/* * Copyright 2021 Advanced Micro Devices, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* This deduplicates pipe_vertex_state CSOs to enable draw merging in * u_threaded_context because the draw merging is possible only if different * display lists use the same pipe_vertex_state CSO. */ #ifndef U_VERTEX_STATE_CACHE_H #define U_VERTEX_STATE_CACHE_H #include "util/simple_mtx.h" #include "pipe/p_screen.h" #include "pipe/p_state.h" struct util_vertex_state_cache { simple_mtx_t lock; struct set *set; pipe_create_vertex_state_func create; pipe_vertex_state_destroy_func destroy; }; void util_vertex_state_cache_init(struct util_vertex_state_cache *cache, pipe_create_vertex_state_func create, pipe_vertex_state_destroy_func destroy); void util_vertex_state_cache_deinit(struct util_vertex_state_cache *cache); struct pipe_vertex_state * util_vertex_state_cache_get(struct pipe_screen *screen, struct pipe_vertex_buffer *buffer, const struct pipe_vertex_element *elements, unsigned num_elements, struct pipe_resource *indexbuf, uint32_t full_velem_mask, struct util_vertex_state_cache *cache); void util_vertex_state_destroy(struct pipe_screen *screen, struct util_vertex_state_cache *cache, struct pipe_vertex_state *state); #endif