/* * Copyright © 2019 Red Hat. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #pragma once #include #include #include #include #include #include #include "util/macros.h" #include "util/list.h" #include "util/u_dynarray.h" #include "util/simple_mtx.h" #include "util/u_queue.h" #include "compiler/shader_enums.h" #include "pipe/p_screen.h" #include "pipe/p_state.h" #include "cso_cache/cso_context.h" #include "nir.h" /* Pre-declarations needed for WSI entrypoints */ struct wl_surface; struct wl_display; typedef struct xcb_connection_t xcb_connection_t; typedef uint32_t xcb_visualid_t; typedef uint32_t xcb_window_t; #define VK_PROTOTYPES #include #include #include "lvp_entrypoints.h" #include "vk_device.h" #include "vk_instance.h" #include "vk_image.h" #include "vk_log.h" #include "vk_physical_device.h" #include "vk_shader_module.h" #include "vk_util.h" #include "vk_format.h" #include "vk_cmd_queue.h" #include "vk_command_buffer.h" #include "vk_queue.h" #include "wsi_common.h" #include #ifdef __cplusplus extern "C" { #endif #define MAX_SETS 8 #define MAX_PUSH_CONSTANTS_SIZE 128 #define MAX_PUSH_DESCRIPTORS 32 #ifdef _WIN32 #define lvp_printflike(a, b) #else #define lvp_printflike(a, b) __attribute__((__format__(__printf__, a, b))) #endif int lvp_get_instance_entrypoint_index(const char *name); int lvp_get_device_entrypoint_index(const char *name); int lvp_get_physical_device_entrypoint_index(const char *name); const char *lvp_get_instance_entry_name(int index); const char *lvp_get_physical_device_entry_name(int index); const char *lvp_get_device_entry_name(int index); bool lvp_instance_entrypoint_is_enabled(int index, uint32_t core_version, const struct vk_instance_extension_table *instance); bool lvp_physical_device_entrypoint_is_enabled(int index, uint32_t core_version, const struct vk_instance_extension_table *instance); bool lvp_device_entrypoint_is_enabled(int index, uint32_t core_version, const struct vk_instance_extension_table *instance, const struct vk_device_extension_table *device); #define LVP_DEBUG_ALL_ENTRYPOINTS (1 << 0) void __lvp_finishme(const char *file, int line, const char *format, ...) lvp_printflike(3, 4); #define lvp_finishme(format, ...) \ __lvp_finishme(__FILE__, __LINE__, format, ##__VA_ARGS__); #define stub_return(v) \ do { \ lvp_finishme("stub %s", __func__); \ return (v); \ } while (0) #define stub() \ do { \ lvp_finishme("stub %s", __func__); \ return; \ } while (0) #define LVP_STAGE_MASK ((1 << MESA_SHADER_STAGES) - 1) #define lvp_foreach_stage(stage, stage_bits) \ for (gl_shader_stage stage, \ __tmp = (gl_shader_stage)((stage_bits) & LVP_STAGE_MASK); \ stage = ffs(__tmp) - 1, __tmp; \ __tmp &= ~(1 << (stage))) struct lvp_physical_device { struct vk_physical_device vk; struct pipe_loader_device *pld; struct pipe_screen *pscreen; uint32_t max_images; struct wsi_device wsi_device; }; struct lvp_instance { struct vk_instance vk; uint32_t apiVersion; int physicalDeviceCount; struct lvp_physical_device physicalDevice; uint64_t debug_flags; struct pipe_loader_device *devs; int num_devices; }; VkResult lvp_init_wsi(struct lvp_physical_device *physical_device); void lvp_finish_wsi(struct lvp_physical_device *physical_device); bool lvp_physical_device_extension_supported(struct lvp_physical_device *dev, const char *name); struct lvp_queue { struct vk_queue vk; struct lvp_device * device; struct pipe_context *ctx; struct cso_context *cso; bool shutdown; uint64_t timeline; struct util_queue queue; simple_mtx_t last_lock; uint64_t last_finished; uint64_t last_fence_timeline; struct pipe_fence_handle *last_fence; volatile int count; }; struct lvp_semaphore_wait { struct lvp_semaphore *sema; uint64_t wait; }; struct lvp_queue_work { struct list_head list; uint32_t cmd_buffer_count; uint32_t timeline_count; uint32_t wait_count; uint64_t timeline; struct lvp_fence *fence; struct lvp_cmd_buffer **cmd_buffers; struct lvp_semaphore_timeline **timelines; VkSemaphore *waits; uint64_t *wait_vals; }; struct lvp_pipeline_cache { struct vk_object_base base; struct lvp_device * device; VkAllocationCallbacks alloc; }; struct lvp_device { struct vk_device vk; struct lvp_queue queue; struct lvp_instance * instance; struct lvp_physical_device *physical_device; struct pipe_screen *pscreen; }; void lvp_device_get_cache_uuid(void *uuid); enum lvp_device_memory_type { LVP_DEVICE_MEMORY_TYPE_DEFAULT, LVP_DEVICE_MEMORY_TYPE_USER_PTR, LVP_DEVICE_MEMORY_TYPE_OPAQUE_FD, }; struct lvp_device_memory { struct vk_object_base base; struct pipe_memory_allocation *pmem; uint32_t type_index; VkDeviceSize map_size; void * map; enum lvp_device_memory_type memory_type; int backed_fd; }; struct lvp_image { struct vk_image vk; VkDeviceSize size; uint32_t alignment; struct pipe_memory_allocation *pmem; unsigned memory_offset; struct pipe_resource *bo; }; static inline uint32_t lvp_get_layerCount(const struct lvp_image *image, const VkImageSubresourceRange *range) { return range->layerCount == VK_REMAINING_ARRAY_LAYERS ? image->bo->array_size - range->baseArrayLayer : range->layerCount; } static inline uint32_t lvp_get_levelCount(const struct lvp_image *image, const VkImageSubresourceRange *range) { return range->levelCount == VK_REMAINING_MIP_LEVELS ? (image->bo->last_level + 1) - range->baseMipLevel : range->levelCount; } struct lvp_image_view { struct vk_object_base base; const struct lvp_image *image; /**< VkImageViewCreateInfo::image */ VkImageViewType view_type; VkFormat format; enum pipe_format pformat; VkComponentMapping components; VkImageSubresourceRange subresourceRange; struct pipe_surface *surface; /* have we created a pipe surface for this? */ }; struct lvp_subpass_attachment { uint32_t attachment; VkImageLayout layout; bool in_render_loop; }; struct lvp_subpass { uint32_t attachment_count; struct lvp_subpass_attachment * attachments; uint32_t input_count; uint32_t color_count; struct lvp_subpass_attachment * input_attachments; struct lvp_subpass_attachment * color_attachments; struct lvp_subpass_attachment * resolve_attachments; struct lvp_subpass_attachment * depth_stencil_attachment; struct lvp_subpass_attachment * ds_resolve_attachment; VkResolveModeFlagBits depth_resolve_mode; VkResolveModeFlagBits stencil_resolve_mode; /** Subpass has at least one color resolve attachment */ bool has_color_resolve; /** Subpass has at least one color attachment */ bool has_color_att; VkSampleCountFlagBits max_sample_count; uint32_t view_mask; }; struct lvp_render_pass_attachment { VkFormat format; uint32_t samples; VkAttachmentLoadOp load_op; VkAttachmentLoadOp stencil_load_op; VkImageLayout initial_layout; VkImageLayout final_layout; /* The subpass id in which the attachment will be used first/last. */ uint32_t first_subpass_idx; uint32_t last_subpass_idx; }; struct lvp_render_pass { struct vk_object_base base; uint32_t attachment_count; uint32_t subpass_count; struct lvp_subpass_attachment * subpass_attachments; struct lvp_render_pass_attachment * attachments; bool has_color_attachment; bool has_zs_attachment; struct lvp_subpass subpasses[0]; }; struct lvp_sampler { struct vk_object_base base; VkSamplerCreateInfo create_info; union pipe_color_union border_color; VkSamplerReductionMode reduction_mode; uint32_t state[4]; }; struct lvp_framebuffer { struct vk_object_base base; uint32_t width; uint32_t height; uint32_t layers; bool imageless; uint32_t attachment_count; struct lvp_image_view * attachments[0]; }; struct lvp_descriptor_set_binding_layout { uint16_t descriptor_index; /* Number of array elements in this binding */ VkDescriptorType type; uint16_t array_size; bool valid; int16_t dynamic_index; struct { int16_t const_buffer_index; int16_t shader_buffer_index; int16_t sampler_index; int16_t sampler_view_index; int16_t image_index; } stage[MESA_SHADER_STAGES]; /* Immutable samplers (or NULL if no immutable samplers) */ struct lvp_sampler **immutable_samplers; }; struct lvp_descriptor_set_layout { struct vk_object_base base; const VkAllocationCallbacks *alloc; /* Descriptor set layouts can be destroyed at almost any time */ uint32_t ref_cnt; /* Number of bindings in this descriptor set */ uint16_t binding_count; /* Total size of the descriptor set with room for all array entries */ uint16_t size; /* Shader stages affected by this descriptor set */ uint16_t shader_stages; struct { uint16_t const_buffer_count; uint16_t shader_buffer_count; uint16_t sampler_count; uint16_t sampler_view_count; uint16_t image_count; } stage[MESA_SHADER_STAGES]; /* Number of dynamic offsets used by this descriptor set */ uint16_t dynamic_offset_count; /* Bindings in this descriptor set */ struct lvp_descriptor_set_binding_layout binding[0]; }; void lvp_descriptor_set_layout_destroy(struct lvp_device *device, struct lvp_descriptor_set_layout *layout); static inline void lvp_descriptor_set_layout_ref(struct lvp_descriptor_set_layout *layout) { assert(layout && layout->ref_cnt >= 1); p_atomic_inc(&layout->ref_cnt); } static inline void lvp_descriptor_set_layout_unref(struct lvp_device *device, struct lvp_descriptor_set_layout *layout) { assert(layout && layout->ref_cnt >= 1); if (p_atomic_dec_zero(&layout->ref_cnt)) lvp_descriptor_set_layout_destroy(device, layout); } union lvp_descriptor_info { struct { struct lvp_sampler *sampler; struct lvp_image_view *iview; VkImageLayout image_layout; }; struct { struct lvp_buffer *buffer; VkDeviceSize offset; VkDeviceSize range; }; struct lvp_buffer_view *buffer_view; }; struct lvp_descriptor { VkDescriptorType type; union lvp_descriptor_info info; }; struct lvp_descriptor_set { struct vk_object_base base; struct lvp_descriptor_set_layout *layout; struct list_head link; struct lvp_descriptor descriptors[0]; }; struct lvp_descriptor_pool { struct vk_object_base base; VkDescriptorPoolCreateFlags flags; uint32_t max_sets; struct list_head sets; }; struct lvp_descriptor_update_template { struct vk_object_base base; uint32_t entry_count; uint32_t set; VkDescriptorUpdateTemplateType type; VkPipelineBindPoint bind_point; struct lvp_pipeline_layout *pipeline_layout; VkDescriptorUpdateTemplateEntry entry[0]; }; VkResult lvp_descriptor_set_create(struct lvp_device *device, struct lvp_descriptor_set_layout *layout, struct lvp_descriptor_set **out_set); void lvp_descriptor_set_destroy(struct lvp_device *device, struct lvp_descriptor_set *set); struct lvp_pipeline_layout { struct vk_object_base base; struct { struct lvp_descriptor_set_layout *layout; uint32_t dynamic_offset_start; } set[MAX_SETS]; uint32_t num_sets; uint32_t push_constant_size; struct { bool has_dynamic_offsets; } stage[MESA_SHADER_STAGES]; }; struct lvp_pipeline { struct vk_object_base base; struct lvp_device * device; struct lvp_pipeline_layout * layout; void *mem_ctx; bool is_compute_pipeline; bool force_min_sample; nir_shader *pipeline_nir[MESA_SHADER_STAGES]; void *shader_cso[PIPE_SHADER_TYPES]; VkGraphicsPipelineCreateInfo graphics_create_info; VkComputePipelineCreateInfo compute_create_info; uint32_t line_stipple_factor; uint16_t line_stipple_pattern; bool line_stipple_enable; bool line_smooth; bool disable_multisample; bool line_rectangular; bool gs_output_lines; bool provoking_vertex_last; }; struct lvp_event { struct vk_object_base base; volatile uint64_t event_storage; }; struct lvp_fence { struct vk_object_base base; uint64_t timeline; struct util_queue_fence fence; struct pipe_fence_handle *handle; bool signalled; }; struct lvp_semaphore_timeline { struct lvp_semaphore_timeline *next; uint64_t signal; //api uint64_t timeline; //queue struct pipe_fence_handle *fence; }; struct lvp_semaphore { struct vk_object_base base; bool is_timeline; uint64_t current; simple_mtx_t lock; mtx_t submit_lock; cnd_t submit; void *mem; struct util_dynarray links; struct lvp_semaphore_timeline *timeline; struct lvp_semaphore_timeline *latest; }; struct lvp_buffer { struct vk_object_base base; VkDeviceSize size; VkBufferUsageFlags usage; VkDeviceSize offset; struct pipe_memory_allocation *pmem; struct pipe_resource *bo; uint64_t total_size; }; struct lvp_buffer_view { struct vk_object_base base; VkFormat format; enum pipe_format pformat; struct lvp_buffer *buffer; uint32_t offset; uint64_t range; }; struct lvp_query_pool { struct vk_object_base base; VkQueryType type; uint32_t count; VkQueryPipelineStatisticFlags pipeline_stats; enum pipe_query_type base_type; struct pipe_query *queries[0]; }; struct lvp_cmd_pool { struct vk_object_base base; VkAllocationCallbacks alloc; struct list_head cmd_buffers; struct list_head free_cmd_buffers; }; enum lvp_cmd_buffer_status { LVP_CMD_BUFFER_STATUS_INVALID, LVP_CMD_BUFFER_STATUS_INITIAL, LVP_CMD_BUFFER_STATUS_RECORDING, LVP_CMD_BUFFER_STATUS_EXECUTABLE, LVP_CMD_BUFFER_STATUS_PENDING, }; struct lvp_cmd_buffer { struct vk_command_buffer vk; struct lvp_device * device; VkCommandBufferLevel level; enum lvp_cmd_buffer_status status; struct lvp_cmd_pool * pool; struct list_head pool_link; struct vk_cmd_queue queue; uint8_t push_constants[MAX_PUSH_CONSTANTS_SIZE]; }; #define LVP_FROM_HANDLE(__lvp_type, __name, __handle) \ struct __lvp_type *__name = __lvp_type ## _from_handle(__handle) VK_DEFINE_HANDLE_CASTS(lvp_cmd_buffer, vk.base, VkCommandBuffer, VK_OBJECT_TYPE_COMMAND_BUFFER) VK_DEFINE_HANDLE_CASTS(lvp_device, vk.base, VkDevice, VK_OBJECT_TYPE_DEVICE) VK_DEFINE_HANDLE_CASTS(lvp_instance, vk.base, VkInstance, VK_OBJECT_TYPE_INSTANCE) VK_DEFINE_HANDLE_CASTS(lvp_physical_device, vk.base, VkPhysicalDevice, VK_OBJECT_TYPE_PHYSICAL_DEVICE) VK_DEFINE_HANDLE_CASTS(lvp_queue, vk.base, VkQueue, VK_OBJECT_TYPE_QUEUE) VK_DEFINE_NONDISP_HANDLE_CASTS(lvp_cmd_pool, base,VkCommandPool, VK_OBJECT_TYPE_COMMAND_POOL) VK_DEFINE_NONDISP_HANDLE_CASTS(lvp_buffer, base, VkBuffer, VK_OBJECT_TYPE_BUFFER) VK_DEFINE_NONDISP_HANDLE_CASTS(lvp_buffer_view, base, VkBufferView, VK_OBJECT_TYPE_BUFFER_VIEW) VK_DEFINE_NONDISP_HANDLE_CASTS(lvp_descriptor_pool, base, VkDescriptorPool, VK_OBJECT_TYPE_DESCRIPTOR_POOL) VK_DEFINE_NONDISP_HANDLE_CASTS(lvp_descriptor_set, base, VkDescriptorSet, VK_OBJECT_TYPE_DESCRIPTOR_SET) VK_DEFINE_NONDISP_HANDLE_CASTS(lvp_descriptor_set_layout, base, VkDescriptorSetLayout, VK_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT) VK_DEFINE_NONDISP_HANDLE_CASTS(lvp_descriptor_update_template, base, VkDescriptorUpdateTemplate, VK_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE) VK_DEFINE_NONDISP_HANDLE_CASTS(lvp_device_memory, base, VkDeviceMemory, VK_OBJECT_TYPE_DEVICE_MEMORY) VK_DEFINE_NONDISP_HANDLE_CASTS(lvp_event, base, VkEvent, VK_OBJECT_TYPE_EVENT) VK_DEFINE_NONDISP_HANDLE_CASTS(lvp_framebuffer, base, VkFramebuffer, VK_OBJECT_TYPE_FRAMEBUFFER) VK_DEFINE_NONDISP_HANDLE_CASTS(lvp_image, vk.base, VkImage, VK_OBJECT_TYPE_IMAGE) VK_DEFINE_NONDISP_HANDLE_CASTS(lvp_image_view, base, VkImageView, VK_OBJECT_TYPE_IMAGE_VIEW); VK_DEFINE_NONDISP_HANDLE_CASTS(lvp_pipeline_cache, base, VkPipelineCache, VK_OBJECT_TYPE_PIPELINE_CACHE) VK_DEFINE_NONDISP_HANDLE_CASTS(lvp_pipeline, base, VkPipeline, VK_OBJECT_TYPE_PIPELINE) VK_DEFINE_NONDISP_HANDLE_CASTS(lvp_pipeline_layout, base, VkPipelineLayout, VK_OBJECT_TYPE_PIPELINE_LAYOUT) VK_DEFINE_NONDISP_HANDLE_CASTS(lvp_query_pool, base, VkQueryPool, VK_OBJECT_TYPE_QUERY_POOL) VK_DEFINE_NONDISP_HANDLE_CASTS(lvp_render_pass, base, VkRenderPass, VK_OBJECT_TYPE_RENDER_PASS) VK_DEFINE_NONDISP_HANDLE_CASTS(lvp_sampler, base, VkSampler, VK_OBJECT_TYPE_SAMPLER) VK_DEFINE_NONDISP_HANDLE_CASTS(lvp_fence, base, VkFence, VK_OBJECT_TYPE_FENCE); VK_DEFINE_NONDISP_HANDLE_CASTS(lvp_semaphore, base, VkSemaphore, VK_OBJECT_TYPE_SEMAPHORE); struct lvp_attachment_state { VkImageAspectFlags pending_clear_aspects; VkClearValue clear_value; }; struct lvp_write_descriptor { uint32_t dst_binding; uint32_t dst_array_element; uint32_t descriptor_count; VkDescriptorType descriptor_type; }; struct lvp_cmd_push_descriptor_set { VkPipelineBindPoint bind_point; struct lvp_pipeline_layout *layout; uint32_t set; uint32_t descriptor_write_count; struct lvp_write_descriptor *descriptors; union lvp_descriptor_info *infos; }; VkResult lvp_execute_cmds(struct lvp_device *device, struct lvp_queue *queue, struct lvp_cmd_buffer *cmd_buffer); struct lvp_image *lvp_swapchain_get_image(VkSwapchainKHR swapchain, uint32_t index); static inline enum pipe_format lvp_vk_format_to_pipe_format(VkFormat format) { /* Some formats cause problems with CTS right now.*/ if (format == VK_FORMAT_R4G4B4A4_UNORM_PACK16 || format == VK_FORMAT_R5G5B5A1_UNORM_PACK16 || format == VK_FORMAT_R8_SRGB || format == VK_FORMAT_R8G8_SRGB || format == VK_FORMAT_R64G64B64A64_SFLOAT || format == VK_FORMAT_R64_SFLOAT || format == VK_FORMAT_R64G64_SFLOAT || format == VK_FORMAT_R64G64B64_SFLOAT || format == VK_FORMAT_A2R10G10B10_SINT_PACK32 || format == VK_FORMAT_A2B10G10R10_SINT_PACK32 || format == VK_FORMAT_G8B8G8R8_422_UNORM || format == VK_FORMAT_B8G8R8G8_422_UNORM || format == VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM || format == VK_FORMAT_G8_B8R8_2PLANE_420_UNORM || format == VK_FORMAT_G8_B8_R8_3PLANE_422_UNORM || format == VK_FORMAT_G8_B8R8_2PLANE_422_UNORM || format == VK_FORMAT_G8_B8_R8_3PLANE_444_UNORM || format == VK_FORMAT_G16_B16_R16_3PLANE_420_UNORM || format == VK_FORMAT_G16_B16R16_2PLANE_420_UNORM || format == VK_FORMAT_G16_B16_R16_3PLANE_422_UNORM || format == VK_FORMAT_G16_B16R16_2PLANE_422_UNORM || format == VK_FORMAT_G16_B16_R16_3PLANE_444_UNORM || format == VK_FORMAT_D16_UNORM_S8_UINT) return PIPE_FORMAT_NONE; return vk_format_to_pipe_format(format); } void queue_thread_noop(void *data, void *gdata, int thread_index); #ifdef __cplusplus } #endif