/*
 *	@(#)ColorCube.java 1.5 00/02/10 13:14:34
 *
 * Copyright (c) 1996-2000 Sun Microsystems, Inc. All Rights Reserved.
 *
 * Sun grants you ("Licensee") a non-exclusive, royalty free, license to use,
 * modify and redistribute this software in source and binary code form,
 * provided that i) this copyright notice and license appear on all copies of
 * the software; and ii) Licensee does not utilize the software in a manner
 * which is disparaging to Sun.
 *
 * This software is provided "AS IS," without a warranty of any kind. ALL
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 * IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR
 * NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN AND ITS LICENSORS SHALL NOT BE
 * LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING
 * OR DISTRIBUTING THE SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR ITS
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 * INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER
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 * This software is not designed or intended for use in on-line control of
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 * facility. Licensee represents and warrants that it will not use or
 * redistribute the Software for such purposes.
 */

import javax.media.j3d.*;
import javax.vecmath.*;

class ColorCube extends QuadArray {
    private static final float[] verts = {
	// front face
	 1.0f, -1.0f,  1.0f,
	 1.0f,  1.0f,  1.0f,
	-1.0f,  1.0f,  1.0f,
	-1.0f, -1.0f,  1.0f,
	// back face
	-1.0f, -1.0f, -1.0f,
	-1.0f,  1.0f, -1.0f,
	 1.0f,  1.0f, -1.0f,
	 1.0f, -1.0f, -1.0f,
	// right face
	 1.0f, -1.0f, -1.0f,
	 1.0f,  1.0f, -1.0f,
	 1.0f,  1.0f,  1.0f,
	 1.0f, -1.0f,  1.0f,
	// left face
	-1.0f, -1.0f,  1.0f,
	-1.0f,  1.0f,  1.0f,
	-1.0f,  1.0f, -1.0f,
	-1.0f, -1.0f, -1.0f,
	// top face
	 1.0f,  1.0f,  1.0f,
	 1.0f,  1.0f, -1.0f,
	-1.0f,  1.0f, -1.0f,
	-1.0f,  1.0f,  1.0f,
	// bottom face
	-1.0f, -1.0f,  1.0f,
	-1.0f, -1.0f, -1.0f,
	 1.0f, -1.0f, -1.0f,
	 1.0f, -1.0f,  1.0f,
    };

    private static final float[] colors = {
	// front face (red)
	1.0f, 0.0f, 0.0f,
	1.0f, 0.0f, 0.0f,
	1.0f, 0.0f, 0.0f,
	1.0f, 0.0f, 0.0f,
	// back face (green)
	0.0f, 1.0f, 0.0f,
	0.0f, 1.0f, 0.0f,
	0.0f, 1.0f, 0.0f,
	0.0f, 1.0f, 0.0f,
	// right face (blue)
	0.0f, 0.0f, 1.0f,
	0.0f, 0.0f, 1.0f,
	0.0f, 0.0f, 1.0f,
	0.0f, 0.0f, 1.0f,
	// left face (yellow)
	1.0f, 1.0f, 0.0f,
	1.0f, 1.0f, 0.0f,
	1.0f, 1.0f, 0.0f,
	1.0f, 1.0f, 0.0f,
	// top face (magenta)
	1.0f, 0.0f, 1.0f,
	1.0f, 0.0f, 1.0f,
	1.0f, 0.0f, 1.0f,
	1.0f, 0.0f, 1.0f,
	// bottom face (cyan)
	0.0f, 1.0f, 1.0f,
	0.0f, 1.0f, 1.0f,
	0.0f, 1.0f, 1.0f,
	0.0f, 1.0f, 1.0f,
    };

    ColorCube() {
	super(24, QuadArray.COORDINATES | QuadArray.COLOR_3);

	setCoordinates(0, verts);
	setColors(0, colors);
    }
}
