## Index of new symbols in 0.8

### A

ClutterActor::paint, The "paint" signal
ClutterActor::realize, The "realize" signal
ClutterActor::unrealize, The "unrealize" signal
ClutterActor:allocation, The "allocation" property
ClutterActor:anchor-x, The "anchor-x" property
ClutterActor:anchor-y, The "anchor-y" property
ClutterActor:fixed-position-set, The "fixed-position-set" property
ClutterActor:fixed-x, The "fixed-x" property
ClutterActor:fixed-y, The "fixed-y" property
ClutterActor:min-height, The "min-height" property
ClutterActor:min-height-set, The "min-height-set" property
ClutterActor:min-width, The "min-width" property
ClutterActor:min-width-set, The "min-width-set" property
ClutterActor:natural-height, The "natural-height" property
ClutterActor:natural-height-set, The "natural-height-set" property
ClutterActor:natural-width, The "natural-width" property
ClutterActor:natural-width-set, The "natural-width-set" property
ClutterActor:request-mode, The "request-mode" property
ClutterActor:show-on-set-parent, The "show-on-set-parent" property
clutter_actor_allocate, clutter_actor_allocate ()
clutter_actor_allocate_preferred_size, clutter_actor_allocate_preferred_size ()
clutter_actor_get_allocation_box, clutter_actor_get_allocation_box ()
clutter_actor_get_allocation_geometry, clutter_actor_get_allocation_geometry ()
clutter_actor_get_fixed_position_set, clutter_actor_get_fixed_position_set ()
clutter_actor_get_paint_opacity, clutter_actor_get_paint_opacity ()
clutter_actor_get_preferred_height, clutter_actor_get_preferred_height ()
clutter_actor_get_preferred_size, clutter_actor_get_preferred_size ()
clutter_actor_get_preferred_width, clutter_actor_get_preferred_width ()
clutter_actor_get_rotation, clutter_actor_get_rotation ()
clutter_actor_get_stage, clutter_actor_get_stage ()
clutter_actor_get_transformed_position, clutter_actor_get_transformed_position ()
clutter_actor_get_transformed_size, clutter_actor_get_transformed_size ()
clutter_actor_queue_relayout, clutter_actor_queue_relayout ()
clutter_actor_set_fixed_position_set, clutter_actor_set_fixed_position_set ()
clutter_actor_set_rotation, clutter_actor_set_rotation ()
clutter_actor_set_shader_param_float, clutter_actor_set_shader_param_float ()
clutter_actor_set_shader_param_int, clutter_actor_set_shader_param_int ()
clutter_alpha_set_closure, clutter_alpha_set_closure ()

### B

clutter_backend_get_font_options, clutter_backend_get_font_options ()
clutter_backend_set_font_options, clutter_backend_set_font_options ()

### C

ClutterChildMeta, ClutterChildMeta
ClutterChildMeta:actor, The "actor" property
ClutterChildMeta:container, The "container" property
ClutterChildMetaClass, ClutterChildMetaClass
clutter_child_meta_get_actor, clutter_child_meta_get_actor ()
clutter_child_meta_get_container, clutter_child_meta_get_container ()
clutter_clear_glyph_cache, clutter_clear_glyph_cache ()
clutter_container_child_get, clutter_container_child_get ()
clutter_container_child_get_property, clutter_container_child_get_property ()
clutter_container_child_set, clutter_container_child_set ()
clutter_container_child_set_property, clutter_container_child_set_property ()
clutter_container_class_find_child_property, clutter_container_class_find_child_property ()
clutter_container_class_list_child_properties, clutter_container_class_list_child_properties ()
clutter_container_get_child_meta, clutter_container_get_child_meta ()

### E

clutter_event_get_stage, clutter_event_get_stage ()

### F

clutter_frame_source_add, clutter_frame_source_add ()
clutter_frame_source_add_full, clutter_frame_source_add_full ()

### G

clutter_get_input_device_for_id, clutter_get_input_device_for_id ()
clutter_glx_texture_pixmap_new, clutter_glx_texture_pixmap_new ()
clutter_glx_texture_pixmap_new_with_pixmap, clutter_glx_texture_pixmap_new_with_pixmap ()
clutter_glx_texture_pixmap_new_with_window, clutter_glx_texture_pixmap_new_with_window ()
clutter_glx_texture_pixmap_using_extension, clutter_glx_texture_pixmap_using_extension ()
clutter_grab_pointer_for_device, clutter_grab_pointer_for_device ()

### M

clutter_model_iter_copy, clutter_model_iter_copy ()

### P

ClutterParamSpecFixed, ClutterParamSpecFixed
clutter_param_spec_fixed, clutter_param_spec_fixed ()
CLUTTER_PRIORITY_REDRAW, CLUTTER_PRIORITY_REDRAW

### R

ClutterRequestMode, enum ClutterRequestMode

### S

clutter_score_append_at_marker, clutter_score_append_at_marker ()
clutter_script_add_search_paths, clutter_script_add_search_paths ()
clutter_script_lookup_filename, clutter_script_lookup_filename ()
ClutterShader:compiled, The "compiled" property
clutter_shader_compile, clutter_shader_compile ()
clutter_shader_is_compiled, clutter_shader_is_compiled ()
clutter_stage_ensure_current, clutter_stage_ensure_current ()
clutter_stage_is_default, clutter_stage_is_default ()
clutter_stage_new, clutter_stage_new ()
clutter_stage_queue_redraw, clutter_stage_queue_redraw ()

### T

ClutterTextureQuality, enum ClutterTextureQuality
clutter_texture_get_cogl_texture, clutter_texture_get_cogl_texture ()
clutter_texture_get_filter_quality, clutter_texture_get_filter_quality ()
clutter_texture_get_max_tile_waste, clutter_texture_get_max_tile_waste ()
clutter_texture_new_from_file, clutter_texture_new_from_file ()
clutter_texture_set_cogl_material, clutter_texture_set_cogl_material ()
clutter_texture_set_cogl_texture, clutter_texture_set_cogl_texture ()
clutter_texture_set_filter_quality, clutter_texture_set_filter_quality ()
clutter_texture_set_from_file, clutter_texture_set_from_file ()
clutter_threads_add_frame_source, clutter_threads_add_frame_source ()
clutter_threads_add_frame_source_full, clutter_threads_add_frame_source_full ()
ClutterTimeline::marker-reached, The "marker-reached" signal
clutter_timeline_add_marker_at_time, clutter_timeline_add_marker_at_time ()
clutter_timeline_advance_to_marker, clutter_timeline_advance_to_marker ()
clutter_timeline_has_marker, clutter_timeline_has_marker ()
clutter_timeline_list_markers, clutter_timeline_list_markers ()
clutter_timeline_remove_marker, clutter_timeline_remove_marker ()

### U

clutter_ungrab_pointer_for_device, clutter_ungrab_pointer_for_device ()

### V

clutter_value_get_fixed, clutter_value_get_fixed ()
clutter_value_get_shader_float, clutter_value_get_shader_float ()
clutter_value_get_shader_int, clutter_value_get_shader_int ()
clutter_value_get_shader_matrix, clutter_value_get_shader_matrix ()
clutter_value_get_units, clutter_value_get_units ()
CLUTTER_VALUE_HOLDS_FIXED, CLUTTER_VALUE_HOLDS_FIXED()
CLUTTER_VALUE_HOLDS_UNITS, CLUTTER_VALUE_HOLDS_UNITS()
clutter_value_set_fixed, clutter_value_set_fixed ()
clutter_value_set_shader_float, clutter_value_set_shader_float ()
clutter_value_set_shader_int, clutter_value_set_shader_int ()
clutter_value_set_shader_matrix, clutter_value_set_shader_matrix ()
clutter_value_set_units, clutter_value_set_units ()

### W

clutter_win32_disable_event_retrieval, clutter_win32_disable_event_retrieval ()
clutter_win32_get_stage_from_window, clutter_win32_get_stage_from_window ()
clutter_win32_get_stage_window, clutter_win32_get_stage_window ()
clutter_win32_set_stage_foreign, clutter_win32_set_stage_foreign ()

### X

clutter_x11_disable_event_retrieval, clutter_x11_disable_event_retrieval ()
clutter_x11_enable_xinput, clutter_x11_enable_xinput ()
clutter_x11_get_stage_from_window, clutter_x11_get_stage_from_window ()
clutter_x11_handle_event, clutter_x11_handle_event ()
clutter_x11_has_event_retrieval, clutter_x11_has_event_retrieval ()
clutter_x11_has_xinput, clutter_x11_has_xinput ()
clutter_x11_set_display, clutter_x11_set_display ()
clutter_x11_texture_pixmap_new, clutter_x11_texture_pixmap_new ()
clutter_x11_texture_pixmap_set_pixmap, clutter_x11_texture_pixmap_set_pixmap ()
clutter_x11_texture_pixmap_set_window, clutter_x11_texture_pixmap_set_window ()
clutter_x11_texture_pixmap_sync_window, clutter_x11_texture_pixmap_sync_window ()
clutter_x11_texture_pixmap_update_area, clutter_x11_texture_pixmap_update_area ()