_stub_1297, gl_dispatch_stub_1297, NULL, 1297), NAME_FUNC_OFFSET(24340, gl_dispatch_stub_1298, gl_dispatch_stub_1298, NULL, 1298), NAME_FUNC_OFFSET(24361, gl_dispatch_stub_1299, gl_dispatch_stub_1299, NULL, 1299), NAME_FUNC_OFFSET(24392, gl_dispatch_stub_1300, gl_dispatch_stub_1300, NULL, 1300), NAME_FUNC_OFFSET(24423, gl_dispatch_stub_1301, gl_dispatch_stub_1301, NULL, 1301), NAME_FUNC_OFFSET(24456, gl_dispatch_stub_1302, gl_dispatch_stub_1302, NULL, 1302), NAME_FUNC_OFFSET(24484, gl_dispatch_stub_1303, gl_dispatch_stub_1303, NULL, 1303), NAME_FUNC_OFFSET(24515, gl_dispatch_stub_1304, gl_dispatch_stub_1304, NULL, 1304), NAME_FUNC_OFFSET(24541, gl_dispatch_stub_1305, gl_dispatch_stub_1305, NULL, 1305), NAME_FUNC_OFFSET(24572, gl_dispatch_stub_1306, gl_dispatch_stub_1306, NULL, 1306), NAME_FUNC_OFFSET(24600, gl_dispatch_stub_1307, gl_dispatch_stub_1307, NULL, 1307), NAME_FUNC_OFFSET(24623, gl_dispatch_stub_1308, gl_dispatch_stub_1308, NULL, 1308), NAME_FUNC_OFFSET(24648, gl_dispatch_stub_1309, gl_dispatch_stub_1309, NULL, 1309), NAME_FUNC_OFFSET(24667, gl_dispatch_stub_1310, gl_dispatch_stub_1310, NULL, 1310), NAME_FUNC_OFFSET(24692, gl_dispatch_stub_1311, gl_dispatch_stub_1311, NULL, 1311), NAME_FUNC_OFFSET(24714, glTextureBarrierNV, glTextureBarrierNV, NULL, 1312), NAME_FUNC_OFFSET(24733, gl_dispatch_stub_1313, gl_dispatch_stub_1313, NULL, 1313), NAME_FUNC_OFFSET(24747, gl_dispatch_stub_1314, gl_dispatch_stub_1314, NULL, 1314), NAME_FUNC_OFFSET(24769, gl_dispatch_stub_1315, gl_dispatch_stub_1315, NULL, 1315), NAME_FUNC_OFFSET(24783, gl_dispatch_stub_1316, gl_dispatch_stub_1316, NULL, 1316), NAME_FUNC_OFFSET(24802, gl_dispatch_stub_1317, gl_dispatch_stub_1317, NULL, 1317), NAME_FUNC_OFFSET(24823, gl_dispatch_stub_1318, gl_dispatch_stub_1318, NULL, 1318), NAME_FUNC_OFFSET(24854, gl_dispatch_stub_1319, gl_dispatch_stub_1319, NULL, 1319), NAME_FUNC_OFFSET(24884, gl_dispatch_stub_1320, gl_dispatch_stub_1320, NULL, 1320), NAME_FUNC_OFFSET(24907, gl_dispatch_stub_1321, gl_dispatch_stub_1321, NULL, 1321), NAME_FUNC_OFFSET(24930, gl_dispatch_stub_1322, gl_dispatch_stub_1322, NULL, 1322), NAME_FUNC_OFFSET(24957, gl_dispatch_stub_1323, gl_dispatch_stub_1323, NULL, 1323), NAME_FUNC_OFFSET(24979, gl_dispatch_stub_1324, gl_dispatch_stub_1324, NULL, 1324), NAME_FUNC_OFFSET(25002, gl_dispatch_stub_1325, gl_dispatch_stub_1325, NULL, 1325), NAME_FUNC_OFFSET(25025, gl_dispatch_stub_1326, gl_dispatch_stub_1326, NULL, 1326), NAME_FUNC_OFFSET(25045, gl_dispatch_stub_1327, gl_dispatch_stub_1327, NULL, 1327), NAME_FUNC_OFFSET(25072, gl_dispatch_stub_1328, gl_dispatch_stub_1328, NULL, 1328), NAME_FUNC_OFFSET(25098, gl_dispatch_stub_1329, gl_dispatch_stub_1329, NULL, 1329), NAME_FUNC_OFFSET(25124, gl_dispatch_stub_1330, gl_dispatch_stub_1330, NULL, 1330), NAME_FUNC_OFFSET(25148, gl_dispatch_stub_1331, gl_dispatch_stub_1331, NULL, 1331), NAME_FUNC_OFFSET(25176, gl_dispatch_stub_1332, gl_dispatch_stub_1332, NULL, 1332), NAME_FUNC_OFFSET(25200, gl_dispatch_stub_1333, gl_dispatch_stub_1333, NULL, 1333), NAME_FUNC_OFFSET(25224, gl_dispatch_stub_1334, gl_dispatch_stub_1334, NULL, 1334), NAME_FUNC_OFFSET(25250, gl_dispatch_stub_1335, gl_dispatch_stub_1335, NULL, 1335), NAME_FUNC_OFFSET(25283, gl_dispatch_stub_1336, gl_dispatch_stub_1336, NULL, 1336), NAME_FUNC_OFFSET(25316, gl_dispatch_stub_1337, gl_dispatch_stub_1337, NULL, 1337), NAME_FUNC_OFFSET(25338, gl_dispatch_stub_1338, gl_dispatch_stub_1338, NULL, 1338), NAME_FUNC_OFFSET(25360, gl_dispatch_stub_1339, gl_dispatch_stub_1339, NULL, 1339), NAME_FUNC_OFFSET(25385, gl_dispatch_stub_1340, gl_dispatch_stub_1340, NULL, 1340), NAME_FUNC_OFFSET(25410, gl_dispatch_stub_1341, gl_dispatch_stub_1341, NULL, 1341), NAME_FUNC_OFFSET(25432, gl_dispatch_stub_1342, gl_dispatch_stub_1342, NULL, 1342), NAME_FUNC_OFFSET(25451, gl_dispatch_stub_1343, gl_dispatch_stub_1343, NULL, 1343), NAME_FUNC_OFFSET(25483, gl_dispatch_stub_1344, gl_dispatch_stub_1344, NULL, 1344), NAME_FUNC_OFFSET(25515, gl_dispatch_stub_1345, gl_dispatch_stub_1345, NULL, 1345), NAME_FUNC_OFFSET(25539, gl_dispatch_stub_1346, gl_dispatch_stub_1346, NULL, 1346), NAME_FUNC_OFFSET(25561, gl_dispatch_stub_1347, gl_dispatch_stub_1347, NULL, 1347), NAME_FUNC_OFFSET(25581, gl_dispatch_stub_1348, gl_dispatch_stub_1348, NULL, 1348), NAME_FUNC_OFFSET(25598, gl_dispatch_stub_1349, gl_dispatch_stub_1349, NULL, 1349), NAME_FUNC_OFFSET(25627, gl_dispatch_stub_1350, gl_dispatch_stub_1350, NULL, 1350), NAME_FUNC_OFFSET(25654, gl_dispatch_stub_1351, gl_dispatch_stub_1351, NULL, 1351), NAME_FUNC_OFFSET(25683, gl_dispatch_stub_1352, gl_dispatch_stub_1352, NULL, 1352), NAME_FUNC_OFFSET(25704, gl_dispatch_stub_1353, gl_dispatch_stub_1353, NULL, 1353), NAME_FUNC_OFFSET(25725, gl_dispatch_stub_1354, gl_dispatch_stub_1354, NULL, 1354), NAME_FUNC_OFFSET(25746, gl_dispatch_stub_1355, gl_dispatch_stub_1355, NULL, 1355), NAME_FUNC_OFFSET(25778, gl_dispatch_stub_1356, gl_dispatch_stub_1356, NULL, 1356), NAME_FUNC_OFFSET(25799, gl_dispatch_stub_1357, gl_dispatch_stub_1357, NULL, 1357), NAME_FUNC_OFFSET(25831, gl_dispatch_stub_1358, gl_dispatch_stub_1358, NULL, 1358), NAME_FUNC_OFFSET(25856, gl_dispatch_stub_1359, gl_dispatch_stub_1359, NULL, 1359), NAME_FUNC_OFFSET(25881, gl_dispatch_stub_1360, gl_dispatch_stub_1360, NULL, 1360), NAME_FUNC_OFFSET(25917, gl_dispatch_stub_1361, gl_dispatch_stub_1361, NULL, 1361), NAME_FUNC_OFFSET(25942, gl_dispatch_stub_1362, gl_dispatch_stub_1362, NULL, 1362), NAME_FUNC_OFFSET(25978, gl_dispatch_stub_1363, gl_dispatch_stub_1363, NULL, 1363), NAME_FUNC_OFFSET(25997, gl_dispatch_stub_1364, gl_dispatch_stub_1364, NULL, 1364), NAME_FUNC_OFFSET(26017, gl_dispatch_stub_1365, gl_dispatch_stub_1365, NULL, 1365), NAME_FUNC_OFFSET(26040, gl_dispatch_stub_1366, gl_dispatch_stub_1366, NULL, 1366), NAME_FUNC_OFFSET(26069, gl_dispatch_stub_1367, gl_dispatch_stub_1367, NULL, 1367), NAME_FUNC_OFFSET(26118, gl_dispatch_stub_1368, gl_dispatch_stub_1368, NULL, 1368), NAME_FUNC_OFFSET(26162, gl_dispatch_stub_1369, gl_dispatch_stub_1369, NULL, 1369), NAME_FUNC_OFFSET(26187, gl_dispatch_stub_1370, gl_dispatch_stub_1370, NULL, 1370), NAME_FUNC_OFFSET(26216, gl_dispatch_stub_1371, gl_dispatch_stub_1371, NULL, 1371), NAME_FUNC_OFFSET(26247, gl_dispatch_stub_1372, gl_dispatch_stub_1372, NULL, 1372), NAME_FUNC_OFFSET(26286, gl_dispatch_stub_1373, gl_dispatch_stub_1373, NULL, 1373), NAME_FUNC_OFFSET(26315, glAlphaFuncx, glAlphaFuncx, NULL, 1374), NAME_FUNC_OFFSET(26328, glClearColorx, glClearColorx, NULL, 1375), NAME_FUNC_OFFSET(26342, glClearDepthx, glClearDepthx, NULL, 1376), NAME_FUNC_OFFSET(26356, glColor4x, glColor4x, NULL, 1377), NAME_FUNC_OFFSET(26366, glDepthRangex, glDepthRangex, NULL, 1378), NAME_FUNC_OFFSET(26380, glFogx, glFogx, NULL, 1379), NAME_FUNC_OFFSET(26387, glFogxv, glFogxv, NULL, 1380), NAME_FUNC_OFFSET(26395, glFrustumf, glFrustumf, NULL, 1381), NAME_FUNC_OFFSET(26406, glFrustumx, glFrustumx, NULL, 1382), NAME_FUNC_OFFSET(26417, glLightModelx, glLightModelx, NULL, 1383), NAME_FUNC_OFFSET(26431, glLightModelxv, glLightModelxv, NULL, 1384), NAME_FUNC_OFFSET(26446, glLightx, glLightx, NULL, 1385), NAME_FUNC_OFFSET(26455, glLightxv, glLightxv, NULL, 1386), NAME_FUNC_OFFSET(26465, glLineWidthx, glLineWidthx, NULL, 1387), NAME_FUNC_OFFSET(26478, glLoadMatrixx, glLoadMatrixx, NULL, 1388), NAME_FUNC_OFFSET(26492, glMaterialx, glMaterialx, NULL, 1389), NAME_FUNC_OFFSET(26504, glMaterialxv, glMaterialxv, NULL, 1390), NAME_FUNC_OFFSET(26517, glMultMatrixx, glMultMatrixx, NULL, 1391), NAME_FUNC_OFFSET(26531, glMultiTexCoord4x, glMultiTexCoord4x, NULL, 1392), NAME_FUNC_OFFSET(26549, glNormal3x, glNormal3x, NULL, 1393), NAME_FUNC_OFFSET(26560, glOrthof, glOrthof, NULL, 1394), NAME_FUNC_OFFSET(26569, glOrthox, glOrthox, NULL, 1395), NAME_FUNC_OFFSET(26578, glPointSizex, glPointSizex, NULL, 1396), NAME_FUNC_OFFSET(26591, glPolygonOffsetx, glPolygonOffsetx, NULL, 1397), NAME_FUNC_OFFSET(26608, glRotatex, glRotatex, NULL, 1398), NAME_FUNC_OFFSET(26618, glSampleCoveragex, glSampleCoveragex, NULL, 1399), NAME_FUNC_OFFSET(26636, glScalex, glScalex, NULL, 1400), NAME_FUNC_OFFSET(26645, glTexEnvx, glTexEnvx, NULL, 1401), NAME_FUNC_OFFSET(26655, glTexEnvxv, glTexEnvxv, NULL, 1402), NAME_FUNC_OFFSET(26666, glTexParameterx, glTexParameterx, NULL, 1403), NAME_FUNC_OFFSET(26682, glTranslatex, glTranslatex, NULL, 1404), NAME_FUNC_OFFSET(26695, glClipPlanef, glClipPlanef, NULL, 1405), NAME_FUNC_OFFSET(26708, glClipPlanex, glClipPlanex, NULL, 1406), NAME_FUNC_OFFSET(26721, glGetClipPlanef, glGetClipPlanef, NULL, 1407), NAME_FUNC_OFFSET(26737, glGetClipPlanex, glGetClipPlanex, NULL, 1408), NAME_FUNC_OFFSET(26753, glGetFixedv, glGetFixedv, NULL, 1409), NAME_FUNC_OFFSET(26765, glGetLightxv, glGetLightxv, NULL, 1410), NAME_FUNC_OFFSET(26778, glGetMaterialxv, glGetMaterialxv, NULL, 1411), NAME_FUNC_OFFSET(26794, glGetTexEnvxv, glGetTexEnvxv, NULL, 1412), NAME_FUNC_OFFSET(26808, glGetTexParameterxv, glGetTexParameterxv, NULL, 1413), NAME_FUNC_OFFSET(26828, glPointParameterx, glPointParameterx, NULL, 1414), NAME_FUNC_OFFSET(26846, glPointParameterxv, glPointParameterxv, NULL, 1415), NAME_FUNC_OFFSET(26865, glTexParameterxv, glTexParameterxv, NULL, 1416), NAME_FUNC_OFFSET(26882, glBlendBarrier, glBlendBarrier, NULL, 1417), NAME_FUNC_OFFSET(26897, glPrimitiveBoundingBox, glPrimitiveBoundingBox, NULL, 1418), NAME_FUNC_OFFSET(26920, glTexGenf, glTexGenf, NULL, 190), NAME_FUNC_OFFSET(26933, glTexGenfv, glTexGenfv, NULL, 191), NAME_FUNC_OFFSET(26947, glTexGeni, glTexGeni, NULL, 192), NAME_FUNC_OFFSET(26960, glTexGeniv, glTexGeniv, NULL, 193), NAME_FUNC_OFFSET(26974, glReadBuffer, glReadBuffer, NULL, 254), NAME_FUNC_OFFSET(26989, glGetTexGenfv, glGetTexGenfv, NULL, 279), NAME_FUNC_OFFSET(27006, glGetTexGeniv, glGetTexGeniv, NULL, 280), NAME_FUNC_OFFSET(27023, glArrayElement, glArrayElement, NULL, 306), NAME_FUNC_OFFSET(27041, glBindTexture, glBindTexture, NULL, 307), NAME_FUNC_OFFSET(27058, glDrawArrays, glDrawArrays, NULL, 310), NAME_FUNC_OFFSET(27074, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322), NAME_FUNC_OFFSET(27099, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), NAME_FUNC_OFFSET(27119, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), NAME_FUNC_OFFSET(27139, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), NAME_FUNC_OFFSET(27162, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), NAME_FUNC_OFFSET(27185, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327), NAME_FUNC_OFFSET(27205, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328), NAME_FUNC_OFFSET(27222, glGetPointerv, glGetPointerv, NULL, 329), NAME_FUNC_OFFSET(27239, glGetPointerv, glGetPointerv, NULL, 329), NAME_FUNC_OFFSET(27256, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330), NAME_FUNC_OFFSET(27271, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), NAME_FUNC_OFFSET(27295, glTexSubImage1D, glTexSubImage1D, NULL, 332), NAME_FUNC_OFFSET(27314, glTexSubImage2D, glTexSubImage2D, NULL, 333), NAME_FUNC_OFFSET(27333, glBlendColor, glBlendColor, NULL, 336), NAME_FUNC_OFFSET(27349, glBlendEquation, glBlendEquation, NULL, 337), NAME_FUNC_OFFSET(27368, glBlendEquation, glBlendEquation, NULL, 337), NAME_FUNC_OFFSET(27387, glDrawRangeElements, glDrawRangeElements, NULL, 338), NAME_FUNC_OFFSET(27410, glColorTable, glColorTable, NULL, 339), NAME_FUNC_OFFSET(27426, glColorTable, glColorTable, NULL, 339), NAME_FUNC_OFFSET(27442, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), NAME_FUNC_OFFSET(27469, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), NAME_FUNC_OFFSET(27496, glCopyColorTable, glCopyColorTable, NULL, 342), NAME_FUNC_OFFSET(27516, glGetColorTable, gl_dispatch_stub_343, gl_dispatch_stub_343, 343), NAME_FUNC_OFFSET(27535, glGetColorTable, gl_dispatch_stub_343, gl_dispatch_stub_343, 343), NAME_FUNC_OFFSET(27554, glGetColorTableParameterfv, gl_dispatch_stub_344, gl_dispatch_stub_344, 344), NAME_FUNC_OFFSET(27584, glGetColorTableParameterfv, gl_dispatch_stub_344, gl_dispatch_stub_344, 344), NAME_FUNC_OFFSET(27614, glGetColorTableParameteriv, gl_dispatch_stub_345, gl_dispatch_stub_345, 345), NAME_FUNC_OFFSET(27644, glGetColorTableParameteriv, gl_dispatch_stub_345, gl_dispatch_stub_345, 345), NAME_FUNC_OFFSET(27674, glColorSubTable, glColorSubTable, NULL, 346), NAME_FUNC_OFFSET(27693, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), NAME_FUNC_OFFSET(27716, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), NAME_FUNC_OFFSET(27741, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), NAME_FUNC_OFFSET(27766, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), NAME_FUNC_OFFSET(27793, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), NAME_FUNC_OFFSET(27821, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), NAME_FUNC_OFFSET(27848, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), NAME_FUNC_OFFSET(27876, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), NAME_FUNC_OFFSET(27905, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), NAME_FUNC_OFFSET(27934, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356), NAME_FUNC_OFFSET(27960, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357), NAME_FUNC_OFFSET(27991, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358), NAME_FUNC_OFFSET(28022, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359), NAME_FUNC_OFFSET(28046, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), NAME_FUNC_OFFSET(28069, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361), NAME_FUNC_OFFSET(28087, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362), NAME_FUNC_OFFSET(28116, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363), NAME_FUNC_OFFSET(28145, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364), NAME_FUNC_OFFSET(28160, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365), NAME_FUNC_OFFSET(28186, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366), NAME_FUNC_OFFSET(28212, glHistogram, glHistogram, NULL, 367), NAME_FUNC_OFFSET(28227, glMinmax, glMinmax, NULL, 368), NAME_FUNC_OFFSET(28239, glResetHistogram, glResetHistogram, NULL, 369), NAME_FUNC_OFFSET(28259, glResetMinmax, glResetMinmax, NULL, 370), NAME_FUNC_OFFSET(28276, glTexImage3D, glTexImage3D, NULL, 371), NAME_FUNC_OFFSET(28292, glTexImage3D, glTexImage3D, NULL, 371), NAME_FUNC_OFFSET(28308, glTexSubImage3D, glTexSubImage3D, NULL, 372), NAME_FUNC_OFFSET(28327, glTexSubImage3D, glTexSubImage3D, NULL, 372), NAME_FUNC_OFFSET(28346, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), NAME_FUNC_OFFSET(28369, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), NAME_FUNC_OFFSET(28392, glActiveTexture, glActiveTexture, NULL, 374), NAME_FUNC_OFFSET(28411, glClientActiveTexture, glClientActiveTexture, NULL, 375), NAME_FUNC_OFFSET(28436, glMultiTexCoord1d, glMultiTexCoord1d, NULL, 376), NAME_FUNC_OFFSET(28457, glMultiTexCoord1dv, glMultiTexCoord1dv, NULL, 377), NAME_FUNC_OFFSET(28479, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), NAME_FUNC_OFFSET(28497, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), NAME_FUNC_OFFSET(28516, glMultiTexCoord1i, glMultiTexCoord1i, NULL, 380), NAME_FUNC_OFFSET(28537, glMultiTexCoord1iv, glMultiTexCoord1iv, NULL, 381), NAME_FUNC_OFFSET(28559, glMultiTexCoord1s, glMultiTexCoord1s, NULL, 382), NAME_FUNC_OFFSET(28580, glMultiTexCoord1sv, glMultiTexCoord1sv, NULL, 383), NAME_FUNC_OFFSET(28602, glMultiTexCoord2d, glMultiTexCoord2d, NULL, 384), NAME_FUNC_OFFSET(28623, glMultiTexCoord2dv, glMultiTexCoord2dv, NULL, 385), NAME_FUNC_OFFSET(28645, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386), NAME_FUNC_OFFSET(28663, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387), NAME_FUNC_OFFSET(28682, glMultiTexCoord2i, glMultiTexCoord2i, NULL, 388), NAME_FUNC_OFFSET(28703, glMultiTexCoord2iv, glMultiTexCoord2iv, NULL, 389), NAME_FUNC_OFFSET(28725, glMultiTexCoord2s, glMultiTexCoord2s, NULL, 390), NAME_FUNC_OFFSET(28746, glMultiTexCoord2sv, glMultiTexCoord2sv, NULL, 391), NAME_FUNC_OFFSET(28768, glMultiTexCoord3d, glMultiTexCoord3d, NULL, 392), NAME_FUNC_OFFSET(28789, glMultiTexCoord3dv, glMultiTexCoord3dv, NULL, 393), NAME_FUNC_OFFSET(28811, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394), NAME_FUNC_OFFSET(28829, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395), NAME_FUNC_OFFSET(28848, glMultiTexCoord3i, glMultiTexCoord3i, NULL, 396), NAME_FUNC_OFFSET(28869, glMultiTexCoord3iv, glMultiTexCoord3iv, NULL, 397), NAME_FUNC_OFFSET(28891, glMultiTexCoord3s, glMultiTexCoord3s, NULL, 398), NAME_FUNC_OFFSET(28912, glMultiTexCoord3sv, glMultiTexCoord3sv, NULL, 399), NAME_FUNC_OFFSET(28934, glMultiTexCoord4d, glMultiTexCoord4d, NULL, 400), NAME_FUNC_OFFSET(28955, glMultiTexCoord4dv, glMultiTexCoord4dv, NULL, 401), NAME_FUNC_OFFSET(28977, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402), NAME_FUNC_OFFSET(28995, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403), NAME_FUNC_OFFSET(29014, glMultiTexCoord4i, glMultiTexCoord4i, NULL, 404), NAME_FUNC_OFFSET(29035, glMultiTexCoord4iv, glMultiTexCoord4iv, NULL, 405), NAME_FUNC_OFFSET(29057, glMultiTexCoord4s, glMultiTexCoord4s, NULL, 406), NAME_FUNC_OFFSET(29078, glMultiTexCoord4sv, glMultiTexCoord4sv, NULL, 407), NAME_FUNC_OFFSET(29100, glCompressedTexImage1D, glCompressedTexImage1D, NULL, 408), NAME_FUNC_OFFSET(29126, glCompressedTexImage2D, glCompressedTexImage2D, NULL, 409), NAME_FUNC_OFFSET(29152, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410), NAME_FUNC_OFFSET(29178, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410), NAME_FUNC_OFFSET(29204, glCompressedTexSubImage1D, glCompressedTexSubImage1D, NULL, 411), NAME_FUNC_OFFSET(29233, glCompressedTexSubImage2D, glCompressedTexSubImage2D, NULL, 412), NAME_FUNC_OFFSET(29262, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413), NAME_FUNC_OFFSET(29291, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413), NAME_FUNC_OFFSET(29320, glGetCompressedTexImage, glGetCompressedTexImage, NULL, 414), NAME_FUNC_OFFSET(29347, glLoadTransposeMatrixd, glLoadTransposeMatrixd, NULL, 415), NAME_FUNC_OFFSET(29373, glLoadTransposeMatrixf, glLoadTransposeMatrixf, NULL, 416), NAME_FUNC_OFFSET(29399, glMultTransposeMatrixd, glMultTransposeMatrixd, NULL, 417), NAME_FUNC_OFFSET(29425, glMultTransposeMatrixf, glMultTransposeMatrixf, NULL, 418), NAME_FUNC_OFFSET(29451, glSampleCoverage, glSampleCoverage, NULL, 419), NAME_FUNC_OFFSET(29471, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420), NAME_FUNC_OFFSET(29494, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420), NAME_FUNC_OFFSET(29518, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420), NAME_FUNC_OFFSET(29541, glFogCoordPointer, glFogCoordPointer, NULL, 421), NAME_FUNC_OFFSET(29562, glFogCoordd, glFogCoordd, NULL, 422), NAME_FUNC_OFFSET(29577, glFogCoorddv, glFogCoorddv, NULL, 423), NAME_FUNC_OFFSET(29593, glMultiDrawArrays, glMultiDrawArrays, NULL, 424), NAME_FUNC_OFFSET(29614, glPointParameterf, glPointParameterf, NULL, 425), NAME_FUNC_OFFSET(29635, glPointParameterf, glPointParameterf, NULL, 425), NAME_FUNC_OFFSET(29656, glPointParameterf, glPointParameterf, NULL, 425), NAME_FUNC_OFFSET(29678, glPointParameterfv, glPointParameterfv, NULL, 426), NAME_FUNC_OFFSET(29700, glPointParameterfv, glPointParameterfv, NULL, 426), NAME_FUNC_OFFSET(29722, glPointParameterfv, glPointParameterfv, NULL, 426), NAME_FUNC_OFFSET(29745, glPointParameteri, glPointParameteri, NULL, 427), NAME_FUNC_OFFSET(29765, glPointParameteriv, glPointParameteriv, NULL, 428), NAME_FUNC_OFFSET(29786, glSecondaryColor3b, glSecondaryColor3b, NULL, 429), NAME_FUNC_OFFSET(29808, glSecondaryColor3bv, glSecondaryColor3bv, NULL, 430), NAME_FUNC_OFFSET(29831, glSecondaryColor3d, glSecondaryColor3d, NULL, 431), NAME_FUNC_OFFSET(29853, glSecondaryColor3dv, glSecondaryColor3dv, NULL, 432), NAME_FUNC_OFFSET(29876, glSecondaryColor3i, glSecondaryColor3i, NULL, 433), NAME_FUNC_OFFSET(29898, glSecondaryColor3iv, glSecondaryColor3iv, NULL, 434), NAME_FUNC_OFFSET(29921, glSecondaryColor3s, glSecondaryColor3s, NULL, 435), NAME_FUNC_OFFSET(29943, glSecondaryColor3sv, glSecondaryColor3sv, NULL, 436), NAME_FUNC_OFFSET(29966, glSecondaryColor3ub, glSecondaryColor3ub, NULL, 437), NAME_FUNC_OFFSET(29989, glSecondaryColor3ubv, glSecondaryColor3ubv, NULL, 438), NAME_FUNC_OFFSET(30013, glSecondaryColor3ui, glSecondaryColor3ui, NULL, 439), NAME_FUNC_OFFSET(30036, glSecondaryColor3uiv, glSecondaryColor3uiv, NULL, 440), NAME_FUNC_OFFSET(30060, glSecondaryColor3us, glSecondaryColor3us, NULL, 441), NAME_FUNC_OFFSET(30083, glSecondaryColor3usv, glSecondaryColor3usv, NULL, 442), NAME_FUNC_OFFSET(30107, glSecondaryColorPointer, glSecondaryColorPointer, NULL, 443), NAME_FUNC_OFFSET(30134, glWindowPos2d, glWindowPos2d, NULL, 444), NAME_FUNC_OFFSET(30151, glWindowPos2d, glWindowPos2d, NULL, 444), NAME_FUNC_OFFSET(30169, glWindowPos2dv, glWindowPos2dv, NULL, 445), NAME_FUNC_OFFSET(30187, glWindowPos2dv, glWindowPos2dv, NULL, 445), NAME_FUNC_OFFSET(30206, glWindowPos2f, glWindowPos2f, NULL, 446), NAME_FUNC_OFFSET(30223, glWindowPos2f, glWindowPos2f, NULL, 446), NAME_FUNC_OFFSET(30241, glWindowPos2fv, glWindowPos2fv, NULL, 447), NAME_FUNC_OFFSET(30259, glWindowPos2fv, glWindowPos2fv, NULL, 447), NAME_FUNC_OFFSET(30278, glWindowPos2i, glWindowPos2i, NULL, 448), NAME_FUNC_OFFSET(30295, glWindowPos2i, glWindowPos2i, NULL, 448), NAME_FUNC_OFFSET(30313, glWindowPos2iv, glWindowPos2iv, NULL, 449), NAME_FUNC_OFFSET(30331, glWindowPos2iv, glWindowPos2iv, NULL, 449), NAME_FUNC_OFFSET(30350, glWindowPos2s, glWindowPos2s, NULL, 450), NAME_FUNC_OFFSET(30367, glWindowPos2s, glWindowPos2s, NULL, 450), NAME_FUNC_OFFSET(30385, glWindowPos2sv, glWindowPos2sv, NULL, 451), NAME_FUNC_OFFSET(30403, glWindowPos2sv, glWindowPos2sv, NULL, 451), NAME_FUNC_OFFSET(30422, glWindowPos3d, glWindowPos3d, NULL, 452), NAME_FUNC_OFFSET(30439, glWindowPos3d, glWindowPos3d, NULL, 452), NAME_FUNC_OFFSET(30457, glWindowPos3dv, glWindowPos3dv, NULL, 453), NAME_FUNC_OFFSET(30475, glWindowPos3dv, glWindowPos3dv, NULL, 453), NAME_FUNC_OFFSET(30494, glWindowPos3f, glWindowPos3f, NULL, 454), NAME_FUNC_OFFSET(30511, glWindowPos3f, glWindowPos3f, NULL, 454), NAME_FUNC_OFFSET(30529, glWindowPos3fv, glWindowPos3fv, NULL, 455), NAME_FUNC_OFFSET(30547, glWindowPos3fv, glWindowPos3fv, NULL, 455), NAME_FUNC_OFFSET(30566, glWindowPos3i, glWindowPos3i, NULL, 456), NAME_FUNC_OFFSET(30583, glWindowPos3i, glWindowPos3i, NULL, 456), NAME_FUNC_OFFSET(30601, glWindowPos3iv, glWindowPos3iv, NULL, 457), NAME_FUNC_OFFSET(30619, glWindowPos3iv, glWindowPos3iv, NULL, 457), NAME_FUNC_OFFSET(30638, glWindowPos3s, glWindowPos3s, NULL, 458), NAME_FUNC_OFFSET(30655, glWindowPos3s, glWindowPos3s, NULL, 458), NAME_FUNC_OFFSET(30673, glWindowPos3sv, glWindowPos3sv, NULL, 459), NAME_FUNC_OFFSET(30691, glWindowPos3sv, glWindowPos3sv, NULL, 459), NAME_FUNC_OFFSET(30710, glBeginQuery, glBeginQuery, NULL, 460), NAME_FUNC_OFFSET(30726, glBeginQuery, glBeginQuery, NULL, 460), NAME_FUNC_OFFSET(30742, glBindBuffer, glBindBuffer, NULL, 461), NAME_FUNC_OFFSET(30758, glBufferData, glBufferData, NULL, 462), NAME_FUNC_OFFSET(30774, glBufferSubData, glBufferSubData, NULL, 463), NAME_FUNC_OFFSET(30793, glDeleteBuffers, glDeleteBuffers, NULL, 464), NAME_FUNC_OFFSET(30812, glDeleteQueries, glDeleteQueries, NULL, 465), NAME_FUNC_OFFSET(30831, glDeleteQueries, glDeleteQueries, NULL, 465), NAME_FUNC_OFFSET(30850, glEndQuery, glEndQuery, NULL, 466), NAME_FUNC_OFFSET(30864, glEndQuery, glEndQuery, NULL, 466), NAME_FUNC_OFFSET(30878, glGenBuffers, glGenBuffers, NULL, 467), NAME_FUNC_OFFSET(30894, glGenQueries, glGenQueries, NULL, 468), NAME_FUNC_OFFSET(30910, glGenQueries, glGenQueries, NULL, 468), NAME_FUNC_OFFSET(30926, glGetBufferParameteriv, glGetBufferParameteriv, NULL, 469), NAME_FUNC_OFFSET(30952, glGetBufferPointerv, glGetBufferPointerv, NULL, 470), NAME_FUNC_OFFSET(30975, glGetBufferPointerv, glGetBufferPointerv, NULL, 470), NAME_FUNC_OFFSET(30998, glGetBufferSubData, glGetBufferSubData, NULL, 471), NAME_FUNC_OFFSET(31020, glGetQueryObjectiv, glGetQueryObjectiv, NULL, 472), NAME_FUNC_OFFSET(31042, glGetQueryObjectiv, glGetQueryObjectiv, NULL, 472), NAME_FUNC_OFFSET(31064, glGetQueryObjectuiv, glGetQueryObjectuiv, NULL, 473), NAME_FUNC_OFFSET(31087, glGetQueryObjectuiv, glGetQueryObjectuiv, NULL, 473), NAME_FUNC_OFFSET(31110, glGetQueryiv, glGetQueryiv, NULL, 474), NAME_FUNC_OFFSET(31126, glGetQueryiv, glGetQueryiv, NULL, 474), NAME_FUNC_OFFSET(31142, glIsBuffer, glIsBuffer, NULL, 475), NAME_FUNC_OFFSET(31156, glIsQuery, glIsQuery, NULL, 476), NAME_FUNC_OFFSET(31169, glIsQuery, glIsQuery, NULL, 476), NAME_FUNC_OFFSET(31182, glMapBuffer, glMapBuffer, NULL, 477), NAME_FUNC_OFFSET(31197, glMapBuffer, glMapBuffer, NULL, 477), NAME_FUNC_OFFSET(31212, glUnmapBuffer, glUnmapBuffer, NULL, 478), NAME_FUNC_OFFSET(31229, glUnmapBuffer, glUnmapBuffer, NULL, 478), NAME_FUNC_OFFSET(31246, glBindAttribLocation, glBindAttribLocation, NULL, 480), NAME_FUNC_OFFSET(31270, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481), NAME_FUNC_OFFSET(31297, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481), NAME_FUNC_OFFSET(31324, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481), NAME_FUNC_OFFSET(31351, glCompileShader, glCompileShader, NULL, 482), NAME_FUNC_OFFSET(31370, glDisableVertexAttribArray, glDisableVertexAttribArray, NULL, 488), NAME_FUNC_OFFSET(31400, glDrawBuffers, glDrawBuffers, NULL, 489), NAME_FUNC_OFFSET(31417, glDrawBuffers, glDrawBuffers, NULL, 489), NAME_FUNC_OFFSET(31434, glDrawBuffers, glDrawBuffers, NULL, 489), NAME_FUNC_OFFSET(31450, glDrawBuffers, glDrawBuffers, NULL, 489), NAME_FUNC_OFFSET(31467, glEnableVertexAttribArray, glEnableVertexAttribArray, NULL, 490), NAME_FUNC_OFFSET(31496, glGetActiveAttrib, glGetActiveAttrib, NULL, 491), NAME_FUNC_OFFSET(31517, glGetActiveUniform, glGetActiveUniform, NULL, 492), NAME_FUNC_OFFSET(31539, glGetAttribLocation, glGetAttribLocation, NULL, 494), NAME_FUNC_OFFSET(31562, glGetShaderSource, glGetShaderSource, NULL, 498), NAME_FUNC_OFFSET(31583, glGetUniformLocation, glGetUniformLocation, NULL, 500), NAME_FUNC_OFFSET(31607, glGetUniformfv, glGetUniformfv, NULL, 501), NAME_FUNC_OFFSET(31625, glGetUniformiv, glGetUniformiv, NULL, 502), NAME_FUNC_OFFSET(31643, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503), NAME_FUNC_OFFSET(31672, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503), NAME_FUNC_OFFSET(31700, glGetVertexAttribdv, glGetVertexAttribdv, NULL, 504), NAME_FUNC_OFFSET(31723, glGetVertexAttribfv, glGetVertexAttribfv, NULL, 505), NAME_FUNC_OFFSET(31746, glGetVertexAttribiv, glGetVertexAttribiv, NULL, 506), NAME_FUNC_OFFSET(31769, glLinkProgram, glLinkProgram, NULL, 509), NAME_FUNC_OFFSET(31786, glShaderSource, glShaderSource, NULL, 510), NAME_FUNC_OFFSET(31804, glStencilOpSeparate, glStencilOpSeparate, NULL, 513), NAME_FUNC_OFFSET(31827, glUniform1f, glUniform1f, NULL, 514), NAME_FUNC_OFFSET(31842, glUniform1fv, glUniform1fv, NULL, 515), NAME_FUNC_OFFSET(31858, glUniform1i, glUniform1i, NULL, 516), NAME_FUNC_OFFSET(31873, glUniform1iv, glUniform1iv, NULL, 517), NAME_FUNC_OFFSET(31889, glUniform2f, glUniform2f, NULL, 518), NAME_FUNC_OFFSET(31904, glUniform2fv, glUniform2fv, NULL, 519), NAME_FUNC_OFFSET(31920, glUniform2i, glUniform2i, NULL, 520), NAME_FUNC_OFFSET(31935, glUniform2iv, glUniform2iv, NULL, 521), NAME_FUNC_OFFSET(31951, glUniform3f, glUniform3f, NULL, 522), NAME_FUNC_OFFSET(31966, glUniform3fv, glUniform3fv, NULL, 523), NAME_FUNC_OFFSET(31982, glUniform3i, glUniform3i, NULL, 524), NAME_FUNC_OFFSET(31997, glUniform3iv, glUniform3iv, NULL, 525), NAME_FUNC_OFFSET(32013, glUniform4f, glUniform4f, NULL, 526), NAME_FUNC_OFFSET(32028, glUniform4fv, glUniform4fv, NULL, 527), NAME_FUNC_OFFSET(32044, glUniform4i, glUniform4i, NULL, 528), NAME_FUNC_OFFSET(32059, glUniform4iv, glUniform4iv, NULL, 529), NAME_FUNC_OFFSET(32075, glUniformMatrix2fv, glUniformMatrix2fv, NULL, 530), NAME_FUNC_OFFSET(32097, glUniformMatrix3fv, glUniformMatrix3fv, NULL, 531), NAME_FUNC_OFFSET(32119, glUniformMatrix4fv, glUniformMatrix4fv, NULL, 532), NAME_FUNC_OFFSET(32141, glUseProgram, glUseProgram, NULL, 533), NAME_FUNC_OFFSET(32163, glValidateProgram, glValidateProgram, NULL, 534), NAME_FUNC_OFFSET(32184, glVertexAttrib1d, glVertexAttrib1d, NULL, 535), NAME_FUNC_OFFSET(32204, glVertexAttrib1dv, glVertexAttrib1dv, NULL, 536), NAME_FUNC_OFFSET(32225, glVertexAttrib1s, glVertexAttrib1s, NULL, 537), NAME_FUNC_OFFSET(32245, glVertexAttrib1sv, glVertexAttrib1sv, NULL, 538), NAME_FUNC_OFFSET(32266, glVertexAttrib2d, glVertexAttrib2d, NULL, 539), NAME_FUNC_OFFSET(32286, glVertexAttrib2dv, glVertexAttrib2dv, NULL, 540), NAME_FUNC_OFFSET(32307, glVertexAttrib2s, glVertexAttrib2s, NULL, 541), NAME_FUNC_OFFSET(32327, glVertexAttrib2sv, glVertexAttrib2sv, NULL, 542), NAME_FUNC_OFFSET(32348, glVertexAttrib3d, glVertexAttrib3d, NULL, 543), NAME_FUNC_OFFSET(32368, glVertexAttrib3dv, glVertexAttrib3dv, NULL, 544), NAME_FUNC_OFFSET(32389, glVertexAttrib3s, glVertexAttrib3s, NULL, 545), NAME_FUNC_OFFSET(32409, glVertexAttrib3sv, glVertexAttrib3sv, NULL, 546), NAME_FUNC_OFFSET(32430, glVertexAttrib4Nbv, glVertexAttrib4Nbv, NULL, 547), NAME_FUNC_OFFSET(32452, glVertexAttrib4Niv, glVertexAttrib4Niv, NULL, 548), NAME_FUNC_OFFSET(32474, glVertexAttrib4Nsv, glVertexAttrib4Nsv, NULL, 549), NAME_FUNC_OFFSET(32496, glVertexAttrib4Nub, glVertexAttrib4Nub, NULL, 550), NAME_FUNC_OFFSET(32518, glVertexAttrib4Nubv, glVertexAttrib4Nubv, NULL, 551), NAME_FUNC_OFFSET(32541, glVertexAttrib4Nuiv, glVertexAttrib4Nuiv, NULL, 552), NAME_FUNC_OFFSET(32564, glVertexAttrib4Nusv, glVertexAttrib4Nusv, NULL, 553), NAME_FUNC_OFFSET(32587, glVertexAttrib4bv, glVertexAttrib4bv, NULL, 554), NAME_FUNC_OFFSET(32608, glVertexAttrib4d, glVertexAttrib4d, NULL, 555), NAME_FUNC_OFFSET(32628, glVertexAttrib4dv, glVertexAttrib4dv, NULL, 556), NAME_FUNC_OFFSET(32649, glVertexAttrib4iv, glVertexAttrib4iv, NULL, 557), NAME_FUNC_OFFSET(32670, glVertexAttrib4s, glVertexAttrib4s, NULL, 558), NAME_FUNC_OFFSET(32690, glVertexAttrib4sv, glVertexAttrib4sv, NULL, 559), NAME_FUNC_OFFSET(32711, glVertexAttrib4ubv, glVertexAttrib4ubv, NULL, 560), NAME_FUNC_OFFSET(32733, glVertexAttrib4uiv, glVertexAttrib4uiv, NULL, 561), NAME_FUNC_OFFSET(32755, glVertexAttrib4usv, glVertexAttrib4usv, NULL, 562), NAME_FUNC_OFFSET(32777, glVertexAttribPointer, glVertexAttribPointer, NULL, 563), NAME_FUNC_OFFSET(32802, glBeginConditionalRender, glBeginConditionalRender, NULL, 570), NAME_FUNC_OFFSET(32829, glBeginTransformFeedback, glBeginTransformFeedback, NULL, 571), NAME_FUNC_OFFSET(32857, glBindBufferBase, glBindBufferBase, NULL, 572), NAME_FUNC_OFFSET(32877, glBindBufferRange, glBindBufferRange, NULL, 573), NAME_FUNC_OFFSET(32898, glBindFragDataLocation, glBindFragDataLocation, NULL, 574), NAME_FUNC_OFFSET(32924, glClampColor, glClampColor, NULL, 575), NAME_FUNC_OFFSET(32940, glColorMaski, glColorMaski, NULL, 580), NAME_FUNC_OFFSET(32962, glColorMaski, glColorMaski, NULL, 580), NAME_FUNC_OFFSET(32978, glColorMaski, glColorMaski, NULL, 580), NAME_FUNC_OFFSET(32994, glDisablei, glDisablei, NULL, 581), NAME_FUNC_OFFSET(33014, glDisablei, glDisablei, NULL, 581), NAME_FUNC_OFFSET(33028, glDisablei, glDisablei, NULL, 581), NAME_FUNC_OFFSET(33042, glEnablei, glEnablei, NULL, 582), NAME_FUNC_OFFSET(33061, glEnablei, glEnablei, NULL, 582), NAME_FUNC_OFFSET(33074, glEnablei, glEnablei, NULL, 582), NAME_FUNC_OFFSET(33087, glEndConditionalRender, glEndConditionalRender, NULL, 583), NAME_FUNC_OFFSET(33112, glEndTransformFeedback, glEndTransformFeedback, NULL, 584), NAME_FUNC_OFFSET(33138, glGetBooleani_v, glGetBooleani_v, NULL, 585), NAME_FUNC_OFFSET(33162, glGetFragDataLocation, glGetFragDataLocation, NULL, 586), NAME_FUNC_OFFSET(33187, glGetIntegeri_v, glGetIntegeri_v, NULL, 587), NAME_FUNC_OFFSET(33211, glGetTexParameterIiv, glGetTexParameterIiv, NULL, 589), NAME_FUNC_OFFSET(33235, glGetTexParameterIiv, glGetTexParameterIiv, NULL, 589), NAME_FUNC_OFFSET(33259, glGetTexParameterIuiv, glGetTexParameterIuiv, NULL, 590), NAME_FUNC_OFFSET(33284, glGetTexParameterIuiv, glGetTexParameterIuiv, NULL, 590), NAME_FUNC_OFFSET(33309, glGetTransformFeedbackVarying, glGetTransformFeedbackVarying, NULL, 591), NAME_FUNC_OFFSET(33342, glGetUniformuiv, glGetUniformuiv, NULL, 592), NAME_FUNC_OFFSET(33361, glGetVertexAttribIiv, glGetVertexAttribIiv, NULL, 593), NAME_FUNC_OFFSET(33385, glGetVertexAttribIuiv, glGetVertexAttribIuiv, NULL, 594), NAME_FUNC_OFFSET(33410, glIsEnabledi, glIsEnabledi, NULL, 595), NAME_FUNC_OFFSET(33432, glIsEnabledi, glIsEnabledi, NULL, 595), NAME_FUNC_OFFSET(33448, glIsEnabledi, glIsEnabledi, NULL, 595), NAME_FUNC_OFFSET(33464, glTexParameterIiv, glTexParameterIiv, NULL, 596), NAME_FUNC_OFFSET(33485, glTexParameterIiv, glTexParameterIiv, NULL, 596), NAME_FUNC_OFFSET(33506, glTexParameterIuiv, glTexParameterIuiv, NULL, 597), NAME_FUNC_OFFSET(33528, glTexParameterIuiv, glTexParameterIuiv, NULL, 597), NAME_FUNC_OFFSET(33550, glTransformFeedbackVaryings, glTransformFeedbackVaryings, NULL, 598), NAME_FUNC_OFFSET(33581, glUniform1ui, glUniform1ui, NULL, 599), NAME_FUNC_OFFSET(33597, glUniform1uiv, glUniform1uiv, NULL, 600), NAME_FUNC_OFFSET(33614, glUniform2ui, glUniform2ui, NULL, 601), NAME_FUNC_OFFSET(33630, glUniform2uiv, glUniform2uiv, NULL, 602), NAME_FUNC_OFFSET(33647, glUniform3ui, glUniform3ui, NULL, 603), NAME_FUNC_OFFSET(33663, glUniform3uiv, glUniform3uiv, NULL, 604), NAME_FUNC_OFFSET(33680, glUniform4ui, glUniform4ui, NULL, 605), NAME_FUNC_OFFSET(33696, glUniform4uiv, glUniform4uiv, NULL, 606), NAME_FUNC_OFFSET(33713, glVertexAttribI1iv, glVertexAttribI1iv, NULL, 607), NAME_FUNC_OFFSET(33735, glVertexAttribI1uiv, glVertexAttribI1uiv, NULL, 608), NAME_FUNC_OFFSET(33758, glVertexAttribI4bv, glVertexAttribI4bv, NULL, 609), NAME_FUNC_OFFSET(33780, glVertexAttribI4sv, glVertexAttribI4sv, NULL, 610), NAME_FUNC_OFFSET(33802, glVertexAttribI4ubv, glVertexAttribI4ubv, NULL, 611), NAME_FUNC_OFFSET(33825, glVertexAttribI4usv, glVertexAttribI4usv, NULL, 612), NAME_FUNC_OFFSET(33848, glVertexAttribIPointer, glVertexAttribIPointer, NULL, 613), NAME_FUNC_OFFSET(33874, glPrimitiveRestartIndex, glPrimitiveRestartIndex, NULL, 614), NAME_FUNC_OFFSET(33900, glTexBuffer, glTexBuffer, NULL, 615), NAME_FUNC_OFFSET(33915, glTexBuffer, glTexBuffer, NULL, 615), NAME_FUNC_OFFSET(33930, glTexBuffer, glTexBuffer, NULL, 615), NAME_FUNC_OFFSET(33945, glFramebufferTexture, glFramebufferTexture, NULL, 616), NAME_FUNC_OFFSET(33969, glFramebufferTexture, glFramebufferTexture, NULL, 616), NAME_FUNC_OFFSET(33993, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 619), NAME_FUNC_OFFSET(34018, glMinSampleShading, glMinSampleShading, NULL, 620), NAME_FUNC_OFFSET(34040, glMinSampleShading, glMinSampleShading, NULL, 620), NAME_FUNC_OFFSET(34062, glBindProgramARB, glBindProgramARB, NULL, 622), NAME_FUNC_OFFSET(34078, glDeleteProgramsARB, glDeleteProgramsARB, NULL, 623), NAME_FUNC_OFFSET(34097, glGenProgramsARB, glGenProgramsARB, NULL, 624), NAME_FUNC_OFFSET(34113, glIsProgramARB, glIsProgramARB, NULL, 631), NAME_FUNC_OFFSET(34127, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 632), NAME_FUNC_OFFSET(34150, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 633), NAME_FUNC_OFFSET(34174, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 634), NAME_FUNC_OFFSET(34197, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 635), NAME_FUNC_OFFSET(34221, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 641), NAME_FUNC_OFFSET(34238, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 642), NAME_FUNC_OFFSET(34256, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 643), NAME_FUNC_OFFSET(34273, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 644), NAME_FUNC_OFFSET(34291, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 645), NAME_FUNC_OFFSET(34308, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 646), NAME_FUNC_OFFSET(34326, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 647), NAME_FUNC_OFFSET(34343, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 648), NAME_FUNC_OFFSET(34361, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 659), NAME_FUNC_OFFSET(34386, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 659), NAME_FUNC_OFFSET(34408, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 660), NAME_FUNC_OFFSET(34435, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 660), NAME_FUNC_OFFSET(34459, glBindFramebuffer, glBindFramebuffer, NULL, 661), NAME_FUNC_OFFSET(34480, glBindRenderbuffer, glBindRenderbuffer, NULL, 662), NAME_FUNC_OFFSET(34502, glBlitFramebuffer, glBlitFramebuffer, NULL, 663), NAME_FUNC_OFFSET(34523, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 664), NAME_FUNC_OFFSET(34551, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 664), NAME_FUNC_OFFSET(34579, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 665), NAME_FUNC_OFFSET(34603, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 665), NAME_FUNC_OFFSET(34627, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 666), NAME_FUNC_OFFSET(34652, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 666), NAME_FUNC_OFFSET(34677, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 667), NAME_FUNC_OFFSET(34706, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 667), NAME_FUNC_OFFSET(34735, glFramebufferTexture1D, glFramebufferTexture1D, NULL, 668), NAME_FUNC_OFFSET(34761, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 669), NAME_FUNC_OFFSET(34787, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 669), NAME_FUNC_OFFSET(34813, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 670), NAME_FUNC_OFFSET(34839, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 670), NAME_FUNC_OFFSET(34865, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 671), NAME_FUNC_OFFSET(34894, glGenFramebuffers, glGenFramebuffers, NULL, 672), NAME_FUNC_OFFSET(34915, glGenFramebuffers, glGenFramebuffers, NULL, 672), NAME_FUNC_OFFSET(34936, glGenRenderbuffers, glGenRenderbuffers, NULL, 673), NAME_FUNC_OFFSET(34958, glGenRenderbuffers, glGenRenderbuffers, NULL, 673), NAME_FUNC_OFFSET(34980, glGenerateMipmap, glGenerateMipmap, NULL, 674), NAME_FUNC_OFFSET(35000, glGenerateMipmap, glGenerateMipmap, NULL, 674), NAME_FUNC_OFFSET(35020, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 675), NAME_FUNC_OFFSET(35061, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 675), NAME_FUNC_OFFSET(35102, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 676), NAME_FUNC_OFFSET(35134, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 676), NAME_FUNC_OFFSET(35166, glIsFramebuffer, glIsFramebuffer, NULL, 677), NAME_FUNC_OFFSET(35185, glIsFramebuffer, glIsFramebuffer, NULL, 677), NAME_FUNC_OFFSET(35204, glIsRenderbuffer, glIsRenderbuffer, NULL, 678), NAME_FUNC_OFFSET(35224, glIsRenderbuffer, glIsRenderbuffer, NULL, 678), NAME_FUNC_OFFSET(35244, glRenderbufferStorage, glRenderbufferStorage, NULL, 679), NAME_FUNC_OFFSET(35269, glRenderbufferStorage, glRenderbufferStorage, NULL, 679), NAME_FUNC_OFFSET(35294, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 680), NAME_FUNC_OFFSET(35330, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 681), NAME_FUNC_OFFSET(35358, glMapBufferRange, glMapBufferRange, NULL, 682), NAME_FUNC_OFFSET(35378, glBindVertexArray, glBindVertexArray, NULL, 683), NAME_FUNC_OFFSET(35399, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 684), NAME_FUNC_OFFSET(35423, glGenVertexArrays, glGenVertexArrays, NULL, 685), NAME_FUNC_OFFSET(35444, glIsVertexArray, glIsVertexArray, NULL, 686), NAME_FUNC_OFFSET(35463, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 702), NAME_FUNC_OFFSET(35491, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 702), NAME_FUNC_OFFSET(35519, glDrawElementsInstancedBaseVertex, glDrawElementsInstancedBaseVertex, NULL, 703), NAME_FUNC_OFFSET(35556, glDrawElementsInstancedBaseVertex, glDrawElementsInstancedBaseVertex, NULL, 703), NAME_FUNC_OFFSET(35593, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 704), NAME_FUNC_OFFSET(35626, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 704), NAME_FUNC_OFFSET(35659, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 705), NAME_FUNC_OFFSET(35692, glProvokingVertex, glProvokingVertex, NULL, 706), NAME_FUNC_OFFSET(35713, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 711), NAME_FUNC_OFFSET(35747, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 711), NAME_FUNC_OFFSET(35772, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 711), NAME_FUNC_OFFSET(35800, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 711), NAME_FUNC_OFFSET(35828, glBlendEquationiARB, glBlendEquationiARB, NULL, 712), NAME_FUNC_OFFSET(35854, glBlendEquationiARB, glBlendEquationiARB, NULL, 712), NAME_FUNC_OFFSET(35871, glBlendEquationiARB, glBlendEquationiARB, NULL, 712), NAME_FUNC_OFFSET(35891, glBlendEquationiARB, glBlendEquationiARB, NULL, 712), NAME_FUNC_OFFSET(35911, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 713), NAME_FUNC_OFFSET(35941, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 713), NAME_FUNC_OFFSET(35962, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 713), NAME_FUNC_OFFSET(35986, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 713), NAME_FUNC_OFFSET(36010, glBlendFunciARB, glBlendFunciARB, NULL, 714), NAME_FUNC_OFFSET(36032, glBlendFunciARB, glBlendFunciARB, NULL, 714), NAME_FUNC_OFFSET(36045, glBlendFunciARB, glBlendFunciARB, NULL, 714), NAME_FUNC_OFFSET(36061, glBlendFunciARB, glBlendFunciARB, NULL, 714), NAME_FUNC_OFFSET(36077, glBindFragDataLocationIndexed, glBindFragDataLocationIndexed, NULL, 715), NAME_FUNC_OFFSET(36110, glGetFragDataIndex, glGetFragDataIndex, NULL, 716), NAME_FUNC_OFFSET(36132, glGetSamplerParameterIiv, glGetSamplerParameterIiv, NULL, 720), NAME_FUNC_OFFSET(36160, glGetSamplerParameterIiv, glGetSamplerParameterIiv, NULL, 720), NAME_FUNC_OFFSET(36188, glGetSamplerParameterIuiv, glGetSamplerParameterIuiv, NULL, 721), NAME_FUNC_OFFSET(36217, glGetSamplerParameterIuiv, glGetSamplerParameterIuiv, NULL, 721), NAME_FUNC_OFFSET(36246, glSamplerParameterIiv, glSamplerParameterIiv, NULL, 725), NAME_FUNC_OFFSET(36271, glSamplerParameterIiv, glSamplerParameterIiv, NULL, 725), NAME_FUNC_OFFSET(36296, glSamplerParameterIuiv, glSamplerParameterIuiv, NULL, 726), NAME_FUNC_OFFSET(36322, glSamplerParameterIuiv, glSamplerParameterIuiv, NULL, 726), NAME_FUNC_OFFSET(36348, gl_dispatch_stub_731, gl_dispatch_stub_731, NULL, 731), NAME_FUNC_OFFSET(36372, gl_dispatch_stub_732, gl_dispatch_stub_732, NULL, 732), NAME_FUNC_OFFSET(36397, gl_dispatch_stub_733, gl_dispatch_stub_733, NULL, 733), NAME_FUNC_OFFSET(36415, glPatchParameteri, glPatchParameteri, NULL, 801), NAME_FUNC_OFFSET(36436, glPatchParameteri, glPatchParameteri, NULL, 801), NAME_FUNC_OFFSET(36457, glClearDepthf, glClearDepthf, NULL, 813), NAME_FUNC_OFFSET(36474, glDepthRangef, glDepthRangef, NULL, 814), NAME_FUNC_OFFSET(36491, glGetProgramBinary, glGetProgramBinary, NULL, 818), NAME_FUNC_OFFSET(36513, glProgramBinary, glProgramBinary, NULL, 819), NAME_FUNC_OFFSET(36532, glProgramParameteri, glProgramParameteri, NULL, 820), NAME_FUNC_OFFSET(36555, gl_dispatch_stub_821, gl_dispatch_stub_821, NULL, 821), NAME_FUNC_OFFSET(36579, gl_dispatch_stub_822, gl_dispatch_stub_822, NULL, 822), NAME_FUNC_OFFSET(36600, gl_dispatch_stub_823, gl_dispatch_stub_823, NULL, 823), NAME_FUNC_OFFSET(36622, gl_dispatch_stub_824, gl_dispatch_stub_824, NULL, 824), NAME_FUNC_OFFSET(36643, gl_dispatch_stub_825, gl_dispatch_stub_825, NULL, 825), NAME_FUNC_OFFSET(36665, gl_dispatch_stub_826, gl_dispatch_stub_826, NULL, 826), NAME_FUNC_OFFSET(36686, gl_dispatch_stub_827, gl_dispatch_stub_827, NULL, 827), NAME_FUNC_OFFSET(36708, gl_dispatch_stub_828, gl_dispatch_stub_828, NULL, 828), NAME_FUNC_OFFSET(36729, gl_dispatch_stub_829, gl_dispatch_stub_829, NULL, 829), NAME_FUNC_OFFSET(36751, gl_dispatch_stub_830, gl_dispatch_stub_830, NULL, 830), NAME_FUNC_OFFSET(36777, glGetFloati_v, glGetFloati_v, NULL, 834), NAME_FUNC_OFFSET(36794, glScissorArrayv, glScissorArrayv, NULL, 835), NAME_FUNC_OFFSET(36813, glScissorIndexed, glScissorIndexed, NULL, 836), NAME_FUNC_OFFSET(36833, glScissorIndexedv, glScissorIndexedv, NULL, 837), NAME_FUNC_OFFSET(36854, glViewportArrayv, glViewportArrayv, NULL, 838), NAME_FUNC_OFFSET(36874, glViewportIndexedf, glViewportIndexedf, NULL, 839), NAME_FUNC_OFFSET(36896, glViewportIndexedfv, glViewportIndexedfv, NULL, 840), NAME_FUNC_OFFSET(36919, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 841), NAME_FUNC_OFFSET(36944, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 841), NAME_FUNC_OFFSET(36972, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 841), NAME_FUNC_OFFSET(37000, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 857), NAME_FUNC_OFFSET(37016, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 857), NAME_FUNC_OFFSET(37035, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 857), NAME_FUNC_OFFSET(37054, glGetnUniformivARB, glGetnUniformivARB, NULL, 858), NAME_FUNC_OFFSET(37070, glGetnUniformivARB, glGetnUniformivARB, NULL, 858), NAME_FUNC_OFFSET(37089, glGetnUniformivARB, glGetnUniformivARB, NULL, 858), NAME_FUNC_OFFSET(37108, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 859), NAME_FUNC_OFFSET(37125, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 859), NAME_FUNC_OFFSET(37145, glReadnPixelsARB, glReadnPixelsARB, NULL, 860), NAME_FUNC_OFFSET(37159, glReadnPixelsARB, glReadnPixelsARB, NULL, 860), NAME_FUNC_OFFSET(37176, glReadnPixelsARB, glReadnPixelsARB, NULL, 860), NAME_FUNC_OFFSET(37193, glDrawArraysInstancedBaseInstance, glDrawArraysInstancedBaseInstance, NULL, 861), NAME_FUNC_OFFSET(37230, glDrawElementsInstancedBaseInstance, glDrawElementsInstancedBaseInstance, NULL, 862), NAME_FUNC_OFFSET(37269, glDrawElementsInstancedBaseVertexBaseInstance, glDrawElementsInstancedBaseVertexBaseInstance, NULL, 863), NAME_FUNC_OFFSET(37318, glCopyImageSubData, glCopyImageSubData, NULL, 880), NAME_FUNC_OFFSET(37340, glCopyImageSubData, glCopyImageSubData, NULL, 880), NAME_FUNC_OFFSET(37362, glTextureView, glTextureView, NULL, 881), NAME_FUNC_OFFSET(37379, glMultiDrawArraysIndirect, glMultiDrawArraysIndirect, NULL, 891), NAME_FUNC_OFFSET(37408, glMultiDrawElementsIndirect, glMultiDrawElementsIndirect, NULL, 892), NAME_FUNC_OFFSET(37439, gl_dispatch_stub_896, gl_dispatch_stub_896, NULL, 896), NAME_FUNC_OFFSET(37476, glTexBufferRange, glTexBufferRange, NULL, 900), NAME_FUNC_OFFSET(37496, glTexBufferRange, glTexBufferRange, NULL, 900), NAME_FUNC_OFFSET(37516, glTexStorage3DMultisample, glTexStorage3DMultisample, NULL, 902), NAME_FUNC_OFFSET(37545, glBufferStorage, glBufferStorage, NULL, 903), NAME_FUNC_OFFSET(37564, gl_dispatch_stub_929, gl_dispatch_stub_929, NULL, 929), NAME_FUNC_OFFSET(37595, gl_dispatch_stub_930, gl_dispatch_stub_930, NULL, 930), NAME_FUNC_OFFSET(37628, gl_dispatch_stub_1033, gl_dispatch_stub_1033, NULL, 1033), NAME_FUNC_OFFSET(37647, gl_dispatch_stub_1034, gl_dispatch_stub_1034, NULL, 1034), NAME_FUNC_OFFSET(37667, gl_dispatch_stub_1037, gl_dispatch_stub_1037, NULL, 1037), NAME_FUNC_OFFSET(37690, gl_dispatch_stub_1038, gl_dispatch_stub_1038, NULL, 1038), NAME_FUNC_OFFSET(37714, gl_dispatch_stub_1039, gl_dispatch_stub_1039, NULL, 1039), NAME_FUNC_OFFSET(37738, gl_dispatch_stub_1040, gl_dispatch_stub_1040, NULL, 1040), NAME_FUNC_OFFSET(37763, gl_dispatch_stub_1041, gl_dispatch_stub_1041, NULL, 1041), NAME_FUNC_OFFSET(37786, gl_dispatch_stub_1042, gl_dispatch_stub_1042, NULL, 1042), NAME_FUNC_OFFSET(37810, gl_dispatch_stub_1043, gl_dispatch_stub_1043, NULL, 1043), NAME_FUNC_OFFSET(37834, gl_dispatch_stub_1044, gl_dispatch_stub_1044, NULL, 1044), NAME_FUNC_OFFSET(37859, gl_dispatch_stub_1045, gl_dispatch_stub_1045, NULL, 1045), NAME_FUNC_OFFSET(37882, gl_dispatch_stub_1046, gl_dispatch_stub_1046, NULL, 1046), NAME_FUNC_OFFSET(37906, gl_dispatch_stub_1047, gl_dispatch_stub_1047, NULL, 1047), NAME_FUNC_OFFSET(37930, gl_dispatch_stub_1048, gl_dispatch_stub_1048, NULL, 1048), NAME_FUNC_OFFSET(37955, gl_dispatch_stub_1049, gl_dispatch_stub_1049, NULL, 1049), NAME_FUNC_OFFSET(37978, gl_dispatch_stub_1050, gl_dispatch_stub_1050, NULL, 1050), NAME_FUNC_OFFSET(38002, gl_dispatch_stub_1051, gl_dispatch_stub_1051, NULL, 1051), NAME_FUNC_OFFSET(38026, gl_dispatch_stub_1052, gl_dispatch_stub_1052, NULL, 1052), NAME_FUNC_OFFSET(38051, gl_dispatch_stub_1053, gl_dispatch_stub_1053, NULL, 1053), NAME_FUNC_OFFSET(38067, gl_dispatch_stub_1054, gl_dispatch_stub_1054, NULL, 1054), NAME_FUNC_OFFSET(38084, gl_dispatch_stub_1055, gl_dispatch_stub_1055, NULL, 1055), NAME_FUNC_OFFSET(38101, gl_dispatch_stub_1056, gl_dispatch_stub_1056, NULL, 1056), NAME_FUNC_OFFSET(38119, gl_dispatch_stub_1057, gl_dispatch_stub_1057, NULL, 1057), NAME_FUNC_OFFSET(38135, gl_dispatch_stub_1058, gl_dispatch_stub_1058, NULL, 1058), NAME_FUNC_OFFSET(38152, gl_dispatch_stub_1059, gl_dispatch_stub_1059, NULL, 1059), NAME_FUNC_OFFSET(38169, gl_dispatch_stub_1060, gl_dispatch_stub_1060, NULL, 1060), NAME_FUNC_OFFSET(38187, gl_dispatch_stub_1061, gl_dispatch_stub_1061, NULL, 1061), NAME_FUNC_OFFSET(38203, gl_dispatch_stub_1062, gl_dispatch_stub_1062, NULL, 1062), NAME_FUNC_OFFSET(38220, gl_dispatch_stub_1063, gl_dispatch_stub_1063, NULL, 1063), NAME_FUNC_OFFSET(38237, gl_dispatch_stub_1064, gl_dispatch_stub_1064, NULL, 1064), NAME_FUNC_OFFSET(38255, gl_dispatch_stub_1065, gl_dispatch_stub_1065, NULL, 1065), NAME_FUNC_OFFSET(38271, gl_dispatch_stub_1066, gl_dispatch_stub_1066, NULL, 1066), NAME_FUNC_OFFSET(38288, gl_dispatch_stub_1067, gl_dispatch_stub_1067, NULL, 1067), NAME_FUNC_OFFSET(38305, gl_dispatch_stub_1068, gl_dispatch_stub_1068, NULL, 1068), NAME_FUNC_OFFSET(38323, gl_dispatch_stub_1069, gl_dispatch_stub_1069, NULL, 1069), NAME_FUNC_OFFSET(38346, gl_dispatch_stub_1070, gl_dispatch_stub_1070, NULL, 1070), NAME_FUNC_OFFSET(38379, gl_dispatch_stub_1071, gl_dispatch_stub_1071, NULL, 1071), NAME_FUNC_OFFSET(38417, gl_dispatch_stub_1072, gl_dispatch_stub_1072, NULL, 1072), NAME_FUNC_OFFSET(38436, gl_dispatch_stub_1089, gl_dispatch_stub_1089, NULL, 1089), NAME_FUNC_OFFSET(38452, gl_dispatch_stub_1090, gl_dispatch_stub_1090, NULL, 1090), NAME_FUNC_OFFSET(38471, glActiveShaderProgram, glActiveShaderProgram, NULL, 1098), NAME_FUNC_OFFSET(38496, glBindProgramPipeline, glBindProgramPipeline, NULL, 1099), NAME_FUNC_OFFSET(38521, glCreateShaderProgramv, glCreateShaderProgramv, NULL, 1100), NAME_FUNC_OFFSET(38547, glDeleteProgramPipelines, glDeleteProgramPipelines, NULL, 1101), NAME_FUNC_OFFSET(38575, glGenProgramPipelines, glGenProgramPipelines, NULL, 1102), NAME_FUNC_OFFSET(38600, glGetProgramPipelineInfoLog, glGetProgramPipelineInfoLog, NULL, 1103), NAME_FUNC_OFFSET(38631, glGetProgramPipelineiv, glGetProgramPipelineiv, NULL, 1104), NAME_FUNC_OFFSET(38657, glIsProgramPipeline, glIsProgramPipeline, NULL, 1105), NAME_FUNC_OFFSET(38680, glProgramUniform1f, glProgramUniform1f, NULL, 1109), NAME_FUNC_OFFSET(38702, glProgramUniform1fv, glProgramUniform1fv, NULL, 1110), NAME_FUNC_OFFSET(38725, glProgramUniform1i, glProgramUniform1i, NULL, 1111), NAME_FUNC_OFFSET(38747, glProgramUniform1iv, glProgramUniform1iv, NULL, 1112), NAME_FUNC_OFFSET(38770, glProgramUniform1ui, glProgramUniform1ui, NULL, 1113), NAME_FUNC_OFFSET(38793, glProgramUniform1uiv, glProgramUniform1uiv, NULL, 1114), NAME_FUNC_OFFSET(38817, glProgramUniform2f, glProgramUniform2f, NULL, 1117), NAME_FUNC_OFFSET(38839, glProgramUniform2fv, glProgramUniform2fv, NULL, 1118), NAME_FUNC_OFFSET(38862, glProgramUniform2i, glProgramUniform2i, NULL, 1119), NAME_FUNC_OFFSET(38884, glProgramUniform2iv, glProgramUniform2iv, NULL, 1120), NAME_FUNC_OFFSET(38907, glProgramUniform2ui, glProgramUniform2ui, NULL, 1121), NAME_FUNC_OFFSET(38930, glProgramUniform2uiv, glProgramUniform2uiv, NULL, 1122), NAME_FUNC_OFFSET(38954, glProgramUniform3f, glProgramUniform3f, NULL, 1125), NAME_FUNC_OFFSET(38976, glProgramUniform3fv, glProgramUniform3fv, NULL, 1126), NAME_FUNC_OFFSET(38999, glProgramUniform3i, glProgramUniform3i, NULL, 1127), NAME_FUNC_OFFSET(39021, glProgramUniform3iv, glProgramUniform3iv, NULL, 1128), NAME_FUNC_OFFSET(39044, glProgramUniform3ui, glProgramUniform3ui, NULL, 1129), NAME_FUNC_OFFSET(39067, glProgramUniform3uiv, glProgramUniform3uiv, NULL, 1130), NAME_FUNC_OFFSET(39091, glProgramUniform4f, glProgramUniform4f, NULL, 1133), NAME_FUNC_OFFSET(39113, glProgramUniform4fv, glProgramUniform4fv, NULL, 1134), NAME_FUNC_OFFSET(39136, glProgramUniform4i, glProgramUniform4i, NULL, 1135), NAME_FUNC_OFFSET(39158, glProgramUniform4iv, glProgramUniform4iv, NULL, 1136), NAME_FUNC_OFFSET(39181, glProgramUniform4ui, glProgramUniform4ui, NULL, 1137), NAME_FUNC_OFFSET(39204, glProgramUniform4uiv, glProgramUniform4uiv, NULL, 1138), NAME_FUNC_OFFSET(39228, glProgramUniformMatrix2fv, glProgramUniformMatrix2fv, NULL, 1140), NAME_FUNC_OFFSET(39257, glProgramUniformMatrix2x3fv, glProgramUniformMatrix2x3fv, NULL, 1142), NAME_FUNC_OFFSET(39288, glProgramUniformMatrix2x4fv, glProgramUniformMatrix2x4fv, NULL, 1144), NAME_FUNC_OFFSET(39319, glProgramUniformMatrix3fv, glProgramUniformMatrix3fv, NULL, 1146), NAME_FUNC_OFFSET(39348, glProgramUniformMatrix3x2fv, glProgramUniformMatrix3x2fv, NULL, 1148), NAME_FUNC_OFFSET(39379, glProgramUniformMatrix3x4fv, glProgramUniformMatrix3x4fv, NULL, 1150), NAME_FUNC_OFFSET(39410, glProgramUniformMatrix4fv, glProgramUniformMatrix4fv, NULL, 1152), NAME_FUNC_OFFSET(39439, glProgramUniformMatrix4x2fv, glProgramUniformMatrix4x2fv, NULL, 1154), NAME_FUNC_OFFSET(39470, glProgramUniformMatrix4x3fv, glProgramUniformMatrix4x3fv, NULL, 1156), NAME_FUNC_OFFSET(39501, glUseProgramStages, glUseProgramStages, NULL, 1158), NAME_FUNC_OFFSET(39523, glValidateProgramPipeline, glValidateProgramPipeline, NULL, 1159), NAME_FUNC_OFFSET(39552, glDebugMessageCallback, glDebugMessageCallback, NULL, 1160), NAME_FUNC_OFFSET(39578, glDebugMessageCallback, glDebugMessageCallback, NULL, 1160), NAME_FUNC_OFFSET(39604, glDebugMessageControl, glDebugMessageControl, NULL, 1161), NAME_FUNC_OFFSET(39629, glDebugMessageControl, glDebugMessageControl, NULL, 1161), NAME_FUNC_OFFSET(39654, glDebugMessageInsert, glDebugMessageInsert, NULL, 1162), NAME_FUNC_OFFSET(39678, glDebugMessageInsert, glDebugMessageInsert, NULL, 1162), NAME_FUNC_OFFSET(39702, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 1163), NAME_FUNC_OFFSET(39726, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 1163), NAME_FUNC_OFFSET(39750, glGetObjectLabel, glGetObjectLabel, NULL, 1164), NAME_FUNC_OFFSET(39770, glGetObjectPtrLabel, glGetObjectPtrLabel, NULL, 1165), NAME_FUNC_OFFSET(39793, glObjectLabel, glObjectLabel, NULL, 1166), NAME_FUNC_OFFSET(39810, glObjectPtrLabel, glObjectPtrLabel, NULL, 1167), NAME_FUNC_OFFSET(39830, glPopDebugGroup, glPopDebugGroup, NULL, 1168), NAME_FUNC_OFFSET(39849, glPushDebugGroup, glPushDebugGroup, NULL, 1169), NAME_FUNC_OFFSET(39869, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 1170), NAME_FUNC_OFFSET(39888, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 1171), NAME_FUNC_OFFSET(39908, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 1172), NAME_FUNC_OFFSET(39928, glFogCoordfEXT, glFogCoordfEXT, NULL, 1173), NAME_FUNC_OFFSET(39940, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 1174), NAME_FUNC_OFFSET(39953, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 1278), NAME_FUNC_OFFSET(39971, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 1279), NAME_FUNC_OFFSET(39990, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 1280), NAME_FUNC_OFFSET(40008, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 1281), NAME_FUNC_OFFSET(40027, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 1282), NAME_FUNC_OFFSET(40046, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 1283), NAME_FUNC_OFFSET(40066, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 1284), NAME_FUNC_OFFSET(40084, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 1285), NAME_FUNC_OFFSET(40103, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 1286), NAME_FUNC_OFFSET(40122, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 1287), NAME_FUNC_OFFSET(40142, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 1288), NAME_FUNC_OFFSET(40160, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 1289), NAME_FUNC_OFFSET(40179, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1290), NAME_FUNC_OFFSET(40198, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1291), NAME_FUNC_OFFSET(40218, glTextureBarrierNV, glTextureBarrierNV, NULL, 1312), NAME_FUNC_OFFSET(40235, gl_dispatch_stub_1333, gl_dispatch_stub_1333, NULL, 1333), NAME_FUNC_OFFSET(40256, glAlphaFuncx, glAlphaFuncx, NULL, 1374), NAME_FUNC_OFFSET(40272, glClearColorx, glClearColorx, NULL, 1375), NAME_FUNC_OFFSET(40289, glClearDepthx, glClearDepthx, NULL, 1376), NAME_FUNC_OFFSET(40306, glColor4x, glColor4x, NULL, 1377), NAME_FUNC_OFFSET(40319, glDepthRangex, glDepthRangex, NULL, 1378), NAME_FUNC_OFFSET(40336, glFogx, glFogx, NULL, 1379), NAME_FUNC_OFFSET(40346, glFogxv, glFogxv, NULL, 1380), NAME_FUNC_OFFSET(40357, glFrustumf, glFrustumf, NULL, 1381), NAME_FUNC_OFFSET(40371, glFrustumx, glFrustumx, NULL, 1382), NAME_FUNC_OFFSET(40385, glLightModelx, glLightModelx, NULL, 1383), NAME_FUNC_OFFSET(40402, glLightModelxv, glLightModelxv, NULL, 1384), NAME_FUNC_OFFSET(40420, glLightx, glLightx, NULL, 1385), NAME_FUNC_OFFSET(40432, glLightxv, glLightxv, NULL, 1386), NAME_FUNC_OFFSET(40445, glLineWidthx, glLineWidthx, NULL, 1387), NAME_FUNC_OFFSET(40461, glLoadMatrixx, glLoadMatrixx, NULL, 1388), NAME_FUNC_OFFSET(40478, glMaterialx, glMaterialx, NULL, 1389), NAME_FUNC_OFFSET(40493, glMaterialxv, glMaterialxv, NULL, 1390), NAME_FUNC_OFFSET(40509, glMultMatrixx, glMultMatrixx, NULL, 1391), NAME_FUNC_OFFSET(40526, glMultiTexCoord4x, glMultiTexCoord4x, NULL, 1392), NAME_FUNC_OFFSET(40547, glNormal3x, glNormal3x, NULL, 1393), NAME_FUNC_OFFSET(40561, glOrthof, glOrthof, NULL, 1394), NAME_FUNC_OFFSET(40573, glOrthox, glOrthox, NULL, 1395), NAME_FUNC_OFFSET(40585, glPointSizex, glPointSizex, NULL, 1396), NAME_FUNC_OFFSET(40601, glPolygonOffsetx, glPolygonOffsetx, NULL, 1397), NAME_FUNC_OFFSET(40621, glRotatex, glRotatex, NULL, 1398), NAME_FUNC_OFFSET(40634, glSampleCoveragex, glSampleCoveragex, NULL, 1399), NAME_FUNC_OFFSET(40655, glScalex, glScalex, NULL, 1400), NAME_FUNC_OFFSET(40667, glTexEnvx, glTexEnvx, NULL, 1401), NAME_FUNC_OFFSET(40680, glTexEnvxv, glTexEnvxv, NULL, 1402), NAME_FUNC_OFFSET(40694, glTexParameterx, glTexParameterx, NULL, 1403), NAME_FUNC_OFFSET(40713, glTranslatex, glTranslatex, NULL, 1404), NAME_FUNC_OFFSET(40729, glClipPlanef, glClipPlanef, NULL, 1405), NAME_FUNC_OFFSET(40745, glClipPlanex, glClipPlanex, NULL, 1406), NAME_FUNC_OFFSET(40761, glGetClipPlanef, glGetClipPlanef, NULL, 1407), NAME_FUNC_OFFSET(40780, glGetClipPlanex, glGetClipPlanex, NULL, 1408), NAME_FUNC_OFFSET(40799, glGetFixedv, glGetFixedv, NULL, 1409), NAME_FUNC_OFFSET(40814, glGetLightxv, glGetLightxv, NULL, 1410), NAME_FUNC_OFFSET(40830, glGetMaterialxv, glGetMaterialxv, NULL, 1411), NAME_FUNC_OFFSET(40849, glGetTexEnvxv, glGetTexEnvxv, NULL, 1412), NAME_FUNC_OFFSET(40866, glGetTexParameterxv, glGetTexParameterxv, NULL, 1413), NAME_FUNC_OFFSET(40889, glPointParameterx, glPointParameterx, NULL, 1414), NAME_FUNC_OFFSET(40910, glPointParameterxv, glPointParameterxv, NULL, 1415), NAME_FUNC_OFFSET(40932, glTexParameterxv, glTexParameterxv, NULL, 1416), NAME_FUNC_OFFSET(40952, glBlendBarrier, glBlendBarrier, NULL, 1417), NAME_FUNC_OFFSET(40970, glPrimitiveBoundingBox, glPrimitiveBoundingBox, NULL, 1418), NAME_FUNC_OFFSET(40996, glPrimitiveBoundingBox, glPrimitiveBoundingBox, NULL, 1418), NAME_FUNC_OFFSET(41022, glPrimitiveBoundingBox, glPrimitiveBoundingBox, NULL, 1418), NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) }; #undef NAME_FUNC_OFFSET