<!-- ##### SECTION Title ##### -->
General

<!-- ##### SECTION Short_Description ##### -->


<!-- ##### SECTION Long_Description ##### -->
<para>

</para>


<!-- ##### SECTION See_Also ##### -->
<para>

</para>


<!-- ##### SECTION Stability_Level ##### -->


<!-- ##### MACRO CLUTTER_PRIORITY_REDRAW ##### -->
<para>

</para>



<!-- ##### ENUM ClutterInitError ##### -->
<para>

</para>

@CLUTTER_INIT_SUCCESS: 
@CLUTTER_INIT_ERROR_UNKNOWN: 
@CLUTTER_INIT_ERROR_THREADS: 
@CLUTTER_INIT_ERROR_BACKEND: 
@CLUTTER_INIT_ERROR_INTERNAL: 

<!-- ##### FUNCTION clutter_init ##### -->
<para>

</para>

@argc: 
@argv: 
@Returns: 


<!-- ##### FUNCTION clutter_init_with_args ##### -->
<para>

</para>

@argc: 
@argv: 
@parameter_string: 
@entries: 
@translation_domain: 
@error: 
@Returns: 


<!-- ##### FUNCTION clutter_get_option_group ##### -->
<para>

</para>

@Returns: 


<!-- ##### FUNCTION clutter_get_option_group_without_init ##### -->
<para>

</para>

@Returns: 


<!-- ##### FUNCTION clutter_main ##### -->
<para>

</para>



<!-- ##### FUNCTION clutter_main_quit ##### -->
<para>

</para>



<!-- ##### FUNCTION clutter_main_level ##### -->
<para>

</para>

@Returns: 


<!-- ##### FUNCTION clutter_get_debug_enabled ##### -->
<para>

</para>

@Returns: 


<!-- ##### FUNCTION clutter_get_show_fps ##### -->
<para>

</para>

@Returns: 


<!-- ##### FUNCTION clutter_get_timestamp ##### -->
<para>

</para>

@Returns: 


<!-- ##### FUNCTION clutter_get_actor_by_gid ##### -->
<para>

</para>

@id: 
@Returns: 


<!-- ##### FUNCTION clutter_set_default_frame_rate ##### -->
<para>

</para>

@frames_per_sec: 


<!-- ##### FUNCTION clutter_get_default_frame_rate ##### -->
<para>

</para>

@Returns: 


<!-- ##### FUNCTION clutter_set_motion_events_enabled ##### -->
<para>

</para>

@enable: 


<!-- ##### FUNCTION clutter_get_motion_events_enabled ##### -->
<para>

</para>

@Returns: 


<!-- ##### FUNCTION clutter_clear_glyph_cache ##### -->
<para>

</para>



<!-- ##### ENUM ClutterFontFlags ##### -->
<para>

</para>

@CLUTTER_FONT_MIPMAPPING: 
@CLUTTER_FONT_HINTING: 

<!-- ##### FUNCTION clutter_set_font_flags ##### -->
<para>

</para>

@flags: 


<!-- ##### FUNCTION clutter_get_font_flags ##### -->
<para>

</para>

@Returns: 


<!-- ##### FUNCTION clutter_get_font_map ##### -->
<para>

</para>

@Returns: 


<!-- ##### FUNCTION clutter_threads_set_lock_functions ##### -->
<para>

</para>

@enter_fn: 
@leave_fn: 


<!-- ##### FUNCTION clutter_threads_init ##### -->
<para>

</para>



<!-- ##### FUNCTION clutter_threads_enter ##### -->
<para>

</para>



<!-- ##### FUNCTION clutter_threads_leave ##### -->
<para>

</para>



<!-- ##### FUNCTION clutter_threads_add_idle ##### -->
<para>

</para>

@func: 
@data: 
@Returns: 


<!-- ##### FUNCTION clutter_threads_add_idle_full ##### -->
<para>

</para>

@priority: 
@func: 
@data: 
@notify: 
@Returns: 


<!-- ##### FUNCTION clutter_threads_add_timeout ##### -->
<para>

</para>

@interval: 
@func: 
@data: 
@Returns: 


<!-- ##### FUNCTION clutter_threads_add_timeout_full ##### -->
<para>

</para>

@priority: 
@interval: 
@func: 
@data: 
@notify: 
@Returns: 


<!-- ##### FUNCTION clutter_threads_add_frame_source ##### -->
<para>

</para>

@fps: 
@func: 
@data: 
@Returns: 


<!-- ##### FUNCTION clutter_threads_add_frame_source_full ##### -->
<para>

</para>

@priority: 
@fps: 
@func: 
@data: 
@notify: 
@Returns: 


<!-- ##### FUNCTION clutter_threads_add_repaint_func ##### -->
<para>

</para>

@func: 
@data: 
@notify: 
@Returns: 


<!-- ##### FUNCTION clutter_threads_remove_repaint_func ##### -->
<para>

</para>

@handle_id: 


<!-- ##### FUNCTION clutter_get_keyboard_grab ##### -->
<para>

</para>

@Returns: 


<!-- ##### FUNCTION clutter_get_pointer_grab ##### -->
<para>

</para>

@Returns: 


<!-- ##### FUNCTION clutter_grab_keyboard ##### -->
<para>

</para>

@actor: 


<!-- ##### FUNCTION clutter_grab_pointer ##### -->
<para>

</para>

@actor: 


<!-- ##### FUNCTION clutter_ungrab_keyboard ##### -->
<para>

</para>



<!-- ##### FUNCTION clutter_ungrab_pointer ##### -->
<para>

</para>



<!-- ##### FUNCTION clutter_grab_pointer_for_device ##### -->
<para>

</para>

@actor: 
@id: 


<!-- ##### FUNCTION clutter_ungrab_pointer_for_device ##### -->
<para>

</para>

@id: 


<!-- ##### FUNCTION clutter_do_event ##### -->
<para>

</para>

@event: 


