Abstracts from files in info-mac/game/com/mthn as of Sun 13 Mar 2005 #### BINHEX artemus-marathon2-secrets.hqx **** From: paradox@CAM.ORG (Paradox) Subject: Marathon 2: Some Secrets This file is a SimpleText document (with pictures) which describes secret rooms and secret teleporters for the game Marathon 2: Durandal. This file includes secrets from levels 6, 7, 24, 26 and 31. This is my own work and I wasn't playing on company time... I swear :-) Artemus Barnoz #### BINHEX baraka.hqx **** From: "Michael E. Gaines" Subject: Marathon 2 scenario 'Baraka' Hi, Baraka is a Marathon 2 scenario. This is a 'pre-release' version that has one solo map and two net maps. The final version will have 10 solo/8 net maps. Baraka continues the Marathon 2 story. it includes working terminals, chapter screens, and old friends. Enjoy. Mike #### BINHEX betty-bobs-11.hqx **** From: scottm@best.com (Scott Manelis) Subject: Betty Bobs 1.1 This is my update to iMpactt's Betty Bobs patch. Betty Bobs 1.1 will replace both the sprites and sounds for Bob in your original Marathon files. Version 1.0 was mute, so a need for screams and whimpers lodged itself in my brain. The result is the patch you now hold in your hands. I hold no responsibility for damage to your Mac, social standing, or psyche. send flames or comments to scottm@best.com #### BINHEX burning-of-eden-20.hqx **** From: bobs@saintjoe.edu (Robert Schenk) Subject: Burning of Eden, version 2 Subject: Burning of Eden, version 2 (Marathon 1 scenario) The Burning of Eden 2 is an 18 level scenario for Marathon 1 that has had many hundreds of hours of youthful enthusiasm devoted to it. BOE-2 is one of the few large scenarios to be formed for the original Marathon (Marathon 1) engine. The Burning of Eden has everything you might ask for. Whether you like realism, carnage, or just aesthetics, we have it for you. Included is original artwork, an elaborate plotline, three-way fights, puzzles, gloomy basements, and more! Version 2 should replace the original Burning of Eden in the archives. Version 2 adds 11 new network levels, adds many enhancements requested by users such as more ammo, more secrets, etc., and corrects a variety of bugs. (Note: to use this scenario you must have the commercial game Marathon 1 published by Bungie.) MaEd (Matt & Ed Schenk) reached at or via #### BINHEX cmct-netmap-pak.hqx **** From: beezwax@oro.net Subject: CMCT Netmap Pak v1.2 CMCT Netmap Pak is just that. The California Marathon Carnage Team has released their first official netmap pak for use with Marathon Infinity by Bungie Software. Includes 11 levels all designed by CMCT members, now for your network Marathon gaming enjoyment. Some of these levels have been released through the Marathon archives but some have never been released before. Thank you and please send us your films to beezwax@oro.net. ----- Jeffrey Wood - a.k.a. Moog|e CMCT Director http://www.oro.net/~beezwax/ beezwax@oro.net #### BINHEX done-right-model.hqx **** From: simon@eagle.ca Subject: done-right-model Marathon Infinity "Done Right" Physics Model This is not one of those cheapass wave-motion-cannon physics models that make the game no fun. This doesn't really change gameplay to the harder or easier (well, some weapons do have a little bit more bite, but not that much). It is highly reccomended both for solo and net play, and while I'm a keyboarder, I'm sure the mousers will like the three-round-burst mode and the heavy assault weapon. #### BINHEX dope-110.hqx **** From: ericb@psu.edu (Eric M. Bennett) Subject: DOPE-110 DOPE 1.10 is a map file editor for Bungie Software's Marathon 2: Durandal. DOPE 1.10 adds support for the commercial Marathon 2 release and fixes minor bugs in v1.00. #### BINHEX excalibur-14.hqx **** From: merlin@catambay.com Subject: Excalibur: Morgana's Revenge v1.4 Contains: Excalibur: Morgana's Revenge v1.4 By: Marathon Map Makers Guild Spokesperson: Bill Catambay E-mail: merlin@catambay.com Web site: http://www.catambay.com/morgana "From the bowels of evil rises the most powerful foe to challenge you yet..." Santa Clara, Calif. --June 20, 1997-- The Marathon Map Makers Guild announces the release of Excalibur: Morgana's Revenge v1.4. The MMMG is proud to announce the final release of Excalibur: Morgana's Revenge, perhaps the greatest and most ambitious undertaking ever to be unleashed on the Marathon community. In this sequel to the MMMG's first scenario Devil in a Blue Dress, E:MR brings you the Marathon thrill of your life. Battle Morgana's minions across time and space, wielding weapons and encountering characters true to each era. Internationally acclaimed for its talented pool of level designers, artists, musicians, and physics designers, the Marathon Map Makers Guild has transformed the original Marathon into a spectacular magical new world of legend, mystery, intrigue and unmatched challenge. E:MR features all new textures, sounds, physics, graphics, storyline, maps, and an awesome new suite of musical scores capturing the atmosphere of each time period. This new story, spread across 30 solo levels, weaves a tale of truth and honor, knighthood and bravery, darkness and treachery. E:MR also delivers a brand new player sprite and 20 unique network levels allowing you to challenge your friends in environments ranging from untamed raptor-infested jungles, to castle arenas, to war-torn streets of the future. #### BINHEX infinity-game-wimp-11.hqx **** From: (Wade Kamkoff) wkamkoff@alaska.net Subject: The Infinity Game Wimp (Cheater) v1.1 Hello, I am the author of "The Infinity Game Wimp 1.1", a cheater for Bungie's Marathon 2 Demo, Marathon 2, and the new Marthon Infinity Demo. Thanks, Wade Kamkoff. http://www.alaska.net/~wkamkoff/infinity/infinity.html #### BINHEX leelas-return-105.hqx **** From: moritz.grund@mannheim-netz.de Subject: Leelas Return 1.05 Marathon Scenario Welcome to the new version of Leelas Return! New features: added a cool movie. Thats all ;-) Its a 3 player single scenario for Marathon Infinity. Check it out! But attention: the terminal texts are in the german language! http://home.pages.de/~moritz.grund/ mailto:moritz.grund@mannheim-netz.de #### BINHEX lun.hqx **** From: arakasi@venus.superstore.com Subject: Lun (a Marathon Infinity netmap) This is a netmap based on Lunatic Fringe from Duke Nukem 3d. It supports Every Man for Himself and King of the Hill play. Jason Parsons arakasi arakasi@superstore.com #### BINHEX map-select-10.hqx **** From: Stuart_Espey@khazad.apana.org.au (Stuart Espey) Subject: MapSelect 1.0 - 4 Marathon. (Yet again) CyberPuppy Software 6/1 - FreeWare, (c)1996 MapSelect is a Marathon map selectorisor based on my much fuller program MaraFun. This is a really simple and fast way to switch maps. When you want to switch maps there's no beating MapSelect ;-) Mail: FirstClass - Stuart Espey,blemish Internet - Stuart_Espey@khazad.apana.org.au #### BINHEX mara2-the-bob-factory-101.hqx **** From: olsond@erols.com (Darrell Olson) Subject: The BOB Factory v1.0.1 A 3 level Marathon 2 solo map by Darrell Olson (author of Cookin' with Pfor). Explore a Pfhor research station and rescue BOB colonists from being "assimilated" into suicidal, exploding cyborgs. Runs on 68k and Power Macs. Ignore Zero Divides is NOT required for 68k Macs. Requires: Marathon 2 (obviously) Recommend playing on a fast '040 or Power Macintosh #### BINHEX marathon-12-updt.hqx **** Date: Tue, 28 Mar 95 11:23:35 -0500 From: knowlden@ll.mit.edu (Bob Knowlden) Subject: Marathon updater (to 1.2) An updater that takes v. 1.0 of Marathon (Bungie Software) to 1.2. Numerous bug fixes, including 16 bit color on 68040 machines. Also updates the mouse driver so that pirouettes are a little harder than with the 1.1 driver ;-) >From ftp.amug.org (from AOL before that?). I have no connection with Bungie, I'm just surprised that no-one has posted the updater to Macgifts. Bob Knowlden MIT/Lincoln Lab Lexington, MA, USA knowlden@ll.mit.edu #### BINHEX marathon-2-guide-10.hqx **** From: (Frank G.) frank.gutfleisch@rhein-neckar.netsurf.de Subject: Complete Marathon 2 Guide/DocMaker Document Marathon ][ - Durandal - the COMPLETE guide This archive contains the COMPLETE Marathon ][ guide ... solutions for all the solo and network levels ... secrets where available as well as useful hints for successful playing (... or do you know what "grenade walking" might be?) !!! The guide comes as a "standalone document" with a pretty cool graphical user interface ... - NO BROWSING of text files ... - NOTHING needed to view and use it simply click the desired level in the table of contents and ... voila !! Make sure to read the enclosed "read me" file for shareware information. ENJOY !!!! .... frank.gutfleisch@rhein-neckar.netsurf.de #### BINHEX marathon-carnage-cheat.hqx **** Date: Fri, 23 Dec 1994 02:37:05 -0600 (CST) From: Doulos Subject: Marathon Demo Cheat The follwing file is a Saved Game file for the Marathon Demo. The game was saved at the first pattern buffer on level one at the Total Carnage difficulty w/a few enhancements made by using Eggert's "Marathon Cheat 1.1". Enjoy! ============================================================================= Lawrence M. Gross, Jr. | doulos@krypton.mankato.msus.edu ============================================================================= #### BINHEX marathon-cheater-501.hqx **** From: (Eggert Thorlacius) eggi@itn.is Subject: Marathon Cheater 5.0.1 Here is version 5.0.1 of the Marathon Cheater. This version works with the newly released Marathon Infinity Demo, as well as with all older versions of Marathon. Version 5.0.1 fixes a couple of small bugs. If you have version 5.0 and haven't noticed anything wrong, you don't need to download this one. Regards, Eggert Thorlacius Reykjavik, Iceland #### BINHEX marathon-faq-30.hqx **** Date: Wed, 28 Jun 1995 22:08:21 -0400 From: ericb@psu.edu (Eric Bennett) Subject: Marathon FAQ 3.0 The attached file is v3.0 of the FAQ for Bungie Software's "Marathon" Game. Uploaded by request of the author, EEKMAN@aol.com. -Eric Bennett (ericb@psu.edu) #### BINHEX marathon-gravis-gamepad.hqx **** From: wonk@mail.magic.ca (M. Hainsworth - Admin) Date: Tue, 24 Jan 1995 21:44:37 EST Subject: Gravis GamePad Controls for Marathon I just bought the Gravis GamePad specifically to play Marathon. Well, needless to say I was a little disappointed. First off, Gravis doesn't incorporate a Marathon setting in their package - but I shouldn't complain, Marathon officially was released quite recently. However, I spent 30 minutes just trying to configure the Gravis GamePad for this excellent adventure. The problem is that the keyboard works very well with Marathon. If you're running, you can turn corners and keep running. Any default-type configuration for the GamePad doesn't work very well because the cursor pad works single-mode. This means you can move forward, OR you can turn. You can't move forward AND turn at the same time. The crazy thing is that the buttons permit multiple keystrokes, but the cursor pad doesn't. Eventually I figured it out. To be able to run and perform other functions at the same time, the move-forward command must be configured from a button, not a cursor control. All other movements are okay, though backing up and turning at the same time doesn't work in this configuration. I decided it was more important to use the remaining buttons for other functions. Besides, I didn't back up and turn often anyway. So here it is. Others may have found better configurations, and maybe I'm just not reading the Gravis docs correctly, but this is my Gravis GamePad configuration specifically for Marathon. Included in this StuffIt archive is a PICT file that outlines all the buttons and commands available via the GamePad. Thank-you's, complaints, and "you idiot, you didn't need to do all this work"-type messages should be sent to: wonk@magic.ca michael #### BINHEX marathon-guide-200.hqx **** Date: Mon, 27 Feb 1995 19:31:25 -0700 From: marathon@halcyon.com (Ryan Johnson) Subject: Marathon Guide 2.00 Here is my guide to marathon. Please forward it to all of the other sites to. I have made sure that there are plenty of copyrights and legal stuff and have notified the maker (bungie) about this and they have given aproval. Thanks-Ryan #### BINHEX marathon-hardcore-sounds.hqx **** From: tt1m@flash.net Subject: Marathon1HardCoreSounds Please sir find attached a file called Marathon1HardCoreSounds.sit.hqx. This a Stuffited, binhexed, alternate sound file for the game Marathon 1. (Oh yes, It's LOUD, VERY LOUD!!!) Please place it in games/commercial/Marathon. I would appreciate a reply just so I know it made it through. Thank you. FRANK #### BINHEX marathon-kit.hqx **** From: jamal@bronze.lcs.mit.edu (Jamal Hannah) Subject: Marathon Kit (PICTs of Marathon Game's Maps) Date: Tue, 10 Jan 1995 01:11:02 -0500 (EST) Set of Maps from the game "Marathon", with all level names, in order. by Sean Hollick. (TATTMAN@aol.com) #### BINHEX marathon-lite-95-03.hqx **** From "ab956@detroit.freenet.org (Ben M. Chess)" Wed Mar 15 18:16:26 1995 Date: Wed, 15 Mar 1995 21:05:17 -0500 From: ab956@detroit.freenet.org (Ben M. Chess) Subject: Marathon Magazine LITE March '95 It's here! Marathon Magazine March '95 issue! This LITE version does not contain any of the programs and files featured in the magazine. A peek at the Table of Contents: Phun Textures for your Editor Marathon GIF Marathon Alternate Console Top 5 Physics Models Letter from the editor The Story of Marathon Marathon Walkthrough Chapter 2: CounterAttack Marathon Internet Sites #### BINHEX marathon-lvl35-patch.hqx **** Date: Sun, 26 Feb 95 14:00 MST From: xres@rmii.com (X Research) Subject: Marathon Level35Patcher.sit.hqx For everybody who's tired of the existing network levels of Mararhon here's a quick fix. This patches the network level "What goes up, must come down" and gives it a very different feel without ruining the excellent settings of that particular level. The map was modified using Mia 0.6 by Dan Walkowski and you need a virgin copy of the map file that comes with the *commercial* version of Marathon from Bungie to use the patch. Many thanks to Bungie, Dan Walkowski, AD Instruments and Metrowerks. PS. To play the level on your own hold down command and option, select new game and enter level 35. ----- Mattias Fornander ----- snutt@netaxs.com ----- #### BINHEX marathon-map-utilities.hqx **** Subject: Marathon Map Utilities From: aos@skyview.bison.mb.ca (Apple Orchard Softwar) Enclosed you will find the Marathon Map Utilities (parts 1 & 2). These utilities will aid you in the use of Marathon and third-party maps. Enclosed you will also find a folder with copies which you can add the path of YOUR Marathon folder so that the launching is easier. See disclaimer below about distributing modified copies. NOTE: The enclosed programs REQUIRE AppleScript 1.1 or higher AND the Finder Scripting Extension (if you have System PRO or 7.5.x or higher, your fine! :-) ). Marathon Map Util (1): When you want to open a third-party map with Marathon, but you don't want the hassle of renaming the Marathon Map file and moving the third-party map into the same folder as Marathon, you use this program. Simply drag a COPY of the third-party map on top of the Marathon Map Util (1) program (which REQUIRES AppleScript and the Finder Scripting Extension) and you will be prompted for the path of the Marathon Folder. Simply locate the folder, click the button at the bottom of the box, and your map will be opened using Marathon. Marathon Map Util (2): When you want to return Marathon to its original mode in regards to the use of maps, use this utility. Simply drag the third-party map file which is located in your Marathon Folder on top of the Marathon Map Util (2) program (which REQUIRES AppleScript and the Finder Scripting Extension) and you will be prompted for the path of the Marathon Folder. Simply locate the folder, click the button at the bottom of the box, and your map will be deleted, and your original Maration map file will be renamed. Written by Cam Giesbrecht. (c) 1995 Apple Orchard Software. All rights reserved. Modifications to the enclosed utilities is allowed so long as you agree that modified copies are not to be distributed unless arrangements are made before-hand with Apple Orchard Software. The enclosed utilities are PostCard Ware. If you like them, send me a postcard from where you are (or your favorate place). Cam Giesbrecht Apple Orchard Software #### BINHEX marathon-mihas-m2-tc-files.hqx **** From: Naoki Yokoyama Subject: M2-Miha-Rules-TC-Films.hqx This is Bugie's Marathon related archive. So please handle that way. For info-mac archive, this should be located in game/com/mthn directory. And please name this as "M2-Miha-Rules-TC-Films.hqx" or "m2-miha-rules-tc- films.hqx". ------------------------------------------------------------------------- Michio Hashimoto (a.k.a. Miha) did it again! He recorded films of his play at EVERY LEVEL of Marathon 2 in TOTAL CARNAGE. These are really TC films. He survived in total carnage! But that is not all. He also explored almost every secret of every level. He played in very instructive way, how to survive in total carnage difficulty. Read his document and enjoy! nao #### BINHEX marathon-new-sounds.hqx **** Date: Mon, 19 Dec 1994 11:27:14 -0500 (EST) From: Patrick Gray Subject: Marathon New Sounds Patch This is a patch I made for the Marathon Demo. It patches the "Sounds" file and gives you some new sounds, as well as some altered ones. The new sounds include the SSM Rocket Launcher fire, the SSM Rocket explosion, the alien growl sounds, and the Alien Weapon fire. The altered sounds include the Assault Rifle fire, the Grenade Launcher explosion, and the handgun fire. I felt the sounds Bungie provided were a bit weak when it came to powerful weapons, and the aliens didn't sound mean enough, so this patch is what I came up with. This is not connected with Bungie in any way, so if it doesn't work, you can blame me, not them. Thanks. patrick gray (peg1485@rit.edu) -------------------------------------------------------------------------------- #### BINHEX marathon-patcher-and-films.hqx **** Date: Tue, 25 Jul 95 10:51:11 JST From: Naoki Yokoyama Subject: Marathon Universal Patcher and TC Films This can be included in CD-ROM. This archive includes Marathon Universal Patcher 1.0 and Miha's play in Total Carnage for 21 levels in Marathon. Marathon Universal Patcher applies such patches as you want. You can en-rich initial weapon set and shield value. You can save game anywhere by just hitting function-key or command-p. You can add invincibility to your player if you want. Just drag and drop Marathon application onto this patcher. Replay films were recorded by vidmaster Miha (Michio Hashimoto ) in 21 levels at Total Carnage. These films can be replayed properly only by patched Marathon. So the patcher is included. Enjoy his super play! These are amazing and highly instructive about how to survive in Total Carnage. His super films for non-patched Marathon are in ftp://ftp.amug.org/pub/ contrib/marathon/films/miha-tc-films-1.bin Naoki Yokoyama (nao) QGA02667@niftyserve.or.jp #### BINHEX marathon-phile-juggler-20b7.hqx **** From: (Richard Burgess) rickb@mail.intellinet.com Subject: Marathon-Phile Juggler 2.0b7 This is a beta of the latest version of my program, Marathon-Phile Juggler. *NEW FEATURES* Version 2.0 introduces a completely new drag-n-drop interface that allows users to drag files and sets to and from the Finder. You can now also add comments to your files and sets. *What is it?* Marathon-Phile Juggler is a program designed to manage your Marathon files. I wrote it because I was not satisfied with any of the current file managers. One unique feature is that you have the ability to save your sets as double-clickable icons. Another is a feature that tells Marathon where to look for its resources-no longer will you have make copies of your files for each patch or combination of patches you want to apply. #### BINHEX marathon-physics-editor.hqx **** Date: Tue, 31 Jan 1995 14:43:01 -0800 From: hanson@cs.stanford.edu (Michael Hanson) Subject: Marathon Physics Model Editor 1.0 Enclosed is the Marathon Physics Model Editor 1.0. With it, Marathon users can customize their alien, weapon, projectile, or physics settings. The Editor can also create a new, 'canonical' Physics Model, for users who do not already have a Physics Model to edit. Full documentation is attached to the archive and can also be found on the Web at http://www-leland.stanford.edu/~hanson/marathon.html The Editor is free and may be distributed freely, so long as the documentation accompanies it. The Physics Model Editor is (c)1995 Michael Hanson, hanson@cs.stanford.edu, and all feedback should be directed to that address. Please mention "Physics Model Editor" or "PME" in the subject heading of the message. Marathon is a registered trademark of Bungie Software Product Corporation. Michael Hanson hanson@cs.stanford.edu #### BINHEX marathon-prefs-delete.hqx **** From: Heathen@aol.com Date: Wed, 8 Feb 1995 11:25:00 -0500 Subject: Marathon Prefs Delete; a utilty for the game Marathon is a great game! Unfortunately, its preferences can become corrupt so easily! This apparently has been around for quite awhile. I remember reading about people with the illegal beta copy that they were complaining about preferences being corrupt. This was also an issue when the demo was released, and now, finally, the released version itself. What a pain it is to have to dig through the Preference Folder (even with PopUpFolder!) to delete the unwanted prefs. Me and a friend came up with a small hack that does nothing but delete the preferences to Marathon, nothing more. Just Double-Click on the apps, and WHAM!, your corrupted preferences are gone! Now all you have to do is launch Marathon and re-enter in your serial number. HINT: Keep a folder handy that has been named the actual serial number, and you can do a "Copy" before you launch Marathon, and "Paste" in the serial number upon request. If you find this utility handy, just drop me email at Heathen@aol.com to let me know if it is some value to you. Otherwise, it is FREEWARE. I take no responsibility for lost data caused by using this utility, nor any lost sleep playing Marathon. Enjoy! William H. Waits III Heathen@aol.com #### BINHEX marathon-screen-shots.hqx **** Date: Fri, 23 Sep 1994 21:41:50 -0500 From: jonke@gsfc.nasa.gov (Stephen Jonke) Subject: Marathon screen shots --========================_13316345==_ Content-Type: text/plain; charset="us-ascii" Enclosed are a collage of screen shots from Bungie Software's upcoming 3D action game, Marathon. Pulled from America Online. Steve --========================_13316345==_ Content-Type: application/mac-binhex40; name="Marathon_ScreenShots_Folder.sit" Content-Disposition: attachment; filename="Marathon_ScreenShots_Folder.sit" #### BINHEX marathon-shooting-sounds.hqx **** Date: Tue, 3 Jan 1995 10:24:29 -0600 From: BriDurand@aol.com (Brian Durand) Subject: Marathon shooting sounds These are some modified shooting sounds for the game Marathon. They include the addition of shell casings hitting the floor and a more powerful sounding MA-75. You will need ResEdit to install them. #### BINHEX marathon-shot-shells-sounds.hqx **** Date: Fri, 7 Apr 1995 10:47:27 -0500 From: BriDurand@aol.com (Brian Durand) Subject: Marathon Shot & Shell Sounds These are some modified shooting sounds for the game Marathon by Bungie Software. They include the addition of shell casings hitting the floor and a more powerful sounding MA-75. #### BINHEX marathon-snd-transport-101.hqx **** Date: Sat, 15 Apr 1995 16:24:09 -0500 From: bdurand@artic.edu (Brian Durand) Subject: Marathon Sound Transporter 1.0.1 This is a nice little program to help the multitudes out there who want to make and distribute customized sounds for the game Marathon by Bungie Software. Basically, it lets you select a resource file, select the sounds from that file that you want to distibute, and then make a little self-running installer program which you can distribute which will install the sounds in the Marathon Sounds file. No more trying to explain in 25 words or less where to get or how to use ResEdit. The installer programs you make have the ability to let the user select only certain sounds to be installed, play the sounds before they get installed, and even play the original sound from the Marathon Sounds file they will be patching. This version will not allow you to create sound installers that don't contain any sounds (that was appearing to be a problem). #### BINHEX marathon-sounds-2.hqx **** From: tedebair@geocities.com Subject: MarathonSounds2.sit This the Marathon Sounds v2.0 for MacOS 8.5, using Sounds from the classic game Marathon to liven up your Mac. This file is in no way supported by bungie, heck, I doubt they even know about it! #### BINHEX marathon-spoiler-guide-20b3.hqx **** From: Michael Neylon Subject: Marathon Spoiler Guide 2.0b3 This is version 2.0b3 of the Marathon Spoiler Guide. It contains tips and hints for the game Marathon as well as the demo of Marathon II. The guide will come out of beta once the full version of Marathon II is released. Note that due to the nature of this material, by reading this material you will be SPOILED! I taken no responsibility for any disappointment that you feel after reading this. In the near future, I will release a DocMaker version of the MSG, as well as a new set of web pages. Currently, the MSG resides at http://www-personal.engin.umich.edu/~mneylon/marathon or at http://www.amug.org/~marathon/spoiler Michael K. Neylon, Graduate Student | "Pausing only to reconstruct Dept. of ChE, Univ. of Michigan | the whole of integral mneylon@engin.umich.edu | mathematics, he continues http://www-personal.engin.umich.edu/~mneylon/ | on..." Marvin - tHGttG #### BINHEX marathon-stroke.hqx **** Date: Thu, 15 Dec 1994 10:43:43 -0600 From: jboehme@students.wisc.edu (Janko Boehme) Subject: Marathon Demo Stroke; Thrustmaster Stroke file for Marathon #### BINHEX marathon-tournament-replays.hqx **** Date: Sat, 11 Feb 1995 16:10:53 -0500 From: stonewal@clark.net (Stonewall Jackson) Subject: Marathon Tournament Replays.sit These are the movies of the Marathon tournament held by Bungie at the last MacWorld. #### BINHEX marathon-univ-patcher-21.hqx **** From: Naoki Yokoyama, nao@hawk.ru.u-tokai.ac.jp Subject: Marathon Universal Patcher 2.1 This is a updated version of my Marathon Universal Patcher 2.1. You can patch/add various features to Marathon and Marathon 2 application. Please read docs and enjoy! Naoki Yokoyama QGA02667@niftyserve.or.jp #### BINHEX meta-warrior-11b1.hqx **** From: norwood@Lanl.GOV (Fusion) Subject: Map-Meta_Warrior1.1b This is a marathon map that is basically Waldo World Arena and some whacky floating in space polygons and funked up teleporters that make the level a whole lot more interesting. #### BINHEX mia-10b19.hqx **** From: walkowsk@taurus.apple.com (Dan Walkowski) Subject: Mia 1.0b19 Well, folks, here it is, finally. This is the last version (barring a huge bug) of Mia to be released for Marathon 1. There is a bunch of changes to the palettes and stuff, the most important being the addition of POPUP MENUS FOR TEXTURES, which I'm sure you will all be happy to see. I have stopped working on this version so that I can get a version up and running with Marathon 2 maps. I already have it mostly working, I hope to have it ready soon. I will enclose the archive with the next letter, so that this one will get through to everybody. Thanks, Dan Walkowski Apple Computer walkowsk@taurus.apple.com #### BINHEX more-tc-films.hqx **** From: Naoki Yokoyama Subject: Marathon 1 Total Carnage Films This is a collection of original marathon Total Carnage Films played by Vid-Master Miha and his friend DEGU. Following description was posted to alt.games.marathon by Nobuhiko Yoshida. This time it was posted to macgifts. These films are new and different from ones posted on AMUG before. He started each levels on Total Carnage with just fist and a pistol by command-option-new game cheat. You'll be very impressed by his incredible fights. He is beyond vid master reaching the level of a real cyborg! This is really MUST-BE-SEEN films. I promise you'll never disappointed. Never.... It contains the following levels: Arrival (0) Bigger Guns Nearby (1) Never Burn Money (2) Defend THIS! (3) Couch Fishing (4) The Rose (5) Smells Like Napalm, Tastes Like Chicken! (6) G4 Sunbathing (8) Blaspheme Quarantine (9) Bob-B-Q (10) Shake Before Using... (11) Fire! Fire! Fire! Fire! Fire! (12) Colony Ship For Sale, Cheap (13) Neither High Nor Low (15) Pfhor Your Eyes Only (16) No Artificial Colors... (17) Two Times Two Equals... (19) Beware of Low-Flying Defense Drones (20) Pfhoraphobia (22) Ain't Got Time Pfhor This... (23) Welcome to the Revolution... (24) Try Again (25) #### BINHEX multiheathen-10.hqx **** From: adrian@dcs.qmw.ac.uk (A.M.Fowler) Subject: marathon-multiheathen (level for marathon) This is version 1 of my level for Bungie's game Marathon It's a multiplayer game which I think can also be played solo if you just want to go about killing and maiming. More details in the readme file any feedback etc.. would be welcome at ac4047@qmw.ac.uk This file can be included in any umic/info-mac cd-rom archive. #### BINHEX ope-14.hqx **** From: ericb@psu.edu (Eric M. Bennett) Subject: OPEv1.4 OPE 1.4 may be included on the InfoMac CDROM. OPE is a simple map file object placement editor for Bungie Software's Marathon game. Version 1.4 is faster and fixes some minor bugs. Requires a Marathon map file and enough free RAM to load the map file. Does not work with Marathon 2. Freeware. #### BINHEX phile-juggler-grey-screen.hqx **** From: moritz.grund@rhein-neckar.netsurf.de (zed) Subject: phile-juggle-greyscreen Do you use the Phile Juggler? And you like it? Do you use Aaron? And you like it too? But when you use aaron the phile juggler looks terrible: this patch changes the color resources of the phile juggler to grey for aaron. Try it! Freeware (c) Moritz Grund G-ware Inc. 1996 #### BINHEX sight-patch-111.hqx **** From: sjoos@ifi.unizh.ch (Stefan Joos) Subject: Marathon Sight Patch 1.1.1 #### BINHEX stoner-stoner-lite-m2.hqx **** From: robert@digisys.net Subject: Marathon Physics Model This is a Physics Model for the game, Marathon 2. Please post accordingly if possible. Great page and archive. Robert A.M. Stephens, SEAL Team 3, US Navy, Reserves. #### BINHEX the-elements-of-map-making.hqx **** From: arakasi@superstore.com Subject: The Elements of Map-Making Style The foreword to the guide best states what it is: Soon after playing Marathon I became interested in designing maps for it. I picked up a copy of Pfhorte and M.I.A. There were guides written that explained how to make polygons, platforms, lights, etc., but nothing about what makes a map fun. The situation is analogous to trying to make a cake knowing the ingredients, but not the quantities. After years of studying others' maps and designing my own, I have arrived at guidelines for map-making. What makes a map "good" or "fun?" Opinions vary, but there are certain constants involved such as physics, monsters, textures, etc., when designing maps. Taking these into account while following the guidelines will tend to increase the fun factor of your maps. However, the guidelines are not formulas in which you enter values for X and Y and always equal good map. No, these are guidelines to follow or not to follow, if they do not coincide with what you are trying to accomplish with a particular map. Understand the guidelines and ignore them if you need to, but not out of ignorance. While this piece is focused on Marathon map-making, nearly all of it is applicable to other games in the genre like Dark Forces, Doom, Quake, Duke Nukem 3d, et al. This file may be included on the Info-Mac CD -- all others, please contact me first. Jason Parsons arakasi arakasi@superstore.com #### BINHEX the-real-bob-oo-patch-10d.hqx **** From: moritz.grund@rhein-neckar.netsurf.de (Moritz Grund) Subject: REAL Bob ƒ Patch 1.0d What is the REAL Bob ƒ Patch? This is a patch created in Anvil for Marathon 2 / Marathon ƒ. The BOBs (not the VacoBOBs) will change to a real person (made with the QuickCam). Sorry, but I havenīt realized the different color tables. So you canīt see if it the BOB is green or blue. I will fix it. Okay? How I can install it? You need Anvil (enclosed in Marathon ƒ CD) to install it. Open a fresh copy of your Shapes file with Anvil and then select "Import >From Patch File...". Then save the file. Thats all! What is Pfhors House .ƒ Demo Map? A simple map for Marathon ƒ only. It demonstrate the new BOBs. Check it out! Whats you email adress? Check my ecard or look at this: mail: zed@kagi.com Freeware (c) Moritz Grund G-ware, Inc. 1996 #### BINHEX valior.hqx **** From: bobs@saintjoe.edu (Robert Schenk) Subject: Valior - 3 level solo map for Marathon 2 Valior is a 3 level solo map for Marathon 2 (from Bungie). To use this map, one must have a full, working copy of Marathon 2 Valior was created by Matthew Schenk using Pfhorte2.0a13/14. Please send any bug reports, comments, or suggestions to bobs@saintjoe.edu I appreciate any e-mail and will try to write back (if you include your e-mail address, or if you want me to respond). And if you want to send some money, that will not be refused. ;-) Matt Schenk #### BINHEX weird-marathon2-icons.hqx **** From: (Ilkka Koski) ilkka@clinet.fi Subject: WeirdMarathonIcons I A free Marathon2-icon collection.