/** * $Id:$ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * * The contents of this file may be used under the terms of either the GNU * General Public License Version 2 or later (the "GPL", see * http://www.gnu.org/licenses/gpl.html ), or the Blender License 1.0 or * later (the "BL", see http://www.blender.org/BL/ ) which has to be * bought from the Blender Foundation to become active, in which case the * above mentioned GPL option does not apply. * * The Original Code is Copyright (C) 2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL/BL DUAL LICENSE BLOCK ***** */ /* * edgeRender.h * * Version: $Id: edgeRender.h,v 1.2 2000/09/21 13:03:59 nzc Exp $ */ #ifndef EDGERENDER_H #define EDGERENDER_H "$Id: edgeRender.h,v 1.2 2000/09/21 13:03:59 nzc Exp $" /* maybe not the best place for these ... */ #define RE_EGDERENDER_COMPATIBILITY_MODE_ON 1 #define RE_EGDERENDER_COMPATIBILITY_MODE_OFF 1 /* ------------------------------------------------------------------------- */ /** * Add edges to , which is of size by . Use * samples, and intensity . indicates an extra shift in the * image, for backwards compatibility with the old renderpipe. * indicates which edges should be considered. */ void addEdges(char * targetbuf, int iw, int ih, int osanr, short int i, int compat, int mode); /* ------------------------------------------------------------------------- */ #endif /* EDGERENDER_H */