### this file is sourced not run
pkgname=alure
PKGVER=1.2
PKGARCH=x86_64
PKGBUILD=1

# source: james
TARBALL=alure-$PKGVER.tar.bz2
MD5SUM=3088aba074ad02d95ea51e705053b9f5
SRC_URL=https://kcat.strangesoft.net/alure-releases/$TARBALL
BUNDLE=

SLACKREQ='openal'
SLACKDESC="$pkgname: $pkgname $PKGVER (C++ 3D Audio API)
$pkgname: 
$pkgname: Alure is a C++ 3D audio API. It uses OpenAL for audio rendering, and 
$pkgname: provides common higher-level features such as file loading and 
$pkgname: decoding, buffer caching, background streaming, and source management 
$pkgname: for virtually unlimited sound source handles.
$pkgname: 
$pkgname: https://github.com/kcat/alure
$pkgname: 
$pkgname: 
$pkgname: 
"

### default pkg_download
### default pkg_prepare
### default pkg_package

### build
pkg_build() {
	cd /tmp/alure* && rm -r build &&
	
	# add missing header file
	sed -i -e '/fluidsynth\.h/ a#include <unistd.h>' src/codec_fluidsynth.cpp &&

	# no static lib needed
	CMAKEFLAGS="$CMAKEFLAGS -DBUILD_STATIC=OFF -DLIB_SUFFIX=64"
	pkg_build_cmake &&
	pkg_build_slackdesc
}

# vim:ft=sh:

