Most recent update:
Sat Mar 15 19:50:15 2003
CONTENTS
INTRODUCTION
The command and script language of C-Kermit and Kermit 95
is described in
Using C-Kermit, 2nd Edition,
as supplemented by the
C-Kermit 7.0 Supplement and the
C-Kermit 8.0 Supplement.
Most of these scripts are intended to illustrate new features of
C-Kermit 7.0 (released 8 Feb 2000),
C-Kermit 8.0 (released 12 Dec 2001),
K95 1.1.20 (March 2000) and K95 2.0 (June 2002).
The scripts are listed below. Those marked with (*) are
"kerbang" scripts which, in UNIX, can be used exactly like shell scripts
if you give them execute permission:
chmod +x scriptname
Command-line arguments are accepted in the expected manner, e.g.:
autotelnet xyz.com myuserid
This makes the the command-line arguments available to the script in the
variables \%0 (script name), \%1 (first argument),
\%2 (second argument), etc.
The first line of each kerbang script looks like:
#!/usr/local/bin/wermit +
(but without the indentation). This indicates the pathname of the C-Kermit
executable that is to execute the script; change this line as needed. The
trailing plus sign is required if command-line arguments are to be passed to
the script (and doesn't hurt if they are not). The "kerbang" feature requires
C-Kermit 7.0 or later. For more about kerbang
scripts, see the C-Kermit 7.0 Supplement
Section on this topic.
On non-UNIX platforms, these scripts are executed by:
- Giving a TAKE filename command to Kermit. In C-Kermit 7.0 and
later, the filename can be followed by arguments, which are assigned
to to the varables \%1, \%2, ..., \%9.
- Including the script filename as the first
command-line argument to the Kermit program, followed by a plus sign, followed
by the arguments. In VMS and Windows, the plus sign seems to cause trouble
with the shell, so in that case you can substitute an equal sign, but put it
after the script file name instead of before it:
kermit script.ksc = arg1 arg2 arg3 ... VMS
k95 script.ksc = arg1 arg2 arg3 ... Windows
This assigns arg1 to \%1, arg2 to \%2, and
so on.
- In Windows 95/98/ME/NT/2000/XP, by filetype association (when the script
filename has the suffix ".ksc"), but in this case Windows does not
provide a mechanism to pass arguments to the script.
Outside of UNIX, the "kerbang" line has no effect, since it is a comment to
Kermit. In VMS, any references to "environment variables" can be satisfied
by logical names or DCL symbols.
These scripts are for illustrative purposes only and carry no warranty,
express or implied.
TUTORIAL
The Kermit scripting language is a programming language similar to Perl,
but with different syntax (because the Kermit language predates Perl and
most other scripting languages). The Kermit language is portable across
UNIX (Linux, AIX, HP-UX, Solaris, FreeBSD, IRIX, SINIX, QNX, SCO, Tru64,
and every other known UNIX variation),
VMS, Stratus VOS, Data General AOS/VS,
Windows 95/98/ME/NT/2000/XP,
OS/2, Plan 9,
OS-9/68000, the Commodore Amiga, and other platforms, and works uniformly on
serial connections (direct or dialed) and network connections. Thus learning
the language is a good investment of your time since it can be applied to
almost any communications problem. The Kermit script language is documented
in the book Using C-Kermit.
The Kermit scripting language is easy to learn if you already use
Kermit, since it is the same as Kermit's command language. A
Kermit script program is simply a series of Kermit commands collected into a
file or a macro. To execute the script, you tell Kermit to TAKE the file or
DO the macro. Or in UNIX you can also execute it as if it was a shell script,
as described at the top of this page. In either case you
can pass parameters to the script in the command that invokes it.
When using Kermit "manually", i.e. interacting with the host directly,
you typically make a connection (TELNET, DIAL, etc), and then interact with
the other computer directly, switching back and forth between the Kermit
command screen and the terminal screen. The command to switch from the
command screen to the terminal screen is CONNECT (C is a sufficient
abbreviation). Returning from the terminal screen to the command screen
requires a special "escape sequence" such as Ctrl-\C,
Ctrl-]C, or Alt-x (Alt-x is used in Kermit 95 and MS-DOS Kermit).
Note that Kermit's TELNET command is a shortcut for SET HOST followed by
CONNECT; that is, TELNET includes an implied CONNECT command.
When automating a session, you do not switch back and forth
between "screens"; you do not CONNECT or escape back. In a script,
everything is done in command mode. There is no terminal screen in a script.
Instead of CONNECT (or TELNET), use the following commands, which tell
Kermit to do what you would do "by hand":
- SET HOST [ switches ] hostname-or-address [ switches ]
- Open a network connection but remain in command mode, i.e. without
entering the Terminal screen or CONNECT mode.
- INPUT timeout string
- Wait up to timeout seconds for the given string to arrive
from the other computer. If it arrives, this command succeeds; otherwise the
command fails. Example: INPUT 10 login: The INPUT command can
accept not only simple strings but also
patterns. An alternative form,
MINPUT, accepts a list of match strings and/or patterns.
- SET INPUT ECHO ON
- Normally you don't see scripted dialogs on your screen. Use this command
to let you see the what Kermit and the host are saying to each other. This
doesn't affect the operation of the script, only what you can see.
- IF FAILURE command
- If the preceding command (SET HOST, INPUT, or any other command) failed,
execute the given command.
Example: IF FAIL EXIT 1 No login
prompt
- IF SUCCESS command
- If the preceding command succeeded, execute
the given command.
- STOP number string
- Stop the script and return to the Kermit prompt. The number is a
success code: 0 for success, nonzero for failure; the command
that invoked the current command file (TAKE) or macro (DO or "implied DO")
can be tested for success or failure based on this code. If a message is
given, it is printed.
- END number string
- Like STOP, but pops the command stack just one level instead of all
the way back to the top. Use this for returning early from a macro or
command file to its caller. Synonym: POP.
- EXIT number string
- Stop the script and exit from Kermit. The number is Kermit's exit
status code, normally 0 for success, nonzero for failure. If a message is
given, it is printed.
- OUTPUT string
- Send the given string to the other computer. Control characters
may be included in the string using \ddd notation (where
the d's are digits, and ddd represents the
numeric code for the control
character.
Example: OUTPUT olga\13
- LINEOUT string
- (C-Kermit 7.0 and later; Kermit 95 1.1.20 and later) Since it is so common
to output a line with a carriage return on the end, this command does it for
you, so you don't have to remember to include \13 on the end.
lineout foo is equivalent to output foo\13.
INPUT takes the place of your eyes,
OUTPUT takes the place of your fingers,
and IF takes the place of your brain.
The rest is regular programming: FOR, WHILE, SWITCH, GOTO, variables, arrays,
functions, block structure, nesting, scoping, and the rest,
listed HERE and documented in the
manual (just as any other programming language
is documented in its own manual).
Here is a very simple example of making a Telnet connection to UNIX and
logging in:
set host foo.bar.baz.com ; Make the connection
if fail stop 1 Connection failed ; Check that it was made
input 20 login: ; Wait 20 seconds for login: prompt
if fail stop 1 No login prompt ; Check that it came
output myuserid\13 ; or "lineout myuserid"
input 5 Password: ; Wait 5 seconds for Password: prompt
if fail stop 1 No Password prompt ; Check that it came
output mypassword\13 ; or "lineout mypassword"
This illustrates how your actions in the terminal screen are simulated by
INPUT (eyes), OUTPUT (fingers), and IF (brain). It can be elaborated to
any desired degree: to use variables instead of constants for host, username,
or password; to prompt for the password so you don't have to store it in a
file; to attempt some sort of recovery action if a command fails instead of
just stopping, and so on. And of course you can add more steps -- have it
transfer a file, send email, whatever you want.
The syntax of the Kermit programming language should be familiar to anyone who
uses other scripting languages such as Perl or the UNIX shell. It is a
string substitution language, therefore an "escape character"
(backslash) is used to indicate string substitution. Since many kinds of
items can be substituted, the backslash is followed by a second character to
indicate which kind of substitution is to be made: a scalar variable, an array
element, a function result, a special character, and so forth. Examples:
\%a A scalar user-defined variable, evaluated recursively
\m(name) A scalar user-defined variable, evaluated one level deep
\v(name) A built-in variable (such as \v(time), "show var" for a list)
\&a[1] An array element, evaluated recursively
\fname(args) A function invocation ("show func" for a list)
\x0F A character whose code is the given hexadecimal number (0-255)
\123 A character whose code is the given decimal number (0-255)
\\
A literal backslash.
This should give you an idea how to read the scripts in the library, and how
to write a simple script or adapt one of them to your needs.
For a brief description of a particular Kermit command or function, use
Kermit's HELP command. For a description of a built-in function, type
"help function xxx" at the prompt, where xxx is the function name.
For a thorough treatment, please consult the
manual.
Finally, remember:
- Do not put a CONNECT command in a script unless you really want to suspend
execution of the script and turn manual control over to the user. And
remember that the CONNECT command can work only if the job has a controlling
terminal; it can't work in a batch or cron job where there is no terminal.
- You can't put text for the host "in-line". Kermit reads commands from
the script, not text for the host. To send text to the host, use the OUTPUT
command.
- TELNET host is a shortcut for SET HOST host, IF SUCCESS
CONNECT. Since TELNET includes an implied CONNECT command, don't put a TELNET
command in your script unless you really want to suspend execution of the
script and turn manual control over to the user.
- For more examples, you can look through the
C-Kermit case studies.
[ Top ]
[ Contents ]
[ C-Kermit ]
[ Kermit 95 ]
[ Kermit Home ]
C-Kermit Initialization Files
- kermrc
The standard C-Kermit 8.0 initialization file. Includes definitions for the
services directory with automatic login macros for various platforms and
communication methods.
- mykermrc
Sample C-Kermit customization file.
C-Kermit 6.0 or later required.
Creative Key Maps:
- koikeys
Sets up a "by-sound" keyboard for Cyrillic letters to be used with Russian
Keyboard Mode in Kermit 95. This allows "touch typing"
of Cyrillic by people who have QWERTY keyboards (Cyrillic letters are matched
with Roman letters that have the "same sound", more or less). The normal
Russian Keyboard Mode uses the standard Cyrillic keyboard layout, which is
unfamiliar to QWERTY typists. Any version of Kermit 95 back to about 1.1.8
can use this key map.
FTP Scripts:
- Introduction to FTP Scripting
How to automate FTP sessions with C-Kermit 8.0
and Kermit 95 2.0 or later.
- ibm_infoexchange
Makes a secure FTP connection to IBM InfoExchange. A secure version of
Kermit 95 2.0 (or later) or
C-Kermit 8.0 (or later) is required.
- ftprename
Multiple Rename: Shows how to rename a list of files on an FTP server.
Requires
Kermit 95 2.0 (or later) or
C-Kermit 8.0 (or later).
- ftpdirectory (*)
How to get a directory listing from an FTP server that shows the full
timestamp for every file.
Requires
Kermit 95 2.0 or
C-Kermit 8.0 (or later).
- usend
Shows how to send a file to an FTP server with a guaranteed unique name,
even if the server does not support STOU. Requires
Kermit 95 2.0 (or later) or
C-Kermit 8.0 (or later).
- rawhide
Daily download of new RPMs from Red Hat Linux Rawhide server.
Kermit 95 2.0 (or later) or
C-Kermit 8.0 (or later).
- ftpsyncdown
Uses FTP to synchronize a local directory with a remote server directory.
Downloads new files and files that have changed, skips files that didn't
change, deletes local files that don't have counterparts on the server. Works
across platforms (Windows or Unix client; Unix, VMS, Windows, or most any
other server); text-binary mode switching handled automatically.
Kermit 95 2.0 (or later) or
C-Kermit 8.0 (or later).
- ftpsyncup
Uses FTP to synchronize a remote server directory tree with a local directory
tree. Local directory tree is duplicated on the server. Uploads new files
and files that have changed, skips files that didn't change. Works across
platforms via automatic text-binary mode switching. Kermit
95 2.0 (or later) or C-Kermit 8.0 (or later).
Other Internet Scripts:
- remoteaccess
How to present a command-oriented interface to users accessing Kermit directly
from outside: dialup (ANSWER), Internet (SET HOST *), or even with Kermit
running as a service under inetd. In these situations there is no terminal
driver, so Kermit must handle echoing and editing itself, as well as parsing
commands and executing them. This simple example implements a simple "BBS"
where the user can get file listings and download files. Works with any
recent version of C-Kermit or Kermit 95.
- skermit (*)
Client for a C-Kermit file transfer and management SSH Subsystem: a more
powerful, friendlier, scriptable alternative to SFTP.
CLICK HERE for
documentation.
C-Kermit 8.0.201 or K95
2.0 (or later) required.
- autossh (*)
Conducts an automated SSH session.
C-Kermit 8.0 or K95 2.0
or later required.
- autotelnet (*)
Makes an automated Telnet connection.
C-Kermit 7.0 or K95 1.1.19
or later required.
- autotelnet6 (*)
Makes an automated Telnet connection. Same as "autotelnet" but does not use
any new features of C-Kermit 7.0. C-Kermit 6.0 or K95 1.1.13 or later
required.
- portlog (Intrusion Detection)
Harmlessly absorbs and logs attacks on TCP Port 80, such as Code Red and Nimba.
Resets itself every hour, at which time it
also (a) uploads the hour's log to a selected FTP site; (b) e-mails a summary
to a selected address. It can listen on TCP Port 80 or any other desired
TCP port. Works nicely on Port 80 with Code Red, Code Red II, and Nimda.
Requires: C-Kermit 8.0.
- pop3 (*)
Retrieves e-mail from a POP3 server.
C-Kermit 7.0 required.
By Mark Sapiro.
- netedit
Edits a remote file using your local computer's editor.
C-Kermit 7.0 or K95 1.1.19
required.
- iksget (*)
Gets a file or files from an Internet Kermit Server.
C-Kermit 7.0 required. No scripts needed in
C-Kermit 8.0 or K95 2.x, which support kermit:// URLs on the
command line (FTP, HTTP, and Telnet URLs too).
- iksdpy (*)
The Internet Kermit Service Daemon realtime display monitor.
C-Kermit 7.0 or K95
2.0 or later required.
- timestamp (*)
Adds timestamps to Telnet-based system log display.
C-Kermit 7.0 or K95 1.1.19
required. Note: C-Kermit 8.0
and Kermit 95 2.0 and
later have a built-in option
for timestamped session logs.
- linksys (*)
Used with a Linksys Ethernet Cable/DSL Router
to retrieve the IP address for use with Kerberos 5 authentication
when Network Address Translation (NAT) is enabled.
C-Kermit 8.0 required.
Modem Scripts:
- getline (*)
Given a list of serial devices usable for dialing out, finds and assigns the
first free one.
C-Kermit 7.0 or K95 1.1.19
or later required.
- mpservers
Given a list of TCP/IP modem-pool servers, gathers a census of in-use and free
ports by sending "finger" commands to them and accumulating the results,
both per-server and per-phone-number, as well as cumulative. Runs in UNIX.
C-Kermit 8.0 required.
- callstats
Given a list of modem pool phone numbers, makes repeated calls to each one and
logs the results of each call (BUSY, CONNECT 48000, etc) by date and time
in a format suitable for statistical analysis. Runs in UNIX,
Windows 95/98/ME/NT/2000/XP, or VMS.
C-Kermit 7.0 or K95 1.1.19
or later required.
- modemtest2 (*)
Given a list of modem pool phone numbers, makes repeated calls to each one;
logs into a specified host, transfers files back and forth,
and keeps a logfile of connection and performance statistics. Runs in UNIX,
Windows 9x/ME/NT/2000/XP, or VMS.
C-Kermit 8.0 or
Kermit 95 2.0
or later required.
CLICK
HERE for an earlier version that works with C-Kermit 7.0 and K95 1.1.19.
- dialout (*)
Puts up a form for the user to fill out to select modem type, port, speed,
and phone number, and then dials upon user command.
C-Kermit 7.0 or K95 1.1.19
or later required.
Note: This is also a screen-formatting script.
- callbycall
A dialing script that selects the most appropriate long-distance provider
by time of day, and that also cycles through providers upon busy signals (in
case the provider itself is busy, rather than the destination number).
For use with SET DIAL MACRO. By Peter Eichhorn,
Assyst GmbH, München.
C-Kermit 7.0 or K95 1.1.19
required.
Pager Scripts:
Screen-Formatting Scripts:
Screen-Scraping Scripts:
- scrape
In Kermit 95, scripts can interact with the terminal emulator to retrieve
strings from specified locations on the terminal screen, similar to HLLAPI.
In this script, screen forms are parsed to select and retrieve images from
a database on the host computer. By Max Evarts.
K95 1.1.17 or later required.
File-Transfer Scripts:
- deliver (*)
A script that delivers the specified file or files to their destination, even
if the connection is broken in mid-transfer.
C-Kermit 6.0 or K95 1.1.8
or later required.
- synchronize (*)
A script that synchronizes directory trees on two Internet hosts over a
Telnet connection. Only the files that are newer on the source than at the
destination are transferred. Directories are created automatically as needed
at the destination. Files that disappeared from the source are deleted at the
destination. Any mixture of text and binary files can be handled. The two
hosts need not have the same operating system or file system.
The destination host is contacted and logged in to
automatically (so this is also an Internet script); thus
the entire operation can run unattended.
C-Kermit 7.0 or K95 1.1.19
required.
File-Management Scripts:
- concatenate
Concatenates all the files in the current directory into one big file.
Useful (e.g.) after downloading a bunch of EDI transaction files that need
to be combined so the computer can process them all at once.
- rgrep (*)
Answers the frequently asked question: "Where is recursive grep?" Searches
through files in a directory tree whose names match the given pattern and
prints all lines in all files that match the given pattern.
C-Kermit 7.0 or K95 1.1.19
required. Note: In C-Kermit 8.0, a script is no longer
needed since GREP (including a recursive option) is a built-in command.
- rename (*)
A one-line analog to the UNIX shell "for
i in *;
do blah; done" loop.
C-Kermit 7.0 or K95 1.1.19
required.
- changetype (*)
Elaboration of rename to general-purpose file-type changing script;
old and new filetypes and file list are given as command-line arguments, e.g.
"changetype hlp txt *" renames
*.hlp
files to *.txt.
C-Kermit 7.0 or K95 1.1.19
required.
- delete (*)
Answers the Frequently Asked Question "How do I delete files more than
n days old?".
C-Kermit 7.0 or K95 1.1.19
required.
- review (*)
Review files interactively. Everything you ever wanted in a text-mode
file browser.
C-Kermit 7.0 or K95 1.1.19
required.
- logrotate
Rotates connection logs on a monthly basis.
C-Kermit 7.0 or K95 1.1.19
required.
- cleandups (*)
A rather complex file-management application (used, in fact, to manage
the update and installation of C-Kermit 7.0 Beta-test binaries on our
ftp server).
C-Kermit 7.0 required.
- install (*)
Moves new C-Kermit Beta-test binaries from a staging area to the ftp
site, deleting corresponding binaries from previous Beta tests as it goes,
so as not to fill up the ftp server disk.
C-Kermit 7.0 required.
- merge (*)
Merges any number of presorted files together into a single output file.
Illustrates C-Kermit's file i/o package operating on multiple
files at once. C-Kermit 7.0 required.
- ftplog (*)
Analyzes a file-transfer log in wu-ftpd format, which is also created by
C-Kermit's SET TRANSACTION-LOG FTP format. Lists the five most popular
files and also prints a histogram of file count per number of accesses.
Illustrates associative arrays.
C-Kermit 7.0 required.
Number-Crunching Scripts:
- statistics (*)
Given a file in which each line contains a pair of numbers, X and Y,
computes and prints the maximum, mininum, mean, variance, and standard
deviation of the X's and Y's, and the correlation coefficient of X and Y.
The numbers in the file may (but need not) have decimal points and fractional
parts. Illustrates the floating-point arithmetic functions introduced in
C-Kermit 7.0.
- xstats (*)
Like
statistics,
except implemented (much more simply) using
C-Kermit 8.0 S-Expressions.
Date-Time Arithmetic:
- easter (*)
Calculates the date of Easter for any year between 1900 and 2099 using
S-Expressions. Requires C-Kermit 7.0 or later or K95 1.1.20 or later.
- calendar (*)
Like Unix 'cal' - prints a calendar for any month in any year between 1859
and 9999. Requires C-Kermit 8.0 or later or K95 2.0 or later.
- deleteold
How to delete files that are older than a given age.
Object-Oriented Programming:
(And other creative programming techniques.) This section by
Dat Thuc Nguyen.
-
income_tax
Income tax calculation. Illustrates S-Expressions, floating-point arithmetic.
C-Kermit 8.0 required.
-
hanoi
Towers of Hanoi. Illustrates S-Expressions, recursion.
C-Kermit 8.0 required.
hanoi2
A faster version of Towers of Hanoi. Illustrates how to speed up recursive
functions. C-Kermit 8.0 required.
class
Hosts object-oriented programming in C-Kermit 8.0, it uses some
S-Expression features.
C-Kermit 8.0 required.
account
An application demo that uses the same example
that most Smalltalk dialects use as an introduction to object oriented
programming. To run this demo:
C-Kermit> take class
C-Kermit> take account
C-Kermit 8.0 required.
- shortcircuit
Short-circuit execution of macros in series (a) while all of them
succeed, (b) until one of them succeeds.
C-Kermit 7.0 or K95 1.1.19
required.
- lispops
This small package defines a series of LISP-like arithmetic operators for
C-Kermit and Kermit 95. C-Kermit 7.0 or K95 1.1.19
required (obsoleted by the built-in LISP syntax of
C-Kermit 8.0).
- matrix
The matrix is an essential element in many computing areas.
C-Kermit and Kermit 95 can do matrix operations easily.
This script creates two matrices, A and B,
then computes their sum: matrix C.
- noswitch
"SWITCH Considered Harmful"
- oop
Object-oriented programming in C-Kermit and Kermit 95. Fun with dogs
and cats.
- complex
Complex numbers are not a built-in type of many programming
languages. Here OOP comes to rescue with the user-defined type.
This script defines a complex number class in C-Kermit, offering the
familiar C++ interface. C-Kermit 7.0 required.
- wordcount (*)
Word frequency counting is the Excel of scripting languages such as awk and
Perl. With OOP, C-Kermit also handles the task comfortably. This
script defines and uses the class Words to count the occurrences of unique
words of a plain-text text file. The class Words shields implementation
details and promotes reuse, the flagship of OOP. C-Kermit 7.0
required.
- inheritance
No object-oriented programming language leaves home without inheritance.
This script displays inheritance in C-Kermit and Kermit 95.
- multiple
Multiple inheritance enriches software design.
Not all OOP languages have it: C++ does; Java and Smalltalk don't.
This script implements multiple inheritance in C-Kermit.
The famous animal class found in many C++ and Smalltalk references
is used to present the subject.
- bag
The container is a key concept in object-oriented programming.
Smalltalk, C++, etc. have standard libraries of containers.
This script defines the class 'bag' in C-Kermit/Kermit 95.
Bag offers a rich usage interface.
- string
A rudimentary string class based on the Smalltalk model.
- semaphore
We use semaphores to coordinate computing tasks,
share resources, etc. This script defines semaphore classes in both the
Smalltalk and C++ styles. C-Kermit 6.0 / K95 1.1.17 required.
- singleton
In the patterns community, the singleton is a class that can have only one
instance. All objects instantiated from that class refer to the one and only
singleton! The singleton is very useful where there is only one resource
available and various user-defined functions access that resource under
different refferences. The singleton class ensures that one and only one
object can be instantiated from it, though under different names.
- state
The finite state machine is a useful concept in many applications.
This script suggests a framework for a state machine.
Script-Language Torture Tests:
Links:
C-Kermit/K95 Script Library /
Columbia University /
kermit@columbia.edu /
15 March 2003